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Blender V5.0
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#include <DNA_lightprobe_types.h>
Public Attributes | |
| GPUTexture * | tex |
| char * | data |
| int | tex_size [3] |
| char | data_type |
| char | components |
| char | _pad [2] |
Definition at line 173 of file DNA_lightprobe_types.h.
| char LightCacheTexture::_pad[2] |
Definition at line 180 of file DNA_lightprobe_types.h.
| char LightCacheTexture::components |
Definition at line 179 of file DNA_lightprobe_types.h.
| char* LightCacheTexture::data |
Copy of GPU data to create GPUTextures on file read.
Definition at line 176 of file DNA_lightprobe_types.h.
| char LightCacheTexture::data_type |
Definition at line 178 of file DNA_lightprobe_types.h.
| GPUTexture* LightCacheTexture::tex |
Definition at line 174 of file DNA_lightprobe_types.h.
| int LightCacheTexture::tex_size[3] |
Definition at line 177 of file DNA_lightprobe_types.h.