65 int edge_vertices[2]);
80 const int vertex_index,
86 const int vertex_index,
122 const int face_index,
123 const int corner_index);
OpenSubdiv_FVarLinearInterpolation
OpenSubdiv_VtxBoundaryInterpolation
int(* getFaceCornerUVIndex)(const OpenSubdiv_Converter *converter, const int face_index, const int corner_index)
void(* freeUserData)(const OpenSubdiv_Converter *converter)
int(* getNumEdges)(const OpenSubdiv_Converter *converter)
void(* precalcUVLayer)(const OpenSubdiv_Converter *converter, const int layer_index)
float(* getEdgeSharpness)(const OpenSubdiv_Converter *converter, const int edge_index)
int(* getNumVertexFaces)(const OpenSubdiv_Converter *converter, const int vertex_index)
void(* getVertexFaces)(const OpenSubdiv_Converter *converter, const int vertex_index, int *vertex_faces)
void(* getVertexEdges)(const OpenSubdiv_Converter *converter, const int vertex_index, int *vertex_edges)
OpenSubdiv_FVarLinearInterpolation(* getFVarLinearInterpolation)(const OpenSubdiv_Converter *converter)
bool(* specifiesFullTopology)(const OpenSubdiv_Converter *converter)
int(* getNumUVCoordinates)(const OpenSubdiv_Converter *converter)
void(* getFaceVertices)(const OpenSubdiv_Converter *converter, const int face_index, int *face_vertices)
OpenSubdiv_VtxBoundaryInterpolation(* getVtxBoundaryInterpolation)(const OpenSubdiv_Converter *converter)
int(* getNumUVLayers)(const OpenSubdiv_Converter *converter)
int(* getNumEdgeFaces)(const OpenSubdiv_Converter *converter, const int edge_index)
blender::OffsetIndices< int > faces
bool(* isInfiniteSharpVertex)(const OpenSubdiv_Converter *converter, const int vertex_index)
float(* getVertexSharpness)(const OpenSubdiv_Converter *converter, const int vertex_index)
OpenSubdiv_SchemeType(* getSchemeType)(const OpenSubdiv_Converter *converter)
void(* getEdgeVertices)(const OpenSubdiv_Converter *converter, const int edge_index, int edge_vertices[2])
int(* getNumVertexEdges)(const OpenSubdiv_Converter *converter, const int vertex_index)
int(* getNumVertices)(const OpenSubdiv_Converter *converter)
void(* getFaceEdges)(const OpenSubdiv_Converter *converter, const int face_index, int *face_edges)
void(* finishUVLayer)(const OpenSubdiv_Converter *converter)
void(* getEdgeFaces)(const OpenSubdiv_Converter *converter, const int edge, int *edge_faces)