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Blender V5.0
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#include <draw_view_data.hh>
Public Attributes | |
| blender::gpu::Texture * | color |
| blender::gpu::Texture * | color_overlay |
| blender::gpu::Texture * | depth |
| blender::gpu::Texture * | depth_in_front |
Definition at line 54 of file draw_view_data.hh.
| blender::gpu::Texture* DefaultTextureList::color |
Definition at line 55 of file draw_view_data.hh.
Referenced by blender::eevee::Film::accumulate(), blender::draw::overlay::Resources::acquire(), blender::image_engine::ScreenSpaceDrawingMode::begin_sync(), blender::workbench::Instance::draw(), DRW_view_data_default_lists_from_viewport(), blender::draw::compositor_engine::Context::get_pass(), blender::eevee::Instance::init(), workbench_render_framebuffers_init(), and workbench_render_to_image().
| blender::gpu::Texture* DefaultTextureList::color_overlay |
Definition at line 56 of file draw_view_data.hh.
Referenced by blender::draw::overlay::Resources::acquire(), and DRW_view_data_default_lists_from_viewport().
| blender::gpu::Texture* DefaultTextureList::depth |
Definition at line 57 of file draw_view_data.hh.
Referenced by blender::draw::overlay::Resources::acquire(), blender::image_engine::ScreenSpaceDrawingMode::begin_sync(), blender::draw::gpencil::Instance::draw(), blender::workbench::Instance::draw(), DRW_draw_select_loop(), DRW_view_data_default_lists_from_viewport(), workbench_render_framebuffers_init(), and workbench_render_to_image().
| blender::gpu::Texture* DefaultTextureList::depth_in_front |
Definition at line 58 of file draw_view_data.hh.
Referenced by blender::draw::overlay::Resources::acquire(), blender::workbench::Instance::draw(), blender::draw::overlay::Instance::end_sync(), workbench_render_framebuffers_init(), and workbench_render_to_image().