Blender V5.0
blender::gpu::VKGraphicsInfo::FragmentOut Struct Reference

#include <vk_pipeline_pool.hh>

Public Member Functions

bool operator== (const FragmentOut &other) const
uint64_t hash () const

Public Attributes

uint32_t color_attachment_size
VkFormat depth_attachment_format
VkFormat stencil_attachment_format
Vector< VkFormat > color_attachment_formats

Detailed Description

Definition at line 140 of file vk_pipeline_pool.hh.

Member Function Documentation

◆ hash()

uint64_t blender::gpu::VKGraphicsInfo::FragmentOut::hash ( ) const
inline

◆ operator==()

bool blender::gpu::VKGraphicsInfo::FragmentOut::operator== ( const FragmentOut & other) const
inline

Member Data Documentation

◆ color_attachment_formats

Vector<VkFormat> blender::gpu::VKGraphicsInfo::FragmentOut::color_attachment_formats

◆ color_attachment_size

uint32_t blender::gpu::VKGraphicsInfo::FragmentOut::color_attachment_size

◆ depth_attachment_format

VkFormat blender::gpu::VKGraphicsInfo::FragmentOut::depth_attachment_format

◆ stencil_attachment_format

VkFormat blender::gpu::VKGraphicsInfo::FragmentOut::stencil_attachment_format

The documentation for this struct was generated from the following file: