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| static void | blender::seq::strip_lookup_append_effect (const Strip *input, Strip *effect, StripLookup *lookup) |
| static void | blender::seq::strip_by_scene_lookup_build (Strip *strip, StripLookup *lookup) |
| static void | blender::seq::strip_by_compositor_node_group_lookup_build (Strip *strip, StripLookup *lookup) |
| static void | blender::seq::strip_lookup_build_effect (Strip *strip, StripLookup *lookup) |
| static void | blender::seq::strip_lookup_build_from_seqbase (Strip *parent_meta, const ListBase *seqbase, StripLookup *lookup) |
| static void | blender::seq::strip_lookup_build (const Editing *ed, StripLookup *lookup) |
| static StripLookup * | blender::seq::strip_lookup_new () |
| static void | blender::seq::strip_lookup_free (StripLookup **lookup) |
| static void | blender::seq::strip_lookup_rebuild (const Editing *ed, StripLookup **lookup) |
| static void | blender::seq::strip_lookup_update_if_needed (const Editing *ed, StripLookup **lookup) |
| void | blender::seq::strip_lookup_free (Editing *ed) |
| Strip * | blender::seq::lookup_strip_by_name (Editing *ed, const char *key) |
| Span< Strip * > | blender::seq::lookup_strips_by_scene (Editing *ed, const Scene *key) |
| blender::Map< const Scene *, VectorSet< Strip * > > & | blender::seq::lookup_strips_by_scene_map_get (Editing *ed) |
| Span< Strip * > | blender::seq::lookup_strips_by_compositor_node_group (Editing *ed, const bNodeTree *key) |
| Strip * | blender::seq::lookup_meta_by_strip (Editing *ed, const Strip *key) |
| blender::Span< Strip * > | blender::seq::SEQ_lookup_effects_by_strip (Editing *ed, const Strip *key) |
| Strip * | blender::seq::lookup_strip_by_channel_owner (Editing *ed, const SeqTimelineChannel *channel) |
| void | blender::seq::strip_lookup_invalidate (const Editing *ed) |