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Blender V5.0
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Functions | |
| NODE_STORAGE_FUNCS (NodeGeometryRepeatInput) | |
| static void | node_declare (NodeDeclarationBuilder &b) |
| static void | node_init (bNodeTree *, bNode *node) |
| static void | node_label (const bNodeTree *, const bNode *, char *label, const int label_maxncpy) |
| static bool | node_insert_link (bke::NodeInsertLinkParams ¶ms) |
| static int | node_shader_fn (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
| static void | node_register () |
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Definition at line 70 of file node_geo_repeat.cc.
References b, blender::nodes::decl::Int::default_value, i, blender::nodes::RepeatItemsAccessor::item_srna, min, name, NodeRepeatItem::name, NodeGeometryRepeatInput::output_node_id, blender::nodes::RepeatItemsAccessor::socket_identifier_for_item(), NodeRepeatItem::socket_type, blender::nodes::socket_type_supports_fields(), and tree.
Referenced by node_register().
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Definition at line 109 of file node_geo_repeat.cc.
References data, MEM_callocN(), and bNode::storage.
Referenced by node_register().
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Definition at line 125 of file node_geo_repeat.cc.
References params, and blender::nodes::socket_items::try_add_item_via_any_extend_socket().
Referenced by node_register().
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Definition at line 117 of file node_geo_repeat.cc.
References BLI_strncpy_utf8(), BLT_I18NCONTEXT_ID_NODETREE, and CTX_IFACE_.
Referenced by node_register(), and blender::nodes::node_geo_repeat_cc::repeat_output_node::node_register().
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Definition at line 145 of file node_geo_repeat.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons_ex, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::gather_link_search_ops, GEO_NODE_REPEAT_INPUT, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::initfunc, blender::bke::bNodeType::insert_link, blender::bke::bNodeType::labelfunc, blender::bke::bNodeType::nclass, blender::bke::bNodeType::no_muting, NODE_CLASS_INTERFACE, node_copy_standard_storage(), node_declare(), node_free_standard_storage(), node_init(), node_insert_link(), node_label(), blender::nodes::node_geo_repeat_cc::node_layout_ex(), blender::bke::node_register_type(), node_shader_fn(), blender::bke::node_type_storage(), sh_geo_node_type_base(), and blender::bke::bNodeType::ui_name.
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Definition at line 135 of file node_geo_repeat.cc.
References GPU_stack_link_zone(), in, and out.
Referenced by node_register().
| blender::nodes::node_geo_repeat_cc::repeat_input_node::NODE_STORAGE_FUNCS | ( | NodeGeometryRepeatInput | ) |