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Blender V5.0
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#include <GPU_framebuffer.hh>
Public Attributes | |
| blender::gpu::Texture * | tex |
| int | layer |
| int | mip |
Definition at line 46 of file GPU_framebuffer.hh.
| int GPUAttachment::layer |
Definition at line 48 of file GPU_framebuffer.hh.
Referenced by blender::gpu::FrameBuffer::attachment_set(), blender::gpu::VKFrameBuffer::clear(), pygpu_framebuffer_new_parse_arg(), blender::gpu::VKFrameBuffer::read(), blender::gpu::VKFrameBuffer::rendering_ensure_dynamic_rendering(), and blender::gpu::MTLFrameBuffer::update_attachments().
| int GPUAttachment::mip |
Definition at line 48 of file GPU_framebuffer.hh.
Referenced by blender::gpu::FrameBuffer::attachment_set(), blender::gpu::GLTexture::check_feedback_loop(), GPU_framebuffer_config_array(), pygpu_framebuffer_new_parse_arg(), blender::gpu::VKFrameBuffer::rendering_ensure_dynamic_rendering(), blender::gpu::MTLFrameBuffer::update_attachments(), and blender::gpu::VKFrameBuffer::update_size().
| blender::gpu::Texture* GPUAttachment::tex |
Definition at line 47 of file GPU_framebuffer.hh.
Referenced by blender::gpu::FrameBuffer::attachment_set(), blender::gpu::VKFrameBuffer::blit_to(), blender::gpu::GLTexture::check_feedback_loop(), blender::gpu::VKFrameBuffer::clear(), blender::gpu::FrameBuffer::depth_tex(), GPU_framebuffer_config_array(), gpu_framebuffer_texture_attach_ex(), pygpu_framebuffer_new_parse_arg(), blender::gpu::VKFrameBuffer::read(), blender::gpu::VKFrameBuffer::rendering_ensure_dynamic_rendering(), blender::gpu::MTLFrameBuffer::update_attachments(), and blender::gpu::VKFrameBuffer::update_size().