Blender V5.0
MetalRTIntersectionShadowPayload Struct Reference

#include <bvh.h>

Public Attributes

RaySelfPrimitives self
uint visibility

Detailed Description

Definition at line 50 of file kernel/device/metal/bvh.h.

Member Data Documentation

◆ self

RaySelfPrimitives MetalRTIntersectionShadowPayload::self

Definition at line 51 of file kernel/device/metal/bvh.h.

Referenced by scene_intersect_shadow().

◆ visibility

uint MetalRTIntersectionShadowPayload::visibility

Definition at line 52 of file kernel/device/metal/bvh.h.

Referenced by scene_intersect_shadow().


The documentation for this struct was generated from the following file: