Blender V5.0
spreadsheet_column.hh File Reference
#include "DNA_space_types.h"
#include "BLI_hash.hh"

Go to the source code of this file.

Classes

struct  blender::DefaultHash< SpreadsheetColumnID >
struct  blender::ed::spreadsheet::SpreadsheetColumnRuntime

Namespaces

namespace  blender
namespace  blender::ed
namespace  blender::ed::spreadsheet

Functions

bool operator== (const SpreadsheetColumnID &a, const SpreadsheetColumnID &b)
SpreadsheetColumnIDblender::ed::spreadsheet::spreadsheet_column_id_new ()
SpreadsheetColumnIDblender::ed::spreadsheet::spreadsheet_column_id_copy (const SpreadsheetColumnID *src_column_id)
void blender::ed::spreadsheet::spreadsheet_column_id_free (SpreadsheetColumnID *column_id)
void blender::ed::spreadsheet::spreadsheet_column_id_blend_write (BlendWriter *writer, const SpreadsheetColumnID *column_id)
void blender::ed::spreadsheet::spreadsheet_column_id_blend_read (BlendDataReader *reader, SpreadsheetColumnID *column_id)
SpreadsheetColumnblender::ed::spreadsheet::spreadsheet_column_new (SpreadsheetColumnID *column_id)
SpreadsheetColumnblender::ed::spreadsheet::spreadsheet_column_copy (const SpreadsheetColumn *src_column)
void blender::ed::spreadsheet::spreadsheet_column_assign_runtime_data (SpreadsheetColumn *column, const eSpreadsheetColumnValueType data_type, const StringRefNull display_name)
void blender::ed::spreadsheet::spreadsheet_column_free (SpreadsheetColumn *column)
void blender::ed::spreadsheet::spreadsheet_column_blend_write (BlendWriter *writer, const SpreadsheetColumn *column)
void blender::ed::spreadsheet::spreadsheet_column_blend_read (BlendDataReader *reader, SpreadsheetColumn *column)

Function Documentation

◆ operator==()

bool operator== ( const SpreadsheetColumnID & a,
const SpreadsheetColumnID & b )
inline

Definition at line 20 of file spreadsheet_column.hh.

References b, and SpreadsheetColumnID::name.