Blender V5.0
ocio_color_space_conversion_shader.cc File Reference
#include <cstdint>
#include <memory>
#include <string>
#include "BLI_assert.h"
#include "BLI_hash.hh"
#include "BLI_map.hh"
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
#include "BLI_vector_set.hh"
#include "GPU_capabilities.hh"
#include "GPU_shader.hh"
#include "GPU_texture.hh"
#include "GPU_uniform_buffer.hh"
#include "gpu_shader_create_info.hh"
#include "COM_context.hh"
#include "COM_ocio_color_space_conversion_shader.hh"
#include "COM_result.hh"
#include "libocio_display_processor.hh"
#include "CLG_log.h"

Go to the source code of this file.

Classes

class  blender::compositor::GPUShaderCreator

Namespaces

namespace  blender
namespace  blender::compositor

Functions

bool blender::compositor::operator== (const OCIOColorSpaceConversionShaderKey &a, const OCIOColorSpaceConversionShaderKey &b)
bool blender::compositor::operator== (const OCIOToDisplayShaderKey &a, const OCIOToDisplayShaderKey &b)

Variables

static CLG_LogRef blender::compositor::LOG = {"compositor.gpu"}