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Blender V5.0
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| static void | node_declare (NodeDeclarationBuilder &b) |
| static void | node_shader_buts_attribute (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static void | node_shader_init_attribute (bNodeTree *, bNode *node) |
| static int | node_shader_gpu_attribute (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
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Definition at line 16 of file node_shader_attribute.cc.
References b.
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Definition at line 24 of file node_shader_attribute.cc.
References IFACE_, uiLayout::prop(), ptr, RNA_struct_find_property(), and UI_ITEM_NONE.
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Definition at line 43 of file node_shader_attribute.cc.
References CD_AUTO_FROM_NAME, GPU_attribute(), GPU_constant(), GPU_layer_attribute(), GPU_link(), GPU_stack_link(), GPU_uniform_attribute(), i, in, LISTBASE_FOREACH_INDEX, NodeShaderAttribute::name, node_shader_gpu_bump_tex_coord(), out, bNode::outputs, SHD_ATTRIBUTE_GEOMETRY, SHD_ATTRIBUTE_INSTANCER, SHD_ATTRIBUTE_VIEW_LAYER, bNode::storage, STREQ, and NodeShaderAttribute::type.
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Definition at line 37 of file node_shader_attribute.cc.
References MEM_callocN(), and bNode::storage.