Blender V5.0
KernelParamsMetal::KernelLightDistribution Struct Reference

#include <globals.h>

Public Attributes

float totarea
int prim
int shader_flag
int object_id

Detailed Description

Definition at line 1631 of file device/metal/globals.h.

Member Data Documentation

◆ object_id

int KernelParamsMetal::KernelLightDistribution::object_id

Definition at line 1635 of file device/metal/globals.h.

◆ prim

int KernelParamsMetal::KernelLightDistribution::prim

Definition at line 1633 of file device/metal/globals.h.

◆ shader_flag

int KernelParamsMetal::KernelLightDistribution::shader_flag

Definition at line 1634 of file device/metal/globals.h.

◆ totarea

float KernelParamsMetal::KernelLightDistribution::totarea

Definition at line 1632 of file device/metal/globals.h.


The documentation for this struct was generated from the following file: