Blender V5.0
blender::nodes::switch_node_inference_utils Namespace Reference

Functions

bool is_socket_selected__switch (const SocketInContext &socket, const InferenceValue &condition)
bool is_socket_selected__index_switch (const SocketInContext &socket, const InferenceValue &condition)
bool is_socket_selected__menu_switch (const SocketInContext &socket, const InferenceValue &condition)
bool is_socket_selected__mix_node (const SocketInContext &socket, const InferenceValue &condition)
bool is_socket_selected__shader_mix_node (const SocketInContext &socket, const InferenceValue &condition)

Function Documentation

◆ is_socket_selected__index_switch()

bool blender::nodes::switch_node_inference_utils::is_socket_selected__index_switch ( const SocketInContext & socket,
const InferenceValue & condition )

◆ is_socket_selected__menu_switch()

bool blender::nodes::switch_node_inference_utils::is_socket_selected__menu_switch ( const SocketInContext & socket,
const InferenceValue & condition )

◆ is_socket_selected__mix_node()

◆ is_socket_selected__shader_mix_node()

bool blender::nodes::switch_node_inference_utils::is_socket_selected__shader_mix_node ( const SocketInContext & socket,
const InferenceValue & condition )

◆ is_socket_selected__switch()

bool blender::nodes::switch_node_inference_utils::is_socket_selected__switch ( const SocketInContext & socket,
const InferenceValue & condition )