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Blender V5.0
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Files | |
| DrawingStyle.h | |
| Class to define the drawing style of a node. | |
| FrsMaterial.h | |
| Class used to handle materials. | |
| IndexedFaceSet.cpp | |
| A Set of indexed faces to represent a surface object. | |
| IndexedFaceSet.h | |
| A Set of indexed faces to represent a surface object. | |
| LineRep.cpp | |
| Class to define the representation of 3D Line. | |
| LineRep.h | |
| Class to define the representation of 3D Line. | |
| Node.h | |
| Abstract class for scene graph nodes. Inherits from BaseObject which defines the addRef release mechanism. | |
| NodeCamera.cpp | |
| Class to represent a light node. | |
| NodeCamera.h | |
| Class to represent a light node. | |
| NodeDrawingStyle.cpp | |
| Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup. | |
| NodeDrawingStyle.h | |
| Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup. | |
| NodeGroup.cpp | |
| Class to represent a group node. This node can contains several children. | |
| NodeGroup.h | |
| Class to represent a group node. This node can contains several children. | |
| NodeLight.cpp | |
| Class to represent a light node. | |
| NodeLight.h | |
| Class to represent a light node. | |
| NodeShape.cpp | |
| Class to build a shape node. It contains a Rep, which is the shape geometry. | |
| NodeShape.h | |
| Class to build a shape node. It contains a Rep, which is the shape geometry. | |
| NodeTransform.cpp | |
| Class to represent a transform node. A Transform node contains one or several children,. | |
| NodeTransform.h | |
| Class to represent a transform node. A Transform node contains one or several children,. | |
| NodeViewLayer.cpp | |
| Class to represent a scene render layer in Blender. | |
| NodeViewLayer.h | |
| Class to represent a view layer in Blender. | |
| OrientedLineRep.cpp | |
| Class to display an oriented line representation. | |
| OrientedLineRep.h | |
| Class to display an oriented line representation. | |
| Rep.cpp | |
| Base class for all shapes. Inherits from BasicObjects for references counter management (addRef, release). | |
| Rep.h | |
| Base class for all shapes. Inherits from BasicObjects for references counter management (addRef, release). | |
| SceneHash.cpp | |
| SceneHash.h | |
| ScenePrettyPrinter.cpp | |
| Class to display textual information about a scene graph. | |
| ScenePrettyPrinter.h | |
| Class to display textual information about a scene graph. | |
| SceneVisitor.cpp | |
| Class to visit (without doing anything) a scene graph structure. | |
| SceneVisitor.h | |
| Class to visit (without doing anything) a scene graph structure. | |
| TriangleRep.cpp | |
| Class to define the representation of a triangle. | |
| TriangleRep.h | |
| Class to define the representation of a triangle. | |
| VertexRep.cpp | |
| Class to define the representation of a vertex for displaying purpose. | |
| VertexRep.h | |
| Class to define the representation of a vertex for displaying purpose. | |