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Blender V5.0
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#include "BLI_math_matrix.h"#include "BLI_math_rotation.h"#include "BLI_math_vector_types.hh"#include "FN_multi_function.hh"#include "FN_multi_function_builder.hh"#include "NOD_multi_function.hh"#include "node_shader_util.hh"#include "UI_interface_layout.hh"#include "UI_resources.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_vector_rotate_cc |
| void register_node_type_sh_vector_rotate | ( | ) |
Definition at line 268 of file node_shader_vector_rotate.cc.
References blender::bke::bNodeType::build_multi_function, common_node_type_base(), blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::materialx_fn, blender::bke::bNodeType::nclass, NODE_CLASS_OP_VECTOR, blender::bke::node_register_type(), SH_NODE_VECTOR_ROTATE, blender::bke::bNodeType::ui_description, blender::bke::bNodeType::ui_name, and blender::bke::bNodeType::updatefunc.
Referenced by register_shader_nodes().