Blender V5.0
aov.h File Reference

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Functions

CCL_NAMESPACE_BEGIN ccl_device_inline bool svm_node_aov_check (const uint32_t path_flag, const ccl_global float *render_buffer)
template<uint node_feature_mask, typename ConstIntegratorGenericState>
ccl_device void svm_node_aov_color (KernelGlobals kg, ConstIntegratorGenericState state, ccl_private float *stack, const uint4 node, ccl_global float *render_buffer)
template<uint node_feature_mask, typename ConstIntegratorGenericState>
ccl_device void svm_node_aov_value (KernelGlobals kg, ConstIntegratorGenericState state, ccl_private float *stack, const uint4 node, ccl_global float *render_buffer)

Function Documentation

◆ svm_node_aov_check()

CCL_NAMESPACE_BEGIN ccl_device_inline bool svm_node_aov_check ( const uint32_t path_flag,
const ccl_global float * render_buffer )

◆ svm_node_aov_color()

template<uint node_feature_mask, typename ConstIntegratorGenericState>
ccl_device void svm_node_aov_color ( KernelGlobals kg,
ConstIntegratorGenericState state,
ccl_private float * stack,
const uint4 node,
ccl_global float * render_buffer )

◆ svm_node_aov_value()

template<uint node_feature_mask, typename ConstIntegratorGenericState>
ccl_device void svm_node_aov_value ( KernelGlobals kg,
ConstIntegratorGenericState state,
ccl_private float * stack,
const uint4 node,
ccl_global float * render_buffer )