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Blender V5.0
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#include <cstdint>#include <memory>#include <string>#include "BLI_assert.h"#include "BLI_hash.hh"#include "BLI_map.hh"#include "BLI_string_ref.hh"#include "BLI_vector.hh"#include "BLI_vector_set.hh"#include "GPU_capabilities.hh"#include "GPU_shader.hh"#include "GPU_texture.hh"#include "GPU_uniform_buffer.hh"#include "gpu_shader_create_info.hh"#include "COM_context.hh"#include "COM_ocio_color_space_conversion_shader.hh"#include "COM_result.hh"#include "libocio_display_processor.hh"#include "CLG_log.h"Go to the source code of this file.
Classes | |
| class | blender::compositor::GPUShaderCreator |
Namespaces | |
| namespace | blender |
| namespace | blender::compositor |
Functions | |
| bool | blender::compositor::operator== (const OCIOColorSpaceConversionShaderKey &a, const OCIOColorSpaceConversionShaderKey &b) |
| bool | blender::compositor::operator== (const OCIOToDisplayShaderKey &a, const OCIOToDisplayShaderKey &b) |
Variables | |
| static CLG_LogRef | blender::compositor::LOG = {"compositor.gpu"} |