Blender V5.0
SEQ_animation.hh File Reference
#include "DNA_listBase.h"
#include "ANIM_action.hh"

Go to the source code of this file.

Classes

struct  blender::seq::AnimationBackup

Namespaces

namespace  blender
namespace  blender::seq

Functions

bool blender::seq::animation_keyframes_exist (const Scene *scene)
bool blender::seq::animation_drivers_exist (Scene *scene)
void blender::seq::free_animdata (Scene *scene, Strip *strip)
void blender::seq::offset_animdata (const Scene *scene, Strip *strip, float ofs)
bool blender::seq::fcurve_matches (const Strip &strip, const FCurve &fcurve)
void blender::seq::animation_backup_original (Scene *scene, AnimationBackup *backup)
void blender::seq::animation_restore_original (Scene *scene, AnimationBackup *backup)
void blender::seq::animation_duplicate_backup_to_scene (Scene *scene, Strip *strip, AnimationBackup *backup)