Blender V5.0
SeqStripDrawData Struct Reference

#include <GPU_shader_shared.hh>

Public Attributes

float left_handle
float right_handle
float content_start
float content_end
float handle_width
float bottom
float top
float strip_content_top
uint flags
uint col_background
uint col_outline
uint col_color_band
uint col_transition_in
uint col_transition_out
float _pad0
float _pad1

Detailed Description

Definition at line 150 of file GPU_shader_shared.hh.

Member Data Documentation

◆ _pad0

float SeqStripDrawData::_pad0

Definition at line 166 of file GPU_shader_shared.hh.

◆ _pad1

float SeqStripDrawData::_pad1

Definition at line 166 of file GPU_shader_shared.hh.

◆ bottom

float SeqStripDrawData::bottom

Definition at line 157 of file GPU_shader_shared.hh.

Referenced by blender::ed::vse::StripsDrawBatch::add_strip().

◆ col_background

uint SeqStripDrawData::col_background

Definition at line 162 of file GPU_shader_shared.hh.

◆ col_color_band

uint SeqStripDrawData::col_color_band

Definition at line 164 of file GPU_shader_shared.hh.

◆ col_outline

uint SeqStripDrawData::col_outline

Definition at line 163 of file GPU_shader_shared.hh.

◆ col_transition_in

uint SeqStripDrawData::col_transition_in

Definition at line 165 of file GPU_shader_shared.hh.

◆ col_transition_out

uint SeqStripDrawData::col_transition_out

Definition at line 165 of file GPU_shader_shared.hh.

◆ content_end

float SeqStripDrawData::content_end

Definition at line 153 of file GPU_shader_shared.hh.

Referenced by blender::ed::vse::StripsDrawBatch::add_strip().

◆ content_start

float SeqStripDrawData::content_start

Definition at line 153 of file GPU_shader_shared.hh.

Referenced by blender::ed::vse::StripsDrawBatch::add_strip().

◆ flags

uint SeqStripDrawData::flags

Definition at line 160 of file GPU_shader_shared.hh.

Referenced by blender::ed::vse::StripsDrawBatch::add_strip().

◆ handle_width

float SeqStripDrawData::handle_width

Definition at line 155 of file GPU_shader_shared.hh.

Referenced by blender::ed::vse::StripsDrawBatch::add_strip().

◆ left_handle

float SeqStripDrawData::left_handle

Definition at line 152 of file GPU_shader_shared.hh.

Referenced by blender::ed::vse::StripsDrawBatch::add_strip().

◆ right_handle

float SeqStripDrawData::right_handle

Definition at line 152 of file GPU_shader_shared.hh.

Referenced by blender::ed::vse::StripsDrawBatch::add_strip().

◆ strip_content_top

float SeqStripDrawData::strip_content_top

Definition at line 159 of file GPU_shader_shared.hh.

Referenced by blender::ed::vse::StripsDrawBatch::add_strip().

◆ top

float SeqStripDrawData::top

Definition at line 158 of file GPU_shader_shared.hh.

Referenced by blender::ed::vse::StripsDrawBatch::add_strip().


The documentation for this struct was generated from the following file: