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◆ SOCK_ABSORPTION_COLOR_ID
| #define SOCK_ABSORPTION_COLOR_ID 5 |
◆ SOCK_ANISOTROPY_ID
| #define SOCK_ANISOTROPY_ID 4 |
◆ SOCK_BLACKBODY_INTENSITY_ID
| #define SOCK_BLACKBODY_INTENSITY_ID 8 |
◆ SOCK_BLACKBODY_TINT_ID
| #define SOCK_BLACKBODY_TINT_ID 8 |
◆ SOCK_COLOR_ATTR_ID
| #define SOCK_COLOR_ATTR_ID 1 |
◆ SOCK_COLOR_ID
◆ SOCK_DENSITY_ATTR_ID
| #define SOCK_DENSITY_ATTR_ID 3 |
◆ SOCK_DENSITY_ID
| #define SOCK_DENSITY_ID 2 |
◆ SOCK_EMISSION_COLOR_ID
| #define SOCK_EMISSION_COLOR_ID 7 |
◆ SOCK_EMISSION_ID
| #define SOCK_EMISSION_ID 6 |
◆ register_node_type_sh_volume_principled()
| void register_node_type_sh_volume_principled |
( |
| ) |
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Definition at line 161 of file node_shader_volume_principled.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::gpu_fn, blender::bke::Large, blender::bke::bNodeType::nclass, NODE_CLASS_SHADER, blender::bke::node_register_type(), blender::bke::node_type_size_preset(), sh_node_type_base(), SH_NODE_VOLUME_PRINCIPLED, blender::bke::bNodeType::ui_description, and blender::bke::bNodeType::ui_name.
Referenced by register_shader_nodes().