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Blender V5.0
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#include <GPU_shader_shared.hh>
Definition at line 150 of file GPU_shader_shared.hh.
| float SeqStripDrawData::_pad0 |
Definition at line 166 of file GPU_shader_shared.hh.
| float SeqStripDrawData::_pad1 |
Definition at line 166 of file GPU_shader_shared.hh.
| float SeqStripDrawData::bottom |
Definition at line 157 of file GPU_shader_shared.hh.
Referenced by blender::ed::vse::StripsDrawBatch::add_strip().
| uint SeqStripDrawData::col_background |
Definition at line 162 of file GPU_shader_shared.hh.
| uint SeqStripDrawData::col_color_band |
Definition at line 164 of file GPU_shader_shared.hh.
| uint SeqStripDrawData::col_outline |
Definition at line 163 of file GPU_shader_shared.hh.
| uint SeqStripDrawData::col_transition_in |
Definition at line 165 of file GPU_shader_shared.hh.
| uint SeqStripDrawData::col_transition_out |
Definition at line 165 of file GPU_shader_shared.hh.
| float SeqStripDrawData::content_end |
Definition at line 153 of file GPU_shader_shared.hh.
Referenced by blender::ed::vse::StripsDrawBatch::add_strip().
| float SeqStripDrawData::content_start |
Definition at line 153 of file GPU_shader_shared.hh.
Referenced by blender::ed::vse::StripsDrawBatch::add_strip().
| uint SeqStripDrawData::flags |
Definition at line 160 of file GPU_shader_shared.hh.
Referenced by blender::ed::vse::StripsDrawBatch::add_strip().
| float SeqStripDrawData::handle_width |
Definition at line 155 of file GPU_shader_shared.hh.
Referenced by blender::ed::vse::StripsDrawBatch::add_strip().
| float SeqStripDrawData::left_handle |
Definition at line 152 of file GPU_shader_shared.hh.
Referenced by blender::ed::vse::StripsDrawBatch::add_strip().
| float SeqStripDrawData::right_handle |
Definition at line 152 of file GPU_shader_shared.hh.
Referenced by blender::ed::vse::StripsDrawBatch::add_strip().
| float SeqStripDrawData::strip_content_top |
Definition at line 159 of file GPU_shader_shared.hh.
Referenced by blender::ed::vse::StripsDrawBatch::add_strip().
| float SeqStripDrawData::top |
Definition at line 158 of file GPU_shader_shared.hh.
Referenced by blender::ed::vse::StripsDrawBatch::add_strip().