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Blender V5.0
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#include <DNA_node_types.h>
Public Attributes | |
| float | value [4] |
Definition at line 1011 of file DNA_node_types.h.
| float bNodeSocketValueRGBA::value[4] |
Definition at line 1012 of file DNA_node_types.h.
Referenced by blender::nodes::decl::Color::build(), blender::io::obj::copy_property_from_node(), default_paint_slot_color_get(), do_version_color_balance_node_options_to_inputs(), do_version_composite_node_in_scene_tree(), do_version_composite_viewer_remove_alpha(), do_version_lift_gamma_gain_srgb_to_linear(), do_version_material_remove_use_nodes(), do_version_mix_color_use_alpha(), do_version_sun_beams(), do_version_world_remove_use_nodes(), do_versions_socket_default_value_259(), blender::nodes::node_composite_rgb_cc::RGBOperation::execute(), blender::nodes::node_shader_normal_map_cc::gpu_shader_normal_map(), blender::nodes::id_property_create_from_socket(), blender::compositor::initialize_input_stack_value(), blender::ed::space_node::node_add_color_exec(), node_add_socket_from_template(), blender::bke::node_foreach_working_space_color(), blender::io::usd::node_search(), node_socket_init_default_value_data(), blender::io::obj::set_property_of_socket(), blender::io::fbx::set_socket_rgb(), and version_cycles_node_socket_rgba_value().