Blender V5.0
mtl_texture.mm File Reference
#include "BKE_global.hh"
#include "BLI_math_half.hh"
#include "DNA_userdef_types.h"
#include "GPU_batch.hh"
#include "GPU_batch_presets.hh"
#include "GPU_capabilities.hh"
#include "GPU_framebuffer.hh"
#include "GPU_immediate.hh"
#include "GPU_platform.hh"
#include "GPU_state.hh"
#include "mtl_backend.hh"
#include "mtl_common.hh"
#include "mtl_context.hh"
#include "mtl_debug.hh"
#include "mtl_storage_buffer.hh"
#include "mtl_texture.hh"
#include "mtl_vertex_buffer.hh"
#include "GHOST_C-api.h"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::gpu

Functions

Operations
static MTLTextureSwizzle blender::gpu::swizzle_to_mtl (const char swizzle)