Blender V5.0
GPUDevice::Mem Struct Reference

#include <device.h>

Public Member Functions

 Mem ()=default

Public Attributes

texMemObject texobject = 0
arrayMemObject array = 0

Detailed Description

Definition at line 362 of file device/device.h.

Constructor & Destructor Documentation

◆ Mem()

GPUDevice::Mem::Mem ( )
default

Member Data Documentation

◆ array

arrayMemObject GPUDevice::Mem::array = 0

Definition at line 366 of file device/device.h.

Referenced by GPUDevice::move_textures_to_host().

◆ texobject

texMemObject GPUDevice::Mem::texobject = 0

Definition at line 365 of file device/device.h.


The documentation for this struct was generated from the following file: