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Blender V5.0
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#include "GPU_vertex_format.hh"#include "BLI_assert.h"#include "BLI_math_base.h"#include "GPU_capabilities.hh"#include "gpu_shader_create_info.hh"#include "gpu_shader_private.hh"#include "gpu_vertex_format_private.hh"#include <cstddef>#include <cstring>#include "BLI_hash_mm2a.hh"#include "BLI_string.h"#include "BLI_utildefines.h"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
Macros | |
| #define | PACK_DEBUG 0 |
GPU vertex format
Definition in file gpu_vertex_format.cc.
| #define PACK_DEBUG 0 |
Definition at line 27 of file gpu_vertex_format.cc.
Definition at line 578 of file gpu_vertex_format.cc.
References blender::gpu::shader::float2_t, blender::gpu::shader::float3_t, blender::gpu::shader::float3x3_t, blender::gpu::shader::float4_t, blender::gpu::shader::float4x4_t, blender::gpu::shader::int2_t, blender::gpu::shader::int3_t, blender::gpu::shader::int4_t, blender::gpu::shader::uint2_t, blender::gpu::shader::uint3_t, and blender::gpu::shader::uint4_t.
Referenced by GPU_vertformat_from_shader().
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Definition at line 365 of file gpu_vertex_format.cc.
References BLI_assert, GPU_VERT_ATTR_NAMES_BUF_LEN, and name.
Referenced by GPUVertFormat::attribute_add(), GPU_vertformat_alias_add(), and GPU_vertformat_multiload_enable().
| void GPU_vertformat_alias_add | ( | GPUVertFormat * | format, |
| const StringRef | alias ) |
Definition at line 419 of file gpu_vertex_format.cc.
References BLI_assert, copy_attr_name(), GPU_VERT_ATTR_MAX_NAMES, GPU_VERT_FORMAT_MAX_NAMES, GPUVertAttr::name_len, and GPUVertAttr::names.
Referenced by blender::draw::DRW_cdlayer_attr_aliases_add(), blender::draw::edituv_data_format(), blender::draw::extract_face_dots_edituv_data(), blender::draw::extract_face_dots_uv(), blender::draw::extract_normals(), blender::draw::extract_tan_init_common(), blender::draw::get_edit_data_format(), blender::draw::get_normals_format(), blender::draw::init_vbo_for_attribute(), blender::draw::mesh_extract_uv_format_init(), blender::draw::particle_batch_cache_ensure_pos_and_seg(), and blender::draw::pointcloud_extract_position_and_radius().
| uint GPU_vertformat_attr_add | ( | GPUVertFormat * | format, |
| const StringRef | name, | ||
| const blender::gpu::VertAttrType | type ) |
Definition at line 388 of file gpu_vertex_format.cc.
References name, and GPUVertAttr::type.
Referenced by acf_generic_channel_backdrop(), acf_generic_dataexpand_backdrop(), ANIM_channel_draw(), ANIM_channel_draw_widgets(), ANIM_draw_action_framerange(), ANIM_draw_cfra(), ANIM_draw_framerange(), ANIM_draw_previewrange(), ANIM_draw_scene_strip_range(), annotation_draw_eraser(), annotation_draw_stabilizer(), annotation_draw_stroke_2d(), annotation_draw_stroke_3d(), annotation_draw_stroke_buffer(), annotation_draw_stroke_point(), arrow_draw_geom(), batch_screen_edges_get(), brush_drawcursor(), button2d_draw_intern(), button2d_geom_draw_backdrop(), cage2d_draw_box_corners(), cage2d_draw_box_interaction(), cage2d_draw_circle_wire(), cage2d_draw_rect_corner_handles(), cage2d_draw_rect_edge_handles(), cage2d_draw_rect_rotate_handle(), cage2d_draw_rect_wire(), cage3d_draw_box_corners(), cage3d_draw_box_interaction(), cage3d_draw_circle_handles(), cage3d_draw_circle_wire(), channel_list_draw_keys(), circle_draw_rgb(), clip_draw_dopesheet_channels(), clip_draw_dopesheet_main(), clip_draw_graph(), console_textview_draw_cursor(), blender::opensubdiv::GPUVertexBuffer::Create(), cursor_box_draw(), blender::draw::curve_create_attribute(), blender::draw::curve_create_curves_pos(), blender::draw::curve_create_edit_curves_nor(), blender::draw::curve_create_edit_data_and_handles(), blender::ed::curves::curve_draw_stroke_3d(), curve_draw_stroke_3d(), dial_geom_draw(), dial_ghostarc_draw(), dial_ghostarc_draw_helpline(), dial_ghostarc_draw_incremental_angle(), BlenderDisplayDriver::draw(), draw_anti_tria(), draw_azone_arrow(), draw_background(), draw_background(), draw_channel_strips(), blender::ed::greasepencil::image_render::draw_circles(), draw_columnheader_background(), draw_columnheader_columns(), blender::ed::greasepencil::draw_control_points(), draw_current_frame(), blender::ed::vse::draw_cursor_2d(), draw_disk_shaded(), draw_display_buffer(), draw_distortion(), draw_dividers(), blender::ed::greasepencil::image_render::draw_dot(), blender::ed::greasepencil::image_render::draw_dots(), draw_fcurve(), draw_fcurve_handles(), draw_fcurve_modifier_controls_envelope(), draw_fcurve_samples(), draw_fcurve_vertices(), blender::ed::greasepencil::image_render::draw_grease_pencil_stroke(), draw_image_cache(), draw_image_sample_line(), draw_image_uv_custom_region(), draw_line_bounds(), draw_line_loop(), draw_line_pairs(), blender::ed::greasepencil::image_render::draw_lines(), draw_marker_areas(), draw_marker_line(), draw_markers_background(), draw_movieclip_cache(), draw_movieclip_muted(), draw_nla_main_data(), blender::ed::space_node::draw_nodespace_back_pix(), draw_normalization_borders(), blender::ed::vse::draw_overlap_frame_indicator(), draw_overshoot_triangle(), draw_parallel_lines(), draw_plane_marker_ex(), draw_plane_marker_image(), blender::ed::greasepencil::image_render::draw_polyline(), draw_render_info(), blender::ed::vse::draw_seq_timeline_channels(), draw_single_handle(), draw_spline_points(), blender::ed::spreadsheet::draw_spreadsheet_in_region(), draw_stabilization_border(), blender::draw::draw_subdiv_cache_update_extra_coarse_face_data(), draw_suggestion_list(), draw_text_decoration(), draw_text_main(), draw_textscroll(), blender::ed::vse::draw_timeline_sfra_efra(), draw_track_path(), draw_tracking_tracks(), draw_view_axis(), blender::ed::transform::drawConstraint(), blender::ed::transform::drawEdgeSlide(), drawFlyPixel(), blender::ed::transform::drawLine(), blender::ed::transform::drawPropCircle(), blender::ed::transform::drawPropRange(), drawrenderborder(), blender::ed::transform::drawSnapping(), blender::render::hydra::DrawTexture::DrawTexture(), blender::ed::transform::drawVertSlide(), drawviewborder(), drawWalkPixel(), blender::draw::drw_volume_selection_surface_cb(), blender::draw::drw_volume_wireframe_cb(), blender::gpu::Context::dummy_vbo_get(), blender::ed::sculpt_paint::dyntopo::dyntopo_detail_size_edit_draw(), ED_image_draw_cursor(), ED_image_draw_info(), ED_imbuf_sample_draw(), ED_mask_draw_frames(), ED_region_cache_draw_background(), ED_region_cache_draw_cached_segments(), ED_region_do_draw(), ED_region_draw_mouse_line_cb(), ED_region_grid_draw(), ED_region_image_metadata_draw(), ED_region_image_render_region_draw(), ED_region_info_draw_multiline(), ED_time_scrub_channel_search_draw(), ED_view3d_cursor_snap_draw_util(), EDBM_preselect_edgering_draw(), EDBM_preselect_elem_draw(), blender::draw::edit_points_vert_format_get(), blender::draw::edituv_data_format(), blender::draw::CurvesEvalCache::ensure_attribute(), blender::draw::extract_edituv_stretch_angle(), blender::draw::extract_face_dots_edituv_data(), blender::draw::extract_face_dots_uv(), blender::draw::extract_normals(), blender::draw::extract_sculpt_data_subdiv(), blender::draw::extract_skin_roots(), blender::draw::extract_tan_init_common(), file_draw_preview(), blender::gpu::MTLContext::get_dummy_texture(), blender::draw::get_edit_data_format(), blender::draw::get_edituv_stretch_angle_format_subdiv(), blender::draw::get_normals_format(), blender::draw::get_origindex_format(), blender::draw::get_sculpt_data_format(), gizmo_axis_draw(), gizmo_cage2d_draw_intern(), gizmo_cage3d_draw_intern(), gizmo_primitive_draw_geom(), gizmo_ruler_draw(), GPU_batch_tris_from_poly_2d_encoded(), GPU_batch_unit_cube(), GPU_batch_wire_from_poly_2d_encoded(), gpu_viewport_batch_format(), GPU_viewport_stereo_composite(), blender::ed::sculpt_paint::image::ops::paint::gradient_draw_line(), graph_draw_driver_debug(), graph_draw_ghost_curves(), graph_main_region_draw(), blender::draw::grease_pencil_color_format(), blender::draw::grease_pencil_stroke_format(), imm_draw_box_checker_2d_ex(), immDrawPixelsTexSetupAttributes(), blender::draw::init_empty_dummy_batch(), knife_draw_line(), knifetool_draw(), knifetool_draw_angle(), knifetool_draw_visible_distances(), blender::draw::lattice_batch_cache_create_overlay_batches(), blender::draw::lattice_batch_cache_get_pos(), mask_draw_curve_type(), blender::draw::mesh_extract_uv_format_init(), blender::ed::sculpt_paint::min_distance_edit::min_distance_edit_draw(), move_geom_draw(), nla_action_draw_keyframes(), nla_actionclip_draw_markers(), nla_draw_strip(), nla_draw_use_dashed_outlines(), blender::ed::space_node::node_draw_collapsed(), blender::ed::space_node::node_draw_preview_background(), blender::ed::space_node::node_draw_zones_and_frames(), blender::ed::space_node::nodelink_batch_init(), blender::ed::outliner::outliner_back(), blender::ed::outliner::outliner_draw_hierarchy_lines(), blender::ed::outliner::outliner_draw_separator(), blender::ed::outliner::outliner_draw_struct_marks(), blender::ed::sculpt_paint::paint_cursor_setup_2D_drawing(), blender::ed::sculpt_paint::paint_cursor_setup_3D_drawing(), blender::ed::sculpt_paint::paint_draw_cursor_overlay(), blender::ed::sculpt_paint::paint_draw_curve_cursor(), blender::ed::sculpt_paint::paint_draw_line_cursor(), blender::ed::sculpt_paint::paint_draw_smooth_cursor(), blender::ed::sculpt_paint::paint_draw_tex_overlay(), blender::draw::particle_batch_cache_ensure_pos(), blender::draw::particle_batch_cache_ensure_pos_and_seg(), playanim_toscreen_ex(), blender::draw::pointcloud_extract_attribute(), blender::draw::pointcloud_extract_position_and_radius(), preset_2d_format(), preset_3d_format(), blender::ed::vse::preview_draw_texture_simple(), blender::ed::vse::preview_draw_texture_to_linear(), pygpu_shader_format_calc(), radial_control_paint_cursor(), radial_control_paint_tex(), rounded_corners(), blender::ed::vse::SeqQuadsBatch::SeqQuadsBatch(), blender::ed::vse::sequencer_draw_borders_overlay(), blender::ed::vse::sequencer_draw_scopes(), blender::ed::vse::sequencer_preview_draw_overlays(), blender::ed::vse::sequencer_retiming_keys_draw(), stitch_draw(), blender::ed::vse::strip_draw_image_origin_and_outline(), blender::gpu::tests::test_buffer_texture(), blender::gpu::tests::test_immediate_one_plane(), blender::gpu::tests::test_immediate_two_planes(), blender::gpu::tests::test_shader_compute_vbo(), blender::gpu::tests::test_storage_buffer_copy_from_vertex_buffer(), blender::ed::vse::text_edit_draw(), textview_draw_sel(), textview_draw_string(), timeline_draw_cache(), blender::ed::transform::transform_draw_cursor_draw(), ui_draw_but_COLORBAND(), ui_draw_but_CURVE(), ui_draw_but_CURVEPROFILE(), ui_draw_but_HISTOGRAM(), ui_draw_but_HSVCIRCLE(), ui_draw_but_HSVCUBE(), ui_draw_but_TAB_outline(), ui_draw_but_TRACKPREVIEW(), ui_draw_but_UNITVEC(), ui_draw_but_VECTORSCOPE(), ui_draw_but_WAVEFORM(), ui_draw_button_sections_alignment_separator(), ui_draw_gradient(), ui_draw_pie_center(), ui_draw_popover_back_impl(), ui_draw_rounded_corners_inverted(), ui_draw_separator(), UI_draw_text_underline(), ui_hsv_cursor(), UI_panel_category_draw_all(), ui_tooltip_region_draw_cb(), UI_view2d_dot_grid_draw(), UI_view2d_multi_grid_draw(), blender::ed::vse::update_gpu_scopes(), v3d_cursor_plane_draw_grid(), blender::gpu::tests::vertex_buffer_fetch_mode(), vflag_format(), vicon_colorset_draw(), vicon_gplayer_color_draw(), vicon_keytype_draw_wrapper(), blender::ed::object::voxel_size_edit_draw(), waveform_draw_one(), waveform_draw_rgb(), widget_draw_extra_mask(), widget_draw_text(), widget_progress_type_ring(), widget_swatch(), wm_gesture_draw_circle(), wm_gesture_draw_cross(), wm_gesture_draw_lasso(), wm_gesture_draw_line(), wm_gesture_draw_line_active_side(), wm_gesture_draw_polyline(), wm_gesture_draw_rect(), wm_gizmo_geometryinfo_draw(), wm_software_cursor_draw_bitmap(), wm_software_cursor_draw_crosshair(), wm_stereo3d_draw_sidebyside(), wm_stereo3d_draw_topbottom(), wm_xr_controller_aim_draw(), wm_xr_controller_model_batch_create(), and wm_xr_raycast_draw().
| uint GPU_vertformat_attr_add_legacy | ( | GPUVertFormat * | format, |
| const StringRef | name, | ||
| GPUVertCompType | comp_type, | ||
| uint | comp_len, | ||
| GPUVertFetchMode | fetch_mode ) |
Definition at line 379 of file gpu_vertex_format.cc.
References name, and blender::gpu::vertex_format_combine().
Referenced by GPU_vertformat_from_shader(), blender::draw::init_format_for_attribute(), and pygpu_vertformat_attr_add().
| int GPU_vertformat_attr_id_get | ( | const GPUVertFormat * | format, |
| const StringRef | name ) |
Definition at line 466 of file gpu_vertex_format.cc.
References GPU_vertformat_attr_name_get(), i, name, and GPUVertAttr::name_len.
Referenced by polyline_draw_workaround(), and pygpu_vertbuf_attr_fill().
| void GPU_vertformat_attr_rename | ( | GPUVertFormat * | format, |
| int | attr, | ||
| const char * | new_name ) |
Definition at line 480 of file gpu_vertex_format.cc.
References attr_id, BLI_assert, GPU_vertformat_attr_name_get(), i, and GPUVertAttr::name_len.
| void GPU_vertformat_clear | ( | GPUVertFormat * | format | ) |
Definition at line 330 of file gpu_vertex_format.cc.
References GPU_VERT_ATTR_MAX_LEN, and i.
Referenced by blender::opensubdiv::GPUVertexBuffer::Create(), ED_region_grid_draw(), blender::gpu::MTLContext::get_dummy_texture(), GPU_vertformat_from_shader(), immVertexFormat(), pygpu_shader_format_calc(), and blender::ed::vse::SeqQuadsBatch::SeqQuadsBatch().
| void GPU_vertformat_copy | ( | GPUVertFormat * | dest, |
| const GPUVertFormat & | src ) |
Definition at line 347 of file gpu_vertex_format.cc.
Referenced by blender::gpu::VertBuf::init().
| void GPU_vertformat_deinterleave | ( | GPUVertFormat * | format | ) |
Make attribute layout non-interleaved. Warning! This does not change data layout! Use direct buffer access to fill the data. This is for advanced usage.
De-interleaved data means all attribute data for each attribute is stored continuously like this: 000011112222 instead of: 012012012012
Definition at line 537 of file gpu_vertex_format.cc.
Referenced by blender::draw::extract_tan_init_common(), blender::draw::init_vbo_for_attribute(), and blender::draw::mesh_extract_uv_format_init().
| GPUVertFormat GPU_vertformat_from_attribute | ( | blender::StringRef | name, |
| blender::gpu::VertAttrType | type ) |
Return a vertex format from a single attribute description. The attribute ID is ensured to be 0.
Definition at line 428 of file gpu_vertex_format.cc.
References name, and GPUVertAttr::type.
Referenced by blender::draw::build_poly_other_map_vbo(), blender::draw::create_edit_points_data(), blender::draw::create_edit_points_position(), blender::draw::create_edit_points_position_vbo(), blender::draw::create_edit_points_selection(), blender::draw::create_vbo(), blender::draw::DRW_vertbuf_create_wiredata(), blender::draw::extract_attr_viewer(), blender::draw::extract_edge_factor(), blender::draw::extract_edge_factor_subdiv(), blender::draw::extract_edituv_stretch_angle_subdiv(), blender::draw::extract_edituv_stretch_area(), blender::draw::extract_edituv_stretch_area_subdiv(), blender::draw::extract_face_dot_normals(), blender::draw::extract_lines_loose_geom_subdiv(), blender::draw::extract_mesh_analysis(), blender::draw::extract_normals_subdiv(), blender::draw::extract_orco(), blender::draw::extract_positions(), blender::draw::extract_positions_subdiv(), blender::draw::extract_vert_normals(), blender::draw::extract_weights(), blender::draw::extract_weights_subdiv(), blender::draw::pbvh::face_set_format(), blender::draw::get_coarse_tan_format(), blender::draw::get_fdots_nor_format_subdiv(), blender::draw::get_fdots_pos_format(), blender::draw::get_paint_overlay_flag_format(), blender::draw::grease_pencil_edit_batch_ensure(), blender::draw::grease_pencil_weight_batch_ensure(), blender::draw::pbvh::mask_format(), blender::draw::pbvh::normal_format(), and blender::draw::pbvh::position_format().
| void GPU_vertformat_from_shader | ( | GPUVertFormat * | format, |
| const blender::gpu::Shader * | shader ) |
Definition at line 635 of file gpu_vertex_format.cc.
References component_size_get(), GPU_shader_get_attribute_info(), GPU_shader_get_attribute_len(), GPU_vertformat_attr_add_legacy(), GPU_vertformat_clear(), name, and recommended_fetch_mode_and_comp_type().
Referenced by pygpu_shader_format_calc().
| void GPU_vertformat_multiload_enable | ( | GPUVertFormat * | format, |
| int | load_count ) |
Makes vertex attribute from the next vertices to be accessible in the vertex shader. For an attribute named "attr" you can access the next nth vertex using "attr{number}". Use this function after specifying all the attributes in the format.
NOTE: This does NOT work when using indexed rendering. NOTE: Only works for first attribute name. (this limitation can be changed if needed)
WARNING: this function creates a lot of aliases/attributes, make sure to keep the attribute name short to avoid overflowing the name-buffer.
Definition at line 436 of file gpu_vertex_format.cc.
References BLI_assert, copy_attr_name(), GPU_VERT_ATTR_MAX_LEN, GPU_VERT_ATTR_NAMES_BUF_LEN, GPU_VERT_FORMAT_MAX_NAMES, GPU_vertformat_attr_name_get(), i, GPUVertAttr::name_len, GPUVertAttr::names, GPUVertAttr::offset, SNPRINTF, and VertexFormat_pack().
| void GPU_vertformat_safe_attr_name | ( | blender::StringRef | attr_name, |
| char * | r_safe_name, | ||
| uint | max_len ) |
Definition at line 506 of file gpu_vertex_format.cc.
References BLI_assert, BLI_hash_mm2(), blender::StringRefBase::data(), data, blender::StringRef::drop_prefix(), GPU_MAX_SAFE_ATTR_NAME, len, printf, safe_bytes(), and blender::StringRefBase::size().
Referenced by attr_input_name(), blender::draw::DRW_cdlayer_attr_aliases_add(), blender::draw::drw_curves_get_attribute_sampler_name(), blender::draw::extract_tan_init_common(), blender::draw::init_vbo_for_attribute(), blender::draw::mesh_extract_uv_format_init(), and blender::draw::particle_batch_cache_ensure_pos_and_seg().
Definition at line 547 of file gpu_vertex_format.cc.
References mod, and GPUVertAttr::offset.
Referenced by blender::gpu::GLImmediate::begin(), blender::ui::block_layout(), blender::ed::space_node::draw_draglink_tooltip(), ED_region_cache_draw_curfra_label(), ED_screen_draw_edges(), gpu_texture_update_from_ibuf(), blender::ed::space_node::node_draw_basis(), blender::ed::space_node::node_draw_collapsed(), blender::ed::space_node::node_draw_extra_info_panel(), blender::Bounds< T >::pad(), panel_draw_aligned_backdrop(), btDefaultSerializer::serializeName(), space_text_draw(), space_text_draw_wrapped(), txt_utf8_forward_columns(), ui_alert_create(), ui_draw_but(), ui_draw_dialog_alert(), ui_draw_menu_item(), ui_searchbox_region_layout_fn(), widget_menu_itembut(), wm_block_dialog_create(), wm_drag_draw_icon(), and wm_drag_draw_tooltip().
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Definition at line 602 of file gpu_vertex_format.cc.
References BLI_assert, blender::gpu::shader::float2_t, blender::gpu::shader::float3_t, blender::gpu::shader::float3x3_t, blender::gpu::shader::float4_t, blender::gpu::shader::float4x4_t, blender::gpu::shader::float_t, GPU_COMP_F32, GPU_COMP_I32, GPU_COMP_U32, GPU_FETCH_FLOAT, GPU_FETCH_INT, blender::gpu::shader::int2_t, blender::gpu::shader::int3_t, blender::gpu::shader::int4_t, blender::gpu::shader::int_t, blender::gpu::shader::uint2_t, blender::gpu::shader::uint3_t, blender::gpu::shader::uint4_t, and blender::gpu::shader::uint_t.
Referenced by GPU_vertformat_from_shader().
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Definition at line 495 of file gpu_vertex_format.cc.
References data, i, in, and out.
Referenced by GPU_vertformat_safe_attr_name().
| uint vertex_buffer_size | ( | const GPUVertFormat * | format, |
| uint | vertex_len ) |
Definition at line 359 of file gpu_vertex_format.cc.
References BLI_assert.
Referenced by blender::gpu::GLImmediate::begin(), blender::gpu::MTLImmediate::begin(), blender::gpu::VKImmediate::begin(), and blender::gpu::GLImmediate::end().
| void VertexFormat_pack | ( | GPUVertFormat * | format | ) |
Definition at line 566 of file gpu_vertex_format.cc.
References GPUVertAttr::offset, GPUVertAttr::Type::size(), and GPUVertAttr::type.
Referenced by GPU_vertformat_multiload_enable(), immBindShader(), blender::gpu::VertBuf::init(), and GPUVertFormat::pack().