Blender V5.0
compositor_morphological_blur_infos.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
6
7GPU_SHADER_CREATE_INFO(compositor_morphological_blur_shared)
9SAMPLER(0, sampler2D, input_tx)
10IMAGE(0, SFLOAT_16, read_write, image2D, blurred_input_img)
11COMPUTE_SOURCE("compositor_morphological_blur.glsl")
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14GPU_SHADER_CREATE_INFO(compositor_morphological_blur_dilate)
15ADDITIONAL_INFO(compositor_morphological_blur_shared)
16DEFINE_VALUE("OPERATOR(x, y)", "max(x, y)")
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20GPU_SHADER_CREATE_INFO(compositor_morphological_blur_erode)
21ADDITIONAL_INFO(compositor_morphological_blur_shared)
22DEFINE_VALUE("OPERATOR(x, y)", "min(x, y)")
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define SAMPLER(slot, type, name)
#define ADDITIONAL_INFO(info_name)
#define LOCAL_GROUP_SIZE(...)
#define IMAGE(slot, format, qualifiers, type, name)
#define COMPUTE_SOURCE(filename)
#define DO_STATIC_COMPILATION()
#define DEFINE_VALUE(name, value)
ImageBase< float, 2 > image2D
SamplerBase< float, 2 > sampler2D