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Blender V5.0
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#include <DNA_node_types.h>
Public Attributes | |
| char | name [256] |
| int | type |
| char | _pad [4] |
Definition at line 1560 of file DNA_node_types.h.
| char NodeShaderAttribute::_pad[4] |
Definition at line 1563 of file DNA_node_types.h.
| char NodeShaderAttribute::name[256] |
Definition at line 1561 of file DNA_node_types.h.
Referenced by blender::deg::DepsgraphRelationBuilder::build_nodetree(), blender::io::usd::USDMaterialReader::convert_usd_primvar_reader_generic(), fill_texpaint_slots_cb(), Freestyle::BlenderStrokeRenderer::GetStrokeShader(), blender::nodes::node_shader_attribute_cc::node_shader_gpu_attribute(), blender::io::usd::process_inputs(), and texpaint_slot_node_find_cb().
| int NodeShaderAttribute::type |
Definition at line 1562 of file DNA_node_types.h.
Referenced by blender::deg::DepsgraphRelationBuilder::build_nodetree(), fill_texpaint_slots_cb(), blender::nodes::node_shader_attribute_cc::node_shader_gpu_attribute(), and blender::io::usd::process_inputs().