Blender V5.0
mtl_batch.hh File Reference
#include "GPU_batch.hh"
#include "MEM_guardedalloc.h"
#include "mtl_index_buffer.hh"
#include "mtl_primitive.hh"
#include "mtl_shader.hh"
#include "mtl_vertex_buffer.hh"

Go to the source code of this file.

Classes

struct  blender::gpu::VertexBufferID
class  blender::gpu::MTLBatch

Namespaces

namespace  blender
namespace  blender::gpu

Macros

#define GPU_VAO_STATIC_LEN   64

Detailed Description

GPU geometry batch Contains VAOs + VBOs + Shader representing a drawable entity.

Definition in file mtl_batch.hh.

Macro Definition Documentation

◆ GPU_VAO_STATIC_LEN