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◆ colorfn()
Definition at line 31 of file node_texture_texture.cc.
References TexParams::co, copy_v3_v3(), copy_v4_v4(), bNode::custom2, fabsf, bNode::id, in, MA_RAMP_BLEND, TexParams::mtex, multitex_nodes(), out, ramp_blend(), bNode::runtime, tex_input_rgba(), TEX_RGB, TexResult::tin, and TexResult::trgba.
◆ exec()
◆ register_node_type_tex_texture()
| void register_node_type_tex_texture |
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Definition at line 74 of file node_texture_texture.cc.
References blender::bke::bNodeType::enum_name_legacy, exec(), blender::bke::bNodeType::exec_fn, blender::bke::bNodeType::flag, inputs, blender::bke::bNodeType::nclass, NODE_CLASS_INPUT, NODE_PREVIEW, blender::bke::node_register_type(), blender::bke::node_type_socket_templates(), outputs, TEX_NODE_TEXTURE, tex_node_type_base(), and blender::bke::bNodeType::ui_name.
Referenced by register_texture_nodes().
◆ inputs
◆ outputs