Blender V5.0
bsdf_hair.h File Reference
#include "kernel/types.h"
#include "util/math_fast.h"

Go to the source code of this file.

Classes

struct  HairBsdf

Functions

ccl_device int bsdf_hair_reflection_setup (ccl_private HairBsdf *bsdf)
ccl_device int bsdf_hair_transmission_setup (ccl_private HairBsdf *bsdf)
ccl_device Spectrum bsdf_hair_reflection_eval (const ccl_private ShaderClosure *sc, const float3 wi, const float3 wo, ccl_private float *pdf)
ccl_device Spectrum bsdf_hair_transmission_eval (const ccl_private ShaderClosure *sc, const float3 wi, const float3 wo, ccl_private float *pdf)
ccl_device int bsdf_hair_reflection_sample (const ccl_private ShaderClosure *sc, const float3, const float3 wi, const float2 rand, ccl_private Spectrum *eval, ccl_private float3 *wo, ccl_private float *pdf, ccl_private float2 *sampled_roughness)
ccl_device int bsdf_hair_transmission_sample (const ccl_private ShaderClosure *sc, const float3, const float3 wi, const float2 rand, ccl_private Spectrum *eval, ccl_private float3 *wo, ccl_private float *pdf, ccl_private float2 *sampled_roughness)

Function Documentation

◆ bsdf_hair_reflection_eval()

ccl_device Spectrum bsdf_hair_reflection_eval ( const ccl_private ShaderClosure * sc,
const float3 wi,
const float3 wo,
ccl_private float * pdf )

◆ bsdf_hair_reflection_sample()

ccl_device int bsdf_hair_reflection_sample ( const ccl_private ShaderClosure * sc,
const float3 ,
const float3 wi,
const float2 rand,
ccl_private Spectrum * eval,
ccl_private float3 * wo,
ccl_private float * pdf,
ccl_private float2 * sampled_roughness )

◆ bsdf_hair_reflection_setup()

ccl_device int bsdf_hair_reflection_setup ( ccl_private HairBsdf * bsdf)

◆ bsdf_hair_transmission_eval()

ccl_device Spectrum bsdf_hair_transmission_eval ( const ccl_private ShaderClosure * sc,
const float3 wi,
const float3 wo,
ccl_private float * pdf )

◆ bsdf_hair_transmission_sample()

ccl_device int bsdf_hair_transmission_sample ( const ccl_private ShaderClosure * sc,
const float3 ,
const float3 wi,
const float2 rand,
ccl_private Spectrum * eval,
ccl_private float3 * wo,
ccl_private float * pdf,
ccl_private float2 * sampled_roughness )

◆ bsdf_hair_transmission_setup()