Blender V5.0
blender::nodes::node_geo_repeat_cc::repeat_input_node Namespace Reference

Functions

 NODE_STORAGE_FUNCS (NodeGeometryRepeatInput)
static void node_declare (NodeDeclarationBuilder &b)
static void node_init (bNodeTree *, bNode *node)
static void node_label (const bNodeTree *, const bNode *, char *label, const int label_maxncpy)
static bool node_insert_link (bke::NodeInsertLinkParams &params)
static int node_shader_fn (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out)
static void node_register ()

Function Documentation

◆ node_declare()

◆ node_init()

void blender::nodes::node_geo_repeat_cc::repeat_input_node::node_init ( bNodeTree * ,
bNode * node )
static

Definition at line 109 of file node_geo_repeat.cc.

References data, MEM_callocN(), and bNode::storage.

Referenced by node_register().

◆ node_insert_link()

bool blender::nodes::node_geo_repeat_cc::repeat_input_node::node_insert_link ( bke::NodeInsertLinkParams & params)
static

◆ node_label()

void blender::nodes::node_geo_repeat_cc::repeat_input_node::node_label ( const bNodeTree * ,
const bNode * ,
char * label,
const int label_maxncpy )
static

◆ node_register()

◆ node_shader_fn()

int blender::nodes::node_geo_repeat_cc::repeat_input_node::node_shader_fn ( GPUMaterial * mat,
bNode * node,
bNodeExecData * ,
GPUNodeStack * in,
GPUNodeStack * out )
static

Definition at line 135 of file node_geo_repeat.cc.

References GPU_stack_link_zone(), in, and out.

Referenced by node_register().

◆ NODE_STORAGE_FUNCS()

blender::nodes::node_geo_repeat_cc::repeat_input_node::NODE_STORAGE_FUNCS ( NodeGeometryRepeatInput )