Blender V5.0
blender::nodes::node_composite_render_layer_cc::RenderLayerOperation Class Reference

Inherits blender::compositor::NodeOperation.

Public Member Functions

void execute () override
void execute_pass (const Result &pass, Result &result)
void execute_pass_gpu (const Result &pass, Result &result)
const char * get_shader_name (const Result &pass, const Result &result)
void execute_pass_cpu (const Result &pass, Result &result)
const char * get_pass_name (StringRef identifier)
 NodeOperation (Context &context, DNode node)
Public Member Functions inherited from blender::compositor::NodeOperation
 NodeOperation (Context &context, DNode node)
void evaluate () override
void compute_results_reference_counts (const Schedule &schedule)
Public Member Functions inherited from blender::compositor::Operation
 Operation (Context &context)
virtual ~Operation ()
Resultget_result (StringRef identifier)
void map_input_to_result (StringRef identifier, Result *result)
void free_results ()

Additional Inherited Members

Protected Member Functions inherited from blender::compositor::NodeOperation
void compute_preview () override
const DNodenode () const
const bNodebnode () const
bool should_compute_output (StringRef identifier)
Protected Member Functions inherited from blender::compositor::Operation
virtual Domain compute_domain ()
virtual void add_and_evaluate_input_processors ()
void add_and_evaluate_input_processor (StringRef identifier, SimpleOperation *processor)
Resultget_input (StringRef identifier) const
void switch_result_mapped_to_input (StringRef identifier, Result *result)
void populate_result (StringRef identifier, Result result)
void declare_input_descriptor (StringRef identifier, InputDescriptor descriptor)
InputDescriptorget_input_descriptor (StringRef identifier)
Contextcontext () const

Detailed Description

Definition at line 786 of file node_composite_image.cc.

Member Function Documentation

◆ execute()

◆ execute_pass()

void blender::nodes::node_composite_render_layer_cc::RenderLayerOperation::execute_pass ( const Result & pass,
Result & result )
inline

◆ execute_pass_cpu()

◆ execute_pass_gpu()

◆ get_pass_name()

const char * blender::nodes::node_composite_render_layer_cc::RenderLayerOperation::get_pass_name ( StringRef identifier)
inline

Definition at line 936 of file node_composite_image.cc.

References blender::compositor::NodeOperation::node(), and output.

Referenced by execute().

◆ get_shader_name()

◆ NodeOperation()

Definition at line 39 of file node_operation.cc.


The documentation for this class was generated from the following file: