Blender V5.0
gpu_storage_buffer.cc
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1/* SPDX-FileCopyrightText: 2022 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#include "MEM_guardedalloc.h"
10#include <cstring>
11
12#include "BLI_string.h"
13
14#include "BKE_global.hh"
15
16#include "gpu_backend.hh"
17
18#include "GPU_storage_buffer.hh"
19#include "GPU_vertex_buffer.hh" /* For GPUUsageType. */
20
23
24/* -------------------------------------------------------------------- */
27
28namespace blender::gpu {
29
35
40
41void StorageBuf::usage_size_set(size_t usage_size)
42{
43 BLI_assert(usage_size <= size_in_bytes_);
44 usage_size_in_bytes_ = usage_size;
45}
46
47} // namespace blender::gpu
48
50
51/* -------------------------------------------------------------------- */
54
55using namespace blender::gpu;
56
58 const void *data,
59 GPUUsageType usage,
60 const char *name)
61{
63 /* Direct init. */
64 if (data != nullptr) {
65 ssbo->update(data);
66 }
67 else if (G.debug & G_DEBUG_GPU) {
68 /* Fill the buffer with poison values.
69 * (NaN for floats, -1 for `int` and "max value" for `uint`). */
70 blender::Vector<uchar> uninitialized_data(size, 0xFF);
71 ssbo->update(uninitialized_data.data());
72 }
73
74 return ssbo;
75}
76
78{
79 delete ssbo;
80}
81
83{
84 ssbo->usage_size_set(usage_size);
85}
86
88{
89 ssbo->update(data);
90}
91
93{
94 ssbo->bind(slot);
95}
96
98{
99 ssbo->unbind();
100}
101
106
111
112void GPU_storagebuf_clear(blender::gpu::StorageBuf *ssbo, uint32_t clear_value)
113{
114 ssbo->clear(clear_value);
115}
116
119 uint dst_offset,
120 uint src_offset,
121 uint copy_size)
122{
123 ssbo->copy_sub(src, dst_offset, src_offset, copy_size);
124}
125
130
132{
133 ssbo->read(data);
134}
135
140
@ G_DEBUG_GPU
#define BLI_assert(a)
Definition BLI_assert.h:46
char * STRNCPY(char(&dst)[N], const char *src)
Definition BLI_string.h:693
unsigned int uint
void GPU_storagebuf_free(blender::gpu::StorageBuf *ssbo)
blender::gpu::StorageBuf * GPU_storagebuf_create_ex(size_t size, const void *data, GPUUsageType usage, const char *name)
void GPU_storagebuf_clear_to_zero(blender::gpu::StorageBuf *ssbo)
void GPU_storagebuf_clear(blender::gpu::StorageBuf *ssbo, uint32_t clear_value)
void GPU_storagebuf_copy_sub_from_vertbuf(blender::gpu::StorageBuf *ssbo, blender::gpu::VertBuf *src, uint dst_offset, uint src_offset, uint copy_size)
Copy a part of a vertex buffer to a storage buffer.
void GPU_storagebuf_update(blender::gpu::StorageBuf *ssbo, const void *data)
void GPU_storagebuf_sync_to_host(blender::gpu::StorageBuf *ssbo)
void GPU_storagebuf_bind(blender::gpu::StorageBuf *ssbo, int slot)
void GPU_storagebuf_unbind(blender::gpu::StorageBuf *ssbo)
void GPU_storagebuf_usage_size_set(blender::gpu::StorageBuf *ssbo, size_t size)
void GPU_storagebuf_read(blender::gpu::StorageBuf *ssbo, void *data)
void GPU_storagebuf_debug_unbind_all()
void GPU_storagebuf_sync_as_indirect_buffer(blender::gpu::StorageBuf *ssbo)
Read Guarded memory(de)allocation.
#define MEM_SAFE_FREE(v)
BMesh const char void * data
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
Definition btDbvt.cpp:52
virtual void debug_unbind_all_ssbo()=0
static Context * get()
static GPUBackend * get()
virtual StorageBuf * storagebuf_alloc(size_t size, GPUUsageType usage, const char *name)=0
StorageBuf(size_t size, const char *name)
virtual void unbind()=0
virtual void bind(int slot)=0
virtual void read(void *data)=0
virtual void async_flush_to_host()=0
virtual void clear(uint32_t clear_value)=0
virtual void update(const void *data)=0
virtual void copy_sub(VertBuf *src, uint dst_offset, uint src_offset, uint copy_size)=0
virtual void sync_as_indirect_buffer()=0
void usage_size_set(size_t size)
#define G(x, y, z)
const char * name