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Blender V5.0
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#include <metal_atomic>#include <metal_pack>#include <metal_stdlib>#include <simd/simd.h>#include "util/half.h"#include "util/types.h"Go to the source code of this file.
Classes | |
| struct | TextureParamsMetal |
| struct | Texture2DParamsMetal |
| struct | MetalAncillaries |
Macros | |
| #define | __KERNEL_GPU__ |
| #define | __KERNEL_METAL__ |
| #define | CCL_NAMESPACE_BEGIN |
| #define | CCL_NAMESPACE_END |
| #define | ATTR_FALLTHROUGH |
| #define | ccl_device |
| #define | ccl_device_inline ccl_device __attribute__((always_inline)) |
| #define | ccl_device_forceinline ccl_device __attribute__((always_inline)) |
| #define | ccl_device_noinline ccl_device __attribute__((noinline)) |
| #define | ccl_device_extern extern "C" |
| #define | ccl_device_noinline_cpu ccl_device |
| #define | ccl_device_inline_method ccl_device |
| #define | ccl_device_template_spec template<> ccl_device_inline |
| #define | ccl_global device |
| #define | ccl_inline_constant static constant constexpr |
| #define | ccl_device_constant constant |
| #define | ccl_static_constexpr static constant constexpr |
| #define | ccl_constant constant |
| #define | ccl_gpu_shared threadgroup |
| #define | ccl_private thread |
| #define | ccl_ray_data ccl_private |
| #define | ccl_may_alias |
| #define | ccl_restrict __restrict |
| #define | ccl_align(n) |
| #define | ccl_optional_struct_init |
| #define | kernel_assert(cond) |
| #define | offsetof(t, d) |
| #define | ccl_gpu_global_id_x() |
| #define | ccl_gpu_warp_size simdgroup_size |
| #define | ccl_gpu_thread_idx_x simd_group_index |
| #define | ccl_gpu_thread_mask(thread_warp) |
| #define | ccl_gpu_ballot(predicate) |
| #define | ccl_gpu_syncthreads() |
| #define | ccl_gpu_kernel(block_num_threads, thread_num_registers) |
| #define | ccl_gpu_kernel_threads(block_num_threads) |
| #define | FN0() |
| #define | FN1(p1) |
| #define | FN2(p1, p2) |
| #define | FN3(p1, p2, p3) |
| #define | FN4(p1, p2, p3, p4) |
| #define | FN5(p1, p2, p3, p4, p5) |
| #define | FN6(p1, p2, p3, p4, p5, p6) |
| #define | FN7(p1, p2, p3, p4, p5, p6, p7) |
| #define | FN8(p1, p2, p3, p4, p5, p6, p7, p8) |
| #define | FN9(p1, p2, p3, p4, p5, p6, p7, p8, p9) |
| #define | FN10(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) |
| #define | FN11(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) |
| #define | FN12(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12) |
| #define | FN13(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13) |
| #define | FN14(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) |
| #define | FN15(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15) |
| #define | FN16(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16) |
| #define | FN17(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17) |
| #define | FN18(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18) |
| #define | FN19(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18, p19) |
| #define | FN20(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18, p19, p20) |
| #define | GET_LAST_ARG(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18, p19, p20, ...) |
| #define | PARAMS_MAKER(...) |
| #define | ccl_gpu_kernel_signature(name, ...) |
| #define | ccl_gpu_kernel_postfix |
| #define | ccl_gpu_kernel_call(x) |
| #define | ccl_gpu_kernel_within_bounds(i, n) |
| #define | ccl_gpu_kernel_lambda(func, ...) |
| #define | __uint_as_float(x) |
| #define | __float_as_uint(x) |
| #define | __int_as_float(x) |
| #define | __float_as_int(x) |
| #define | __float2half(x) |
| #define | powf(x, y) |
| #define | fabsf(x) |
| #define | copysignf(x, y) |
| #define | asinf(x) |
| #define | acosf(x) |
| #define | atanf(x) |
| #define | floorf(x) |
| #define | ceilf(x) |
| #define | roundf(x) |
| #define | hypotf(x, y) |
| #define | atan2f(x, y) |
| #define | fmaxf(x, y) |
| #define | fminf(x, y) |
| #define | fmodf(x, y) |
| #define | sinhf(x) |
| #define | coshf(x) |
| #define | tanhf(x) |
| #define | saturatef(x) |
| #define | ldexpf(x, y) |
| #define | trigmode fast |
| #define | sinf(x) |
| #define | cosf(x) |
| #define | tanf(x) |
| #define | expf(x) |
| #define | sqrtf(x) |
| #define | logf(x) |
| #define | __device__ |
Functions | |
| ccl_device_forceinline float2 | make_float2 (const float x, const float y) |
| ccl_device_forceinline float3 | make_float3 (const float x, const float y, const float z) |
| ccl_device_forceinline float4 | make_float4 (const float x, const float y, const float z, const float w) |
| ccl_device_forceinline int2 | make_int2 (const int x, const int y) |
| ccl_device_forceinline int3 | make_int3 (const int x, const int y, const int z) |
| ccl_device_forceinline int4 | make_int4 (const int x, const int y, const int z, const int w) |
| ccl_device_forceinline uint2 | make_uint2 (const uint x, const uint y) |
| ccl_device_forceinline uint3 | make_uint3 (const uint x, const uint y, const uint z) |
| ccl_device_forceinline uint4 | make_uint4 (const uint x, const uint y, const uint z, const uint w) |
| ccl_device_forceinline uchar4 | make_uchar4 (const uchar x, const uchar y, const uchar z, const uchar w) |
Variables | |
| constexpr constant array< sampler, SamplerCount > | metal_samplers |
| #define __device__ |
Definition at line 292 of file device/metal/compat.h.
Referenced by gpu_parallel_prefix_sum(), and gpu_parallel_sorted_index_array().
| #define __float2half | ( | x | ) |
Definition at line 261 of file device/metal/compat.h.
Referenced by float_to_half_display(), and float_to_half_image().
| #define __float_as_int | ( | x | ) |
Definition at line 260 of file device/metal/compat.h.
Referenced by __float4_as_int4(), SVMCompiler::add_node(), SVMCompiler::add_node(), BVH(), BVH(), BVH(), BVH(), cast(), cast(), compare_floats(), BsdfNode::compile(), CurvesNode::compile(), VolumeNode::compile(), fast_inv_cbrtf(), fast_safe_powf(), fill_shader_input(), float_to_half_display(), kernel_curve_shadow_transparency_evaluate(), kernel_ies_interp(), BVH2::pack_aligned_node(), BVHReference::prim_index(), BVHReference::prim_object(), ray_offset(), BVHRange::size(), SVMCompiler::stack_assign(), stack_load_int(), and BVHRange::start().
| #define __float_as_uint | ( | x | ) |
Definition at line 258 of file device/metal/compat.h.
Referenced by __anyhit__kernel_optix_shadow_all_hit(), __closesthit__kernel_optix_hit(), __miss__kernel_optix_miss(), bvh_aligned_node_intersect(), bvh_node_intersect(), bvh_unaligned_node_intersect(), fast_atan2f(), fast_exp2f(), fast_log2f(), fast_logb(), film_adaptive_sampling_convergence_check(), film_get_pass_pixel_sample_count(), float3_as_uint3(), float_to_half_image(), floor_log2f(), hash_float2_to_float(), hash_float3_to_float(), hash_float4_to_float(), hash_float_to_float(), integrator_init_from_bake(), intersection_t_offset(), isfinite_safe(), isnan_safe(), operator^(), operator^(), or_mask(), rgb_to_rgbe(), svm_node_tex_sky(), volume_guiding_filter_x(), and xor_mask().
| #define __int_as_float | ( | x | ) |
Definition at line 259 of file device/metal/compat.h.
Referenced by __int4_as_float4(), BVHRange::BVHRange(), BVHRange::BVHRange(), BVHRange::BVHRange(), BVHReference::BVHReference(), cast(), cast(), LightManager::device_update_ies(), fast_inv_cbrtf(), fast_safe_powf(), fill_shader_input(), half_to_float_image(), kernel_volume_density_evaluate(), IESFile::pack(), ray_offset(), BVHRange::set_start(), stack_store_int(), svm_node_curve(), svm_node_curves(), svm_node_normal(), svm_node_tex_brick(), and svm_node_tex_image_box().
| #define __KERNEL_GPU__ |
Definition at line 7 of file device/metal/compat.h.
| #define __KERNEL_METAL__ |
Definition at line 8 of file device/metal/compat.h.
Referenced by gpu_parallel_active_index_array_impl().
| #define __uint_as_float | ( | x | ) |
Definition at line 257 of file device/metal/compat.h.
Referenced by __anyhit__kernel_optix_shadow_all_hit(), fast_exp2f(), fast_log2f(), fetch_float(), fetch_node_float(), intersection_t_offset(), operator^(), operator^(), or_mask(), read_node_float(), scene_intersect(), stack_load_float_default(), svm_alloc_closure_volume_scatter(), svm_eval_nodes(), svm_node_attr_bump_dx(), svm_node_attr_bump_dy(), svm_node_closure_bsdf(), svm_node_closure_set_weight(), svm_node_closure_volume(), svm_node_emission_weight(), svm_node_fresnel(), svm_node_layer_weight(), svm_node_principled_volume(), svm_node_set_bump(), svm_node_tex_coord_bump_dx(), svm_node_tex_coord_bump_dy(), svm_node_value_f(), svm_node_value_v(), svm_node_vertex_color_bump_dx(), svm_node_vertex_color_bump_dy(), svm_node_wireframe(), TEST(), uint3_as_float3(), and xor_mask().
| #define acosf | ( | x | ) |
Definition at line 266 of file device/metal/compat.h.
Referenced by angle_signed_on_axis_normalized_v3v3_v3(), bsdf_diffuse_toon_sample(), bsdf_glossy_toon_sample(), bsdf_hair_huang_eval(), btAcos(), button2d_geom_draw_backdrop(), compute_3d_orientation(), cubic_tangent_factor_circle_v3(), damptrack_do_transform(), direction_to_equirect(), direction_to_equirectangular_range(), gizmo_arrow_modal(), h_to_gamma(), interp_dot_slerp(), mid_v3_v3v3_angle_weighted(), blender::nodes::node_shader_tex_sky_cc::node_shader_gpu_tex_sky(), orthogonalize_stable(), project_paint_uvpixel_mask(), quat_interpolate(), quat_to_axis_angle(), safe_acosf(), safe_acosf(), sky_spherical_coordinates(), splineik_evaluate_bone(), stitch_island_calculate_edge_rotation(), stitch_island_calculate_vert_rotation(), surface_determineForceTargetPoints(), valuefn(), view3d_orbit_apply_dyn_ofs_ortho_correction(), and blender::ed::sculpt_paint::vwpaint::view_angle_limits_apply_falloff().
| #define asinf | ( | x | ) |
Definition at line 265 of file device/metal/compat.h.
Referenced by BLI_easing_elastic_ease_in(), BLI_easing_elastic_ease_in_out(), BLI_easing_elastic_ease_out(), btAsin(), damptrack_do_transform(), fisheye_equisolid_to_direction(), h_to_gamma(), safe_asinf(), safe_asinf(), SKY_earth_intersection_angle(), ui_numedit_but_UNITVEC(), valuefn(), and walkApply().
Definition at line 272 of file device/metal/compat.h.
| #define atanf | ( | x | ) |
Definition at line 267 of file device/metal/compat.h.
| #define ATTR_FALLTHROUGH |
Definition at line 13 of file device/metal/compat.h.
| #define ccl_align | ( | n | ) |
Definition at line 62 of file device/metal/compat.h.
| #define ccl_constant constant |
Definition at line 52 of file device/metal/compat.h.
| #define ccl_device |
Definition at line 35 of file device/metal/compat.h.
| #define ccl_device_constant constant |
Definition at line 50 of file device/metal/compat.h.
| #define ccl_device_extern extern "C" |
Definition at line 44 of file device/metal/compat.h.
| #define ccl_device_forceinline ccl_device __attribute__((always_inline)) |
Definition at line 37 of file device/metal/compat.h.
| #define ccl_device_inline ccl_device __attribute__((always_inline)) |
Definition at line 36 of file device/metal/compat.h.
| #define ccl_device_inline_method ccl_device |
Definition at line 46 of file device/metal/compat.h.
| #define ccl_device_noinline ccl_device __attribute__((noinline)) |
Definition at line 41 of file device/metal/compat.h.
| #define ccl_device_noinline_cpu ccl_device |
Definition at line 45 of file device/metal/compat.h.
| #define ccl_device_template_spec template<> ccl_device_inline |
Definition at line 47 of file device/metal/compat.h.
| #define ccl_global device |
Definition at line 48 of file device/metal/compat.h.
| #define ccl_gpu_ballot | ( | predicate | ) |
Definition at line 76 of file device/metal/compat.h.
| #define ccl_gpu_global_id_x | ( | ) |
Definition at line 71 of file device/metal/compat.h.
| #define ccl_gpu_kernel | ( | block_num_threads, | |
| thread_num_registers ) |
Definition at line 83 of file device/metal/compat.h.
| #define ccl_gpu_kernel_call | ( | x | ) |
Definition at line 183 of file device/metal/compat.h.
| #define ccl_gpu_kernel_lambda | ( | func, | |
| ... ) |
Definition at line 187 of file device/metal/compat.h.
| #define ccl_gpu_kernel_postfix |
Definition at line 182 of file device/metal/compat.h.
| #define ccl_gpu_kernel_signature | ( | name, | |
| ... ) |
Definition at line 139 of file device/metal/compat.h.
| #define ccl_gpu_kernel_threads | ( | block_num_threads | ) |
Definition at line 84 of file device/metal/compat.h.
| #define ccl_gpu_kernel_within_bounds | ( | i, | |
| n ) |
Definition at line 184 of file device/metal/compat.h.
| #define ccl_gpu_shared threadgroup |
Definition at line 53 of file device/metal/compat.h.
| #define ccl_gpu_syncthreads | ( | ) |
Definition at line 77 of file device/metal/compat.h.
| #define ccl_gpu_thread_idx_x simd_group_index |
Definition at line 73 of file device/metal/compat.h.
| #define ccl_gpu_thread_mask | ( | thread_warp | ) |
Definition at line 74 of file device/metal/compat.h.
| #define ccl_gpu_warp_size simdgroup_size |
Definition at line 72 of file device/metal/compat.h.
| #define ccl_inline_constant static constant constexpr |
Definition at line 49 of file device/metal/compat.h.
| #define ccl_may_alias |
Definition at line 60 of file device/metal/compat.h.
| #define CCL_NAMESPACE_BEGIN |
Definition at line 9 of file device/metal/compat.h.
| #define CCL_NAMESPACE_END |
Definition at line 10 of file device/metal/compat.h.
| #define ccl_optional_struct_init |
Definition at line 63 of file device/metal/compat.h.
| #define ccl_private thread |
Definition at line 54 of file device/metal/compat.h.
| #define ccl_ray_data ccl_private |
Definition at line 58 of file device/metal/compat.h.
| #define ccl_restrict __restrict |
Definition at line 61 of file device/metal/compat.h.
| #define ccl_static_constexpr static constant constexpr |
Definition at line 51 of file device/metal/compat.h.
| #define ceilf | ( | x | ) |
Definition at line 269 of file device/metal/compat.h.
Definition at line 264 of file device/metal/compat.h.
Referenced by area_light_rect_sample(), BKE_object_dimensions_set_ex(), bvh_clamp_direction(), calc_bbox(), dist_signed_squared_to_plane3_v3(), dist_signed_squared_to_plane_v3(), fast_asinf(), fast_atan2f(), fast_atanf(), fast_erff(), fast_rint(), fast_sinhf(), fast_tanhf(), point_light_sample(), ray_sphere_intersect(), SkyTextureNode::simplify_settings(), SKY_multiple_scattering_precompute_texture(), sky_radiance_nishita(), blender::nodes::node_shader_tex_sky_cc::sky_simplify_multiscatter_elevation_rotation(), solve_quadratic(), and spot_light_sample().
| #define cosf | ( | x | ) |
Definition at line 286 of file device/metal/compat.h.
| #define coshf | ( | x | ) |
Definition at line 277 of file device/metal/compat.h.
Referenced by svm_math(), blender::nodes::try_dispatch_float_math_fl_to_fl(), and valuefn().
| #define expf | ( | x | ) |
Definition at line 288 of file device/metal/compat.h.
| #define fabsf | ( | x | ) |
Definition at line 263 of file device/metal/compat.h.
| #define floorf | ( | x | ) |
Definition at line 268 of file device/metal/compat.h.
Definition at line 273 of file device/metal/compat.h.
Definition at line 274 of file device/metal/compat.h.
Definition at line 275 of file device/metal/compat.h.
Referenced by BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(), BLI_timecode_string_from_time(), bmo_mirror_exec(), btFmod(), blender::ed::sculpt_paint::boundary::calc_boundary_falloff(), cmp_uv(), compatible_powf(), dial_ghostarc_draw_incremental_angle(), blender::geometry::extend_curve_straight(), fmod(), fmod(), fmod(), fmod(), blender::seq::give_frame_index(), image_buf_fill_checker_slice(), blender::ed::transform::large_rotation_limit(), blender::modify_stroke_random(), nlastrip_get_frame_actionclip(), blender::nodes::node_shader_tex_sky_cc::node_shader_gpu_tex_sky(), safe_modf(), safe_modulo(), SkyTextureNode::simplify_settings(), blender::nodes::node_shader_tex_sky_cc::sky_simplify_multiscatter_elevation_rotation(), snoise_1d(), standard_test(), svm_magic(), and waveModifier_do().
| #define FN0 | ( | ) |
Definition at line 88 of file device/metal/compat.h.
| #define FN1 | ( | p1 | ) |
Definition at line 89 of file device/metal/compat.h.
| #define FN10 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10 ) |
Definition at line 98 of file device/metal/compat.h.
| #define FN11 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11 ) |
Definition at line 99 of file device/metal/compat.h.
| #define FN12 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11, | |||
| p12 ) |
Definition at line 100 of file device/metal/compat.h.
| #define FN13 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11, | |||
| p12, | |||
| p13 ) |
Definition at line 101 of file device/metal/compat.h.
| #define FN14 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11, | |||
| p12, | |||
| p13, | |||
| p14 ) |
Definition at line 102 of file device/metal/compat.h.
| #define FN15 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11, | |||
| p12, | |||
| p13, | |||
| p14, | |||
| p15 ) |
Definition at line 103 of file device/metal/compat.h.
| #define FN16 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11, | |||
| p12, | |||
| p13, | |||
| p14, | |||
| p15, | |||
| p16 ) |
Definition at line 104 of file device/metal/compat.h.
| #define FN17 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11, | |||
| p12, | |||
| p13, | |||
| p14, | |||
| p15, | |||
| p16, | |||
| p17 ) |
Definition at line 105 of file device/metal/compat.h.
| #define FN18 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11, | |||
| p12, | |||
| p13, | |||
| p14, | |||
| p15, | |||
| p16, | |||
| p17, | |||
| p18 ) |
Definition at line 106 of file device/metal/compat.h.
| #define FN19 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11, | |||
| p12, | |||
| p13, | |||
| p14, | |||
| p15, | |||
| p16, | |||
| p17, | |||
| p18, | |||
| p19 ) |
Definition at line 107 of file device/metal/compat.h.
| #define FN2 | ( | p1, | |
| p2 ) |
Definition at line 90 of file device/metal/compat.h.
| #define FN20 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11, | |||
| p12, | |||
| p13, | |||
| p14, | |||
| p15, | |||
| p16, | |||
| p17, | |||
| p18, | |||
| p19, | |||
| p20 ) |
Definition at line 108 of file device/metal/compat.h.
| #define FN3 | ( | p1, | |
| p2, | |||
| p3 ) |
Definition at line 91 of file device/metal/compat.h.
| #define FN4 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4 ) |
Definition at line 92 of file device/metal/compat.h.
| #define FN5 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5 ) |
Definition at line 93 of file device/metal/compat.h.
| #define FN6 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6 ) |
Definition at line 94 of file device/metal/compat.h.
| #define FN7 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7 ) |
Definition at line 95 of file device/metal/compat.h.
| #define FN8 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8 ) |
Definition at line 96 of file device/metal/compat.h.
| #define FN9 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9 ) |
Definition at line 97 of file device/metal/compat.h.
| #define GET_LAST_ARG | ( | p0, | |
| p1, | |||
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9, | |||
| p10, | |||
| p11, | |||
| p12, | |||
| p13, | |||
| p14, | |||
| p15, | |||
| p16, | |||
| p17, | |||
| p18, | |||
| p19, | |||
| p20, | |||
| ... ) |
Definition at line 109 of file device/metal/compat.h.
Definition at line 271 of file device/metal/compat.h.
Referenced by draw_view_axis(), mat3_normalized_to_eul2(), mat3_normalized_to_eulo2(), and svd_m4().
| #define kernel_assert | ( | cond | ) |
Definition at line 67 of file device/metal/compat.h.
Definition at line 280 of file device/metal/compat.h.
Referenced by rgb_to_rgbe(), and rgbe_to_rgb().
| #define logf | ( | x | ) |
Definition at line 290 of file device/metal/compat.h.
| #define offsetof | ( | t, | |
| d ) |
Definition at line 69 of file device/metal/compat.h.
Referenced by _bm_select_history_check(), _bm_select_history_remove(), action_groups_add_new(), add_to_modifier_list(), ANIM_keyingset_get_from_idname(), arg_handle_engine_set(), blender::ed::object::bake(), BKE_action_group_find_name(), BKE_addon_find(), BKE_addon_remove_safe(), BKE_animsys_get_nla_keyframing_context(), BKE_asset_catalog_path_list_has_path(), BKE_asset_metadata_tag_add(), BKE_asset_metadata_tag_ensure(), BKE_collection_child_find(), BKE_collection_exporter_name_set(), BKE_collection_has_object_recursive(), BKE_collection_has_object_recursive_instanced(), BKE_constraint_unique_name(), BKE_constraints_find_name(), BKE_effectors_create(), BKE_fmodifier_name_set(), BKE_freestyle_lineset_unique_name(), BKE_gpencil_layer_addnew(), BKE_gpencil_layer_named_get(), BKE_gpencil_palette_addnew(), BKE_gpencil_palette_ensure(), BKE_gpencil_palettecolor_addnew(), BKE_image_acquire_multilayer_view_ibuf(), BKE_image_is_stereo(), BKE_image_render_write(), BKE_keyblock_add(), BKE_keyblock_find_name(), BKE_keyconfig_pref_ensure(), BKE_keyingset_add(), BKE_layer_collection_sync(), BKE_lib_override_library_main_resync(), BKE_lib_override_library_property_operation_find(), BKE_libblock_find_name(), BKE_mask_clipboard_paste_to_layer(), BKE_mask_layer_unique_name(), BKE_modifier_unique_name(), BKE_modifiers_findby_name(), BKE_nla_action_stash(), BKE_nlatrack_insert_after(), BKE_nlatrack_insert_before(), BKE_packedfile_unpack_image(), BKE_paint_get_brush_type_offset_from_paintmode(), BKE_pose_add_group(), BKE_pose_channel_find_name(), BKE_preferences_asset_library_find_by_name(), BKE_preferences_asset_library_name_set(), BKE_preferences_asset_shelf_settings_get(), BKE_preferences_extension_repo_find_by_module(), BKE_preferences_extension_repo_module_set(), BKE_preferences_extension_repo_name_set(), BKE_scene_add_render_view(), BKE_scene_multiview_is_stereo3d(), BKE_scene_multiview_num_views_get(), BKE_scene_multiview_view_filepath_get(), BKE_scene_multiview_view_suffix_get(), BKE_scene_object_find(), BKE_shaderfx_findby_name(), BKE_shaderfx_unique_name(), BKE_tracking_object_unique_name(), BKE_tracking_plane_track_unique_name(), BKE_tracking_track_unique_name(), BKE_undosys_stack_has_undo(), BKE_undosys_step_find_by_name(), BKE_view_layer_add(), BKE_view_layer_rename(), BKE_workspace_owner_id_check(), blo_do_versions_290(), blo_update_defaults_scene(), BLO_update_defaults_startup_blend(), BPyGPUFrameBuffer_CreatePyObject(), BPyGPUTexture_CreatePyObject(), cmp_node_image_add_pass_output(), collection_find_parent(), collection_object_cache_fill(), curve_smooth_radius_exec(), curve_smooth_tilt_exec(), curve_smooth_weight_exec(), data_dir_add(), DEG_get_evaluated_view_layer(), do_version_workspaces_after_lib_link(), do_version_workspaces_create_from_screens(), do_versions_after_linking_280(), do_versions_after_linking_290(), do_versions_after_linking_300(), do_versions_nodetree_customnodes(), do_versions_theme(), driver_add_new_variable(), driver_variable_unique_name(), ED_armature_ebone_find_name(), edbm_fill_grid_prepare(), engine_render_view_layer(), blender::ed::asset::filter_matches_asset(), blender::ed::transform::findOrientationName(), FRS_do_stroke_rendering(), get_multilayer_view_index(), blender::compositor::get_pass_index(), blender::compositor::get_view_index(), Freestyle::BlenderStrokeRenderer::GetStrokeShader(), blender::ed::greasepencil::grease_pencil_layer_mask_add_exec(), image_add_view(), image_foreach_cache(), image_save_single(), image_unpack_exec(), image_views_match_render_views(), integrator_state_write_isect(), integrator_state_write_ray(), blender::animrig::keyingset_find_id(), blender::animrig::keyingset_info_find_name(), layer_collection_resync_create_recurse(), library_id_is_yet_read_main(), make_duplis_particle_system(), blender::ed::object::make_override_library_exec(), blender::ed::transform::mesh_partial_ensure(), ml_addpass_cb(), ml_addview_cb(), blender::seq::modifier_copy(), blender::seq::modifier_find_by_name(), blender::seq::modifier_unique_name(), movie_clip_foreach_cache(), blender::ed::outliner::namebutton_fn(), blender::bke::node_find_node_by_name(), blender::bke::node_unique_name(), paste_material_nodetree_ids_relink_or_clear(), preview_get_world(), psys_unique_name(), pyrna_prop_collection_subscript_str_lib_pair_ptr(), RE_engines_find(), RE_GetRenderLayer(), RE_RenderResult_is_stereo(), RE_RenderViewGetByName(), RE_WriteRenderViewsMovie(), read_file_dna(), rearrange_animchannel_islands(), render_image_update_pass_and_layer(), render_layer_add_pass(), render_result_clone_passes(), RNA_def_function(), RNA_struct_find_function(), RNA_struct_type_find_property_no_base(), scene_foreach_cache(), screen_opengl_views_setup(), screen_render_single_layer_set(), separated_armature_fix_links(), blender::ed::vse::sequencer_write_copy_paste_file(), sound_foreach_cache(), sound_unpack_exec(), switch_preview_floor_material(), TEST(), toolsystem_brush_type_binding_lookup(), tracks_map_merge(), ui_imageuser_pass_menu(), ui_list_ensure(), UI_panel_add_instanced(), UI_panel_category_active_find(), ui_panel_category_active_set(), UI_panel_category_find(), UI_panel_category_index_find(), UI_theme_init_default(), uiTemplatePreview(), undofont_free_data(), version_liboverride_rnacollections_insertion_object(), version_liboverride_rnacollections_insertion_object_constraints(), view_layer_add_used_lightgroups_exec(), viewlayer_aov_make_name_unique(), viewlayer_lightgroup_make_name_unique(), wm_file_history_find(), wm_file_read_report(), WM_gizmo_target_property_find(), wm_gizmogroup_find_by_type(), WM_gizmotype_target_property_find(), wm_jobs_timer(), wm_jobs_timer_end(), WM_keyconfig_active(), WM_keyconfig_ensure(), WM_keyconfig_new(), wm_macro_modal(), wm_xr_session_controller_aim_pose_find(), workspace_add_menu(), workspace_layout_find_exec(), workspace_layout_name_set(), workspace_relation_ensure_updated(), and workspace_relation_get_data_matching_parent().
| #define PARAMS_MAKER | ( | ... | ) |
Definition at line 110 of file device/metal/compat.h.
Definition at line 262 of file device/metal/compat.h.
| #define roundf | ( | x | ) |
Definition at line 270 of file device/metal/compat.h.
Referenced by action_flip_pchan_cache_init(), actkeys_find_key_in_list_element(), animsys_blend_in_fcurves(), BKE_curveprofile_move_handle(), BKE_curveprofile_move_point(), BKE_histogram_update_sample_line(), dial_ghostarc_draw_incremental_angle(), do_vert_pair(), draw_fcurve_curve(), draw_image_cache(), draw_movieclip_cache(), blender::imbuf::transform::edge_aa(), blender::ed::transform::flushTransUVs(), blender::seq::get_auto_filter(), GHOST_SystemWin32::getCursorPreferredLogicalSize(), gizmo_axis_draw(), gizmo_dial_modal(), idp_snap_calc_incremental(), blender::ed::transform::image_transform_set(), IMB_filter_extend(), imb_working_space_convert(), blender::io::fbx::FbxImportContext::import_globals(), interactive_value_update(), knife_snap_v3_angle(), GHOST_DirectManipulationViewportEventHandler::OnContentUpdated(), blender::ed::vse::preview_draw_begin(), blender::imbuf::transform::process_scanlines(), blender::bke::subdiv::read_displacement_grid(), read_mask_grid(), rgb_to_rgbe(), round(), round_to_even(), scroller_activate_apply(), blender::ed::vse::sequencer_ibuf_get(), blender::ed::vse::sequencer_refresh(), sima_zoom_set_from_bounds(), blender::ed::transform::snap_grid_uv_apply(), blender::ed::transform::snap_increment_apply(), ui_color_snap_hue(), ui_do_but_NUM(), ui_do_but_SLI(), ui_numedit_apply_snapf(), ui_numedit_but_CURVE(), ui_numedit_but_SLI(), ui_numedit_but_UNITVEC(), UI_view2d_offset_y_snap_to_closest_page(), blender::ed::sculpt_paint::update_curve_mask(), blender::ed::vse::update_overlay_strip_position_data(), uv_snap_to_pixel(), widget_draw_icon(), WIDGETGROUP_navigate_draw_prepare(), WIDGETGROUP_navigate_draw_prepare(), and WM_window_dpi_set_userdef().
| #define saturatef | ( | x | ) |
Definition at line 279 of file device/metal/compat.h.
Referenced by bsdf_microfacet_beckmann_glass_setup(), bsdf_microfacet_beckmann_refraction_setup(), bsdf_microfacet_beckmann_setup(), bsdf_microfacet_ggx_glass_setup(), bsdf_microfacet_ggx_refraction_setup(), bsdf_microfacet_ggx_setup(), bsdf_microfacet_setup_fresnel_generalized_schlick(), bsdf_oren_nayar_setup(), bsdf_toon_setup_common(), bump_shadowing_term(), closure_layering_weight(), cycles_precompute(), film_calculate_shadow_catcher_matte_with_shadow(), film_get_pass_pixel_mist(), film_transparency_to_alpha(), film_write_data_passes(), float_ramp_lookup(), ConstantFolder::fold_mix(), ConstantFolder::fold_mix_color(), ConstantFolder::fold_mix_float(), fresnel_f82(), lookup_table_read(), lookup_table_read_2D(), lookup_table_read_3D(), ConstantFolder::make_constant_clamp(), ConstantFolder::make_constant_clamp(), microfacet_fresnel(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), precompute_ggx_gen_schlick_s(), rgb_ramp_lookup(), sample_reservoir(), saturate(), saturate(), shutter_curve_eval(), svm_brick(), svm_mix_clamped_factor(), svm_node_closure_bsdf(), svm_node_hsv(), svm_node_mix_closure(), svm_node_mix_color(), svm_node_mix_float(), svm_node_mix_vector(), svm_node_normal_map(), svm_node_tex_gradient(), and svm_node_tex_image_box().
| #define sinf | ( | x | ) |
Definition at line 285 of file device/metal/compat.h.
| #define sinhf | ( | x | ) |
Definition at line 276 of file device/metal/compat.h.
Referenced by longitudinal_scattering(), svm_math(), blender::nodes::try_dispatch_float_math_fl_to_fl(), and valuefn().
| #define sqrtf | ( | x | ) |
Definition at line 289 of file device/metal/compat.h.
| #define tanf | ( | x | ) |
Definition at line 287 of file device/metal/compat.h.
| #define tanhf | ( | x | ) |
Definition at line 278 of file device/metal/compat.h.
Referenced by svm_math(), blender::nodes::try_dispatch_float_math_fl_to_fl(), and valuefn().
| #define trigmode fast |
Definition at line 284 of file device/metal/compat.h.
| enum SamplerType |
Definition at line 370 of file device/metal/compat.h.
| ccl_device_forceinline float2 make_float2 | ( | const float | x, |
| const float | y ) |
Definition at line 199 of file device/metal/compat.h.
References ccl_device_forceinline, x, and y.
| ccl_device_forceinline float3 make_float3 | ( | const float | x, |
| const float | y, | ||
| const float | z ) |
Definition at line 204 of file device/metal/compat.h.
References ccl_device_forceinline, x, y, and z().
Referenced by ShaderManager::add_default(), Hair::apply_transform(), PointCloud::apply_transform(), ApplyPrimvars(), area_light_valid_ray_segment(), atan2(), atmosphere_intersection(), attr_create_motion_from_velocity(), attr_create_motion_from_velocity(), attr_create_motion_from_velocity(), attr_create_pointiness(), attribute_data_fetch_bytecolor(), background_sun_pdf(), background_sun_sample(), BoundBox::BoundBox(), Hair::Curve::bounds_grow(), Hair::Curve::bounds_grow(), PointCloud::Point::bounds_grow(), bsdf_aniso_D(), bsdf_hair_huang_albedo(), bsdf_hair_huang_eval_r(), bsdf_hair_huang_sample(), bsdf_microfacet_eval(), bsdf_microfacet_sample(), bsdf_principled_hair_sigma_from_concentration(), bsdf_sheen_sample(), bvh_clamp_direction(), BVHObjectBinning::BVHObjectBinning(), BVHSpatialSplit::BVHSpatialSplit(), camera_direction_from_point(), camera_distance(), camera_panorama_direction(), camera_position(), camera_sample_custom(), camera_sample_orthographic(), camera_sample_panorama(), camera_sample_perspective(), camera_world_to_ndc(), camera_z_depth(), cameradata_to_shaderglobals(), ceil(), central_cylindrical_to_direction(), color_byte_to_float(), color_linear_to_srgb_v3(), color_srgb_to_linear_v3(), colorramp_to_array(), compatible_sign(), compute_2d_gabor_noise_cell(), compute_3d_gabor_noise(), Hair::compute_bounds(), PointCloud::compute_bounds(), compute_emitter_centroid_and_dir(), Mesh::Triangle::compute_normal(), ShaderManager::compute_thin_film_table(), Object::compute_volume_step_size(), CombineColorNode::constant_fold(), CombineXYZNode::constant_fold(), ConvertNode::constant_fold(), CurvesNode::constant_fold(), AttributeConverter< blender::float3 >::convert(), HDCYCLES_NAMESPACE_OPEN_SCOPE::convertToCycles< float3 >(), cos(), create_mesh(), cross(), curvemapping_color_to_array(), cycles_precompute(), LightManager::device_update_background(), disk_to_hemisphere(), distant_light_uv(), equiangular_cubemap_face_to_direction(), exp(), export_hair_curves(), export_pointcloud(), export_pointcloud_motion(), ExportCurveSegments(), fabs(), film_apply_pass_pixel_overlays_rgba(), film_calculate_shadow_catcher(), film_calculate_shadow_catcher_denoised(), film_calculate_shadow_catcher_matte_with_shadow(), film_get_pass_pixel_combined(), film_get_pass_pixel_float3(), film_get_pass_pixel_float4(), film_get_pass_pixel_light_path(), fisheye_to_direction(), floor(), fmod(), fmod(), geographical_to_direction(), BVHObjectBinning::get_bin(), BVHObjectBinning::get_bin(), get_float3(), get_float3(), get_float3(), get_node_output_rgba(), get_node_output_vector(), SkyTextureNode::get_sun_average_radiance(), SkyMultipleScattering::get_transmittance(), BoundBox::grow(), BoundBox::grow_safe(), guiding_bsdf_sample(), guiding_phase_sample(), guiding_record_background(), guiding_record_volume_bounce(), hash_float2_to_float2(), hash_float2_to_float3(), hash_float3_to_float2(), hash_float3_to_float3(), hash_float4_to_float3(), hash_float_to_float3(), hash_int3_to_float3(), hash_int4_to_float3(), hsl_to_rgb(), hsv_to_rgb(), Octree::index_to_position(), ShaderManager::init_xyz_transforms(), iridescence_lookup_sensitivity(), is_zero(), kernel_embree_filter_occluded_local_func_impl(), kernel_read_pass_float3(), kernel_volume_density_evaluate(), lcg_step_float3(), light_sample_shader_eval(), LightTreeEmitter::LightTreeEmitter(), linear_rgb_to_gray(), log(), make_orthonormals(), make_transform_frame(), max(), mesh_texture_space(), microfacet_beckmann_sample_vndf(), microfacet_fresnel(), microfacet_ggx_sample_vndf(), min(), mirrorball_to_direction(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), noise_texture_1d(), noise_texture_2d(), noise_texture_3d(), noise_texture_4d(), object_color(), object_dupli_generated(), object_dupli_uv(), object_location(), one_float3(), operator*(), operator*(), operator*(), operator+(), operator+(), operator+(), operator-(), operator-(), operator-(), operator-(), operator/(), operator/(), operator/(), operator==(), operator>(), OrientationBounds::OrientationBounds(), osl_eval_camera(), osl_mul_closure_float(), output_estimate_emission(), particle_angular_velocity(), particle_location(), particle_velocity(), path_rng_3D(), phase_fournier_forand_coeffs(), power(), precompute_ggx_E(), precompute_ggx_gen_schlick_s(), precompute_ggx_glass_E(), primitive_motion_vector(), primitive_tangent(), primitive_uv(), random_float3_offset(), ray_offset(), ray_optical_depth(), ray_triangle_cross(), read_shader_output(), rec709_to_rgb(), reciprocal(), rgb_to_hsl(), rgb_to_hsv(), rgb_to_rgbe(), rgbe_to_rgb(), round(), safe_divide(), safe_divide_even_color(), safe_divide_shadow_catcher(), safe_pow(), sample_uniform_sphere(), saturate(), select(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), set_default_value(), MikkMeshWrapper::SetTangentSpace(), sin(), single_scattering(), SKY_multiple_scattering_precompute_texture(), sky_radiance_hosek(), sky_radiance_nishita(), SKY_single_scattering_precompute_sun(), SKY_single_scattering_precompute_texture(), snoise_3d(), sobol_burley_sample_3D(), spec_to_xyz(), spectral_to_xyz(), spherical_cos_to_direction(), spherical_stereo_transform(), spherical_to_direction(), sphg_dir(), spot_light_valid_ray_segment(), sqrt(), stack_load_float3(), sun_radiation(), surface_shader_constant_emission(), svm_magic(), svm_mapping(), svm_math_blackbody_color_rec709(), svm_math_gamma_color(), svm_math_wavelength_color_xyz(), svm_mix(), svm_mix_linear(), svm_mix_screen(), svm_mix_soft(), svm_node_attr(), svm_node_attr_store(), svm_node_attr_store(), svm_node_attr_store(), svm_node_closure_bsdf(), svm_node_closure_set_weight(), svm_node_combine_color(), svm_node_convert(), svm_node_curves(), svm_node_geometry(), svm_node_geometry_bump_dx(), svm_node_geometry_bump_dy(), svm_node_min_max(), svm_node_normal_map(), svm_node_radial_tiling(), svm_node_rgb_ramp(), svm_node_tangent(), svm_node_tex_environment(), svm_node_tex_gradient(), svm_node_tex_image(), svm_node_tex_image_box(), svm_node_tex_sky(), svm_node_tex_voronoi(), svm_node_tex_wave(), svm_node_tex_white_noise(), svm_node_value_v(), svm_node_vector_displacement(), svm_node_vector_map_range(), svm_node_vector_math(), svm_node_vector_rotate(), svm_node_vertex_color(), svm_node_vertex_color_bump_dx(), svm_node_vertex_color_bump_dy(), svm_node_wavelength(), svm_wave(), HdCyclesGeometry< Base, CyclesBase >::Sync(), HdCyclesLight::Sync(), tabulated_sobol_sample_3D(), tan(), TEST(), TEST(), TEST(), BlenderObjectCulling::test(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), texco_remap_square(), OSLRenderServices::texture(), OSLRenderServices::texture3d(), to_local(), ColorSpaceManager::to_scene_linear(), OSLRenderServices::trace(), transform_compose(), transform_direction(), transform_direction_transposed(), transform_euler(), transform_get_column(), transform_inverse_impl(), transform_motion_decompose(), transform_perspective(), transform_perspective_deriv(), transform_perspective_direction(), transform_point(), transform_point(), transform_scale(), transform_translate(), transform_uniform_scale(), uint3_as_float3(), Camera::update(), HdCyclesSession::UpdateScene(), Camera::viewplane_bounds_get(), volume_fournier_forand_eval(), volume_fournier_forand_sample(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), Camera::world_to_raster_size(), xml_read_float3(), xml_read_float3_array(), xml_read_mesh(), xml_read_transform(), xyY_to_xyz(), xyz_to_rgb(), and zero_float3().
| ccl_device_forceinline float4 make_float4 | ( | const float | x, |
| const float | y, | ||
| const float | z, | ||
| const float | w ) |
Definition at line 209 of file device/metal/compat.h.
References ccl_device_forceinline, w(), x, y, and z().
| ccl_device_forceinline int2 make_int2 | ( | const int | x, |
| const int | y ) |
Definition at line 217 of file device/metal/compat.h.
References ccl_device_forceinline, x, and y.
Referenced by LightManager::device_update_background(), Session::get_effective_tile_size(), PathTrace::get_render_tile_offset(), PathTrace::get_render_tile_size(), TileManager::get_size(), hash_pcg2d_i(), operator&(), operator*(), operator+(), operator-(), operator/(), operator>=(), operator>>(), operator^(), PathTraceDisplay::reset(), WorkTileScheduler::reset(), TEST(), TEST(), PathTraceDisplay::update_begin(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
| ccl_device_forceinline int3 make_int3 | ( | const int | x, |
| const int | y, | ||
| const int | z ) |
Definition at line 222 of file device/metal/compat.h.
References ccl_device_forceinline, x, y, and z().
Referenced by BVHSpatialSplit::BVHSpatialSplit(), clamp(), clamp(), get_int3(), hash_int2_to_float3(), hash_pcg3d_i(), isequal_mask(), max(), min(), operator&(), operator&(), operator*(), operator+(), operator-(), operator<(), operator==(), operator>(), operator>=(), operator>>(), operator^(), ray_offset(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
| ccl_device_forceinline int4 make_int4 | ( | const int | x, |
| const int | y, | ||
| const int | z, | ||
| const int | w ) |
Definition at line 227 of file device/metal/compat.h.
References ccl_device_forceinline, w(), x, y, and z().
Referenced by __float4_as_int4(), SVMCompiler::add_node(), SVMCompiler::add_node(), SVMCompiler::add_node(), SVMCompiler::add_node(), BVHObjectBinning::blocks(), BVHObjectBinning::BVHObjectBinning(), cast(), SVMCompiler::compile(), fast_exp2f4(), float4_to_half4_display(), SVMCompiler::generate_multi_closure(), BVHObjectBinning::get_bin(), BVHObjectBinning::get_bin(), get_int4(), hash_pcg4d_i(), load_int4(), max(), min(), operator&(), operator&(), operator&(), operator*(), operator+(), operator-(), operator<(), operator<(), operator<(), operator<<(), operator<=(), operator==(), operator==(), operator>=(), operator>=(), operator>=(), operator>>(), operator^(), operator^(), operator^(), operator|(), operator|(), operator|(), OSLTextureHandle::OSLTextureHandle(), BVH2::pack_aligned_node(), BVH2::pack_unaligned_node(), rect_clip(), rect_expand(), rect_from_shape(), select(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), and voronoi_smooth_f1().
| ccl_device_forceinline uchar4 make_uchar4 | ( | const uchar | x, |
| const uchar | y, | ||
| const uchar | z, | ||
| const uchar | w ) |
Definition at line 247 of file device/metal/compat.h.
References ccl_device_forceinline, w(), x, y, and z().
Referenced by attr_create_generic(), color_float4_to_uchar4(), color_float_to_byte(), and load_byte_pixels().
| ccl_device_forceinline uint2 make_uint2 | ( | const uint | x, |
| const uint | y ) |
Definition at line 232 of file device/metal/compat.h.
References ccl_device_forceinline, x, and y.
| ccl_device_forceinline uint3 make_uint3 | ( | const uint | x, |
| const uint | y, | ||
| const uint | z ) |
Definition at line 237 of file device/metal/compat.h.
References ccl_device_forceinline, x, y, and z().
Referenced by blue_noise_indexing(), float3_as_uint3(), and kernel_volume_density_evaluate().
Definition at line 242 of file device/metal/compat.h.
References ccl_device_forceinline, w(), x, y, and z().
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constexpr |
Definition at line 384 of file device/metal/compat.h.