30void VectorCPPType::register_self()
85void register_cpp_types()
#define BLI_CPP_TYPE_MAKE(TYPE_NAME, FLAGS)
#define BLI_CPP_TYPE_REGISTER(TYPE_NAME)
#define BLI_VECTOR_CPP_TYPE_MAKE(VALUE_TYPE)
#define BLI_VECTOR_CPP_TYPE_REGISTER(VALUE_TYPE)
unsigned long long int uint64_t
void add_new(const Key &key, const Value &value)
static const VectorCPPType * get_from_self(const CPPType &self)
static const VectorCPPType * get_from_value(const CPPType &value)
VectorCPPType(TypeTag< ValueType >)
QuaternionBase< float > Quaternion
static auto & get_vector_from_value_map()
MatBase< float, 4, 4 > float4x4
VecBase< float, 4 > float4
static auto & get_vector_from_self_map()
VecBase< int32_t, 2 > int2
VecBase< float, 2 > float2
VecBase< int32_t, 3 > int3
ColorSceneLinear4f< eAlpha::Premultiplied > ColorGeometry4f
VecBase< float, 3 > float3
blender::VecBase< int16_t, 2 > short2
ColorSceneLinearByteEncoded4b< eAlpha::Premultiplied > ColorGeometry4b