36 &colorspace_linear_, &colorspace_data_, &colorspace_srgb_};
Read Guarded memory(de)allocation.
const char * get_color_space_from_filepath(const char *filepath) const override
std::shared_ptr< const CPUProcessor > get_cpu_processor(StringRefNull from_colorspace, StringRefNull to_colorspace) const override
const ColorSpace * get_color_space(StringRefNull name) const override
int get_num_displays() const override
const Look * get_look_by_index(int index) const override
std::shared_ptr< const CPUProcessor > get_display_cpu_processor(const DisplayParameters &display_parameters) const override
const Display * get_display_by_name(StringRefNull name) const override
const ColorSpace * get_sorted_color_space_by_index(int index) const override
const ColorSpace * get_color_space_for_hdr_image(StringRefNull name) const override
void set_scene_linear_role(StringRefNull name) override
const Look * get_look_by_name(StringRefNull name) const override
const ColorSpace * get_color_space_by_interop_id(StringRefNull interop_id) const override
const Display * get_default_display() const override
int get_num_color_spaces() const override
float3 get_default_luma_coefs() const override
int get_num_looks() const override
const ColorSpace * get_color_space_by_index(int index) const override
const GPUShaderBinder & get_gpu_shader_binder() const override
const ColorSpace * get_display_view_color_space(StringRefNull display, StringRefNull view) const override
float3x3 get_xyz_to_scene_linear_matrix() const override
MEM_CXX_CLASS_ALLOC_FUNCS("FallbackConfig")
const Display * get_display_by_index(int index) const override
MatBase< float, 3, 3 > float3x3
VecBase< float, 3 > float3