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Blender V5.0
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Functions | |
| CCL_NAMESPACE_BEGIN ccl_device_noinline void | svm_node_combine_color (ccl_private float *stack, const uint color_type, const uint inputs_stack_offsets, const uint result_stack_offset) |
| ccl_device_noinline void | svm_node_separate_color (ccl_private float *stack, const uint color_type, const uint input_stack_offset, const uint results_stack_offsets) |
| CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_combine_color | ( | ccl_private float * | stack, |
| const uint | color_type, | ||
| const uint | inputs_stack_offsets, | ||
| const uint | result_stack_offset ) |
Definition at line 12 of file sepcomb_color.h.
References b, ccl_device_noinline, ccl_private, make_float3(), stack_load_float(), stack_store_float3(), stack_valid(), svm_combine_color(), and svm_unpack_node_uchar3().
Referenced by svm_eval_nodes().
| ccl_device_noinline void svm_node_separate_color | ( | ccl_private float * | stack, |
| const uint | color_type, | ||
| const uint | input_stack_offset, | ||
| const uint | results_stack_offsets ) |
Definition at line 35 of file sepcomb_color.h.
References ccl_device_noinline, ccl_private, stack_load_float3(), stack_store_float(), stack_valid(), svm_separate_color(), svm_unpack_node_uchar3(), float3::x, float3::y, and float3::z.
Referenced by svm_eval_nodes().