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Blender V5.0
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This is the complete list of members for blender::io::fbx::ArmatureImportContext, including all inherited members.
| ArmatureImportContext(Main &main, const ufbx_scene &fbx, const FBXImportParams ¶ms, FbxElementMapping &mapping) | blender::io::fbx::ArmatureImportContext | inline |
| bmain | blender::io::fbx::ArmatureImportContext | |
| calc_bone_bind_matrices() | blender::io::fbx::ArmatureImportContext | |
| create_armature_bones(const ufbx_node *node, Object *arm_obj, const Set< const ufbx_node * > &bone_nodes, EditBone *parent_bone, const ufbx_matrix &parent_mtx, const ufbx_matrix &world_to_arm, const float parent_bone_size) | blender::io::fbx::ArmatureImportContext | |
| create_armature_for_node(const ufbx_node *node) | blender::io::fbx::ArmatureImportContext | |
| fbx | blender::io::fbx::ArmatureImportContext | |
| find_armatures(const ufbx_node *node) | blender::io::fbx::ArmatureImportContext | |
| mapping | blender::io::fbx::ArmatureImportContext | |
| params | blender::io::fbx::ArmatureImportContext |