Blender V5.0
RGBE Struct Reference

#include <types_rgbe.h>

Public Member Functions

 RGBE ()=default
ccl_device_inline_method RGBE (const float f_)

Public Attributes

union { 
   struct { 
      uint8_t   r 
      uint8_t   g 
      uint8_t   b 
      uint8_t   e 
   } 
   float   f 
}; 

Detailed Description

Definition at line 13 of file types_rgbe.h.

Constructor & Destructor Documentation

◆ RGBE() [1/2]

RGBE::RGBE ( )
default

◆ RGBE() [2/2]

ccl_device_inline_method RGBE::RGBE ( const float f_)
inline

Definition at line 23 of file types_rgbe.h.

References ccl_device_inline_method, and f.

Member Data Documentation

◆ [union]

union { ... } RGBE

◆ b

uint8_t RGBE::b

Definition at line 16 of file types_rgbe.h.

Referenced by rgb_to_rgbe(), and rgbe_to_rgb().

◆ e

uint8_t RGBE::e

Definition at line 16 of file types_rgbe.h.

Referenced by rgb_to_rgbe(), and rgbe_to_rgb().

◆ f

float RGBE::f

Definition at line 18 of file types_rgbe.h.

Referenced by film_overwrite_pass_rgbe(), RGBE(), and rgbe_to_rgb().

◆ g

uint8_t RGBE::g

Definition at line 16 of file types_rgbe.h.

Referenced by rgb_to_rgbe(), and rgbe_to_rgb().

◆ r

uint8_t RGBE::r

Definition at line 16 of file types_rgbe.h.

Referenced by rgb_to_rgbe(), and rgbe_to_rgb().


The documentation for this struct was generated from the following file: