Blender V5.0
radial_tiling_shared.cc File Reference

Go to the source code of this file.

Namespaces

namespace  blender

Macros

#define ADAPT_TO_GEOMETRY_NODES
#define atanf   math::atan
#define atan2f   math::atan2
#define ceilf   math::ceil
#define cosf   math::cos
#define fabsf   math::abs
#define floorf   math::floor
#define fmaxf   math::max
#define fminf   math::min
#define fractf   math::fract
#define mix   math::interpolate
#define sinf   math::sin
#define sqrtf   math::sqrt
#define sqr   math::square
#define tanf   math::tan
#define make_float2   float2
#define make_float4   float4
#define M_PI_F   M_PI
#define M_2PI_F   M_TAU
#define ccl_device
#define ONLY_CHECK_IN_GEOMETRY_NODES_IMPLEMENTATION(X)

Functions

static ccl_device float4 blender::calculate_out_variables_full_roundness_irregular_circular (bool calculate_r_gon_parameter_field, bool normalize_r_gon_parameter, float r_gon_sides, float2 coord, float l_coord)
static ccl_device float4 blender::calculate_out_variables_irregular_circular (bool calculate_r_gon_parameter_field, bool calculate_max_unit_parameter, bool normalize_r_gon_parameter, float r_gon_sides, float r_gon_roundness, float2 coord, float l_coord)
float4 blender::calculate_out_variables (bool calculate_r_gon_parameter_field, bool calculate_max_unit_parameter, bool normalize_r_gon_parameter, float r_gon_sides, float r_gon_roundness, float2 coord)
float blender::calculate_out_segment_id (float r_gon_sides, float2 coord)

Macro Definition Documentation

◆ ADAPT_TO_GEOMETRY_NODES

#define ADAPT_TO_GEOMETRY_NODES

Definition at line 17 of file radial_tiling_shared.cc.

◆ atan2f

#define atan2f   math::atan2

Referenced by angle_signed_v2v2(), armature_finalize_restpose(), armature_transform_recurse(), atan2(), bend_angle(), BKE_brush_sample_masktex(), BKE_brush_sample_tex_3d(), BKE_uvproject_from_camera(), blend(), BLI_dial_angle(), BLI_ewa_imp2radangle(), bm_mesh_calc_uvs_sphere_face(), bsdf_hair_chiang_eval(), bsdf_hair_chiang_sample(), btAtan2(), blender::seq::calc_wipe_blend(), blender::nodes::node_shader_tex_gradient_cc::GradientFunction::call(), cloth_spring_angle(), compatible_atan2(), dir_phi(), dir_theta(), direction_to_central_cylindrical(), direction_to_equiangular_cubemap_face(), direction_to_equirect(), direction_to_equirectangular_range(), direction_to_fisheye_equidistant(), direction_to_spherical(), ED_armature_join_objects_exec(), h_to_gamma(), init_track_for_stabilization(), insert_seam_vert_array(), light_tree_emitter_importance(), light_tree_node_importance(), blender::ed::sculpt_paint::load_tex_task_cb_ex(), make_bevel_list_2D(), map_to_sphere(), map_to_sphere(), map_to_tube(), map_to_tube(), mat3_normalized_to_eul2(), mat3_normalized_to_eulo2(), mat3_to_quat_legacy(), blender::nodes::node_shader_tex_sky_cc::node_shader_gpu_tex_sky(), blender::ed::sculpt_paint::paint_brush_update(), paint_calculate_rake_rotation(), blender::ed::sculpt_paint::paint_stroke_curve_end(), blender::ed::sculpt_paint::paint_stroke_line_constrain(), precise_angle(), project_bucket_clip_face(), quat_split_swing_and_twist(), radial_control_modal(), rotation_contribution(), blender::ed::transform::RotationBetween(), sky_spherical_coordinates(), stencil_control_calculate(), stencil_set_target(), svm_gradient(), svm_node_ies(), svm_node_tex_gabor(), to_gamma(), to_phi(), blender::ed::transform::transform_draw_cursor_draw(), tri_to_quat_ex(), blender::nodes::try_dispatch_float_math_fl_fl_to_fl(), ui_draw_pie_center(), ui_hsvcircle_vals_from_pos(), blender::draw::v2_to_short_angle(), vec_to_quat(), vfont_to_curve(), and WM_event_drag_direction().

◆ atanf

◆ ccl_device

#define ccl_device

Referenced by area_light_spread_attenuation(), area_light_spread_clamp_light(), attribute_bump_map_normal(), background_light_pdf(), background_map_pdf(), background_map_sample(), background_num_possible_portals(), background_portal_sample(), background_setup(), bake_offset_towards_center(), balance_heuristic(), balance_heuristic_3(), bi_mix(), bits_to_01(), bsdf_ashikhmin_shirley_blur(), bsdf_ashikhmin_shirley_sample(), bsdf_ashikhmin_shirley_setup(), bsdf_ashikhmin_velvet_eval(), bsdf_ashikhmin_velvet_sample(), bsdf_ashikhmin_velvet_setup(), bsdf_blur(), bsdf_diffuse_eval(), bsdf_diffuse_sample(), bsdf_diffuse_setup(), bsdf_diffuse_toon_eval(), bsdf_diffuse_toon_sample(), bsdf_diffuse_toon_setup(), bsdf_glossy_toon_eval(), bsdf_glossy_toon_sample(), bsdf_glossy_toon_setup(), bsdf_hair_chiang_albedo(), bsdf_hair_chiang_blur(), bsdf_hair_chiang_eval(), bsdf_hair_chiang_sample(), bsdf_hair_huang_albedo(), bsdf_hair_huang_blur(), bsdf_hair_huang_eval(), bsdf_hair_huang_eval_r(), bsdf_hair_huang_eval_residual(), bsdf_hair_huang_eval_trrt(), bsdf_hair_huang_sample(), bsdf_hair_reflection_eval(), bsdf_hair_reflection_sample(), bsdf_hair_reflection_setup(), bsdf_hair_transmission_eval(), bsdf_hair_transmission_sample(), bsdf_hair_transmission_setup(), bsdf_microfacet_beckmann_eval(), bsdf_microfacet_beckmann_glass_setup(), bsdf_microfacet_beckmann_refraction_setup(), bsdf_microfacet_beckmann_sample(), bsdf_microfacet_beckmann_setup(), bsdf_microfacet_blur(), bsdf_microfacet_estimate_albedo(), bsdf_microfacet_eval(), bsdf_microfacet_ggx_eval(), bsdf_microfacet_ggx_glass_setup(), bsdf_microfacet_ggx_refraction_setup(), bsdf_microfacet_ggx_sample(), bsdf_microfacet_ggx_setup(), bsdf_microfacet_sample(), bsdf_microfacet_setup_fresnel_conductor(), bsdf_microfacet_setup_fresnel_constant(), bsdf_microfacet_setup_fresnel_dielectric(), bsdf_microfacet_setup_fresnel_dielectric_tint(), bsdf_microfacet_setup_fresnel_f82_tint(), bsdf_microfacet_setup_fresnel_generalized_schlick(), bsdf_oren_nayar_eval(), bsdf_oren_nayar_get_intensity(), bsdf_oren_nayar_sample(), bsdf_oren_nayar_setup(), bsdf_ray_portal_eval(), bsdf_ray_portal_setup(), bsdf_sheen_eval(), bsdf_sheen_sample(), bsdf_sheen_setup(), bsdf_toon_get_intensity(), bsdf_toon_get_sample_angle(), bsdf_translucent_eval(), bsdf_translucent_sample(), bsdf_translucent_setup(), bsdf_transparent_eval(), bsdf_transparent_sample(), bsdf_transparent_setup(), bssrdf_burley_eval(), bssrdf_burley_pdf(), bssrdf_burley_sample(), bssrdf_burley_setup(), bssrdf_dipole_compute_alpha_prime(), bssrdf_dipole_compute_Rd(), bssrdf_num_channels(), bssrdf_sample(), bssrdf_setup(), bssrdf_setup_radius(), byte_to_float(), calculate_out_segment_id(), calculate_out_variables(), calculate_out_variables_irregular_circular(), camera_sample_aperture(), camera_sample_orthographic(), camera_sample_perspective(), central_cylindrical_to_direction(), closure_alloc(), closure_alloc_extra(), color_float4_to_uchar4(), color_float_to_byte(), color_highlight_compress(), color_highlight_uncompress(), color_linear_to_srgb(), color_linear_to_srgb_v3(), color_linear_to_srgb_v4(), color_srgb_to_linear(), color_srgb_to_linear_v3(), color_srgb_to_linear_v4(), compatible_powf(), compute_2d_gabor_kernel(), compute_2d_gabor_noise(), compute_2d_gabor_noise_cell(), compute_2d_gabor_standard_deviation(), compute_3d_gabor_kernel(), compute_3d_gabor_noise(), compute_3d_gabor_noise_cell(), compute_3d_gabor_standard_deviation(), compute_3d_orientation(), compute_emitter_centroid_and_dir(), compute_v(), cubic_g0(), cubic_g1(), cubic_h0(), cubic_h1(), cubic_w0(), cubic_w1(), cubic_w2(), cubic_w3(), differential3_zero(), differential_dudv(), differential_dudv_compact(), differential_incoming(), differential_transfer(), differential_zero(), direction_to_central_cylindrical(), direction_to_equiangular_cubemap_face(), direction_to_equirectangular(), direction_to_equirectangular_range(), direction_to_fisheye_equidistant(), direction_to_fisheye_equisolid(), direction_to_fisheye_lens_polynomial(), direction_to_mirrorball(), direction_to_spherical(), disk_light_sample(), displacement_shader_eval(), distant_light_intersect(), distant_light_sample_from_intersection(), emission_setup(), emissive_pdf(), emissive_sample(), emissive_simple_eval(), ensure_valid_specular_reflection(), equiangular_cubemap_face_to_direction(), equirectangular_range_to_direction(), equirectangular_to_direction(), F0_from_ior(), fade(), fast_acosf(), fast_asinf(), fast_atan2f(), fast_atanf(), fast_cosf(), fast_exp2f(), fast_exp2f4(), fast_log2f(), fast_logb(), fast_safe_powf(), fast_sincosf(), fast_sinf(), fast_sinhf(), fast_sinpif(), fast_tanf(), film_adaptive_sampling_convergence_check(), film_adaptive_sampling_filter_x(), film_adaptive_sampling_filter_y(), film_write_adaptive_buffer(), fisheye_equidistant_to_direction(), flatten_closure_tree(), float_ramp_lookup(), float_to_byte(), fractal_voronoi_distance_to_edge(), fractal_voronoi_x_fx(), fresnel_conductor(), fresnel_conductor_polarized(), fresnel_dielectric_cos(), fresnel_dielectric_polarized(), fresnel_iridescence(), geographical_to_direction(), get_left_probability(), grad1(), grad2(), grad3(), grad4(), hsl_to_rgb(), hsv_to_rgb(), integrate_intersect_shadow_opaque(), integrate_surface(), integrate_surface_ray_portal(), integrator_eval_background_shader(), integrator_init_from_bake(), integrator_init_from_camera(), integrator_intersect_closest(), integrator_intersect_dedicated_light(), integrator_intersect_shadow(), integrator_intersect_subsurface(), integrator_intersect_volume_stack(), integrator_megakernel(), integrator_shade_background(), integrator_shade_dedicated_light(), integrator_shade_light(), integrator_shade_shadow(), integrator_shade_volume(), integrator_shade_volume_ray_marching(), integrator_volume_stack_update_for_subsurface(), intersections_compare(), invert(), ior_from_F0(), kernel_background_evaluate(), kernel_curve_shadow_transparency_evaluate(), kernel_displace_evaluate(), CCL_NAMESPACE_BEGIN::kernel_tex_image_interp(), kernel_tex_image_interp(), CCL_NAMESPACE_BEGIN::kernel_tex_image_interp_3d(), kernel_volume_density_evaluate(), lcg_init(), lcg_step_float(), lcg_step_float3(), lcg_step_uint(), light_distribution_sample(), light_pdf_area_to_solid_angle(), light_sample_from_intersection(), light_sample_from_position(), light_tree_child_importance(), light_tree_cluster_select_emitter(), light_tree_cos_bound_subtended_angle(), light_tree_emitter_importance(), light_tree_importance(), light_tree_node_importance(), light_tree_pdf(), light_tree_pdf(), light_tree_root_node_index(), light_tree_to_local_space(), lights_intersect(), lights_intersect_shadow_linked(), linear_rgb_to_gray(), lookup_table_read(), lookup_table_read_2D(), lookup_table_read_3D(), make_orthonormals_safe_tangent(), make_orthonormals_tangent(), max_heuristic(), maybe_ensure_valid_specular_reflection(), mirrorball_to_direction(), noise_select(), noise_texture_1d(), noise_texture_2d(), noise_texture_3d(), noise_texture_4d(), osl_closure_absorption_setup(), osl_closure_ashikhmin_velvet_setup(), osl_closure_background_setup(), osl_closure_bssrdf_setup(), osl_closure_burley_diffuse_bsdf_setup(), osl_closure_conductor_bsdf_setup(), osl_closure_dielectric_bsdf_setup(), osl_closure_diffuse_ramp_setup(), osl_closure_diffuse_setup(), osl_closure_diffuse_toon_setup(), osl_closure_draine_setup(), osl_closure_emission_setup(), osl_closure_fournier_forand_setup(), osl_closure_generalized_schlick_bsdf_setup(), osl_closure_glossy_toon_setup(), osl_closure_hair_chiang_setup(), osl_closure_hair_huang_setup(), osl_closure_hair_reflection_setup(), osl_closure_hair_transmission_setup(), osl_closure_henyey_greenstein_setup(), osl_closure_holdout_setup(), osl_closure_microfacet_f82_tint_setup(), osl_closure_microfacet_multi_ggx_aniso_setup(), osl_closure_microfacet_multi_ggx_glass_setup(), osl_closure_microfacet_setup(), osl_closure_oren_nayar_diffuse_bsdf_setup(), osl_closure_oren_nayar_setup(), osl_closure_phong_ramp_setup(), osl_closure_ray_portal_bsdf_setup(), osl_closure_rayleigh_setup(), osl_closure_reflection_setup(), osl_closure_refraction_setup(), osl_closure_sheen_bsdf_setup(), osl_closure_sheen_setup(), osl_closure_subsurface_bssrdf_setup(), osl_closure_translucent_setup(), osl_closure_transparent_setup(), osl_closure_uniform_edf_setup(), particle_age(), particle_angular_velocity(), particle_lifetime(), particle_location(), particle_rotation(), particle_size(), particle_velocity(), phase_draine(), phase_draine_sample(), phase_draine_sample_cos(), phase_fournier_forand(), phase_fournier_forand_delta(), phase_fournier_forand_newton(), phase_fournier_forand_sample(), phase_henyey_greenstein(), phase_henyey_greenstein_sample(), phase_mie_fitted_parameters(), phase_rayleigh(), phase_rayleigh_sample(), phase_sample_direction(), power_heuristic(), power_heuristic_3(), primitive_attribute_matrix(), primitive_ptex(), primitive_tangent(), nanovdb::PtrAdd(), quad_mix(), ray_aabb_intersect(), ray_aligned_disk_intersect(), ray_disk_intersect(), ray_plane_intersect(), ray_quad_intersect(), ray_sphere_intersect(), rec709_to_rgb(), regular_polygon_sample(), rgb_to_hsl(), rgb_to_hsv(), rgb_to_rgbe(), safe_acosf(), safe_asinf(), safe_divide(), safe_floored_modulo(), safe_logf(), safe_modulo(), safe_powf(), sample_reservoir(), sample_uniform_disk(), sample_uniform_sphere(), schlick_fresnel(), shader_pass_id(), shader_setup_from_displace(), shader_setup_object_transforms(), sin_phi(), sincos_phi(), sky_angle_between(), sky_perez_function(), sky_radiance_hosek(), sky_radiance_internal(), sky_radiance_nishita(), sky_radiance_preetham(), sobol_burley_sample_1D(), sobol_burley_sample_2D(), sobol_burley_sample_3D(), sobol_burley_sample_4D(), spectrum_to_gray(), spherical_cos_to_direction(), spherical_to_direction(), spot_light_attenuation(), spot_light_to_local(), spot_light_uv(), surface_shader_alpha(), surface_shader_ao(), surface_shader_apply_holdout(), surface_shader_average_normal(), surface_shader_average_roughness(), surface_shader_background(), surface_shader_bsdf_sample_closure(), surface_shader_constant_emission(), surface_shader_diffuse(), surface_shader_emission(), surface_shader_eval(), surface_shader_glossy(), surface_shader_transmission(), surface_shader_transparency(), svm_checker(), svm_combine_color(), svm_eval_nodes(), svm_gradient(), svm_mapping(), svm_math(), svm_math_blackbody_color_rec709(), svm_math_wavelength_color_xyz(), svm_mix_add(), svm_mix_blend(), svm_mix_burn(), svm_mix_clamp(), svm_mix_color(), svm_mix_dark(), svm_mix_diff(), svm_mix_div(), svm_mix_dodge(), svm_mix_exclusion(), svm_mix_hue(), svm_mix_light(), svm_mix_linear(), svm_mix_mul(), svm_mix_overlay(), svm_mix_sat(), svm_mix_screen(), svm_mix_soft(), svm_mix_sub(), svm_mix_val(), svm_node_aov_color(), svm_node_aov_value(), svm_node_attr_init(), svm_node_closure_set_weight(), svm_node_closure_weight(), svm_node_combine_vector(), svm_node_emission_weight(), svm_node_separate_vector(), svm_node_set_displacement(), svm_node_set_normal(), svm_node_value_f(), svm_node_value_v(), svm_separate_color(), svm_vector_math(), svm_voronoi_output(), tabulated_sobol_sample_1D(), tabulated_sobol_sample_2D(), tabulated_sobol_sample_3D(), tabulated_sobol_sample_4D(), tabulated_sobol_shuffled_sample_index(), transform_motion_array_interpolate(), tri_mix(), triangle_attribute(), volume_channel_get(), volume_color_transmittance(), volume_draine_eval(), volume_draine_sample(), volume_draine_setup(), volume_extinction_setup(), volume_fournier_forand_eval(), volume_fournier_forand_sample(), volume_fournier_forand_setup(), volume_guiding_filter_x(), volume_guiding_filter_y(), volume_henyey_greenstein_eval(), volume_henyey_greenstein_sample(), volume_henyey_greenstein_setup(), volume_phase_equal(), volume_phase_eval(), volume_phase_get_g(), volume_phase_sample(), volume_rayleigh_eval(), volume_rayleigh_sample(), volume_rayleigh_setup(), volume_sample_channel(), voronoi_distance(), voronoi_distance(), voronoi_distance_bound(), voronoi_distance_to_edge(), voronoi_distance_to_edge(), voronoi_distance_to_edge(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f1(), voronoi_f1(), voronoi_f1(), voronoi_f2(), voronoi_f2(), voronoi_f2(), voronoi_f2(), voronoi_n_sphere_radius(), voronoi_n_sphere_radius(), voronoi_n_sphere_radius(), voronoi_n_sphere_radius(), voronoi_position(), voronoi_position(), voronoi_position(), voronoi_position(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), xyY_to_xyz(), xyz_to_rgb(), and xyz_to_rgb_clamped().

◆ ceilf

#define ceilf   math::ceil

Referenced by actkeys_previewrange_exec(), BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(), BKE_volume_simplify_level(), BLI_ewa_filter(), bmo_mirror_exec(), bsdf_hair_huang_eval_r(), bsdf_hair_huang_eval_residual(), button2d_geom_draw_backdrop(), ceil(), ceil_to_int(), clampto_evaluate(), compute_bbone_segment_boundaries(), cylinder_project_exec(), draw_image_cache(), draw_movieclip_cache(), blender::draw::drw_subdiv_compute_dispatch(), dynamicPaint_prepareEffectStep(), ED_scene_fps_average_accumulate(), ED_view3d_backbuf_sample_size_clamp(), uiLayoutItemGridFlow::estimate_impl(), blender::ui::BuildOnlyVisibleButtonsHelper::fill_layout_after_visible(), blender::geometry::find_best_fit_for_island(), floor_power_of_10(), blender::noise::fractal_voronoi_distance_to_edge(), fractal_voronoi_distance_to_edge(), blender::noise::fractal_voronoi_x_fx(), fractal_voronoi_x_fx(), Integrator::get_adaptive_sampling(), get_parallel_lines_draw_steps(), blender::ed::space_node::viewer_linking::get_viewer_node_position_candidates(), blender::eevee::Instance::light_bake_irradiance(), make_renderinfo_string(), nlastrip_fix_resize_overlaps(), plane_marker_size_len_in_pixels(), EdgeDice::quad_dice(), RE_engine_update_memory_stats(), blender::eevee::DepthOfField::render(), render_border_exec(), blender::io::obj::round_float_to_n_digits(), blender::eevee::sampling_web_ring_count_get(), screen_global_header_size(), blender::ed::vse::sequencer_view_zoom_ratio_exec(), sphere_project_exec(), svm_math(), blender::eevee::ShadingView::sync(), blender::nodes::try_dispatch_float_math_fl_to_fl(), ui_draw_but_curve_grid(), ui_item_enum_expand_elem_exec(), ui_litem_grid_flow_compute(), ui_text_icon_width_ex(), UI_view2d_dot_grid_draw(), BlenderSession::update_status_progress(), uv_cylinder_project(), uv_sphere_project(), valuefn(), vfont_to_curve(), and widget_scroll().

◆ cosf

#define cosf   math::cos

Referenced by angle_to_mat2(), area_light_rect_sample(), axis_angle_normalized_to_mat3(), axis_angle_normalized_to_quat(), axis_angle_to_mat3_single(), axis_angle_to_quat_single(), batch_sphere_lat_lon_vert(), bevel_quarter_fill(), bevel_vert_construct(), BKE_brush_sample_masktex(), BKE_brush_sample_tex_3d(), BLI_easing_sine_ease_in(), BLI_easing_sine_ease_in_out(), BLI_rctf_rotate_expand(), bm_edge_delmimit_data_from_op(), BM_edges_sharp_from_angle_set(), BM_mesh_decimate_dissolve_ex(), bmo_connect_verts_nonplanar_exec(), bmo_create_uvsphere_exec(), bsdf_ashikhmin_shirley_sample_first_quadrant(), bsdf_hair_chiang_sample(), bsdf_hair_huang_eval_residual(), bsdf_hair_huang_sample(), btCos(), build_underline(), blender::ed::sculpt_paint::calc_brush_local_mat(), OrientationBounds::calculate_measure(), calculate_out_variables_irregular_circular(), calculate_out_variables_irregular_circular(), blender::nodes::node_shader_tex_magic_cc::MagicFunction::call(), camera_stereo3d_model_matrix(), central_cylindrical_to_direction(), blender::eevee::circle_to_polygon_radius(), compute_2d_gabor_kernel(), compute_3d_gabor_kernel(), compute_seam_normal(), blender::bke::mesh::corner_space_custom_data_to_normal(), cos(), cubic_tangent_factor_circle_v3(), curve_bevel_make_full_circle(), curve_nurb_select_similar_type(), curveprofile_build_supports(), LightManager::device_update_background(), LightManager::device_update_lights(), dial_ghostarc_draw_incremental_angle(), do_kink(), do_vert_pair(), doEdgeSplit(), draw_circle_in_quad(), blender::ed::vse::draw_cursor_2d(), draw_disk_shaded(), blender::seq::draw_text_shadow(), blender::ed::vse::draw_vectorscope_graticule(), edbm_select_linked_flat_faces_exec(), edbm_select_sharp_edges_exec(), eul_to_quat(), euler_to_transform(), blender::eevee::film_filter_weight(), filter_func_blackman_harris(), fisheye_to_direction(), geographical_to_direction(), geometry_collide_offset(), blender::RandomNumberGenerator::get_unit_float2(), blender::RandomNumberGenerator::get_unit_float3(), gizmo_spot_blend_prop_matrix_get(), gizmo_spot_blend_prop_matrix_set(), blender::draw::gpencil::gpencil_material_pool_create(), imm_draw_circle(), imm_draw_circle_3D(), imm_draw_circle_partial(), imm_draw_circle_partial_3d(), imm_draw_cylinder_fill_3d(), imm_draw_cylinder_fill_normal_3d(), imm_draw_cylinder_wire_3d(), imm_draw_disk_partial(), imm_draw_disk_partial_3d(), blender::eevee::DepthOfField::jitter_apply(), light_tree_importance(), lineart_geometry_object_load(), blender::ed::sculpt_paint::load_tex_task_cb_ex(), magic(), make_bevel_list_2D(), mat3_to_quat_legacy(), mball_select_similar_type(), merge(), blender::bke::mesh::mesh_edges_sharp_tag(), mesh_uv_reset_array(), MOD_solidify_extrude_modifyMesh(), MOD_solidify_nonmanifold_modifyMesh(), modify_mesh(), blender::draw::overlay::ForceFields::object_sync(), blender::draw::overlay::Lights::object_sync(), blender::ed::object::object_warp_transverts(), offset_meet(), one_minus_cos(), orthogonalize_stable(), blender::geometry::p_chart_rotate_minimum_area(), blender::geometry::p_chart_stretch_minimize(), blender::geometry::pack_gobel(), blender::draw::pack_rotation_aspect_hardness_miter(), blender::ed::sculpt_paint::paint_stroke_line_constrain(), polar_to_cartesian(), polar_to_x(), pow_qt_fl_normalized(), blender::draw::precompute_sphere_points(), blender::ed::greasepencil::primitive_calulate_curve_positions(), project_state_init(), psys_get_birth_coords(), quat_interpolate(), quat_split_swing_and_twist(), radangle2imp(), radial_control_set_initial_mouse(), regular_polygon_sample(), rotate(), rotate_around_axis(), rotate_m4(), rotate_normalized_v3_v3v3fl(), rotate_point_v2(), rotate_v2_v2fl(), blender::eevee::Sampling::sample_ball(), blender::eevee::Sampling::sample_disk(), blender::eevee::Sampling::sample_hemisphere(), blender::eevee::Sampling::sample_sphere(), blender::eevee::Sampling::sample_spiral(), blender::ed::transform::SeqToTransData(), blender::draw::overlay::ShapeCache::ShapeCache(), shell_angle_to_dist(), shift_cos_in(), simpleDeform_bend(), simpleDeform_twist(), sin_cos_from_fraction(), sky_angle_between(), SKY_multiple_scattering_precompute_sun(), SKY_multiple_scattering_precompute_texture(), blender::nodes::node_shader_tex_sky_cc::sky_perez_function(), sky_perez_function(), sky_perez_function(), sky_radiance_internal(), SKY_single_scattering_precompute_sun(), slide_marker_modal(), smart_project_exec(), spherical_cos_to_direction(), spherical_stereo_transform(), spherical_to_direction(), spot_light_tree_parameters(), svm_magic(), svm_math(), TEST(), test_sin_cos_from_fraction_accuracy(), blender::ed::transform::transform_draw_cursor_draw(), transform_rotate(), tri_to_quat_ex(), blender::nodes::try_dispatch_float_math_fl3_to_fl3(), blender::nodes::try_dispatch_float_math_fl_to_fl(), ui_but_pie_dir(), ui_draw_but_HSVCIRCLE(), ui_hsvcircle_pos_from_vals(), uv_image_outset(), uv_map_rotation_matrix_ex(), blender::ed::transform::uv_rotation_in_clip_bounds_test(), valuefn(), vec_to_quat(), vfont_char_build_impl(), vfont_to_curve(), blender::ed::sculpt_paint::vwpaint::view_angle_limits_init(), WIDGETGROUP_light_spot_refresh(), and blender::seq::WipeData::WipeData().

◆ fabsf

#define fabsf   math::abs

Referenced by _final_goal(), _scan_for_ext_spring_forces(), _softbody_calc_forces_slice_in_a_thread(), action_flip_pchan(), actkeys_viewall(), add_vertex_invoke(), add_weighted_edge(), alter_co(), angle_close(), blender::geometry::angle_match(), annotation_draw_stroke_2d(), annotation_draw_stroke_3d(), annotation_draw_stroke_buffer(), annotation_stroke_filtermval(), blender::ed::object::apply_objects_internal(), Hair::apply_transform(), PointCloud::apply_transform(), area_light_eval(), area_light_intersect(), area_light_sample(), area_light_spread_clamp_light(), area_light_tree_parameters(), area_poly_v2(), area_tri_v2(), axis_dominant_v3(), axis_dominant_v3_max(), axis_dominant_v3_ortho_single(), axis_dominant_v3_single(), axis_dominant_v3_to_m3(), blender::ed::transform::axisProjection(), background_portal_pdf(), background_portal_sample(), bake_differentials(), blender::gpu::MTLShader::bake_pipeline_state(), blender::draw::gpencil::Instance::begin_sync(), bevel_vert_construct(), blender::ed::object::bias_tangent_normal_pixels(), BKE_bone_parent_transform_calc_from_matrices(), BKE_brush_sample_masktex(), BKE_brush_sample_tex_3d(), BKE_camera_object_dof_distance(), BKE_curve_bevelList_make(), BKE_curve_correct_bezpart(), BKE_fcurve_correct_bezpart(), BKE_mask_spline_feather_collapse_inner_loops(), BKE_mask_spline_feather_resolution(), BKE_maskrasterize_handle_sample(), BKE_mesh_calc_volume(), BKE_nlastrip_within_bounds(), BKE_nurb_direction_switch(), BKE_pchan_bbone_spline_params_get(), BKE_texture_mapping_init(), BKE_uvproject_from_view(), blend_color_difference_float(), blender_camera_focal_distance(), BLI_box_pack_2d(), BLI_dial_angle(), BLI_easing_elastic_ease_in(), BLI_easing_elastic_ease_in_out(), BLI_easing_elastic_ease_out(), BLI_jitterate1(), BLI_jitterate2(), BLI_noise_generic_noise(), BLI_noise_generic_turbulence(), BLI_noise_mg_ridged_multi_fractal(), BLI_polyfill_beautify_quad_rotate_calc_ex(), BLI_rctf_compare(), BLI_rctf_rotate_expand(), BLI_str_format_byte_unit_compact(), BLI_str_format_decimal_unit(), BLI_str_format_integer_unit(), block_align_proximity_compute(), bm_decim_build_edge_cost_single(), bm_decim_build_edge_cost_single__topology(), bm_decim_build_edge_cost_single_squared__topology(), bm_edge_is_delimit(), BM_face_calc_area_uv(), bm_face_subset_calc_planar(), bm_loop_flip_disp(), BM_mesh_bevel(), bm_mesh_calc_uvs_sphere_face(), BM_mesh_edgeloops_calc_order(), bm_vert_collapse_is_degenerate(), bm_vert_tri_find_unique_edge(), bmo_create_monkey_exec(), bmo_dissolve_degenerate_exec(), bmo_mirror_exec(), bmo_smooth_vert_exec(), bmo_subdivide_edgering_exec(), bmo_subdivide_edges_exec(), bridge_loop_pair(), brush_edit_apply(), bsdf_alloc(), bsdf_ashikhmin_shirley_eval(), bsdf_ashikhmin_velvet_eval(), bsdf_ashikhmin_velvet_sample(), bsdf_hair_chiang_eval(), bsdf_hair_chiang_sample(), bsdf_hair_huang_energy_scale(), bsdf_hair_huang_eval(), bsdf_hair_huang_eval_residual(), bsdf_hair_huang_sample(), bsdf_hair_reflection_eval(), bsdf_hair_reflection_sample(), bsdf_hair_transmission_eval(), bsdf_hair_transmission_sample(), bsdf_microfacet_estimate_albedo(), bsdf_microfacet_eval(), bsdf_microfacet_sample(), bsdf_ray_portal_setup(), bsdf_sheen_setup(), bsdf_transparent_setup(), bssrdf_alloc(), bssrdf_burley_root_find(), bssrdf_setup(), btFabs(), bump_shadowing_term(), bvh_clamp_direction(), bvhtree_ray_cast_data_precalc(), calc_bbox(), calc_bevel_sin_cos(), blender::ed::sculpt_paint::auto_mask::calc_cavity_factor(), blender::imbuf::transform::calc_coverage(), calc_tangent_spaces(), mikk::Mikktspace< Mesh >::calcTexArea(), blender::nodes::node_shader_tex_wave_cc::WaveFunction::call(), camera_distance(), choose_winner(), cloth_calc_spring_force(), cloth_collision_impulse_vert(), cmp_uv(), color_sample_remove_cost(), colorfn(), compare_ff(), compare_ff_relative(), compare_floats(), compare_size_v3v3(), compare_threshold_relative(), compatible_eul(), compute_alignment(), TextureMapping::compute_transform(), compute_volume(), computeBindWeights(), computeImplictRotations(), blender::ed::transform::constrain_scale_to_boundary(), blender::ed::transform::constraint_snap_plane_to_edge(), blender::ed::transform::constraintScaleLim(), blender::ed::transform::createTransEditVerts(), cubemap_glob(), cuboid_do(), curve_nurb_select_similar_type(), damptrack_do_transform(), dial_ghostarc_draw(), dial_ghostarc_get_angles(), differential_dudv(), direction_to_fisheye_lens_polynomial(), dist_Chebychev(), dist_Manhattan(), dist_Minkovsky(), dist_MinkovskyH(), dist_squared_to_projected_aabb(), dist_tent_v3f3(), dist_to_plane3_v3(), dist_to_plane_v3(), dither_random_value(), blender::ed::sculpt_paint::brushes::do_clay_brush(), do_kink(), blender::ed::sculpt_paint::color::do_paint_brush_task(), do_physical_effector(), do_projectpaint_soften(), do_projectpaint_soften_f(), do_rough(), blender::ed::sculpt_paint::color::do_smear_brush_task(), do_versions_291_fcurve_handles_limit(), do_vert_pair(), dot_v3_array_find_max_index(), dvar_eval_rotDiff(), ED_armature_ebone_roll_to_vector(), ED_markers_find_nearest_marker(), ED_region_panels_layout_ex(), ED_select_similar_compare_float(), ED_view3d_polygon_offset(), ed_view3d_project__internal(), ED_view3d_quat_to_axis_view(), ED_view3d_smooth_view_ex(), ED_view3d_win_to_3d(), ED_view3d_win_to_3d_on_plane(), ED_view3d_win_to_3d_with_shift(), edbm_extrude_edge_exclude_mirror(), edbm_face_split_by_edges_exec(), edbm_fill_grid_vert_tag_angle(), edbm_select_axis_exec(), edbm_spin_exec(), blender::imbuf::transform::edge_aa(), blender::ed::transform::edge_slide_apply_elem(), blender::draw::edituv_get_edituv_stretch_angle(), effector_falloff(), eh_on_plane(), elastic_blend(), emissive_pdf(), blender::draw::gpencil::erfinv_approx(), evaluate_curve_type_object(), fabs(), fabs(), fabs(), fabs(), fast_acosf(), mikk::fast_acosf(), fast_asinf(), fast_atan2f(), fast_atanf(), fast_coshf(), fast_erff(), fast_expm1f(), fast_ierff(), fast_logb(), fast_safe_powf(), fast_sinhf(), fast_sinpif(), fast_tanhf(), fcurve_eval_keyframes_interpolate(), fcurve_eval_samples(), film_adaptive_sampling_convergence_check(), find_bbone_segment_index_curved(), fisheye_lens_polynomial_to_direction(), flyApply(), flyEvent(), followtrack_fit_frame(), fresnel_dielectric_cos(), fresnel_dielectric_polarized(), blender::generate_curves(), geodesic_distance_propagate_across_triangle(), blender::seq::get_auto_filter(), blender::geometry::PackIsland::get_diagonal_support(), get_graph_keyframe_extents(), get_keyframe_extents(), blender::ed::transform::gizmo_get_idot(), blender::ed::space_node::gizmo_node_box_mask_prop_matrix_set(), blender::ed::space_node::gizmo_node_crop_prop_matrix_get(), blender::ed::space_node::gizmo_node_crop_prop_matrix_set(), GPU_program_point_size(), guiding_phase_init(), hair_alpha_angles(), hsl_to_rgb(), hsl_to_rgb(), hsv_to_rgb(), IDP_EqualsProperties_ex(), image_buf_fill_checker_slice(), imb_working_space_convert(), blender::workbench::DofPass::init(), blender::ed::sculpt_paint::expand::init_from_face_set_boundary(), initFlyInfo(), initWalkInfo(), interp_dot_slerp(), blender::ed::transform::interp_line_v3_v3v3v3(), interp_weights_poly_v2(), interp_weights_poly_v3(), intersect_line_tri(), BoundBox::intersects(), invert_m4_m4_fallback(), GlossyBsdfNode::is_isotropic(), MetallicBsdfNode::is_isotropic(), is_orthogonal_m3(), is_orthogonal_m4(), is_orthonormal_m3(), is_orthonormal_m4(), is_uniform_scaled_m3(), isect_line_line_epsilon_v3(), isect_line_line_strict_v3(), isect_line_plane_v3(), isect_planes_v3_fn(), isect_sweeping_sphere_tri_v3(), blender::ed::transform::isPlaneProjectionViewAligned(), knife_find_line_hits(), laplaciansmoothModifier_do(), blender::ed::transform::large_rotation_limit(), len_manhattan_v2(), len_manhattan_v3(), light_tree_importance(), LightTreeEmitter::LightTreeEmitter(), line_clip_rect2f(), line_isect_x(), line_isect_y(), logistic(), M_Geometry_intersect_sphere_sphere_2d(), make_orthonormals(), make_unit_square_map(), map_to_sphere(), mat22_inverse(), mat3_align_axis_to_v3(), mat3_normalized_to_compatible_eul(), mat3_normalized_to_compatible_eulO(), mat3_normalized_to_eul(), mat3_normalized_to_eulO(), mat4_to_size_fix_shear(), mball_select_similar_type(), mesh_symmetry_snap_exec(), meshdeform_matrix_solve(), microfacet_beckmann_sample_vndf(), microfacet_ggx_preserve_energy(), mnee_compute_transfer_matrix(), mnee_eval_bsdf_contribution(), mnee_path_contribution(), MOD_solidify_extrude_modifyMesh(), MOD_solidify_nonmanifold_modifyMesh(), modify_mesh(), blender::ed::vse::mouse_over_key_get_from_strip(), move_profile_plane(), move_weld_profile_planes(), mul_project_m4_v3(), mul_v2_project_m4_v3(), mul_v3_project_m4_v3(), nearly_parallel(), nearly_parallel_normalized(), nlastrip_get_frame_actionclip(), nlastrip_get_influence(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), nonzerof(), mikk::not_zero(), nr_distance_to_edge(), blender::ed::sculpt_paint::object_sculpt_mode_enter(), blender::ed::object::object_transform_axis_target_modal(), offset_in_plane(), offset_meet(), offset_meet_edge(), orthogonalize_stable(), blender::geometry::p_chart_pin_positions(), blender::geometry::p_chart_uv_area(), blender::geometry::p_edge_implicit_seam(), paint_2d_lift_soften(), paint_calc_object_space_radius(), blender::ed::sculpt_paint::paint_stroke_overlapped_curve(), particles_fluid_step(), PE_hide_keys_time(), phase_draine(), phase_draine_sample(), phase_draine_sample_cos(), phase_fournier_forand(), phase_fournier_forand_impl(), phase_fournier_forand_newton(), phase_henyey_greenstein(), phase_henyey_greenstein_sample(), pingpongf(), pingpongf(), pipe_test(), point_light_mnee_sample_update(), blender::draw::View::OffsetData::polygon_offset_factor(), position_tail_on_spline(), prepare_linehits_for_cut(), blender::ed::sculpt_paint::project_brush_radius(), project_bucket_clip_face(), project_paint_uvpixel_mask(), psys_get_birth_coords(), psys_get_dupli_path_transform(), psys_get_texture(), quad_calc_error(), quat_split_swing_and_twist(), quat_to_axis_angle(), quat_to_mat3(), radial_control_paint_curve(), ramp_blend(), ray_offset(), ray_triangle_intersect(), ray_triangle_intersect_self(), RE_filter_value(), recalc_face_normals_find_index(), region_position_is_over_marker(), blender::draw::gpencil::remap_depth(), blender::eevee::DepthOfField::render(), blender::eevee::MotionBlurModule::render(), blender::draw::gpencil::render_result_z(), rgb_to_hsl_compat(), rgb_to_hsv(), rgb_to_hsv_compat(), rna_float_print(), sb_detect_face_pointCached(), sculpt_project_v3_normal_align(), blender::ed::sculpt_paint::sculpt_update_cache_invariants(), set_axis(), blender::eevee::LightModule::set_view(), shell_angle_to_dist(), shell_v2v2_mid_normalized_to_dist(), shell_v2v2_normalized_to_dist(), shell_v3v3_mid_normalized_to_dist(), shell_v3v3_normalized_to_dist(), shrinkwrap_snap_with_side(), similar_face_select_exec(), simpleDeform_bend(), SimpleDeformModifier_do(), SkyTextureNode::simplify_settings(), sizelike_evaluate(), sky_radiance_nishita(), blender::nodes::node_shader_tex_sky_cc::sky_simplify_multiscatter_elevation_rotation(), slide_check_corners(), smooth_view_rect_to_fac(), smoothminf(), smoothminf(), blender::ed::transform::snap_source_closest_fn(), snap_to_superellipsoid(), snoise_1d(), softbody_apply_forces(), softbody_step(), spherical_stereo_transform(), sphg_dir(), splineik_evaluate_bone(), spot_light_mnee_sample_update(), state_calc_co_pair_fac(), state_isect_co_exact(), state_isect_co_pair(), blender::draw::statvis_calc_thickness(), stencil_fit_image_aspect_exec(), step_cost_3_v2_ex(), step_cost_3_v3_ex(), stitch_check_edges_stitchable(), stitch_check_uvs_stitchable(), blender::animrig::subdivide_nonauto_handles(), surface_determineForceTargetPoints(), surface_shader_ao(), surface_shader_average_normal(), surface_shader_average_roughness(), svd_m4(), svm_math(), svm_node_closure_bsdf(), svm_node_layer_weight(), svm_node_set_bump(), svm_node_tex_image_box(), svm_wave(), switchdirection_knots(), test_float_state(), test_polyfill_winding(), test_sin_cos_from_fraction_symmetry(), tex_tri(), texture_value_blend(), blender::ed::transform::transdata_elem_rotate(), blender::ed::transform::transform_constraint_snap_axis_to_edge(), blender::ed::transform::transform_constraint_snap_axis_to_face(), blender::ed::transform::transform_convert_clip_mirror_modifier_apply(), transform_decompose(), transform_equal_threshold(), transform_uniform_scale(), tri_corner_test(), triangle_light_pdf(), triangle_light_pdf_area_sampling(), triangle_light_sample(), blender::nodes::try_dispatch_float_math_fl_fl_fl_to_fl(), turb(), ui_block_align_calc(), ui_color_picker_rgb_round(), ui_do_button(), ui_drag_toggle_set(), ui_update_window_matrix(), ui_view2d_curRect_validate_resize(), uiTemplateInputStatus3DView(), blender::ed::transform::UNUSED_FUNCTION(), unwrap_exec(), update_duplicate_action_constraint_settings(), update_location_for_2d_curve(), util_cdf_evaluate(), blender::geometry::uv_parametrizer_average(), uv_rip_pairs_loop_change_sides_test(), v3d_cursor_plane_draw(), v3d_cursor_poject_surface_normal(), v3d_cursor_snap_update(), valuefn(), vec_to_quat(), blender::ed::object::vgroup_smooth_subset(), view3d_boxview_sync_axis(), view3d_interactive_add_begin(), view_axis_exec(), blender::ed::vse::view_ghost_border_exec(), view_roll_angle(), view_zoomdrag_invoke(), view_zoomdrag_modal(), vieworbit_exec(), viewrotate_apply(), volume_draine_setup(), volume_fournier_forand_setup(), volume_henyey_greenstein_setup(), volume_tetrahedron_v3(), voronoi_distance(), blender::noise::voronoi_distance_to_edge(), voronoi_distance_to_edge(), blender::noise::voronoi_n_sphere_radius(), voronoi_n_sphere_radius(), voronoiTex(), blender::ed::object::voxel_size_edit_invoke(), vTurb(), walkApply(), waveModifier_do(), weightvg_update_vg(), blender::ed::transform::WIDGETGROUP_gizmo_draw_prepare(), blender::draw::View::OffsetData::winmat_polygon_offset(), wm_gesture_straightline_do_angle_snap(), wm_xr_navigation_fly_modal(), write_render_z_output(), and wval_difference().

◆ floorf

#define floorf   math::floor

Referenced by actkeys_previewrange_exec(), alpha_circle_mask(), blender::geometry::angle_wrap(), blender::seq::HueCorrectApplyOp::apply(), apply_keyb_grid(), applyNumInput(), blender::math::bilinear_byte_impl(), blender::math::bilinear_fl_impl(), BKE_image_find_nearest_tile_with_offset(), BKE_paint_face_set_overlay_color_get(), BKE_pchan_bbone_deform_clamp_segment_index(), BKE_where_on_path(), BLF_position(), BLI_ewa_filter(), BLI_jitter_init(), BLI_jitterate1(), BLI_jitterate2(), BLI_noise_mg_fbm(), BLI_noise_mg_hetero_terrain(), BLI_noise_mg_hybrid_multi_fractal(), BLI_noise_mg_multi_fractal(), BLI_rcti_rctf_copy(), BLI_rcti_rctf_copy_floor(), BLI_rcti_rctf_copy_round(), BLI_str_format_byte_unit_compact(), BLI_str_format_integer_unit(), blender::nodes::node_shader_tex_brick_cc::BrickFunction::brick(), brush_painter_2d_refresh_cache(), brush_painter_2d_tex_mapping(), brush_painter_imbuf_partial_update(), brush_painter_mask_imbuf_partial_update(), blender::nodes::node_shader_map_range_cc::build_float_stepped(), blender::nodes::node_shader_tex_checker_cc::NodeTexChecker::call(), blender::nodes::node_shader_tex_wave_cc::WaveFunction::call(), ceil_power_of_10(), blender::eevee::circle_to_polygon_angle(), blender::eevee::circle_to_polygon_radius(), closest_latice(), compatible_eul(), blender::animrig::cyclic_keying_ensure_cycle_range_exists(), dial_ghostarc_draw(), blender::ed::vse::draw_strip_in_view(), drawviewborder(), dynamic_paint_find_island_border(), ED_region_grid_draw(), ED_view3d_project_int_ex(), ED_view3d_project_short_ex(), evaluate_fcurve_ex(), fcurve_eval_samples(), floor(), floor(), floor(), floor_mod(), floor_to_int(), floored_fmod(), floorfrac(), blender::ed::transform::flushTransGraphData(), blender::noise::fractal_voronoi_distance_to_edge(), fractal_voronoi_distance_to_edge(), blender::noise::fractal_voronoi_x_fx(), fractal_voronoi_x_fx(), fractf(), fractf(), frame_jump_delta_exec(), blender::ed::sculpt_paint::boundary::get_mesh_strength(), get_parallel_lines_draw_steps(), blender::ed::greasepencil::get_snapped_frame_number(), gpencil_frame_snap_nearestsec(), grid_cell_points_cb_ex(), hsv_clamp_v(), hsv_to_rgb(), image_buf_fill_checker_slice(), imagewrap(), blender::eevee::Instance::init(), blender::gpu::Texture::init_1D(), blender::gpu::Texture::init_2D(), blender::gpu::Texture::init_3D(), blender::gpu::Texture::init_cubemap(), blender::ed::transform::initSeqSlide(), mikk::Mikktspace< Mesh >::initTriangle(), interp_v3_v3v3_uchar(), blender::math::interpolate_bilinear_wrap_byte(), kernel_tex_image_interp_bicubic(), LerpCurveSegmentMotionCV(), blender::animrig::make_new_fcurve_cyclic(), mod_inline(), mod_inline(), MOD_meshcache_calc_range(), nla_draw_strip(), nlaedit_snap_exec(), nlastrip_get_frame_actionclip(), noise_fbm(), noise_fbm(), noise_fbm(), noise_fbm(), noise_hetero_terrain(), noise_hetero_terrain(), noise_hetero_terrain(), noise_hetero_terrain(), noise_hybrid_multi_fractal(), noise_hybrid_multi_fractal(), noise_hybrid_multi_fractal(), noise_hybrid_multi_fractal(), noise_multi_fractal(), noise_multi_fractal(), noise_multi_fractal(), noise_multi_fractal(), blender::geometry::pack_islands_optimal_pack(), paint_2d_convert_brushco(), blender::ed::sculpt_paint::paint_stroke_line_constrain(), blender::draw::particle_key_weight(), blender::noise::perlin_hetero_terrain(), blender::noise::perlin_hybrid_multi_fractal(), blender::noise::perlin_multi_fractal(), regular_polygon_sample(), blender::animrig::remap_cyclic_keyframe_location(), blender::eevee::DepthOfField::render(), render_border_exec(), blender::draw::gpencil::render_frame(), rgb_to_cpack(), safe_floored_modf(), safe_floored_modulo(), sample_geometric_distribution(), blender::seq::seq_render_scene_strip_ex(), blender::geometry::UVPackIsland_Params::setUDIMOffsetFromSpaceImage(), snap_bezier_nearest(), snap_bezier_nearestsec(), snap_curs_to_grid_exec(), snap_mask_layer_nearestsec(), snap_sel_to_grid_exec(), blender::ed::transform::snapFrameTransform(), blender::SubFrame::SubFrame(), svm_checker(), svm_math(), svm_node_map_range(), svm_node_vector_map_range(), svm_wave(), tabulated_sobol_sample_1D(), tabulated_sobol_sample_2D(), tabulated_sobol_sample_3D(), tabulated_sobol_sample_4D(), tex_tri(), time_offset_fcurve_segment(), blender::geometry::Occupancy::trace_triangle(), blender::nodes::try_dispatch_float_math_fl_fl_to_fl(), blender::nodes::try_dispatch_float_math_fl_to_fl(), ui_but_hide_fraction(), ui_draw_colorband_handle(), UI_GetThemeColorBlend3ubv(), UI_GetThemeColorBlendShade3fv(), UI_GetThemeColorBlendShade3ubv(), UI_GetThemeColorBlendShade4fv(), UI_view2d_listview_view_to_cell(), UI_view2d_view_ortho(), unit_float_to_short(), blender::ed::sculpt_paint::update_curve_mask(), uv_coords_isect_udim(), uv_nearest_grid_tile_distance(), uvedit_pack_islands_multi(), valuefn(), blender::ed::object::vgroup_quantize_subset(), blender::noise::voronoi_distance_to_edge(), voronoi_distance_to_edge(), blender::noise::voronoi_f1(), voronoi_f1(), blender::noise::voronoi_f2(), voronoi_f2(), blender::noise::voronoi_n_sphere_radius(), voronoi_n_sphere_radius(), blender::noise::voronoi_smooth_f1(), voronoi_smooth_f1(), wm_gesture_straightline_do_angle_snap(), wrap_angle(), blender::imbuf::transform::wrap_uv(), wrapf(), and wrapf().

◆ fmaxf

◆ fminf

◆ fractf

◆ M_2PI_F

◆ M_PI_F

#define M_PI_F   M_PI

Referenced by Light::area(), area_light_spread_attenuation(), area_light_spread_clamp_light(), background_cdf(), background_map_pdf(), background_map_sample(), bsdf_aniso_D(), bsdf_ashikhmin_shirley_eval(), bsdf_ashikhmin_shirley_sample(), bsdf_D(), bsdf_hair_huang_eval_residual(), bsdf_hair_huang_sample(), bsdf_hair_reflection_eval(), bsdf_hair_transmission_eval(), bsdf_hair_transmission_sample(), bsdf_oren_nayar_get_intensity(), bsdf_oren_nayar_setup(), OrientationBounds::calculate_measure(), calculate_out_variables(), calculate_out_variables_irregular_circular(), calculate_out_variables_irregular_circular(), calculate_ris_target(), compute_2d_gabor_kernel(), compute_2d_gabor_noise_cell(), compute_3d_gabor_kernel(), compute_3d_orientation(), delta_phi(), LightManager::device_update_lights(), direction_to_equiangular_cubemap_face(), direction_to_equirectangular(), equirectangular_to_direction(), fast_acosf(), mikk::fast_acosf(), fast_atan2f(), SkyTextureNode::get_sun_average_radiance(), kernel_ies_interp(), light_tree_importance(), LightTreeEmitter::LightTreeEmitter(), map_to_tube(), merge(), mnee_sample_bsdf_dh(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), phase_fournier_forand(), phase_fournier_forand_impl(), phase_fournier_forand_newton(), phase_mie(), point_light_mnee_sample_update(), point_light_sample(), point_light_sample_from_intersection(), IESFile::process(), regular_polygon_sample(), sample_trimmed_logistic(), SkyTextureNode::simplify_settings(), SKY_single_scattering_precompute_texture(), sky_texture_precompute_preetham(), spot_light_mnee_sample_update(), spot_light_sample(), spot_light_sample_from_intersection(), svm_math(), svm_node_ies(), svm_node_principled_volume(), svm_node_tex_gabor(), TEST(), TEST(), TEST(), TEST(), TEST(), trimmed_logistic(), TYPED_TEST(), and wrap_angle().

◆ make_float2

#define make_float2   float2

Referenced by EdgeDice::add_grid_triangles_and_stitch(), EdgeDice::add_triangle_strip(), area_light_max_extent(), area_light_spread_clamp_light(), area_light_tree_parameters(), as_float2(), attr_create_subd_uv_map(), attr_create_uv_map(), background_light_tree_parameters(), bake_offset_towards_center(), blender_camera_viewplane(), bsdf_ashikhmin_shirley_sample(), bsdf_hair_chiang_sample(), bsdf_hair_huang_eval_residual(), bsdf_hair_huang_sample(), bsdf_hair_reflection_sample(), bsdf_hair_transmission_sample(), bsdf_microfacet_sample(), bsdf_roughness_eta(), bsdf_sample(), camera_sample(), compute_2d_gabor_noise(), compute_2d_gabor_noise_cell(), compute_3d_gabor_noise(), compute_3d_gabor_noise_cell(), compute_3d_orientation(), Camera::compute_auto_viewplane(), AttributeConverter< blender::float2 >::convert(), HDCYCLES_NAMESPACE_OPEN_SCOPE::convertToCycles< float2 >(), BVHBuild::create_leaf_node(), BVHBuild::create_object_leaf_nodes(), dir_sph(), direction_to_central_cylindrical(), direction_to_equiangular_cubemap_face(), direction_to_equirectangular_range(), direction_to_fisheye_equidistant(), direction_to_fisheye_equisolid(), direction_to_fisheye_lens_polynomial(), direction_to_mirrorball(), direction_to_spherical(), distant_light_tree_parameters(), fabs(), floor(), fmod(), fresnel_dielectric_polarized(), get_camera_attribute(), OSLRenderServices::get_camera_attribute(), get_float2(), hash_float2_to_float2(), hash_float3_to_float2(), hash_float4_to_float2(), hash_float_to_float2(), hash_float_to_float3(), hash_int2_to_float2(), integrate_camera_sample(), integrate_surface_bsdf_bssrdf_bounce(), integrator_init_from_bake(), light_sample(), make_float2(), make_float2(), map_to_sphere(), map_to_tube(), mat22_mult(), max(), microfacet_beckmann_sample_vndf(), min(), mnee_compute_constraint_derivatives(), mnee_sample_bsdf_dh(), mnee_setup_manifold_vertex(), noise_texture_2d(), one_float2(), operator*(), operator*(), operator*(), operator+(), operator+(), operator-(), operator-(), operator-(), operator/(), operator/(), operator/(), path_rng_2D(), polar_to_cartesian(), power(), SkyMultipleScattering::precompute_lut(), primitive_ptex(), EdgeDice::quad_set_sides(), random_float2_offset(), random_float3_offset(), random_float4_offset(), ray_infinite_cylinder_intersect(), regular_polygon_sample(), EdgeDice::scale_factor(), select(), BlenderDisplayDriver::set_zoom(), sincos_phi(), SKY_multiple_scattering_precompute_texture(), sky_spherical_coordinates(), snoise_2d(), sobol_burley_sample_2D(), spot_light_tree_parameters(), svm_brick(), svm_node_radial_tiling(), svm_node_tex_gabor(), svm_node_tex_image(), svm_node_tex_image_box(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_white_noise(), tabulated_sobol_sample_2D(), TEST(), to_local(), to_point(), EdgeDice::tri_dice(), EdgeDice::tri_set_sides(), triangle_light_tree_parameters(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), voronoi_smooth_f1(), Camera::world_to_raster_size(), xml_read_mesh(), and zero_float2().

◆ make_float4

#define make_float4   float4

Referenced by __int4_as_float4(), Hair::apply_transform(), PointCloud::apply_transform(), area_light_rect_sample(), attr_create_motion_from_velocity(), attribute_data_fetch_bytecolor(), BVHObjectBinning::blocks(), BVHObjectBinning::BVHObjectBinning(), Hair::Curve::cardinal_keys_for_step(), cast(), color_linear_to_srgb_v4(), color_srgb_to_linear_v4(), color_uchar4_to_float4(), CurvesNode::compile(), TextureMapping::compile(), compute_3d_gabor_noise_cell(), AttributeConverter< blender::ColorGeometry4b >::convert(), AttributeConverter< blender::ColorGeometry4f >::convert(), AttributeConverter< blender::math::Quaternion >::convert(), PointCloud::copy_center_to_motion_step(), cross(), curve_point_as_float4(), CurveSegmentMotionCV(), LightManager::device_update_background(), ShaderManager::device_update_common(), ParticleSystemManager::device_update_particles(), direction_to_equirectangular(), direction_to_fisheye_lens_polynomial(), equirectangular_to_direction(), exp(), exp(), export_hair_curves_motion(), export_hair_motion_validate_attribute(), export_pointcloud_motion(), ExportCurveSegmentsMotion(), fabs(), fast_exp2f4(), fetch_node_float(), film_calculate_shadow_catcher_matte_with_shadow(), film_get_pass_pixel_cryptomatte(), film_get_pass_pixel_motion(), film_write_adaptive_buffer(), film_write_aov_pass_color(), film_write_combined_transparent_pass(), fisheye_lens_polynomial_to_direction(), float4_to_half4_display(), floor(), fmod(), get_float4(), SkyMultipleScattering::get_inscattering(), SkyMultipleScattering::get_transmittance(), half4_to_float4_image(), hash_float3_to_float3(), hash_float4_to_float2(), hash_float4_to_float3(), hash_float4_to_float4(), hash_int4_to_float4(), kernel_read_pass_float4(), CCL_NAMESPACE_BEGIN::kernel_tex_image_interp(), kernel_tex_image_interp(), CCL_NAMESPACE_BEGIN::kernel_tex_image_interp_3d(), Hair::Curve::keys_for_step(), load_float4(), load_float_pixels(), load_half_pixels(), log(), SkyMultipleScattering::lookup_multiscattering(), make_float4(), make_float4(), make_float4(), make_float4(), make_float4(), make_homogeneous(), make_homogeneous(), make_transform(), mat22_inverse(), mat22_mult(), max(), max(), min(), mnee_compute_constraint_derivatives(), mnee_compute_transfer_matrix(), mnee_setup_manifold_vertex(), noise_texture_4d(), ObtainCacheParticleVcol(), one_float4(), operator*(), operator*(), operator*(), operator*(), operator+(), operator+(), operator-(), operator-(), operator-(), operator/(), operator^(), PointCloud::pack(), Hair::pack_curves(), path_rng_4D(), PointCloud::Point::point_for_step(), power(), primitive_motion_vector(), ProjectionTransform::ProjectionTransform(), random_float4_offset(), ray_aabb_intersect(), ray_triangle_cross(), ray_triangle_dot(), CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >::read(), CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >::read(), read_node_float(), BVHBuild::rotate(), safe_divide(), saturate(), select(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), snoise_4d(), sobol_burley_sample_4D(), sqrt(), svm_image_texture(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_white_noise(), tabulated_sobol_sample_4D(), TEST(), TEST(), TEST(), TEST_F(), OSLRenderServices::texture(), transform_compose(), transform_decompose(), transform_direction(), transform_inverse_impl(), transform_perspective(), transform_perspective_deriv(), Camera::update(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), voronoi_position(), voronoi_position(), voronoi_position(), voronoi_smooth_f1(), xml_read_float4(), and zero_float4().

◆ mix

#define mix   math::interpolate

Referenced by add_node(), bsdf_microfacet_estimate_albedo(), bsdf_microfacet_setup_fresnel_generalized_schlick(), central_cylindrical_to_direction(), do_version_glare_node_options_to_inputs(), dynamicPaint_mixPaintColors(), blender::noise::fractal_voronoi_distance_to_edge(), fractal_voronoi_distance_to_edge(), blender::noise::fractal_voronoi_x_fx(), fractal_voronoi_x_fx(), fresnel_f82(), fresnel_f82_B(), fresnel_f82_Fss(), fresnel_f82tint_B(), fresnel_iridescence(), SkyMultipleScattering::get_transmittance(), init_test_curve(), integrator_init_from_bake(), interpolate_curve_points(), interpolate_fresnel_color(), LerpCurveSegmentMotionCV(), SkyMultipleScattering::lookup_transmittance(), SkyMultipleScattering::lookup_transmittance_at_ground(), SkyMultipleScattering::lookup_transmittance_to_sun(), microfacet_fresnel(), microfacet_ggx_sample_vndf(), blender::noise::mix(), node_mix_add(), node_mix_blend(), node_mix_color(), node_mix_dark(), node_mix_diff(), node_mix_exclusion(), node_mix_hue(), node_mix_light(), node_mix_mul(), node_mix_sub(), noise_fbm(), noise_fbm(), noise_fbm(), noise_fbm(), osl_closure_hair_huang_setup(), perlin_1d(), blender::noise::perlin_fbm(), blender::noise::perlin_noise(), blender::noise::perlin_noise(), blender::noise::perlin_noise(), blender::noise::perlin_noise(), phase_fournier_forand_newton(), quad_mix(), scatter(), shutter_curve_eval(), sky_radiance_nishita(), BVHSpatialSplit::split_curve_primitive(), BVHSpatialSplit::split_triangle_primitive(), svm_node_closure_bsdf(), svm_node_normal_map(), svm_node_principled_volume(), version_principled_bsdf_specular_tint(), version_principled_bsdf_subsurface(), blender::noise::voronoi_smooth_f1(), blender::noise::voronoi_smooth_f1(), blender::noise::voronoi_smooth_f1(), blender::noise::voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), and work_balance_do_rebalance().

◆ ONLY_CHECK_IN_GEOMETRY_NODES_IMPLEMENTATION

#define ONLY_CHECK_IN_GEOMETRY_NODES_IMPLEMENTATION ( X)
Value:
(X)
#define X

◆ sinf

#define sinf   math::sin

Referenced by angle_to_mat2(), arc_length(), Light::area(), area_light_rect_sample(), axis_angle_normalized_to_mat3(), axis_angle_normalized_to_quat(), axis_angle_to_mat3_single(), axis_angle_to_quat_single(), background_cdf(), background_map_pdf(), background_map_sample(), batch_sphere_lat_lon_vert(), bevel_quarter_fill(), bevel_vert_construct(), BKE_brush_sample_masktex(), BKE_brush_sample_tex_3d(), BKE_light_area(), BLI_easing_elastic_ease_in(), BLI_easing_elastic_ease_in_out(), BLI_easing_elastic_ease_out(), BLI_easing_sine_ease_out(), BLI_rctf_rotate_expand(), bmo_create_uvsphere_exec(), bsdf_ashikhmin_shirley_sample_first_quadrant(), btSin(), build_underline(), calc_bevel_sin_cos(), blender::ed::sculpt_paint::calc_brush_local_mat(), OrientationBounds::calculate_measure(), blender::nodes::node_shader_tex_magic_cc::MagicFunction::call(), blender::nodes::node_shader_tex_wave_cc::WaveFunction::call(), camera_stereo3d_model_matrix(), central_cylindrical_to_direction(), compute_seam_normal(), computeAngularWeight(), computeBindWeights(), blender::bke::mesh::corner_space_custom_data_to_normal(), cubic_tangent_factor_circle_v3(), curve_bevel_make_full_circle(), curveprofile_build_supports(), LightManager::device_update_background(), LightManager::device_update_lights(), dial_ghostarc_draw_incremental_angle(), direction_to_fisheye_equisolid(), do_kink(), do_vert_pair(), draw_bone_degrees_of_freedom(), draw_circle_in_quad(), blender::ed::vse::draw_cursor_2d(), draw_disk_shaded(), blender::seq::draw_text_shadow(), blender::ed::vse::draw_vectorscope_graticule(), eul_to_quat(), euler_to_transform(), fisheye_equisolid_to_direction(), fisheye_to_direction(), geographical_to_direction(), geometry_collide_offset(), blender::RandomNumberGenerator::get_unit_float2(), blender::RandomNumberGenerator::get_unit_float3(), get_updated_data_for_edge(), blender::draw::gpencil::gpencil_material_pool_create(), hair_alpha_angles(), imm_draw_circle(), imm_draw_circle_3D(), imm_draw_circle_partial(), imm_draw_circle_partial_3d(), imm_draw_cylinder_fill_3d(), imm_draw_cylinder_fill_normal_3d(), imm_draw_cylinder_wire_3d(), imm_draw_disk_partial(), imm_draw_disk_partial_3d(), interp_dot_slerp(), blender::eevee::DepthOfField::jitter_apply(), blender::ed::sculpt_paint::load_tex_task_cb_ex(), magic(), make_bevel_list_2D(), mat3_to_quat_legacy(), merge(), mesh_uv_reset_array(), blender::draw::overlay::ForceFields::object_sync(), blender::ed::object::object_warp_transverts(), offset_meet_edge(), offset_on_edge_between(), orthogonalize_stable(), blender::geometry::p_chart_rotate_minimum_area(), blender::geometry::p_chart_stretch_minimize(), blender::ed::sculpt_paint::paint_stroke_line_constrain(), polar_to_cartesian(), polar_to_y(), pow_qt_fl_normalized(), blender::draw::precompute_sphere_points(), blender::ed::greasepencil::primitive_calulate_curve_positions(), psys_get_birth_coords(), quat_interpolate(), quat_split_swing_and_twist(), quat_to_axis_angle(), radangle2imp(), radial_control_set_initial_mouse(), regular_polygon_sample(), blender::eevee::regular_polygon_side_length(), rotate(), rotate_around_axis(), rotate_m4(), rotate_normalized_v3_v3v3fl(), rotate_point_v2(), rotate_v2_v2fl(), blender::eevee::Sampling::sample_ball(), blender::eevee::Sampling::sample_disk(), blender::eevee::Sampling::sample_hemisphere(), blender::eevee::Sampling::sample_sphere(), blender::eevee::Sampling::sample_spiral(), blender::ed::transform::SeqToTransData(), blender::draw::overlay::ShapeCache::ShapeCache(), simpleDeform_bend(), simpleDeform_twist(), sin(), sin_cos_from_fraction(), sky_angle_between(), SKY_multiple_scattering_precompute_texture(), slide_marker_modal(), spherical_cos_to_direction(), spherical_to_direction(), square_out_adj_vmesh(), svm_magic(), svm_math(), svm_wave(), TEST(), test_sin_cos_from_fraction_accuracy(), tex_sin(), blender::ed::transform::transform_draw_cursor_draw(), transform_rotate(), tri_to_quat_ex(), blender::nodes::try_dispatch_float_math_fl3_to_fl3(), blender::nodes::try_dispatch_float_math_fl_to_fl(), ui_but_pie_dir(), ui_draw_but_HSVCIRCLE(), ui_hsvcircle_pos_from_vals(), ui_numedit_but_UNITVEC(), uv_map_rotation_matrix_ex(), blender::ed::transform::uv_rotation_in_clip_bounds_test(), valuefn(), vec_to_quat(), vfont_char_build_impl(), vfont_to_curve(), and blender::seq::WipeData::WipeData().

◆ sqr

#define sqr   math::square

Referenced by KDL::acos(), KDL::acos(), arc_length(), Light::area(), area_light_rect_sample(), area_light_sample(), area_light_spread_clamp_light(), area_light_valid_ray_segment(), KDL::asin(), KDL::asin(), KDL::atan(), KDL::atan2(), atmosphere_intersection(), bessel_I0(), bsdf_aniso_D(), bsdf_aniso_lambda(), bsdf_D(), bsdf_get_roughness_pass_squared(), bsdf_hair_chiang_eval(), bsdf_hair_chiang_sample(), bsdf_hair_huang_albedo(), bsdf_hair_huang_eval_r(), bsdf_hair_huang_eval_residual(), bsdf_hair_huang_eval_trrt(), bsdf_hair_huang_sample(), bsdf_lambda(), bsdf_microfacet_eval(), bsdf_microfacet_sample(), bsdf_oren_nayar_G(), bsdf_oren_nayar_setup(), bsdf_sheen_eval(), bsdf_sheen_sample(), bump_shadowing_term(), calculate_out_variables(), calculate_out_variables_irregular_circular(), calculate_out_variables_irregular_circular(), color_highlight_compress(), compute_v(), computeBindWeights(), cos_from_sin(), cos_theta(), Background::device_update(), LightManager::device_update_lights(), ensure_valid_specular_reflection(), F0_from_ior(), fresnel_conductor_polarized(), fresnel_dielectric_polarized(), fresnel_f82(), fresnel_f82_B(), fresnel_f82tint_B(), fresnel_iridescence(), get_molecular_absorption_coefficient(), SkyTextureNode::get_sun_average_radiance(), KDL::Rotation::GetEulerZYZ(), KDL::Rotation::GetRPY(), hair_alpha_angles(), hair_attenuation(), KDL::hypot(), ior_parametrization(), iridescence_airy_summation(), light_tree_importance(), logistic(), SkyMultipleScattering::lookup_multiscattering(), microfacet_beckmann_sample_vndf(), microfacet_fresnel(), microfacet_ggx_sample_vndf(), mnee_eval_bsdf_contribution(), mnee_path_contribution(), molecular_phase_function(), KDL::Vector2::Norm(), KDL::Vector::Norm(), one_minus_cos(), KDL::Rotation::Ortho(), phase_draine(), phase_draine_sample_cos(), phase_fournier_forand_delta(), phase_fournier_forand_impl(), phase_fournier_forand_newton(), phase_henyey_greenstein(), phase_henyey_greenstein_sample(), phase_mie(), phase_mie_fitted_parameters(), phase_rayleigh(), phase_rayleigh(), phase_rayleigh_sample(), point_light_mnee_sample_update(), point_light_sample(), point_light_sample_from_intersection(), point_light_tree_parameters(), pow20(), pow22(), precompute_ggx_E(), precompute_ggx_gen_schlick_s(), precompute_ggx_glass_E(), ray_cone_intersect(), ray_disk_intersect(), sin_from_cos(), SKY_multiple_scattering_precompute_texture(), sky_radiance_nishita(), SKY_single_scattering_precompute_texture(), solve_quadratic(), sphg_dir(), spot_light_mnee_sample_update(), spot_light_sample(), spot_light_sample_from_intersection(), spot_light_tree_parameters(), spot_light_valid_ray_segment(), KDL::sqr(), KDL::sqrt(), surface_intersection(), surface_shader_prepare_closures(), svm_node_closure_bsdf(), svm_node_principled_volume(), KDL::tan(), and KDL::tanh().

◆ sqrtf

#define sqrtf   math::sqrt

Referenced by _bli_math_rsqrt(), aerosol_phase_function(), arc_length(), area_element(), area_light_rect_sample(), area_light_spread_clamp_light(), atmosphere_intersection(), bevel_build_cutoff(), BKE_brush_calc_curve_factors(), BKE_brush_curve_strength(), BKE_brush_gen_radial_control_imbuf(), BKE_brush_sample_masktex(), BKE_brush_sample_tex_3d(), BKE_curvemapping_changed(), BKE_maskrasterize_handle_sample(), BKE_mball_transform(), BKE_screen_view3d_zoom_from_fac(), blend(), blend_read_mdisps(), BLI_easing_circ_ease_in(), BLI_easing_circ_ease_in_out(), BLI_easing_circ_ease_out(), BLI_ewa_filter(), BLI_ewa_imp2radangle(), BLI_jitter_init(), BLI_jitterate1(), BLI_newton3d_solve(), blo_do_versions_300(), bm_corners_to_loops_ex(), BM_mesh_bevel(), bmesh_subd_falloff_calc(), bone_envelope_falloff(), brush_cut(), blender::ed::sculpt_paint::brush_delta_update(), brush_edit_apply(), bsdf_ashikhmin_shirley_eval(), bsdf_ashikhmin_shirley_sample_first_quadrant(), bsdf_hair_chiang_eval(), bsdf_hair_chiang_sample(), bsdf_hair_huang_energy_scale(), bsdf_hair_huang_eval_r(), bsdf_hair_huang_eval_residual(), bsdf_hair_huang_sample(), bsdf_lambda_from_sqr_alpha_tan_n(), bsdf_microfacet_estimate_albedo(), bssrdf_dipole_compute_Rd(), btSqrt(), build_boundary_terminal_edge(), C_Matrix_OrthoProjection(), C_Matrix_Scale(), calc_bevel_sin_cos(), blender::geometry::calc_margin_from_aabb_length_sum(), calc_overlap(), blender::ed::sculpt_paint::pose::calc_squash_stretch_deform(), calctrackballvec(), calculate_average_color(), blender::ed::transform::calculatePropRatio(), cg_filtered(), cloth_shrink_factor(), compute_2d_gabor_standard_deviation(), compute_3d_gabor_standard_deviation(), compute_collision_point_edge_tri(), compute_collision_point_tri_tri(), computeBindWeights(), curvebounds(), curvemap_make_table(), LightManager::device_update_lights(), direction_to_mirrorball(), dist_Minkovsky4(), dist_MinkovskyH(), dist_Real(), dist_seg_seg_v2(), dist_signed_to_plane3_v3(), dist_signed_to_plane_v3(), dist_to_line_segment_v2(), dist_to_line_segment_v3(), dist_to_line_v2(), dist_to_line_v3(), dither_random_value(), do_kink_spiral_deform(), do_physical_effector(), do_projectpaint_thread(), do_vpaint_brush_blur_loops(), do_vpaint_brush_blur_verts(), dquat_to_mat4(), blender::draw::drw_subdiv_compute_dispatch(), dynamic_paint_paint_mesh_cell_point_cb_ex(), dynamic_paint_paint_particle_cell_point_cb_ex(), dynamic_paint_paint_single_point_cb_ex(), ease_handle_axis(), ED_mask_feather_find_nearest(), ED_mask_point_find_nearest(), ED_view3d_update_viewmat(), edge_wind_vertex(), blender::draw::gpencil::erfinv_approx(), fast_acosf(), mikk::fast_acosf(), fast_asinf(), fast_ierff(), film_adaptive_sampling_convergence_check(), blender::eevee::film_filter_weight(), film_write_data_passes(), filter_gauss(), blender::geometry::find_best_fit_for_island(), find_nearest(), find_nearest_cb(), find_nearest_n_with_len_squared_cb(), fisheye_equidistant_to_direction(), fisheye_equisolid_to_direction(), fisheye_lens_polynomial_to_direction(), fresnel_dielectric_cos(), geodesic_distance_propagate_across_triangle(), Integrator::get_adaptive_sampling(), get_dupliface_transform_from_coords(), get_shortest_pattern_side(), blender::RandomNumberGenerator::get_unit_float3(), getLowestRoot(), gizmo_spot_blend_prop_matrix_get(), blender::geometry::guess_initial_scale(), HC_relaxation_iteration_uv(), hook_falloff(), blender::io::fbx::import_edges(), init_kelvinlet_grab(), init_mv_jit(), initialize2(), mikk::Mikktspace< Mesh >::initTriangle(), inversesqrtf(), ior_from_F0(), isect_line_sphere_v2(), isect_line_sphere_v3(), kelvinlet_scale(), kelvinlet_twist(), key_inside_circle(), laplacian_relaxation_iteration_uv(), len(), len(), len(), len_v2(), len_v2v2(), len_v2v2_int(), len_v3(), len_v4(), mikk::float3::length(), blender::ed::sculpt_paint::load_tex_cursor_task_cb(), blender::ed::sculpt_paint::load_tex_task_cb_ex(), lookat_m4(), map_to_sphere(), map_to_sphere(), map_to_tube(), marble_int(), mat3_normalized_to_quat_fast(), mat4_to_size_max_axis(), blender::geometry::OverlapMerger::merge_islands(), mesh_remap_bvhtree_query_nearest(), microfacet_beckmann_sample_vndf(), microfacet_fresnel(), microfacet_ggx_preserve_energy(), mirrorball_to_direction(), blender::color::mix_blend(), MOD_solidify_extrude_modifyMesh(), MOD_solidify_nonmanifold_modifyMesh(), nearest_add_in_range(), normalize_qt(), normalize_v2_v2_length(), normalize_v3_v3_length(), blender::draw::overlay::Lights::object_sync(), ortho_basis_v3v3_v3(), orthogonalize_stable(), blender::geometry::p_chart_lscm_transform_single_pin(), blender::geometry::p_face_stretch(), blender::workbench::Material::pack_data(), blender::geometry::pack_gobel(), blender::geometry::pack_island_xatlas(), blender::geometry::pack_islands_margin_fraction(), blender::geometry::pack_islands_optimal_pack(), paint_2d_ensure_tile_canvas(), paint_2d_gradient_fill(), blender::ed::sculpt_paint::paint_brush_update(), path_state_continuation_probability(), phase_draine(), phase_draine_sample_cos(), phase_rayleigh_sample(), point_light_sample(), point_light_tree_parameters(), precompute_ggx_E(), precompute_ggx_gen_schlick_s(), precompute_ggx_glass_E(), py_bvhtree_nearest_to_py_tuple(), Quaternion_magnitude_get(), ray_sphere_intersect(), ray_sphere_intersection(), blender::bke::pbvh::raycast_node_detail_bmesh(), RE_filter_value(), recalc_face_normals_find_index(), regular_polygon_sample(), relaxation_iteration_uv(), rule_avoid_collision(), safe_inverse_sqrtf(), safe_sqrtf(), safe_sqrtf(), samevolume_evaluate(), blender::eevee::Sampling::sample_ball(), blender::eevee::Sampling::sample_disk(), blender::eevee::Sampling::sample_spiral(), blender::eevee::sampling_web_ring_count_get(), EdgeDice::scale_factor(), shrinkwrap_calc_nearest_vertex_cb_ex(), blender::geometry::signed_distance_fat_triangle(), sky_radiance_internal(), sky_radiance_nishita(), sph_density_accum_cb(), sphere_normal_from_uv(), splineik_evaluate_bone(), spot_light_sample(), spot_light_tree_parameters(), sqrt(), sqrt(), sqrt(), sqrtf_signed(), square_roughness_node_insert(), stencil_fit_image_aspect_exec(), step_cost_3_v2_ex(), step_cost_3_v3_ex(), stretchto_evaluate(), blender::ed::vse::strip_select_from_preview(), sun_direction(), surface_shader_average_roughness(), surface_shader_prepare_closures(), svd_m4(), svm_gradient(), svm_node_closure_bsdf(), blender::eevee::DepthOfField::sync(), blender::eevee::ShadingView::sync(), BlenderSync::sync_integrator(), target_project_edge(), target_project_solve_point_tri(), TEST(), TEST(), TEST(), TEST(), TEST(), transform_point_by_tri_v3(), ui_do_animate(), ui_do_button(), ui_hsvcircle_vals_from_pos(), ui_numedit_but_UNITVEC(), uv_find_nearest_edge(), uv_find_nearest_vert(), blender::geometry::uv_parametrizer_average(), uv_sculpt_stroke_apply(), uv_sculpt_stroke_init(), valuefn(), vectorscope_draw_target(), vert2geom_task_cb_ex(), warpModifier_do(), waveModifier_do(), weightvg_do_map(), blender::math::whitepoint_to_temp_tint(), wood_int(), and Camera::world_to_raster_size().

◆ tanf