Blender V5.0
animrig Directory Reference

Directories

 
intern

Files

 
ANIM_action.hh
 Functions and classes to work with Actions.
 
ANIM_action_iterators.hh
 Functionality to iterate an Action in various ways.
 
ANIM_action_legacy.hh
 Functions for backward compatibility with the legacy Action API.
 
ANIM_animdata.hh
 Functions to work with AnimData.
 
ANIM_armature.hh
 Functions to deal with Armatures.
 
ANIM_armature_iter.hh
 Iterators for armatures.
 
ANIM_bone_collections.hh
 C++ functions to deal with Armature collections (i.e. the successor of bone layers).
 
ANIM_bonecolor.hh
 C++ part of the BoneColor DNA struct.
 
ANIM_driver.hh
 Functions to work with drivers.
 
ANIM_evaluation.hh
 Layered Action evaluation.
 
ANIM_fcurve.hh
 Functions to modify FCurves.
 
ANIM_keyframing.hh
 Functions to insert, delete or modify keyframes.
 
ANIM_keyingsets.hh
 Functionality to interact with keying sets.
 
ANIM_nla.hh
 
ANIM_pose.hh
 Functions to work with animation poses.
 
ANIM_rna.hh
 Helper functions for animation to interact with the RNA system.
 
ANIM_versioning.hh
 Versioning of old animation data. Most animation versioning code lives in the versioning_xxx.cc files, but some is broken out and placed here.
 
ANIM_visualkey.hh
 Functions to work with the visual keying system.