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Blender V5.0
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Go to the source code of this file.
Classes | |
| class | blender::gpu::GLTexture |
| class | blender::gpu::GLPixelBuffer |
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
Macros | |
| #define | CASE(a, b, c, blender_enum, d, e, f, gl_pixel_enum, h) |
Functions | |
| GLenum | blender::gpu::to_gl_internal_format (TextureFormat format) |
| GLenum | blender::gpu::to_gl_target (GPUTextureType type) |
| GLenum | blender::gpu::to_gl_proxy (GPUTextureType type) |
| GLenum | blender::gpu::swizzle_to_gl (const char swizzle) |
| GLenum | blender::gpu::to_gl (eGPUDataFormat format) |
| GLenum | blender::gpu::to_gl_data_format (TextureFormat format) |
| GLenum | blender::gpu::channel_len_to_gl (int channel_len) |