Blender V5.0
volume_draine.h File Reference

Go to the source code of this file.

Classes

struct  DraineVolume

Functions

ccl_device int volume_draine_setup (ccl_private DraineVolume *volume)
ccl_device Spectrum volume_draine_eval (const ccl_private ShaderData *sd, const ccl_private ShaderVolumeClosure *svc, const float3 wo, ccl_private float *pdf)
ccl_device int volume_draine_sample (const ccl_private ShaderData *sd, const ccl_private ShaderVolumeClosure *svc, const float2 rand, ccl_private Spectrum *eval, ccl_private float3 *wo, ccl_private float *pdf)

Function Documentation

◆ volume_draine_eval()

ccl_device Spectrum volume_draine_eval ( const ccl_private ShaderData * sd,
const ccl_private ShaderVolumeClosure * svc,
const float3 wo,
ccl_private float * pdf )

Definition at line 32 of file volume_draine.h.

References ccl_device, ccl_private, cos_theta(), dot(), make_spectrum, and phase_draine().

Referenced by volume_phase_eval().

◆ volume_draine_sample()

ccl_device int volume_draine_sample ( const ccl_private ShaderData * sd,
const ccl_private ShaderVolumeClosure * svc,
const float2 rand,
ccl_private Spectrum * eval,
ccl_private float3 * wo,
ccl_private float * pdf )

◆ volume_draine_setup()

ccl_device int volume_draine_setup ( ccl_private DraineVolume * volume)