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| static IndexMask | blender::draw::calc_vert_visibility_mesh (const MeshRenderData &mr, const IndexMask &mask, IndexMaskMemory &memory) |
| template<typename Fn> |
| static void | blender::draw::process_ibo_verts_mesh (const MeshRenderData &mr, const Fn &process_vert_fn) |
| static gpu::IndexBufPtr | blender::draw::extract_points_mesh (const MeshRenderData &mr) |
| template<typename Fn> |
| static void | blender::draw::process_ibo_verts_bm (const MeshRenderData &mr, const Fn &process_vert_fn) |
| static gpu::IndexBufPtr | blender::draw::extract_points_bm (const MeshRenderData &mr) |
| gpu::IndexBufPtr | blender::draw::extract_points (const MeshRenderData &mr) |
| static IndexMask | blender::draw::calc_vert_visibility_mapped_mesh (const MeshRenderData &mr, const IndexMask &mask, const Span< int > map, IndexMaskMemory &memory) |
| static gpu::IndexBufPtr | blender::draw::extract_points_subdiv_mesh (const MeshRenderData &mr, const DRWSubdivCache &subdiv_cache) |
| static gpu::IndexBufPtr | blender::draw::extract_points_subdiv_bm (const MeshRenderData &mr, const DRWSubdivCache &subdiv_cache) |
| gpu::IndexBufPtr | blender::draw::extract_points_subdiv (const MeshRenderData &mr, const DRWSubdivCache &subdiv_cache) |