|
Blender V5.0
|
#include <cstdlib>#include "BLI_math_matrix.h"#include "BLI_math_rotation.h"#include "BLI_math_vector.h"#include "BKE_editmesh.hh"#include "BKE_mesh.hh"#include "BKE_unit.hh"#include "ED_screen.hh"#include "UI_interface_types.hh"#include "transform.hh"#include "transform_convert.hh"#include "transform_snap.hh"#include "transform_mode.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::ed |
| namespace | blender::ed::transform |
Functions | |
Transform (Normal Rotation) | |
| static void | blender::ed::transform::storeCustomLNorValue (TransDataContainer *tc, BMesh *bm) |
| static void | blender::ed::transform::applyNormalRotation (TransInfo *t) |
| static void | blender::ed::transform::initNormalRotation (TransInfo *t, wmOperator *) |
Generics | |
| void | blender::ed::transform::freeCustomNormalArray (TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data) |