Here is a list of all functions with links to the classes they belong to:
- c -
- c_str() : blender::asset_system::AssetCatalogPath, blender::StringRefNull, StringRefNull
- Cache() : iTaSC::Cache
- cache_dir_clear_old() : blender::gpu::VKShaderCompiler
- cache_manager() : blender::compositor::Context
- cache_node() : blender::io::usd::NodePlacementContext
- cache_viewport_depths() : blender::ed::greasepencil::DrawingPlacement
- cached_float_buffer() : blender::image_engine::FloatBufferCache
- CachedImage() : blender::compositor::CachedImage
- CachedImageKey() : blender::compositor::CachedImageKey
- CachedInt() : blender::memory_cache::tests::CachedInt
- CachedMask() : blender::compositor::CachedMask
- CachedMaskKey() : blender::compositor::CachedMaskKey
- CachedReadAccessor() : nanovdb::CachedReadAccessor< BuildT >
- CachedShader() : blender::compositor::CachedShader
- CachedShaderKey() : blender::compositor::CachedShaderKey
- CacheEntry() : iTaSC::CacheEntry
- calc_absolute_matrix() : GIM_BOX_BOX_TRANSFORM_CACHE
- calc_bone_bind_matrices() : blender::io::fbx::ArmatureImportContext
- calc_cavity_factor() : blender::ed::sculpt_paint::auto_mask::Cache
- calc_face_order() : blender::io::obj::OBJMesh
- calc_face_vert_indices() : blender::io::obj::OBJMesh
- calc_from_full_invert() : GIM_BOX_BOX_TRANSFORM_CACHE
- calc_from_homogenic() : GIM_BOX_BOX_TRANSFORM_CACHE
- calc_from_ibuf() : blender::ed::vse::ScopeHistogram
- calc_from_triangle() : GIM_AABB
- calc_from_triangle_margin() : GIM_AABB
- calc_key_contact() : GIM_CONTACT
- calc_local_bind_matrix() : blender::io::fbx::FbxElementMapping
- calc_num_inner_verts() : SubPatch
- calc_num_triangles() : SubPatch
- calc_quantization() : btQuantizedBvhTree
- calc_reduced_ids() : blender::AtomicDisjointSet
- calc_smooth_groups() : blender::io::obj::OBJMesh
- calc_stride() : blender::io::ply::PlyElement
- calcLocalAABB() : btGImpactMeshShape, btGImpactShapeInterface
- calcPenDepth() : btConvexPenetrationDepthSolver, btGjkEpaPenetrationDepthSolver, btMinkowskiPenetrationDepthSolver
- calcTexArea() : mikk::Mikktspace< Mesh >
- calcTimeOfImpact() : btContinuousConvexCollision, btConvexCast, btGjkConvexCast, btSubsimplexConvexCast
- calculate() : LightTreeMeasure
- calculate_bezier_auto_handles() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- calculate_measure() : OrientationBounds
- calculate_num_samples_per_update() : RenderScheduler
- calculate_resolution_divider_for_time() : RenderScheduler
- calculateCombinedContactDamping() : btManifoldResult
- calculateCombinedContactStiffness() : btManifoldResult
- calculateCombinedFriction() : btManifoldResult
- calculateCombinedRestitution() : btManifoldResult
- calculateCombinedRollingFriction() : btManifoldResult
- calculateCombinedSpinningFriction() : btManifoldResult
- calculateContactForce() : btDeformableBackwardEulerObjective
- calculateDiffAxisAngle() : btTransformUtil
- calculateDiffAxisAngleQuaternion() : btTransformUtil
- calculateLocalInertia() : btGImpactCompoundShape, btGImpactMeshShape, btGImpactMeshShapePart, btSdfCollisionShape, btSoftBodyCollisionShape, btSoftClusterCollisionShape
- calculateOptimalProscenium() : Freestyle::GridDensityProvider
- calculateOverlappingPairs() : btAxisSweep3Internal< BP_FP_INT_TYPE >, btBroadphaseInterface, btDbvtBroadphase, btSimpleBroadphase
- calculateQuickProscenium() : Freestyle::GridDensityProvider
- calculateSerializeBufferSize() : btGearConstraint, btGImpactMeshShape, btMultiBodyLinkCollider, btRigidBody, btSoftBody, btTriangleInfoMap
- calculateSimulationIslands() : btMultiBodyDynamicsWorld
- calculateTimeOfImpact() : btBox2dBox2dCollisionAlgorithm, btBoxBoxCollisionAlgorithm, btCollisionAlgorithm, btCompoundCollisionAlgorithm, btCompoundCompoundCollisionAlgorithm, btConvex2dConvex2dAlgorithm, btConvexConvexAlgorithm, btConvexPlaneCollisionAlgorithm, btEmptyAlgorithm, btGImpactCollisionAlgorithm, btSoftBodyConcaveCollisionAlgorithm, btSoftRigidCollisionAlgorithm, btSoftSoftCollisionAlgorithm, btSphereBoxCollisionAlgorithm, btSphereSphereCollisionAlgorithm, btSphereTriangleCollisionAlgorithm
- CalculateUV() : btSoftBodyHelpers
- calculateVelocity() : btTransformUtil
- calculateVelocityQuaternion() : btTransformUtil
- call() : blender::bke::mesh_surface_sample::BaryWeightFromPositionFn, blender::bke::mesh_surface_sample::BaryWeightSampleFn, blender::bke::mesh_surface_sample::CornerBaryWeightFromPositionFn, blender::fn::multi_function::build::detail::CustomMF< CallFn, ParamTags >, blender::fn::multi_function::CustomMF_Constant< T >, blender::fn::multi_function::CustomMF_DefaultOutput, blender::fn::multi_function::CustomMF_GenericConstant, blender::fn::multi_function::CustomMF_GenericConstantArray, blender::fn::multi_function::CustomMF_GenericCopy, blender::fn::multi_function::MultiFunction, blender::fn::multi_function::ProcedureExecutor, blender::fn::multi_function::tests::AddPrefixFunction, blender::fn::multi_function::tests::AppendFunction, blender::fn::multi_function::tests::ConcatVectorsFunction, blender::fn::multi_function::tests::CreateRangeFunction, blender::fn::multi_function::tests::GenericAppendFunction, blender::fn::multi_function::tests::OptionalOutputsFunction, blender::fn::multi_function::tests::SumVectorFunction, blender::fn::tests::TwoOutputFunction, blender::io::usd::USDHookInvoker, blender::nodes::ClampWrapperFunction, blender::nodes::node_composite_colorbalance_cc::ColorBalanceFunction, blender::nodes::node_fn_align_euler_to_vector_cc::MF_AlignEulerToVector, blender::nodes::node_fn_align_rotation_to_vector_cc::AlignRotationToVectorFunction, blender::nodes::node_fn_axes_to_rotation_cc::AxesToRotationFunction, blender::nodes::node_fn_combine_matrix_cc::CombineMatrixFunction, blender::nodes::node_fn_combine_transform_cc::CombineTransformFunction, blender::nodes::node_fn_format_string_cc::FormatStringMultiFunction, blender::nodes::node_fn_input_special_characters_cc::MF_SpecialCharacters, blender::nodes::node_fn_invert_matrix_cc::InvertMatrixFunction, blender::nodes::node_fn_rotation_to_axis_angle_cc::QuaterniontoAxisAngleFunction, blender::nodes::node_fn_rotation_to_quaternion_cc::SeparateQuaternionFunction, blender::nodes::node_fn_separate_color_cc::SeparateHSLAFunction, blender::nodes::node_fn_separate_color_cc::SeparateHSVAFunction, blender::nodes::node_fn_separate_color_cc::SeparateRGBAFunction, blender::nodes::node_fn_separate_matrix_cc::SeparateMatrixFunction, blender::nodes::node_fn_separate_transform_cc::SeparateTransformFunction, blender::nodes::node_geo_curve_sample_cc::SampleCurveFunction, blender::nodes::node_geo_curve_sample_cc::SampleFloatSegmentsFunction, blender::nodes::node_geo_image_texture_cc::ImageFieldsFunction, blender::nodes::node_geo_index_switch_cc::IndexSwitchFunction, blender::nodes::node_geo_list_get_item_cc::SampleIndexFunction, blender::nodes::node_geo_menu_switch_cc::MenuSwitchFn, blender::nodes::node_geo_proximity_cc::ProximityFunction, blender::nodes::node_geo_raycast_cc::RaycastFunction, blender::nodes::node_geo_sample_index_cc::SampleIndexFunction, blender::nodes::node_geo_sample_nearest_cc::SampleNearestFunction, blender::nodes::node_geo_sample_nearest_surface_cc::SampleNearestSurfaceFunction, blender::nodes::node_geo_sample_uv_surface_cc::ReverseUVSampleFunction, blender::nodes::node_sh_mix_cc::MixColorFunction, blender::nodes::node_shader_color_ramp_cc::ColorBandFunction, blender::nodes::node_shader_curves_cc::flt::CurveFloatFunction, blender::nodes::node_shader_curves_cc::rgb::CurveRGBFunction, blender::nodes::node_shader_curves_cc::vec::CurveVecFunction, blender::nodes::node_shader_mix_rgb_cc::MixRGBFunction, blender::nodes::node_shader_radial_tiling_cc::RoundedPolygonFunction, blender::nodes::node_shader_sepcomb_xyz_cc::sep::MF_SeparateXYZ, blender::nodes::node_shader_tex_brick_cc::BrickFunction, blender::nodes::node_shader_tex_checker_cc::NodeTexChecker, blender::nodes::node_shader_tex_gabor_cc::GaborNoiseFunction, blender::nodes::node_shader_tex_gradient_cc::GradientFunction, blender::nodes::node_shader_tex_magic_cc::MagicFunction, blender::nodes::node_shader_tex_noise_cc::NoiseFunction, blender::nodes::node_shader_tex_voronoi_cc::VoronoiDistToEdgeFunction, blender::nodes::node_shader_tex_voronoi_cc::VoronoiMetricFunction, blender::nodes::node_shader_tex_voronoi_cc::VoronoiNSphereFunction, blender::nodes::node_shader_tex_wave_cc::WaveFunction, blender::nodes::node_shader_tex_white_noise_cc::WhiteNoiseFunction
- call_auto() : blender::fn::multi_function::MultiFunction
- call_hook() : blender::io::usd::USDHookInvoker
- call_material_import_hooks() : blender::io::usd::USDStageReader
- CalligraphicShader() : Freestyle::CalligraphicShader
- Camera() : blender::eevee::Camera, Camera
- camera_changed() : blender::eevee::Camera
- camera_changed_projection() : blender::eevee::VelocityModule
- camera_has_motion() : blender::eevee::VelocityModule
- camera_poses() : mv::Reconstruction
- CameraDelegate() : blender::io::hydra::CameraDelegate
- CameraForImage() : EuclideanReconstruction, libmv::EuclideanReconstruction, libmv::ProjectiveReconstruction
- CameraInstanceData() : blender::draw::overlay::CameraInstanceData
- CameraIntrinsics() : CameraIntrinsics, libmv::CameraIntrinsics, mv::CameraIntrinsics
- CameraPoseForFrame() : mv::Reconstruction
- Cameras() : blender::draw::overlay::Cameras
- CameraToImage() : Freestyle::SilhouetteGeomEngine
- can_be_extended() : blender::bke::pbvh::pixels::CopyPixelCommand
- can_connect() : blender::bke::node_field_inferencing::SocketDeclaration, blender::nodes::decl::Bool, blender::nodes::decl::Bundle, blender::nodes::decl::Closure, blender::nodes::decl::Color, blender::nodes::decl::Custom, blender::nodes::decl::Extend, blender::nodes::decl::Float, blender::nodes::decl::Geometry, blender::nodes::decl::IDSocketDeclaration, blender::nodes::decl::Int, blender::nodes::decl::Matrix, blender::nodes::decl::Menu, blender::nodes::decl::Rotation, blender::nodes::decl::Shader, blender::nodes::decl::String, blender::nodes::decl::Vector, blender::nodes::SocketDeclaration, SocketDeclaration
- can_construct() : blender::bke::image::partial_update::PartialUpdateRegisterImpl
- can_create_new_curve() : blender::ed::curves::pen_tool::CurvesPenToolOperation, blender::ed::curves::pen_tool::PenToolOperation, blender::ed::greasepencil::GreasePencilPenToolOperation
- can_destroy() : MEM_CacheLimiterHandle< T >
- can_drop() : blender::ed::asset_browser::AssetCatalogDropTarget, blender::ed::object::shapekey::ShapeKeyDropTarget, blender::ui::bonecollections::BoneCollectionDropTarget, blender::ui::DropTargetInterface, blender::ui::greasepencil::LayerNodeDropTarget
- can_exist_in_buffer() : blender::CPPType, CPPType
- can_modify_catalogs() : blender::ed::asset_browser::AssetCatalogDropTarget
- can_rotate_() : blender::geometry::PackIsland
- can_rotate_before_pack_() : blender::geometry::PackIsland
- can_scale_() : blender::geometry::PackIsland
- can_skip_emitter() : blender::deg::light_linking::internal::EmitterDataMap
- can_translate_() : blender::geometry::PackIsland
- canAcceptDragOperation() : GHOST_IWindow, GHOST_Window
- cancel() : DedicatedTaskPool, Device, PathTrace, Session, TaskPool
- canceled() : DedicatedTaskPool, TaskPool
- Cancelled() : mv::OperationListener
- canJump() : btCharacterControllerInterface
- Canvas() : Freestyle::Canvas
- capabilities_init() : blender::gpu::VKBackend
- capacity() : array< T, alignment >, BitVector< InlineBufferCapacity, Allocator >, blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::BitVector< InlineBufferCapacity, Allocator >, blender::IndexRangesBuilder< T >, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::StackChunk< T >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, btAlignedObjectArray< T >, Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Vector< T, InlineBufferCapacity, Allocator >, VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- CapturePipeline() : blender::eevee::CapturePipeline
- CaptureView() : blender::eevee::CaptureView
- cardinal_keys_for_step() : Hair::Curve
- cardinal_motion_keys() : Hair::Curve
- CartesianBasis() : blender::eevee::CartesianBasis, blender::math::CartesianBasis
- cast() : blender::MutableSpan< T >, blender::Span< T >, KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX, MutableSpan< T >, Span< T >
- castInfiniteRay() : Freestyle::Grid
- castRay() : btDefaultVehicleRaycaster, btVehicleRaycaster, Freestyle::Grid
- castRayInternal() : Freestyle::Grid
- castRayToFindFirstIntersection() : Freestyle::Grid
- CastResult() : btConvexCast::CastResult
- castToInterface0DIterator() : Freestyle::CurveInternal::CurvePointIterator, Freestyle::StrokeInternal::StrokeVertexIterator
- castToNonTVertex() : Freestyle::CurvePoint, Freestyle::Interface0D, Freestyle::NonTVertex, Freestyle::SVertex
- castToSVertex() : Freestyle::CurvePoint, Freestyle::Interface0D, Freestyle::NonTVertex, Freestyle::SVertex
- castToTVertex() : Freestyle::CurvePoint, Freestyle::Interface0D, Freestyle::SVertex, Freestyle::TVertex
- castToViewVertex() : Freestyle::CurvePoint, Freestyle::Interface0D, Freestyle::NonTVertex, Freestyle::SVertex, Freestyle::TVertex
- catalog_path() : blender::asset_system::AssetCatalogTreeItem, blender::ed::asset::shelf::AssetCatalogSelectorTree::Item
- catalog_service() : blender::asset_system::AssetLibrary
- catalog_tree() : blender::asset_system::AssetCatalogService
- category() : blender::fn::FieldInput, blender::fn::multi_function::DataType, blender::fn::multi_function::ParamType, blender::nodes::FieldInput, blender::nodes::geo_eval_log::FieldInput
- causal_boundary_coefficient() : blender::compositor::DericheGaussianCoefficients
- causal_feedforward_coefficients() : blender::compositor::DericheGaussianCoefficients
- causalStyleModules() : Freestyle::Canvas
- CBlendThumb() : CBlendThumb
- ccl_align() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- ccl_try_align() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- CClassFactory() : CClassFactory
- cdf_from_curvemapping() : blender::eevee::Sampling
- cdf_invert() : blender::eevee::Sampling
- CDStreamConfig() : blender::io::alembic::CDStreamConfig
- CDT_state() : blender::meshintersect::CDT_state< T >
- CDTArrangement() : blender::meshintersect::CDTArrangement< T >
- CDTEdge() : blender::meshintersect::CDTEdge< T >
- CDTFace() : blender::meshintersect::CDTFace< T >
- CDTVert() : blender::meshintersect::CDTVert< T >
- ceil() : blender::nodes::materialx::NodeItem, KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- ceil_to_int() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- Cell() : Freestyle::Cell
- cellOrigin() : Freestyle::GridDensityProvider
- cellSize() : Freestyle::GridDensityProvider
- cellsX() : Freestyle::GridDensityProvider
- cellsY() : Freestyle::GridDensityProvider
- cent_bounds() : BVHRange
- Center() : btDbvtAabbMm
- center() : blender::Bounds< T >, BoundBox, Bounds< T >, Freestyle::WXFace
- center2() : BoundBox
- center2d() : Freestyle::FEdge
- center3d() : Freestyle::FEdge
- Chain() : Freestyle::Chain, iTaSC::Chain, KDL::Chain
- chain() : Freestyle::Operators
- ChainFkSolverPos_recursive() : KDL::ChainFkSolverPos_recursive
- ChainingIterator() : Freestyle::ChainingIterator
- ChainJntToJacSolver() : KDL::ChainJntToJacSolver
- ChainPredicateIterator() : Freestyle::ChainPredicateIterator
- ChainSilhouetteIterator() : Freestyle::ChainSilhouetteIterator
- change_orientation() : Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >
- change_state_delayed() : blender::ui::AbstractTreeViewItem, blender::ui::AbstractView, blender::ui::AbstractViewItem
- changed_tile_chunks_since() : blender::bke::image::partial_update::PartialUpdateRegisterImpl
- changeOrientation() : Freestyle::ViewEdgeInternal::ViewEdgeIterator
- channel_group() : blender::animrig::Channelbag
- channel_group_containing_index() : blender::animrig::Channelbag
- channel_group_create() : blender::animrig::Channelbag
- channel_group_ensure() : blender::animrig::Channelbag
- channel_group_find() : blender::animrig::Channelbag
- channel_group_find_index() : blender::animrig::Channelbag
- channel_group_move_to_index() : blender::animrig::Channelbag
- channel_group_remove() : blender::animrig::Channelbag
- channel_groups() : blender::animrig::Channelbag
- Channelbag() : blender::animrig::Channelbag
- channelbag() : blender::animrig::StripKeyframeData
- channelbag_for_slot() : blender::animrig::StripKeyframeData, blender::ed::animation::KeyframeCopyBuffer
- channelbag_for_slot_add() : blender::animrig::StripKeyframeData
- channelbag_for_slot_ensure() : blender::animrig::StripKeyframeData
- channelbag_remove() : blender::animrig::StripKeyframeData
- channelbags() : blender::animrig::StripKeyframeData
- channels_count() : blender::compositor::Result
- char_count() : blender::gpu::shader::Preprocessor
- char_number() : blender::gpu::shader::parser::Token, blender::gpu::shader::Preprocessor
- check() : blender::gpu::DummyFrameBuffer, blender::gpu::FrameBuffer, blender::gpu::GLFrameBuffer, blender::gpu::MTLFrameBuffer, blender::gpu::VKFrameBuffer, blender::io::obj::OBJMTLParserTest
- check_and_report_session_error() : BlenderSession
- check_error() : blender::gpu::GLContext, blender::gpu::MTLContext, blender::gpu::shader::ShaderCreateInfo, ShaderCreateInfo
- check_feedback_loop() : blender::gpu::GLTexture
- check_for_switching_to_hashtable() : gim_hash_table< T >
- check_has_deforming_physics() : blender::io::AbstractHierarchyWriter, blender::io::usd::AbstractHierarchyWriter
- check_has_physics() : blender::io::AbstractHierarchyWriter, blender::io::usd::AbstractHierarchyWriter
- check_impl() : blender::io::obj::OBJMTLParserTest
- check_input_geometry_set() : blender::nodes::GeoNodeExecParams
- check_is_animated() : blender::io::AbstractHierarchyWriter, blender::io::alembic::ABCHairWriter, blender::io::alembic::ABCMetaballWriter, blender::io::alembic::ABCNurbsWriter, blender::io::alembic::ABCPointsWriter, blender::io::alembic::ABCTransformWriter, blender::io::usd::AbstractHierarchyWriter, blender::io::usd::USDArmatureWriter, blender::io::usd::USDHairWriter, blender::io::usd::USDMetaballWriter, blender::io::usd::USDTransformWriter, blender::io::usd::USDVolumeWriter
- check_is_built() : blender::deg::BuilderMap
- check_is_built_and_tag() : blender::deg::BuilderMap
- check_nodes_connected() : blender::deg::Depsgraph
- check_output_geometry_set() : blender::nodes::GeoNodeExecParams
- check_pchan_has_bbone() : blender::deg::DepsgraphBuilder
- check_pchan_has_bbone_segments() : blender::deg::DepsgraphBuilder
- check_peer_access() : Device
- check_recalc() : id_map< K, T, Flags >
- check_string() : blender::io::obj::OBJMTLParserTest
- check_time_limit_reached() : RenderScheduler
- checkCollideWithOverride() : btMultiBodyLinkCollider
- checkConstraints() : btDeformableContactProjection
- checkContact() : btSoftBody
- checkConvexAlgorithm() : btGImpactCollisionAlgorithm
- checkDeformableContact() : btSoftBody
- checkDeformableFaceContact() : btSoftBody
- checkFace() : btSoftBody
- checkInitialized() : btDefaultSoftBodySolver, btDeformableBodySolver, btSoftBodySolver
- checkLink() : btSoftBody
- checkManifold() : btGImpactCollisionAlgorithm
- checkVersionRequirements() : GHOST_IXrGraphicsBinding, GHOST_XrGraphicsBindingD3D, GHOST_XrGraphicsBindingVulkan
- Child() : IK_QSegment
- child_context() : blender::nodes::derived_node_tree_types::DTreeContext, blender::nodes::DTreeContext
- child_nodes() : blender::bke::bNodeTreeZone, blender::ed::viewer_path::bNodeTreeZone, blender::nodes::bNodeTreeZone, blender::nodes::geo_eval_log::bNodeTreeZone, bNodeTreeZone
- childrenHasTransform() : btGImpactCompoundShape, btGImpactMeshShape, btGImpactMeshShapePart, btGImpactShapeInterface
- choose_drop_location() : blender::ui::DropTargetInterface, blender::ui::TreeViewItemDropTarget
- chooseSwapchainFormat() : GHOST_IXrGraphicsBinding, GHOST_XrGraphicsBindingD3D, GHOST_XrGraphicsBindingVulkan
- Chronometer() : Freestyle::Chronometer
- ChunkedList() : blender::linear_allocator::ChunkedList< T, SegmentCapacity >
- claculate_speed_table_from_seq() : blender::seq::RetimingRange
- clamp() : blender::nodes::materialx::NodeItem, BoundBox2D, KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- clampPoint() : GHOST_Rect
- ClampWrapperFunction() : blender::nodes::ClampWrapperFunction
- Classify() : btDbvtAabbMm
- Clean() : Freestyle::ViewMap
- clean() : ShaderGraph
- CleanIndexedVertexArray() : Freestyle::GeomCleaner
- cleanOverlappingPair() : btOverlappingPairCache
- cleanProxyFromPairs() : btOverlappingPairCache
- cleanup() : blender::asset_system::AssetCatalogPath, blender::draw::command::RecordingState, blender::ed::vse::SeqScopes, blender::gpu::MTLContextComputeUtils, blender::gpu::MTLContextTextureUtils, ImageLoader, VDBImageLoader
- cleanup_component() : blender::asset_system::AssetCatalogPath
- cleanupClusters() : btSoftBody
- cleanUpSingularities() : Freestyle::Strip
- Clear() : Freestyle::Canvas, Freestyle::Controller, Freestyle::SteerableViewMap, Freestyle::WXFace
- clear() : array< T, alignment >, AttributeRequestSet, AttributeSet, BitVector< InlineBufferCapacity, Allocator >, blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::BitVector< InlineBufferCapacity, Allocator >, blender::bke::blendfile::PartialWriteContext, blender::bke::CurveComponent, blender::bke::GeometryComponent, blender::bke::GeometryComponentEditData, blender::bke::GeometrySet, blender::bke::greasepencil::LayerRuntime, blender::bke::GreasePencilComponent, blender::bke::id::IDRemapper, blender::bke::image::partial_update::Changeset, blender::bke::image::partial_update::TileChangeset, blender::bke::InstancesComponent, blender::bke::MeshComponent, blender::bke::pbvh::pixels::CopyPixelTiles, blender::bke::PointCloudComponent, blender::bke::VolumeComponent, blender::deg::light_linking::Cache, blender::deg::light_linking::internal::EmitterDataMap, blender::deg::light_linking::internal::LinkingData, blender::draw::command::DrawCommandBuf, blender::draw::command::DrawMultiBuf, blender::draw::CurvesEvalCache, blender::draw::detail::PassBase< DrawCommandBufType >, blender::draw::detail::SubPassVector< T, block_size >, blender::draw::overlay::ShapeInstanceBuf< InstanceDataT >, blender::draw::overlay::StorageVectorBuffer< T, len >, blender::draw::overlay::Texture, blender::draw::overlay::VertexPrimitiveBuf, blender::draw::StorageVectorBuffer< T, len >, blender::draw::Texture, blender::ed::asset::list::AssetList, blender::ed::greasepencil::KeyframeClipboard, blender::ed::space_node::NodeClipboard, blender::ed::transform::SnapCache_EditMesh, blender::eevee::BackgroundPipeline, blender::eevee::Texture, blender::geometry::GeometryComponent, blender::geometry::GeometrySet, blender::geometry::Occupancy, blender::gpu::DummyFrameBuffer, blender::gpu::FrameBuffer, blender::gpu::GLFrameBuffer, blender::gpu::GLStorageBuf, blender::gpu::GLTexture, blender::gpu::GLVaoCache, blender::gpu::GPUPlatformGlobal, blender::gpu::MTLFrameBuffer, blender::gpu::MTLStorageBuf, blender::gpu::MTLTexture, blender::gpu::shader::parser::OffsetIndices, blender::gpu::StorageBuf, blender::gpu::Texture, blender::gpu::VertBuf, blender::gpu::VKBuffer, blender::gpu::VKFrameBuffer, blender::gpu::VKStorageBuffer, blender::gpu::VKTexture, blender::gpu::VKVertexAttributeObject, blender::GVectorArray, blender::image_engine::FloatBufferCache, blender::io::hydra::HydraSceneDelegate, blender::io::obj::OBJMesh, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::MultiValueMap< Key, Value >, blender::nodes::CurveComponent, blender::nodes::GeometryComponent, blender::nodes::GeometryComponentEditData, blender::nodes::GeometrySet, blender::nodes::GreasePencilComponent, blender::nodes::InstancesComponent, blender::nodes::MeshComponent, blender::nodes::PointCloudComponent, blender::nodes::VolumeComponent, blender::ocio::internal::GPUShaderCache, blender::render::TilesHighlight, blender::seq::FinalImageCache, blender::seq::PreviewCache, blender::seq::PreviewCacheItem, blender::seq::SourceImageCache, blender::seq::StripImageMap, blender::seq::ThumbnailCache, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Stack< T, InlineBufferCapacity, Allocator >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorList< T, CapacityStart, CapacityMax >, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, btAlignedObjectArray< T >, btDbvt, btHashMap< Key, Value >, DedicatedTaskPool, EdgeMap, Freestyle::allOccludersGridVisitor, Freestyle::BBox< Point >, Freestyle::FastGrid, Freestyle::Grid, Freestyle::HashGrid, Freestyle::StrokeLayer, Freestyle::WingedEdge, Geometry, GeometrySet, GHOST_Buttons, GHOST_ModifierKeys, gim_array< T >, gim_bitset, gim_hash_table< T >, GraphicsInteropBuffer, Hair, IESFile, IFileStream, ImageHandle, IMemStream, iTaSC::CacheChannel, LayoutPanels, LibOverrideGroupTagData, Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Mesh, MultiValueMap< Key, Value >, NamedTimeStats, OpenGLDisplayDriver, PointCloud, SceneUpdateStats, Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Stack< T, InlineBufferCapacity, Allocator >, unique_ptr_vector< T >, Vector< T, InlineBufferCapacity, Allocator >, VectorList< T, CapacityStart, CapacityMax >, VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Volume
- clear_active_elements() : SculptSession
- clear_all() : blender::nodes::value_elem::ElemVariant, gim_bitset
- clear_all_nodes() : blender::deg::Depsgraph
- clear_and_keep_capacity() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- clear_and_shrink() : BitVector< InlineBufferCapacity, Allocator >, blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::BitVector< InlineBufferCapacity, Allocator >, blender::MultiValueMap< Key, Value >, blender::Stack< T, InlineBufferCapacity, Allocator >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorList< T, CapacityStart, CapacityMax >, MultiValueMap< Key, Value >, Stack< T, InlineBufferCapacity, Allocator >, Vector< T, InlineBufferCapacity, Allocator >, VectorList< T, CapacityStart, CapacityMax >
- clear_and_trim() : blender::draw::overlay::StorageVectorBuffer< T, len >, blender::draw::StorageVectorBuffer< T, len >
- clear_attachment() : blender::gpu::DummyFrameBuffer, blender::gpu::FrameBuffer, blender::gpu::GLFrameBuffer, blender::gpu::MTLFrameBuffer, blender::gpu::VKFrameBuffer
- clear_attachments() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- clear_caches() : blender::ocio::GPUShaderBinder
- clear_color() : blender::draw::detail::PassBase< DrawCommandBufType >
- clear_color_depth_stencil() : blender::draw::detail::PassBase< DrawCommandBufType >
- clear_color_image() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- clear_current_file_assets() : blender::ed::asset::list::AssetList
- clear_data() : blender::bke::pbvh::pixels::NodeData, blender::bke::pbvh::pixels::PBVHData
- clear_depth() : blender::draw::detail::PassBase< DrawCommandBufType >, blender::draw::Framebuffer, blender::draw::overlay::Framebuffer, blender::eevee::Framebuffer
- clear_depth_stencil() : blender::draw::detail::PassBase< DrawCommandBufType >, blender::gpu::VKTexture
- clear_depth_stencil_image() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- clear_dirty() : blender::bke::pbvh::pixels::UDIMTilePixels
- clear_exponent() : blender::gpu::FloatingPointFormat< HasSignBit, MantissaBitLen, ExponentBitLen >
- clear_flag() : id_map< K, T, Flags >
- clear_id_nodes() : blender::deg::Depsgraph
- clear_mantissa() : blender::gpu::FloatingPointFormat< HasSignBit, MantissaBitLen, ExponentBitLen >
- clear_memory() : gim_array< T >
- clear_modified() : AttributeSet, device_vector< T >, Node
- clear_multi() : blender::draw::detail::PassBase< DrawCommandBufType >, blender::gpu::DummyFrameBuffer, blender::gpu::FrameBuffer, blender::gpu::GLFrameBuffer, blender::gpu::MTLFrameBuffer, blender::gpu::VKFrameBuffer
- clear_need_full_update_flag() : blender::image_engine::State
- clear_nodes() : ShaderGraph
- clear_non_sockets() : Mesh, PointCloud
- clear_operations() : blender::deg::ComponentNode
- clear_origin() : blender::fn::lazy_function::Graph
- clear_osl_camera() : Camera
- clear_range() : gim_array< T >
- clear_readers() : blender::io::usd::USDStageReader
- clear_reference_count() : Node
- clear_search_highlight() : blender::ui::AbstractView
- clear_sign() : blender::gpu::FloatingPointFormat< HasSignBit, MantissaBitLen, ExponentBitLen >
- clear_stencil() : blender::draw::detail::PassBase< DrawCommandBufType >
- clear_to_zero() : blender::draw::detail::StorageCommon< T, len, device_only >, blender::draw::overlay::StorageVectorBuffer< T, len >, blender::draw::StorageVectorBuffer< T, len >, blender::gpu::GLUniformBuf, blender::gpu::MTLUniformBuf, blender::gpu::UniformBuf, blender::gpu::VKUniformBuffer
- clear_updated_regions() : blender::bke::image::partial_update::PartialUpdateUserImpl
- clear_used() : blender::bke::outliner::treehash::TreeHash
- clear_visibility_dirty() : blender::gpu::MTLContext
- clear_without_destruct() : Array< T, InlineBufferCapacity, Allocator >, blender::Array< T, InlineBufferCapacity, Allocator >
- clearBBox() : Freestyle::Node
- clearBuffer() : btTriangleBuffer
- clearCache() : btGImpactCollisionAlgorithm, btSoftBodyConcaveCollisionAlgorithm, btSoftBodyTriangleCallback
- clearCacheFrom() : iTaSC::Cache
- clearForces() : btDynamicsWorld, btMultiBodyDynamicsWorld, btRigidBody, btSimpleDynamicsWorld
- clearGravity() : btDeformableMultiBodyDynamicsWorld, btRigidBody
- ClearHullFlag() : HullDesc
- ClearKeyframes() : AutoTrack, mv::AutoTrack
- clearLines() : btIDebugDraw
- clearManifold() : btCollisionDispatcher, btDispatcher
- clearMultiBodyConstraintForces() : btMultiBodyDynamicsWorld
- clearMultiBodyForces() : btMultiBodyDynamicsWorld
- clearNodes() : btBvhTree, btQuantizedBvhTree, GIM_BOX_TREE
- ClearRootNode() : Freestyle::Controller
- CLG_LogRef() : CLG_LogRef
- clientToScreen() : GHOST_IWindow, GHOST_WindowCocoa, GHOST_WindowNULL, GHOST_WindowSDL, GHOST_WindowWayland, GHOST_WindowWin32, GHOST_WindowX11
- clientToScreenIntern() : GHOST_WindowCocoa
- clip() : GHOST_Rect
- clip_planes_enable() : blender::ed::transform::SnapData
- clip_triangle() : btPrimitiveTriangle, GIM_TRIANGLE_CALCULATION_CACHE
- clipFace() : btPolyhedralContactClipping
- clipFaceAgainstHull() : btPolyhedralContactClipping
- clipHullAgainstHull() : btPolyhedralContactClipping
- clipLine() : Freestyle::BlenderFileLoader
- clipTriangle() : Freestyle::BlenderFileLoader
- clone() : btDbvt, EnvironmentTextureNode, Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, IESLightNode, ImageTextureNode, OSLNode, ShaderNode
- CloneLeaf() : btDbvt::IClone
- close() : GHOST_WindowWayland, RawWriteWrap, WriteWrap, ZstdWriteWrap
- close_file() : blender::io::ply::FileBuffer
- close_input() : DenoiseImage
- close_tile_output() : TileManager
- CloseFile() : Freestyle::Controller
- closeLoop() : iTaSC::ConstraintSet, iTaSC::Distance
- closestAxis4() : btVector4
- ClosestConvexResultCallback() : btCollisionWorld::ClosestConvexResultCallback
- closestPointIndex() : Freestyle::WXFaceLayer
- ClosestPointInput() : btDiscreteCollisionDetectorInterface::ClosestPointInput
- ClosestRayResultCallback() : btCollisionWorld::ClosestRayResultCallback
- closeWintab() : GHOST_WindowWin32
- Closure() : blender::nodes::Closure
- closure_bits_get() : blender::eevee::DeferredLayerBase, blender::eevee::DeferredPipeline
- closure_layer_count() : blender::eevee::DeferredLayerBase, blender::eevee::DeferredPipeline, blender::eevee::DeferredProbePipeline
- closure_mix_weight_offset() : SVMCompiler
- closure_source_location() : blender::bke::EvaluateClosureComputeContext
- ClosureInputOutputItem() : blender::ed::spreadsheet::ClosureInputOutputItem
- ClosureIntermediateGraphSideEffectProvider() : blender::nodes::ClosureIntermediateGraphSideEffectProvider
- ClosureSignatureDataSource() : blender::ed::spreadsheet::ClosureSignatureDataSource
- ClosureValueLog() : blender::nodes::geo_eval_log::ClosureValueLog
- ClosureZoneType() : ClosureZoneType
- Cluster() : blender::dot_export::Cluster, btSoftBody::Cluster
- clusterAImpulse() : btSoftBody
- ClusterBase() : btSoftColliders::ClusterBase
- clusterCom() : btSoftBody
- clusterCount() : btSoftBody
- clusterDAImpulse() : btSoftBody
- clusterDCImpulse() : btSoftBody
- clusterDImpulse() : btSoftBody
- clusterImpulse() : btSoftBody
- clusters_build() : blender::eevee::IrradianceBake
- clusterVAImpulse() : btSoftBody
- clusterVelocity() : btSoftBody
- clusterVImpulse() : btSoftBody
- co_dest_3d() : blender::ed::transform::TransDataVertSlideVert
- co_orig_3d() : blender::ed::transform::TransDataVertSlideVert
- Coeff() : LinearSolver::Coeff
- CoInitializeWrapper() : blender::CoInitializeWrapper
- collect_changes() : blender::bke::image::partial_update::PartialUpdateChecker< TileData >
- collect_dirty_tiles() : blender::bke::pbvh::pixels::NodeData
- collect_preexisting_file_indices() : blender::ed::asset::index::AssetLibraryIndex
- collect_profiling() : RenderStats
- collect_readers() : blender::io::usd::USDStageReader
- collect_statistics() : GeometryManager, ImageManager, Scene, Session
- CollectContactManifoldCachedInfoLoop() : CollectContactManifoldCachedInfoLoop
- Collection() : blender::nodes::decl::Collection
- collection() : blender::bke::InstanceReference, blender::geometry::InstanceReference, InstanceReference
- CollectResult() : blender::bke::image::partial_update::PartialUpdateChecker< TileData >::CollectResult
- collide() : btDbvtBroadphase, SphereTriangleDetector
- collide_gjk_triangles() : btGImpactCollisionAlgorithm
- collide_plane() : GIM_AABB
- collide_ray() : GIM_AABB
- collide_sat_triangles() : btGImpactCollisionAlgorithm
- collide_triangle() : GIM_TRIANGLE
- collide_triangle_exact() : GIM_AABB
- collide_triangle_hard_test() : GIM_TRIANGLE
- collideKDOP() : btDbvt
- collideOCL() : btDbvt
- collideSingleContact() : btConvexPlaneCollisionAlgorithm
- collideTT() : btDbvt
- collideTTpersistentStack() : btDbvt
- collideTU() : btDbvt
- collideTV() : btDbvt
- collideTVNoStackAlloc() : btDbvt
- CollisionDispatcherUpdater() : CollisionDispatcherUpdater
- color() : Freestyle::StrokeVertexRep, Freestyle::TriangleRep
- color_attachment_formats_get() : blender::gpu::VKFrameBuffer
- color_attachment_layout() : blender::gpu::render_graph::VKRenderGraphTest_P
- color_attachment_layout_str() : blender::gpu::render_graph::VKRenderGraphTest_P
- color_attachments_resource_size() : blender::gpu::VKFrameBuffer
- color_pack() : blender::draw::DebugDraw
- color_tex() : blender::gpu::FrameBuffer
- ColorBalanceFunction() : blender::nodes::node_composite_colorbalance_cc::ColorBalanceFunction
- ColorBandFunction() : blender::nodes::node_shader_color_ramp_cc::ColorBandFunction
- ColorGeometry4bMixer() : blender::bke::attribute_math::ColorGeometry4bMixer
- ColorGeometry4fMixer() : blender::bke::attribute_math::ColorGeometry4fMixer
- ColorNoiseShader() : Freestyle::StrokeShaders::ColorNoiseShader
- ColorRGBA() : blender::ColorRGBA< ChannelStorageType, Space, Alpha >
- ColorSceneLinear4f() : blender::ColorSceneLinear4f< Alpha >
- ColorSceneLinearByteEncoded4b() : blender::ColorSceneLinearByteEncoded4b< Alpha >
- colorspace_is_data() : ColorSpaceManager
- ColorTheme4() : blender::ColorTheme4< ChannelStorageType >
- cols() : Array3D< T >, btMatrixX< T >, btVectorX< T >, Freestyle::VecMat::Matrix< T, M, N >, libmv::Array3D< T >
- column() : uiLayout
- column_flow() : uiLayout
- column_width() : blender::ed::spreadsheet::SpreadsheetDrawer, blender::ed::spreadsheet::SpreadsheetLayoutDrawer
- columnRotation() : GivensRotation
- columns() : iTaSC::Jacobian, iTaSC::JntArray, KDL::Jacobian, KDL::JntArray
- ColumnValues() : blender::ed::spreadsheet::ColumnValues
- comb_projected() : blender::ed::sculpt_paint::CombOperationExecutor
- comb_projected_with_symmetry() : blender::ed::sculpt_paint::CombOperationExecutor
- comb_spherical() : blender::ed::sculpt_paint::CombOperationExecutor
- comb_spherical_with_symmetry() : blender::ed::sculpt_paint::CombOperationExecutor
- combine_path() : blender::nodes::Bundle
- CombinedKeyingResult() : blender::animrig::CombinedKeyingResult
- CombineMatrixFunction() : blender::nodes::node_fn_combine_matrix_cc::CombineMatrixFunction
- CombineTransformFunction() : blender::nodes::node_fn_combine_transform_cc::CombineTransformFunction
- CombOperationExecutor() : blender::ed::sculpt_paint::CombOperationExecutor
- CommandBufferLog() : blender::gpu::render_graph::CommandBufferLog
- CommandHandler() : CommandHandler
- commit_current_changeset() : blender::bke::image::partial_update::PartialUpdateRegisterImpl
- CommitResources() : HdCyclesDelegate
- common_info() : blender::GVArrayCommon, blender::GVArrayImpl, blender::GVArrayImpl_For_GSpan, blender::GVArrayImpl_For_SingleValueRef, blender::GVArrayImpl_For_SlicedGVArray, blender::GVArrayImpl_For_VArray< T >, blender::GVMutableArrayImpl_For_VMutableArray< T >, blender::VArrayCommon< T >, blender::VArrayImpl< T >, blender::VArrayImpl_For_GVArray< T >, blender::VArrayImpl_For_Single< T >, blender::VArrayImpl_For_Span< T >
- CommonVArrayInfo() : blender::CommonVArrayInfo
- CommonVertex() : Freestyle::FEdge, Freestyle::Segment< T, Point >, Freestyle::WEdge
- comp_len() : GPUVertAttr::Type
- comp_type() : GPUVertAttr::Type
- compact() : blender::nodes::BaseSocketDeclarationBuilder, blender::nodes::decl::VectorBuilder
- compact_main_paths() : PathTraceWorkGPU
- compact_paths() : PathTraceWorkGPU
- compact_shadow_paths() : PathTraceWorkGPU
- compare() : btConvexHullInternal::Rational128, btConvexHullInternal::Rational64, BVHReferenceCompare
- compare_blender_image_to_usd_image_shader() : blender::io::usd::UsdExportTest
- compare_blender_mesh_to_usd_prim() : blender::io::usd::UsdExportTest
- compare_blender_node_to_usd_prim() : blender::io::usd::UsdExportTest
- compare_floats() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- compare_obj_export_to_golden() : blender::io::obj::OBJExportRegressionTest
- compare_sampler() : GPUSamplerState
- compare_to_golden() : blender::io::stl::STLExportTest
- compatible_atan2() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- compatible_powf() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- compatible_sign() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- compatible_signf() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- compilation_constant() : blender::gpu::shader::ShaderCreateInfo, ShaderCreateInfo
- compilation_priority() : GPUPass
- Compile() : blender::opensubdiv::GPUComputeEvaluator
- compile() : blender::compositor::ShaderNode, blender::gpu::ShaderCompiler, BsdfNode, CurvesNode, OSLCompiler, ShaderNode, SVMCompiler, TextureMapping, VolumeNode
- compile_begin() : TextureMapping
- compile_end() : TextureMapping
- compile_module() : blender::gpu::VKShaderCompiler
- compile_shader() : blender::gpu::MTLShaderCompiler, blender::gpu::ShaderCompiler
- compile_type() : SVMCompiler
- CompilerState() : SVMCompiler::CompilerState
- CompileState() : blender::compositor::CompileState
- complement() : blender::index_mask::IndexMask, blender::IndexMask, IndexMask
- complex_alpha() : AlphaSource
- component_mem_size() : blender::gpu::Std140, blender::gpu::Std430
- ComponentIDKey() : blender::deg::IDNode::ComponentIDKey
- ComponentKey() : blender::deg::ComponentKey
- ComponentNode() : blender::deg::ComponentNode
- Composite() : IK_QSegment
- Compositor() : blender::render::Compositor
- compositor_domain_priority() : blender::bke::node_field_inferencing::SocketDeclaration, blender::nodes::BaseSocketDeclarationBuilder, blender::nodes::SocketDeclaration, SocketDeclaration
- compositor_execute() : BaseRender, Render, ViewRender
- compositor_free() : BaseRender, Render, ViewRender
- compositor_realization_mode() : blender::bke::node_field_inferencing::SocketDeclaration, blender::nodes::BaseSocketDeclarationBuilder, blender::nodes::SocketDeclaration, SocketDeclaration
- CompositorBuilderPipeline() : blender::deg::CompositorBuilderPipeline
- CompositorContext() : blender::seq::CompositorContext
- CompoundPrimitiveManager() : btGImpactCompoundShape::CompoundPrimitiveManager
- compress_fn() : blender::ed::sculpt_paint::undo::PositionUndoStorage
- CompressIndexedVertexArray() : Freestyle::GeomCleaner
- compute() : blender::nodes::materialx::DefaultMaterialNodeParser, blender::nodes::materialx::GroupInputNodeParser, blender::nodes::materialx::GroupNodeParser, blender::nodes::materialx::GroupOutputNodeParser, blender::nodes::materialx::NodeParser, btConvexHullComputer, btConvexHullInternal, GivensRotation
- compute_aligned_boundbox() : BVHUnaligned
- compute_aligned_prim_boundbox() : BVHUnaligned
- compute_aligned_space() : BVHUnaligned
- compute_alpha() : blender::nodes::node_composite_movieclip_cc::MovieClipOperation
- compute_anisotropic() : blender::nodes::node_composite_displace_cc::DisplaceOperation
- compute_auto_viewplane() : Camera
- compute_average_color() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_average_log_luminance() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_average_luminance() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_average_stroke_color() : blender::io::grease_pencil::GreasePencilExporter
- compute_average_stroke_opacity() : blender::io::grease_pencil::GreasePencilExporter
- compute_base_ghost() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_base_ghost_cpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_base_ghost_gpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_bloom_chain_length() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_bloom_downsample_chain() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_bloom_downsample_cpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_bloom_downsample_gpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_bloom_upsample_cpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_bloom_upsample_gpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_blur_kernel() : blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation
- compute_blurred_input() : blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_blurred_matte() : blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_boundary() : blender::nodes::node_composite_double_edge_mask_cc::DoubleEdgeMaskOperation
- compute_boundary_cpu() : blender::nodes::node_composite_double_edge_mask_cc::DoubleEdgeMaskOperation
- compute_boundary_gpu() : blender::nodes::node_composite_double_edge_mask_cc::DoubleEdgeMaskOperation
- compute_boundbox_without_instances() : blender::bke::GeometrySet, blender::geometry::GeometrySet, blender::nodes::GeometrySet, GeometrySet
- compute_bounds() : Geometry, Hair, Light, Mesh, Object, PointCloud
- compute_bvh() : Geometry
- compute_chromatic_distortion() : blender::nodes::node_composite_lensdist_cc::LensDistortionOperation
- compute_classic() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- compute_contrast() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_coordinates() : blender::nodes::node_composite_displace_cc::DisplaceOperation
- compute_cropping_bounds() : blender::nodes::node_composite_crop_cc::CropOperation
- compute_defocus_radius() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_defocus_radius_from_depth() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_defocus_radius_from_depth_cpu() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_defocus_radius_from_depth_gpu() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_defocus_radius_from_scale() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_defocus_radius_from_scale_cpu() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_defocus_radius_from_scale_gpu() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_depth_planes() : blender::draw::overlay::GreasePencil
- compute_dispatch() : blender::gpu::DummyBackend, blender::gpu::GLBackend, blender::gpu::GPUBackend, blender::gpu::MTLBackend, blender::gpu::MTLContext, blender::gpu::VKBackend
- compute_dispatch_indirect() : blender::gpu::DummyBackend, blender::gpu::GLBackend, blender::gpu::GPUBackend, blender::gpu::MTLBackend, blender::gpu::MTLContext, blender::gpu::VKBackend
- compute_displacement_hash() : ShaderGraph
- compute_distance_to_image_of_focus() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_domain() : blender::compositor::Operation, blender::compositor::RealizeOnDomainOperation, blender::nodes::node_composite_bokehimage_cc::BokehImageOperation, blender::nodes::node_composite_boxmask_cc::BoxMaskOperation, blender::nodes::node_composite_cornerpin_cc::CornerPinOperation, blender::nodes::node_composite_cryptomatte_cc::CryptoMatteOperation, blender::nodes::node_composite_ellipsemask_cc::EllipseMaskOperation, blender::nodes::node_composite_file_output_cc::FileOutputOperation, blender::nodes::node_composite_group_output_cc::GroupOutputOperation, blender::nodes::node_composite_keyingscreen_cc::KeyingScreenOperation, blender::nodes::node_composite_mask_cc::MaskOperation, blender::nodes::node_composite_planetrackdeform_cc::PlaneTrackDeformOperation, blender::nodes::node_composite_viewer_cc::ViewerOperation
- compute_eccentricity() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- compute_error() : blender::nodes::materialx::DefaultMaterialNodeParser
- compute_extended_boundary_size() : blender::nodes::node_composite_blur_cc::BlurOperation, blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation
- compute_feathered_matte() : blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_first_marker_position() : blender::nodes::node_composite_trackpos_cc::TrackPositionOperation
- compute_focus_distance() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_fog_glow_field_of_view() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_full() : blender::nodes::materialx::GroupInputNodeParser, blender::nodes::materialx::GroupNodeParser, blender::nodes::materialx::GroupOutputNodeParser, blender::nodes::materialx::NodeParser
- compute_function() : blender::gpu::shader::ShaderCreateInfo, ShaderCreateInfo
- compute_geometric_mean_of_luminance() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_ghost_color_modulators() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_ghost_scales() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_glare() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_global_adaptation_level() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_gradient() : blender::nodes::node_composite_double_edge_mask_cc::DoubleEdgeMaskOperation
- compute_gradient_cpu() : blender::nodes::node_composite_double_edge_mask_cc::DoubleEdgeMaskOperation
- compute_gradient_gpu() : blender::nodes::node_composite_double_edge_mask_cc::DoubleEdgeMaskOperation
- compute_highlights() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_homography_matrices() : blender::nodes::node_composite_planetrackdeform_cc::PlaneTrackDeformOperation
- compute_homography_matrix() : blender::nodes::node_composite_cornerpin_cc::CornerPinOperation
- compute_image() : blender::nodes::node_composite_base_cryptomatte_cc::BaseCryptoMatteOperation, blender::nodes::node_composite_keying_cc::KeyingOperation, blender::nodes::node_composite_movieclip_cc::MovieClipOperation
- compute_image_cpu() : blender::nodes::node_composite_base_cryptomatte_cc::BaseCryptoMatteOperation, blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_image_domain() : blender::nodes::node_composite_cryptomatte_cc::CryptoMatteOperation
- compute_image_gpu() : blender::nodes::node_composite_base_cryptomatte_cc::BaseCryptoMatteOperation, blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_inpainting_boundary() : blender::nodes::node_composite_inpaint_cc::InpaintOperation
- compute_inpainting_boundary_cpu() : blender::nodes::node_composite_inpaint_cc::InpaintOperation
- compute_inpainting_boundary_gpu() : blender::nodes::node_composite_inpaint_cc::InpaintOperation
- compute_inpainting_region() : blender::nodes::node_composite_inpaint_cc::InpaintOperation
- compute_inpainting_region_cpu() : blender::nodes::node_composite_inpaint_cc::InpaintOperation
- compute_inpainting_region_gpu() : blender::nodes::node_composite_inpaint_cc::InpaintOperation
- compute_intensity() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_interpolation() : blender::nodes::node_composite_displace_cc::DisplaceOperation
- compute_intervals() : GIM_TRIANGLE_CALCULATION_CACHE
- compute_layout_declare() : blender::gpu::GLShader, blender::gpu::MTLShader, blender::gpu::Shader, blender::gpu::VKShader
- compute_log_maximum_luminance() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_log_minimum_luminance() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_luminance_scale() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_luminance_scale_blend_factor() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- compute_marker_position_at_frame() : blender::nodes::node_composite_trackpos_cc::TrackPositionOperation
- compute_mask() : blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- compute_mask_cpu() : blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- compute_mask_gpu() : blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- compute_matte() : blender::nodes::node_composite_base_cryptomatte_cc::BaseCryptoMatteOperation, blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_matte_cpu() : blender::nodes::node_composite_base_cryptomatte_cc::BaseCryptoMatteOperation, blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_matte_gpu() : blender::nodes::node_composite_base_cryptomatte_cc::BaseCryptoMatteOperation, blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_max_tile_velocity() : blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation
- compute_maximum_blur_size() : blender::nodes::node_composite_blur_cc::BlurOperation
- compute_maximum_defocus_radius() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_maximum_diameter_of_circle_of_confusion() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_mean() : blender::nodes::node_composite_levels_cc::LevelsOperation
- compute_morphed_matte() : blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_motion_blur() : blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation
- compute_node_loc() : blender::io::usd::NodePlacementContext
- compute_node_transform() : BVHUnaligned
- compute_normal() : Mesh::Triangle
- compute_normalized_time() : blender::nodes::node_composite_time_curves_cc::TimeCurveOperation
- compute_output() : blender::nodes::node_composite_image_cc::ImageOperation
- compute_pick() : blender::nodes::node_composite_base_cryptomatte_cc::BaseCryptoMatteOperation
- compute_pick_cpu() : blender::nodes::node_composite_base_cryptomatte_cc::BaseCryptoMatteOperation
- compute_pick_gpu() : blender::nodes::node_composite_base_cryptomatte_cc::BaseCryptoMatteOperation
- compute_piecewise_linear_falloff() : blender::ed::sculpt_paint::greasepencil::EraseOperationExecutor
- compute_pixel_node_operation_outputs_count() : blender::compositor::CompileState
- compute_pixels_per_meter() : blender::nodes::node_composite_defocus_cc::DefocusOperation
- compute_plane() : blender::nodes::node_composite_cornerpin_cc::CornerPinOperation
- compute_plane_cpu() : blender::nodes::node_composite_cornerpin_cc::CornerPinOperation, blender::nodes::node_composite_planetrackdeform_cc::PlaneTrackDeformOperation
- compute_plane_gpu() : blender::nodes::node_composite_cornerpin_cc::CornerPinOperation, blender::nodes::node_composite_planetrackdeform_cc::PlaneTrackDeformOperation
- compute_plane_mask() : blender::nodes::node_composite_cornerpin_cc::CornerPinOperation
- compute_plane_mask_cpu() : blender::nodes::node_composite_cornerpin_cc::CornerPinOperation, blender::nodes::node_composite_planetrackdeform_cc::PlaneTrackDeformOperation
- compute_plane_mask_gpu() : blender::nodes::node_composite_cornerpin_cc::CornerPinOperation, blender::nodes::node_composite_planetrackdeform_cc::PlaneTrackDeformOperation
- compute_poly_curve_length() : blender::ed::sculpt_paint::ScaleCurvesEffect
- compute_preview() : blender::compositor::NodeOperation, blender::compositor::Operation, blender::compositor::PixelOperation
- compute_procedural_bounds() : blender::draw::View, blender::eevee::View
- compute_queued_paths() : PathTraceWorkGPU
- compute_realized_transformation_domain() : blender::compositor::RealizeOnDomainOperation
- compute_reference_marker_position() : blender::nodes::node_composite_trackpos_cc::TrackPositionOperation
- compute_reference_size() : blender::nodes::node_composite_relative_to_pixel_cc::RelativeToPixelOperation
- compute_render_tile_size() : TileManager
- compute_results_reference_counts() : blender::compositor::NodeOperation, blender::compositor::PixelOperation
- compute_scale() : blender::nodes::node_composite_lensdist_cc::LensDistortionOperation
- compute_shader_from_glsl() : blender::gpu::GLShader, blender::gpu::MTLShader, blender::gpu::Shader, blender::gpu::VKShader
- compute_sharpness() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- compute_size() : blender::nodes::node_composite_mask_cc::MaskOperation
- compute_sorted_queued_paths() : PathTraceWorkGPU
- compute_source() : blender::gpu::shader::ShaderCreateInfo, ShaderCreateInfo
- compute_stabilization_data() : blender::nodes::node_composite_movieclip_cc::MovieClipOperation
- compute_standard_deviation() : blender::nodes::node_composite_levels_cc::LevelsOperation
- compute_streak_attenuation_factor() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_streak_color_modulator() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_streak_direction() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_streak_fade_factors() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_streak_iteration_magnitude() : blender::nodes::node_composite_glare_cc::GlareOperation
- compute_structure_tensor() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- compute_structure_tensor_cpu() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- compute_structure_tensor_gpu() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- compute_sum() : blender::nodes::node_composite_levels_cc::LevelsOperation
- compute_sum_squared_difference() : blender::nodes::node_composite_levels_cc::LevelsOperation
- compute_temporally_neighboring_marker_position() : blender::nodes::node_composite_trackpos_cc::TrackPositionOperation
- compute_thin_film_table() : ShaderManager
- compute_total_and_usable_slots() : blender::LoadFactor
- compute_total_slots() : blender::LoadFactor
- compute_transform() : TextureMapping
- compute_tweaked_matte() : blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_tweaked_matte_cpu() : blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_tweaked_matte_gpu() : blender::nodes::node_composite_keying_cc::KeyingOperation
- compute_variable_size_search_radius() : blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation
- compute_visibility() : blender::draw::Manager, blender::draw::View, blender::eevee::View
- compute_volume_step_size() : Object
- computeAngularImpulseDenominator() : btRigidBody
- ComputeBBox() : Freestyle::IndexedFaceSet, Freestyle::LineRep, Freestyle::Rep, Freestyle::SShape, Freestyle::TriangleRep, Freestyle::VertexRep
- computeBBox() : Freestyle::Geometry::Polygon< Point >
- ComputeCenter() : Freestyle::WXFace
- ComputeClampRotation() : IK_QSphericalSegment
- ComputeContext() : blender::ComputeContext
- ComputeCumulativeVisibility() : Freestyle::ViewMapBuilder
- computeCurvature() : Freestyle::Smoother
- computeCurvatures() : Freestyle::FEdgeXDetector
- computeCusps() : Freestyle::ViewMapBuilder
- computed_array() : blender::fn::multi_function::ParamsBuilder
- computed_vector_array() : blender::fn::multi_function::ParamsBuilder
- computeDescentStep() : btDeformableBodySolver
- ComputeDetailedVisibility() : Freestyle::ViewMapBuilder
- ComputeEdgesVisibility() : Freestyle::ViewMapBuilder
- ComputeFastRayCastingVisibility() : Freestyle::ViewMapBuilder
- computeGaussian() : Freestyle::QInformationMap
- computeGyroscopicForceExplicit() : btRigidBody
- computeGyroscopicImpulseImplicit_Body() : btRigidBody
- computeGyroscopicImpulseImplicit_World() : btRigidBody
- computeImpulseDenominator() : btRigidBody
- computeInitialViewEdges() : Freestyle::ViewMapBuilder
- ComputeInstanceTransforms() : HdCyclesInstancer
- ComputeIntersections() : Freestyle::ViewMapBuilder
- ComputeJacobian() : IK_QCenterOfMassTask, IK_QOrientationTask, IK_QPositionTask, IK_QTask
- computeMask() : Freestyle::GaussianFilter
- computeMaskSize() : Freestyle::GaussianFilter
- ComputeMeanEdgeSize() : Freestyle::WShape
- computeNorm() : btDeformableBackwardEulerObjective
- ComputeNullProjection() : IK_QJacobian
- computeOverlappingPairs() : btCollisionWorld
- ComputeRayCastingVisibility() : Freestyle::ViewMapBuilder
- computeResidual() : btDeformableBackwardEulerObjective
- ComputeSampling() : Freestyle::Stroke
- ComputeSteerableViewMap() : Freestyle::Controller
- computeStep() : btDeformableBackwardEulerObjective, btDeformableBodySolver
- computeSubtreeSAHCost() : BVHNode
- ComputeSweepLineIntersections() : Freestyle::ViewMapBuilder
- computeTexCoord() : Freestyle::Strip
- computeTexCoordWithTips() : Freestyle::Strip
- computeUnconventional() : GivensRotation
- ComputeVeryFastRayCastingVisibility() : Freestyle::ViewMapBuilder
- ComputeViewMap() : Freestyle::Controller
- ComputeWeight() : Freestyle::SteerableViewMap
- ConcatVectorsFunction() : blender::fn::multi_function::tests::ConcatVectorsFunction
- condition() : blender::fn::multi_function::BranchInstruction
- ConeConfig() : blender::geometry::ConeConfig
- Config() : mikk::AtomicHashSet< KeyT, isAtomic, KeyHash, KeyEqual, ProbeFcn >::Config
- configuration() : Freestyle::WXSmoothEdge
- configure() : Freestyle::FastGrid, Freestyle::Grid, Freestyle::HashGrid
- connect() : ShaderGraph
- connect_available_socket() : blender::nodes::LinkSearchOpParams
- connect_available_socket_by_identifier() : blender::nodes::LinkSearchOpParams
- connect_separate_parts() : blender::meshintersect::CDTArrangement< T >
- connect_socket() : blender::nodes::LinkSearchOpParams
- connected_in_mesh() : blender::bke::pbvh::uv_islands::UVBorderCorner
- const_copy_to() : CPUDevice, Device, DummyDevice, MultiDevice
- constains_entries() : blender::ed::asset::index::AssetIndexFile
- constant_fold() : AddClosureNode, BackgroundNode, BlackbodyNode, BrightContrastNode, BumpNode, ClampNode, ColorNode, CombineColorNode, CombineXYZNode, ConvertNode, CurvesNode, DisplacementNode, EmissionNode, FloatCurveNode, GammaNode, InvertNode, MappingNode, MathNode, MixClosureNode, MixColorNode, MixFloatNode, MixNode, MixVectorNode, MixVectorNonUniformNode, RGBCurvesNode, RGBRampNode, RGBToBWNode, SeparateColorNode, SeparateXYZNode, ShaderGraph, ShaderNode, ValueNode, VectorCurvesNode, VectorDisplacementNode, VectorMathNode
- constant_get() : blender::gpu::ShaderInterface
- ConstantColorShader() : Freestyle::StrokeShaders::ConstantColorShader
- ConstantExternThicknessShader() : Freestyle::StrokeShaders::ConstantExternThicknessShader
- ConstantFolder() : ConstantFolder
- constants_declare() : blender::gpu::GLShader
- ConstantThicknessShader() : Freestyle::StrokeShaders::ConstantThicknessShader
- constflag() : UnifiedBonePtr
- ConstIterator() : blender::linear_allocator::ChunkedList< T, SegmentCapacity >::ConstIterator
- ConstPatchCoordWrapperBuffer() : blender::opensubdiv::ConstPatchCoordWrapperBuffer
- ConstrainedConjugateGradient() : Eigen::ConstrainedConjugateGradient< _MatrixType, _UpLo, _FilterMatrixType, _Preconditioner >
- ConstrainedIncreasingThicknessShader() : Freestyle::StrokeShaders::ConstrainedIncreasingThicknessShader
- constraint_walk() : blender::deg::DepsgraphNodeBuilder
- ConstraintSet() : iTaSC::ConstraintSet
- ConstraintSingleValue() : iTaSC::ConstraintSingleValue
- ConstraintValues() : iTaSC::ConstraintValues
- construct() : blender::LinearAllocator< Allocator >, blender::Pool< T, ChunkLen >, blender::ResourceScope, btAlignedAllocator< T, Alignment >, lMatrix3fCtor, MEM_Allocator< _Tp >, ResourceScope
- construct_and_set_matching_fn() : blender::nodes::NodeMultiFunctionBuilder
- construct_and_set_matching_fn_cb() : blender::nodes::NodeMultiFunctionBuilder
- construct_array() : blender::LinearAllocator< Allocator >
- construct_array_copy() : blender::LinearAllocator< Allocator >
- construct_cdf_in_memory() : blender::asset_system::AssetCatalogService
- construct_display_shader() : blender::ocio::FallbackGPUShaderBinder, blender::ocio::GPUShaderBinder
- construct_elements_and_pointer_array() : blender::LinearAllocator< Allocator >
- construct_function() : blender::fn::multi_function::Procedure
- construct_if_needed() : blender::compositor::ConversionOperation, blender::compositor::RealizeOnDomainOperation
- construct_node_builder() : blender::deg::AbstractBuilderPipeline, blender::deg::AllObjectsBuilderPipeline, blender::deg::CompositorBuilderPipeline, blender::deg::FromCollectionBuilderPipeline, blender::deg::FromIDsBuilderPipeline, blender::deg::RenderBuilderPipeline
- construct_node_identifier() : blender::deg::RNANodeQuery
- construct_relation_builder() : blender::deg::AbstractBuilderPipeline, blender::deg::AllObjectsBuilderPipeline, blender::deg::CompositorBuilderPipeline, blender::deg::FromCollectionBuilderPipeline, blender::deg::FromIDsBuilderPipeline, blender::deg::RenderBuilderPipeline
- construct_scene_linear_shader() : blender::ocio::FallbackGPUShaderBinder, blender::ocio::GPUShaderBinder
- construct_slim_data() : slim::GeometryData
- ConstructibleType() : blender::tests::ConstructibleType
- ConstructIn() : blender::bke::SocketValueVariant, blender::nodes::inverse_eval::SocketValueVariant, blender::nodes::SocketValueVariant, SocketValueVariant
- ConstructionInfo() : btThreadSupportInterface::ConstructionInfo
- CONTACT_KEY_TOKEN() : CONTACT_KEY_TOKEN
- ContactFrictionSolverLoop() : ContactFrictionSolverLoop
- contactPairTest() : btCollisionWorld
- ContactResultCallback() : btCollisionWorld::ContactResultCallback
- ContactRollingFrictionSolverLoop() : ContactRollingFrictionSolverLoop
- ContactSolverLoop() : ContactSolverLoop
- ContactSplitPenetrationImpulseSolverLoop() : ContactSplitPenetrationImpulseSolverLoop
- contactTest() : btCollisionWorld
- Contain() : btDbvtAabbMm
- Contains() : ArrayND< T, N >, libmv::ArrayND< T, N >
- contains() : blender::asset_system::AssetCatalogDefinitionFile, blender::asset_system::AssetCatalogFilter, blender::bke::AttributeAccessor, blender::bke::path_templates::VariableMap, blender::bke::pbvh::uv_islands::UVIslandsMask::Tile, blender::deg::RNANodeQuery, blender::deg::tests::TestableRNANodeQuery, blender::dot_export::Cluster, blender::gpu::shader::parser::Scope, blender::GValueMap< Key >, blender::HashedSetSlot< Key >, blender::index_mask::IndexMask, blender::IndexMask, blender::IndexRange, blender::IntrusiveMapSlot< Key, Value, KeyInfo >, blender::IntrusiveSetSlot< Key, KeyInfo >, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::MutableSpan< T >, blender::nodes::AttributeAccessor, blender::nodes::Bundle, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::SimpleMapSlot< Key, Value >, blender::SimpleSetSlot< Key >, blender::SimpleVectorSetSlot< Key, IndexT >, blender::Span< T >, blender::ValueSequence< T, Elements >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, btAlignedBox3d, IndexMask, IndexRange, intern::memutil::AllocStringStorage< keyT, hashT >, Interval< T >, KernelGlobalsCPU::Interval< T >, KernelGlobalsGPU::Interval< T >, KernelParamsCUDA::Interval< T >, KernelParamsHIP::Interval< T >, KernelParamsHIPRT::Interval< T >, KernelParamsMetal::Interval< T >, KernelParamsOptiX::Interval< T >, Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, MutableSpan< T >, Pass, Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Span< T >, Vector< T, InlineBufferCapacity, Allocator >, VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- contains_as() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- contains_frame() : blender::animrig::Strip
- contains_mappings_for_any() : blender::bke::id::IDRemapper
- contains_node_recursively() : blender::bke::bNodeTreeZone, blender::ed::viewer_path::bNodeTreeZone, blender::nodes::bNodeTreeZone, blender::nodes::geo_eval_log::bNodeTreeZone, bNodeTreeZone
- contains_path() : blender::nodes::Bundle
- contains_ptr() : blender::MutableSpan< T >, blender::Span< T >, MutableSpan< T >, Span< T >
- contains_token() : blender::gpu::shader::parser::Scope
- contains_uv_vertex() : blender::bke::pbvh::uv_islands::UVPrimitive
- contains_vertex_on_outside() : blender::bke::pbvh::uv_islands::Fan
- contains_zone_recursively() : blender::bke::bNodeTreeZone, blender::ed::viewer_path::bNodeTreeZone, blender::nodes::bNodeTreeZone, blender::nodes::geo_eval_log::bNodeTreeZone, bNodeTreeZone
- Context() : blender::draw::compositor_engine::Context, blender::fn::lazy_function::Context, blender::fn::multi_function::Context, blender::gpu::Context, blender::render::Context
- context() : blender::compositor::Operation, blender::nodes::derived_node_tree_types::DNode, blender::nodes::derived_node_tree_types::DSocket, blender::nodes::DNode, blender::nodes::DSocket, uiLayout
- context_alloc() : blender::gpu::DummyBackend, blender::gpu::GLBackend, blender::gpu::GPUBackend, blender::gpu::MTLBackend, blender::gpu::VKBackend
- context_copy() : uiLayout
- context_hash() : blender::nodes::NodeInContext, blender::nodes::SocketInContext, blender::nodes::TreeInContext
- context_int_get() : uiLayout
- context_int_set() : uiLayout
- context_ptr_get() : uiLayout
- context_ptr_set() : uiLayout
- context_register() : blender::gpu::VKDevice
- context_set_from_but() : uiLayout
- context_store() : uiLayout
- context_string_get() : uiLayout
- context_string_set() : uiLayout
- context_unregister() : blender::gpu::VKDevice
- ContextInputData() : blender::render::ContextInputData
- contexts_get() : blender::gpu::VKDevice
- ContextShared() : ContextShared
- ContextualGeoTreeLogs() : blender::nodes::geo_eval_log::ContextualGeoTreeLogs
- ControlledObject() : iTaSC::ControlledObject
- Controller() : Freestyle::Controller
- ControlPointNeighborFieldInput() : blender::nodes::node_geo_offset_point_in_curve_cc::ControlPointNeighborFieldInput
- controlPolygon() : Freestyle::BezierCurve
- ConversionData() : blender::bke::greasepencil::convert::ConversionData
- ConversionOperation() : blender::compositor::ConversionOperation
- convert() : AttributeConverter< blender::ColorGeometry4b >, AttributeConverter< blender::ColorGeometry4f >, AttributeConverter< blender::float2 >, AttributeConverter< blender::float3 >, AttributeConverter< blender::math::Quaternion >, AttributeConverter< bool >, AttributeConverter< float >, AttributeConverter< int >, AttributeConverter< int8_t >, blender::draw::AttributeConverter< bool >, blender::draw::AttributeConverter< ColorGeometry4b >, blender::draw::AttributeConverter< ColorGeometry4f >, blender::draw::AttributeConverter< float >, blender::draw::AttributeConverter< float2 >, blender::draw::AttributeConverter< float3 >, blender::draw::AttributeConverter< int >, blender::draw::AttributeConverter< int2 >, blender::draw::AttributeConverter< int8_t >, blender::draw::AttributeConverter< math::Quaternion >, blender::io::usd::PointerRNAToPython, blender::nodes::materialx::NodeItem
- convert_builtin_bit() : blender::gpu::GPUSource
- convert_qualifier() : blender::gpu::GPUSource
- convert_to_initialized_n() : blender::bke::DataTypeConversions
- convert_to_single() : blender::bke::SocketValueVariant, blender::nodes::inverse_eval::SocketValueVariant, blender::nodes::SocketValueVariant, SocketValueVariant
- convert_to_uninitialized() : blender::bke::DataTypeConversions
- convert_type() : blender::gpu::GPUSource
- convert_usd_primvar_reader_float2() : blender::io::usd::USDMaterialReader
- convert_usd_primvar_reader_generic() : blender::io::usd::USDMaterialReader
- convert_usd_transform_2d() : blender::io::usd::USDMaterialReader
- convert_usd_uv_texture() : blender::io::usd::USDMaterialReader
- convertAllObjects() : btCollisionWorldImporter
- ConvertBodiesLoop() : ConvertBodiesLoop
- convertCollisionShape() : btCollisionWorldImporter
- ConvertJointsLoop() : ConvertJointsLoop
- convertKey() : GHOST_SystemWin32
- ConvertNode() : ConvertNode
- convex_vs_convex_collision() : btGImpactCollisionAlgorithm
- ConvexH() : ConvexH
- ConvexResultCallback() : btCollisionWorld::ConvexResultCallback
- convexSweepTest() : btCollisionWorld
- coord_from_index() : blender::ed::greasepencil::ImageBufferAccessor
- coord_to_local_index() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- coord_to_svg_string() : blender::io::grease_pencil::GreasePencilExporter
- coordinates() : Freestyle::VertexRep
- coords_to_pos() : blender::ed::sculpt_paint::greasepencil::ColorGrid
- CoordToKey() : nanovdb::RootNode< ChildT >
- CoordToOffset() : nanovdb::InternalNode< ChildT, Log2Dim >, nanovdb::LeafNode< BuildT, Log2Dim >
- copy() : AttributeSet, blender::bke::CurveComponent, blender::bke::GeometryComponent, blender::bke::GeometryComponentEditData, blender::bke::GreasePencilComponent, blender::bke::InstancesComponent, blender::bke::MeshComponent, blender::bke::PointCloudComponent, blender::bke::VolumeComponent, blender::geometry::GeometryComponent, blender::nodes::Bundle, blender::nodes::CurveComponent, blender::nodes::GeometryComponent, blender::nodes::GeometryComponentEditData, blender::nodes::GreasePencilComponent, blender::nodes::InstancesComponent, blender::nodes::MeshComponent, blender::nodes::PointCloudComponent, blender::nodes::VolumeComponent, blender::tests::ImplicitlySharedData, btAlignedObjectArray< T >, Freestyle::CurveInternal::CurvePointIterator, Freestyle::FEdgeInternal::SVertexIterator, Freestyle::Interface0DIteratorNested, Freestyle::StrokeInternal::StrokeVertexIterator, Freestyle::ViewEdgeInternal::SVertexIterator
- copy_add_node() : blender::ed::space_node::NodeClipboard
- copy_and_remap() : blender::asset_system::AssetCatalogDefinitionFile
- copy_assign() : blender::CPPType, CPPType
- copy_assign_compressed() : blender::CPPType, CPPType
- copy_assign_indices() : blender::CPPType, CPPType
- copy_assign_n() : blender::CPPType, CPPType
- copy_bake_state_to_values() : blender::nodes::node_geo_bake_cc::LazyFunctionForBakeNode
- copy_buffer() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- copy_buffer_to_image() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- copy_bytes_truncated() : blender::StringRefBase
- copy_catalog_map() : blender::asset_system::AssetCatalogCollection
- copy_center_to_motion_step() : Hair, Mesh, PointCloud
- copy_construct() : blender::CPPType, CPPType
- copy_construct_compressed() : blender::CPPType, CPPType
- copy_construct_indices() : blender::CPPType, CPPType
- copy_construct_n() : blender::CPPType, CPPType
- copy_depth() : blender::draw::overlay::Wireframe
- copy_from() : blender::bits::MutableBitSpan, blender::bits::MutableBoundedBitSpan, blender::GMutableSpan, blender::GVArrayCommon, blender::MutableBitSpan, blender::MutableBoundedBitSpan, blender::MutableSpan< T >, blender::VArrayCommon< T >, GIM_TRIANGLE_CONTACT, GIM_TRIANGLE_CONTACT_DATA, GMutableSpan, MutableBitSpan, MutableSpan< T >
- copy_from_denoised_render_buffers() : PathTraceWork
- copy_from_device() : blender::gpu::VKStagingBuffer, device_vector< T >, DeviceQueue, RenderBuffers
- copy_from_render_buffers() : PathTrace, PathTraceWork
- copy_host_to_device() : GPUDevice
- copy_image() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- copy_image_to_buffer() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- copy_input_name() : blender::gpu::ShaderInterface
- copy_item() : blender::nodes::BakeItemsAccessor, blender::nodes::CaptureAttributeItemsAccessor, blender::nodes::ClosureInputItemsAccessor, blender::nodes::ClosureOutputItemsAccessor, blender::nodes::CombineBundleItemsAccessor, blender::nodes::EvaluateClosureInputItemsAccessor, blender::nodes::EvaluateClosureOutputItemsAccessor, blender::nodes::FieldToGridItemsAccessor, blender::nodes::FileOutputItemsAccessor, blender::nodes::ForeachGeometryElementGenerationItemsAccessor, blender::nodes::ForeachGeometryElementInputItemsAccessor, blender::nodes::ForeachGeometryElementMainItemsAccessor, blender::nodes::FormatStringItemsAccessor, blender::nodes::GeoViewerItemsAccessor, blender::nodes::IndexSwitchItemsAccessor, blender::nodes::MenuSwitchItemsAccessor, blender::nodes::RepeatItemsAccessor, blender::nodes::SeparateBundleItemsAccessor, blender::nodes::SimulationItemsAccessor
- copy_nodes() : ShaderGraph
- copy_pixels() : blender::bke::pbvh::pixels::CopyPixelTile
- copy_pixels_to_texture() : PathTraceDisplay
- copy_render_buffers_from_device() : PathTraceWork, PathTraceWorkCPU, PathTraceWorkGPU
- copy_render_buffers_to_device() : PathTraceWork, PathTraceWorkCPU, PathTraceWorkGPU
- copy_render_tile_from_device() : PathTrace
- copy_string() : blender::LinearAllocator< Allocator >
- copy_sub() : blender::gpu::GLStorageBuf, blender::gpu::MTLStorageBuf, blender::gpu::StorageBuf, blender::gpu::VKStorageBuffer
- copy_to() : blender::gpu::GLTexture, blender::gpu::MTLTexture, blender::gpu::Texture, blender::gpu::VKTexture
- copy_to_device() : blender::gpu::VKStagingBuffer, device_texture, device_vector< T >, DeviceQueue, RenderBuffers
- copy_to_device_if_modified() : AttributeTableBuilder, device_vector< T >
- copy_to_display() : PathTraceWork, PathTraceWorkCPU, PathTraceWorkGPU
- copy_to_display_interop() : PathTraceWorkGPU
- copy_to_display_naive() : PathTraceWorkGPU
- copy_to_render_buffers() : PathTrace, PathTraceWork
- copy_unsafe() : blender::StringRefBase
- copy_utf8_truncated() : blender::StringRefBase
- copy_v3_v3() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- copy_v4_v4() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- copy_value() : Node
- copy_vert_no() : blender::ed::transform::SnapData, blender::ed::transform::SnapData_Mesh
- copy_with_margin() : GIM_AABB
- copyBackToSoftBodies() : btDefaultSoftBodySolver, btDeformableBodySolver, btSoftBodySolver
- CopyFrom() : ArrayND< T, N >, libmv::ArrayND< T, N >
- copyFromArray() : btAlignedObjectArray< T >
- copyLowerToUpperTriangle() : btMatrixX< T >
- CopyPixelCommand() : blender::bke::pbvh::pixels::CopyPixelCommand
- CopyPixelTile() : blender::bke::pbvh::pixels::CopyPixelTile
- CopyPose() : iTaSC::CopyPose
- copySoftBodyToVertexBuffer() : btDefaultSoftBodySolver, btDeformableBodySolver, btSoftBodySolverOutput
- copyVertices() : Freestyle::Smoother
- copyWithSwappedWords() : StringCasecmpNatural
- CornerBaryWeightFromPositionFn() : blender::bke::mesh_surface_sample::CornerBaryWeightFromPositionFn
- CornerFaceIndexInput() : blender::nodes::node_geo_mesh_topology_face_of_corner_cc::CornerFaceIndexInput
- CornerIndex() : MikkMeshWrapper
- CornerIndexInFaceInput() : blender::nodes::node_geo_mesh_topology_face_of_corner_cc::CornerIndexInFaceInput
- CornerNextEdgeFieldInput() : blender::nodes::node_geo_mesh_topology_edges_of_corner_cc::CornerNextEdgeFieldInput
- CornerPreviousEdgeFieldInput() : blender::nodes::node_geo_mesh_topology_edges_of_corner_cc::CornerPreviousEdgeFieldInput
- corners_num() : blender::bke::pbvh::MeshNode
- CornersOfEdgeCountInput() : blender::nodes::node_geo_mesh_topology_corners_of_edge_cc::CornersOfEdgeCountInput
- CornersOfEdgeInput() : blender::nodes::node_geo_mesh_topology_corners_of_edge_cc::CornersOfEdgeInput
- CornersOfFaceCountInput() : blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceCountInput
- CornersOfFaceInput() : blender::nodes::node_geo_mesh_topology_corners_of_face_cc::CornersOfFaceInput
- CornersOfVertCountInput() : blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertCountInput
- CornersOfVertInput() : blender::nodes::node_geo_mesh_topology_corners_of_vertex_cc::CornersOfVertInput
- CornerVertFieldInput() : blender::nodes::node_geo_mesh_topology_vertex_of_corner_cc::CornerVertFieldInput
- correct_info_message() : CCL_NAMESPACE_BEGIN::ScopedMockLog
- cos() : blender::math::AngleCartesianBase< T >, blender::nodes::materialx::NodeItem, KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- cos_from_sin() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- cosh() : blender::nodes::materialx::NodeItem
- cost() : BVHParams
- count() : blender::bke::AttributeStorage, blender::MutableSpan< T >, blender::Span< T >, MutableSpan< T >, Span< T >
- count_catalogs_with_path() : blender::asset_system::tests::TestableAssetCatalogService
- count_collisions() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- count_edges_not_added() : blender::bke::pbvh::uv_islands::Fan
- count_leading_zeros() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- count_main_group_matches() : blender::string_search::InitialsMatch
- count_memory() : blender::bke::AttributeStorage, blender::bke::bake::BakeItem, blender::bke::bake::BakeState, blender::bke::bake::GeometryBakeItem, blender::bke::bake::StringBakeItem, blender::bke::CurveComponent, blender::bke::CurvesGeometry, blender::bke::GeometryComponent, blender::bke::GeometrySet, blender::bke::InstanceReference, blender::bke::Instances, blender::bke::InstancesComponent, blender::bke::MeshComponent, blender::bke::PointCloudComponent, blender::bke::VolumeComponent, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::geometry::GeometryComponent, blender::geometry::GeometrySet, blender::geometry::InstanceReference, blender::geometry::Instances, blender::memory_cache::CachedValue, blender::memory_cache::tests::CachedInt, blender::nodes::CurveComponent, blender::nodes::GeometryComponent, blender::nodes::GeometrySet, blender::nodes::InstancesComponent, blender::nodes::MeshComponent, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry, blender::nodes::node_geo_import_csv::LoadCsvCache, blender::nodes::node_geo_import_obj::LoadObjCache, blender::nodes::node_geo_import_stl::LoadStlCache, blender::nodes::node_geo_import_text::LoadTextCache, blender::nodes::nodes_geo_import_ply::LoadPlyCache, blender::nodes::PointCloudComponent, blender::nodes::VolumeComponent, GeometrySet, InstanceReference, Instances
- count_parents() : blender::asset_system::AssetCatalogTreeItem, blender::ui::AbstractTreeViewItem
- count_sets() : blender::AtomicDisjointSet
- count_trailing_zeros() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- countClippedFaces() : Freestyle::BlenderFileLoader
- countLeaves() : btDbvt
- counts() : blender::io::usd::USDCurveData
- coverage_get() : blender::eevee::ShadowDirectional
- cpp_type() : blender::compositor::Result, blender::fn::FieldInput, blender::fn::GFieldBase< NodePtr >, blender::nodes::FieldInput, blender::nodes::geo_eval_log::FieldInput, blender::nodes::List
- CPPType() : blender::CPPType, CPPType
- CProfileSample() : CProfileSample
- CPU() : DebugFlags::CPU
- cpu_data() : blender::compositor::Result
- CPUDevice() : CPUDevice
- CpuEvalOutput() : blender::opensubdiv::CpuEvalOutput
- CPUKernelFunction() : CPUKernelFunction< FunctionType >
- CPUKernels() : CPUKernels
- CPUProcessorCache() : blender::ocio::CPUProcessorCache
- Create() : blender::compositor::GPUShaderCreator, blender::opensubdiv::GPUComputeEvaluator, blender::opensubdiv::GPUPatchTable, blender::opensubdiv::GPUStencilTableSSBO, blender::opensubdiv::GPUVertexBuffer
- create() : blender::animrig::Strip, blender::bke::GeometryComponent, blender::geometry::GeometryComponent, blender::gpu::VKBuffer, blender::gpu::VKPixelBuffer, blender::gpu::VKSampler, blender::io::hydra::ObjectData, blender::nodes::Bundle, blender::nodes::GeometryComponent, blender::nodes::List, BlenderDisplayShader, btStackAlloc, btThreadSupportInterface, BVH, Denoiser, Device, Freestyle::Operators, Freestyle::StrokeRep, GHOST_DirectManipulationHelper, GHOST_ISystemPaths, OSLNode, PathTraceWork, ShaderManager
- create_abc_property() : blender::io::alembic::CustomPropertiesExporter
- create_affected_points_kdtree() : blender::ed::sculpt_paint::greasepencil::WeightPaintOperation
- create_alembic_objects() : blender::io::alembic::ABCAbstractWriter, blender::io::alembic::ABCCameraWriter, blender::io::alembic::ABCCurveWriter, blender::io::alembic::ABCGenericMeshWriter, blender::io::alembic::ABCHairWriter, blender::io::alembic::ABCInstanceWriter, blender::io::alembic::ABCNurbsWriter, blender::io::alembic::ABCPointsWriter, blender::io::alembic::ABCTransformWriter
- create_armature_bones() : blender::io::fbx::ArmatureImportContext
- create_armature_for_node() : blender::io::fbx::ArmatureImportContext
- create_catalog() : blender::asset_system::AssetCatalogService
- create_catalog_filter() : blender::asset_system::AssetCatalogService
- create_command() : blender::draw::detail::PassBase< DrawCommandBufType >
- create_curve() : blender::io::obj::CurveFromGeometry
- create_curve_object() : blender::io::obj::CurveFromGeometry
- create_curves() : blender::io::obj::OBJCurvesTest
- create_data_writer() : blender::io::AbstractHierarchyIterator, blender::io::alembic::ABCHierarchyIterator, blender::io::TestingHierarchyIterator, blender::io::usd::AbstractHierarchyIterator, blender::io::usd::USDHierarchyIterator
- create_default() : blender::ocio::internal::GPUShaderCache
- create_device() : GHOST_InstanceVK
- create_devirtualizers() : blender::fn::multi_function::build::exec_presets::AllSpanOrSingle, blender::fn::multi_function::build::exec_presets::SomeSpanOrSingle< Indices >
- create_dictionary() : blender::bke::idprop::IDPropertySerializer
- create_document() : blender::io::grease_pencil::PDFExporter
- create_drag_controller() : blender::ed::asset::shelf::AssetViewItem, blender::ed::asset_browser::AssetCatalogTreeViewItem, blender::ed::object::shapekey::ShapeKeyItem, blender::ui::AbstractViewItem, blender::ui::bonecollections::BoneCollectionItem, blender::ui::greasepencil::LayerGroupViewItem, blender::ui::greasepencil::LayerViewItem
- create_drag_data() : blender::ed::asset::shelf::AssetDragController, blender::ed::asset_browser::AssetCatalogDragController, blender::ed::object::shapekey::ShapeKeyDragController, blender::ui::AbstractViewItemDragController, blender::ui::bonecollections::BoneCollectionDragController, blender::ui::greasepencil::LayerViewItemDragController
- create_draw_context() : blender::draw::overlay::Armatures
- create_drop_target() : blender::ed::asset_browser::AssetCatalogTreeViewItem, blender::ed::object::shapekey::ShapeKeyItem, blender::ui::AbstractGridViewItem, blender::ui::AbstractTreeViewItem, blender::ui::AbstractView, blender::ui::bonecollections::BoneCollectionItem, blender::ui::greasepencil::LayerGroupViewItem, blender::ui::greasepencil::LayerViewItem
- create_edges() : blender::fn::multi_function::ProcedureDotExport
- create_empty_action() : blender::animrig::tests::ActionLegacyTest
- create_entry_node() : blender::fn::multi_function::ProcedureDotExport
- create_face_varying_patch_array_buf() : blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::GpuEvalOutput
- create_fallback() : blender::ocio::Config
- create_from_buffer() : blender::render::hydra::DrawTexture
- create_from_display_mode() : blender::ed::outliner::AbstractTreeDisplay
- create_from_environment() : blender::ocio::Config
- create_from_file() : blender::ocio::Config
- create_from_id() : blender::ed::outliner::TreeElementID
- create_from_treestore() : blender::bke::outliner::treehash::TreeHash
- create_from_type() : blender::ed::outliner::AbstractTreeElement
- create_gizmos() : blender::ed::view3d::geometry_nodes_gizmos::DialGizmo, blender::ed::view3d::geometry_nodes_gizmos::LinearGizmo, blender::ed::view3d::geometry_nodes_gizmos::NodeGizmos, blender::ed::view3d::geometry_nodes_gizmos::TransformGizmos
- create_gpu_shader() : blender::ocio::GPUShaderBinder
- create_hair_writer() : blender::io::AbstractHierarchyIterator, blender::io::alembic::ABCHierarchyIterator, blender::io::TestingHierarchyIterator, blender::io::usd::AbstractHierarchyIterator, blender::io::usd::USDHierarchyIterator
- create_if_needed() : blender::ed::uv::UVSyncSelectFromMesh, EditMeshSymmetryHelper, UVSyncSelectFromMesh
- create_input() : blender::nodes::materialx::NodeItem, blender::nodes::materialx::NodeParser
- create_inputs_outputs() : ShaderNode
- create_instance() : blender::draw::compositor_engine::Engine, blender::draw::edit_select::Engine, blender::draw::external::Engine, blender::draw::gpencil::Engine, blender::draw::overlay::Engine, blender::draw::select::Engine, blender::eevee::Engine, blender::image_engine::Engine, blender::workbench::Engine, DrawEngine::Pointer, GHOST_InstanceVK
- create_item_drop_target() : blender::ui::AbstractGridViewItem, blender::ui::AbstractTreeViewItem, blender::ui::AbstractViewItem
- create_leaf_node() : BVHBuild
- create_lookup() : blender::io::serialize::DictionaryValue
- create_material() : blender::io::grease_pencil::GreasePencilImporter
- create_mesh() : blender::io::obj::MeshFromGeometry
- create_mesh_object() : blender::io::obj::MeshFromGeometry
- create_missing_catalogs() : blender::asset_system::AssetCatalogService, blender::asset_system::tests::TestableAssetCatalogService
- create_node() : blender::deg::DepsNodeFactory, blender::deg::DepsNodeFactoryImpl< ModeObjectType >, blender::nodes::materialx::NodeItem, blender::nodes::materialx::NodeParser, LightTree, Procedural, Scene, ShaderGraph
- create_node_handle() : blender::deg::DepsgraphRelationBuilder
- create_nodes() : blender::fn::multi_function::ProcedureDotExport
- create_nurbs() : blender::io::obj::OBJCurvesTest
- create_object() : blender::io::grease_pencil::GreasePencilImporter, blender::io::usd::USDCameraReader, blender::io::usd::USDCurvesReader, blender::io::usd::USDDomeLightReader, blender::io::usd::USDInstanceReader, blender::io::usd::USDLightReader, blender::io::usd::USDMeshReader, blender::io::usd::USDPointInstancerReader, blender::io::usd::USDPointsReader, blender::io::usd::USDPrimReader, blender::io::usd::USDShapeReader, blender::io::usd::USDSkeletonReader, blender::io::usd::USDVolumeReader, blender::io::usd::USDXformReader
- create_object_leaf_nodes() : BVHBuild
- create_osl_node() : ShaderGraph
- create_output() : blender::nodes::materialx::NodeItem, blender::nodes::materialx::NodeParser
- create_particle_writer() : blender::io::AbstractHierarchyIterator, blender::io::alembic::ABCHierarchyIterator, blender::io::TestingHierarchyIterator, blender::io::usd::AbstractHierarchyIterator, blender::io::usd::USDHierarchyIterator
- create_patch_arrays_buf() : blender::opensubdiv::EvalOutputAPI, blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::GpuEvalOutput
- create_proto_collections() : blender::io::usd::USDStageReader
- create_rational_nurbs() : blender::io::obj::OBJCurvesTest
- create_reader() : blender::io::usd::USDStageReader
- create_reader_if_allowed() : blender::io::usd::USDStageReader
- create_result() : blender::compositor::Context
- create_segment() : blender::ed::greasepencil::trim::Segments
- create_session() : BlenderSession
- create_shader_if_needed() : BlenderFallbackDisplayShader, OpenGLShader
- create_signature() : blender::nodes::node_shader_radial_tiling_cc::RoundedPolygonFunction, blender::nodes::node_shader_tex_gabor_cc::GaborNoiseFunction, blender::nodes::node_shader_tex_noise_cc::NoiseFunction, blender::nodes::node_shader_tex_voronoi_cc::VoronoiDistToEdgeFunction, blender::nodes::node_shader_tex_voronoi_cc::VoronoiMetricFunction, blender::nodes::node_shader_tex_voronoi_cc::VoronoiNSphereFunction, blender::nodes::node_shader_tex_white_noise_cc::WhiteNoiseFunction
- create_temp_path() : blender::asset_system::tests::AssetLibraryServiceTest, blender::asset_system::tests::AssetLibraryTestBase
- create_test_armature_object() : blender::bke::tests::ArmatureDeformTestBase
- create_test_curves() : blender::bke::tests::GreasePencilInterpolate
- create_test_curves_object() : blender::bke::tests::ArmatureDeformTestBase
- create_test_grease_pencil_object() : blender::bke::tests::ArmatureDeformTestBase
- create_test_mesh() : blender::bke::tests::ArmatureDeformTestBase
- create_test_mesh_object() : blender::bke::tests::ArmatureDeformTestBase
- create_test_shape() : blender::bke::tests::GreasePencilInterpolate
- create_transform_writer() : blender::io::AbstractHierarchyIterator, blender::io::alembic::ABCHierarchyIterator, blender::io::TestingHierarchyIterator, blender::io::usd::AbstractHierarchyIterator, blender::io::usd::USDHierarchyIterator
- create_volume_mesh() : GeometryManager
- create_xformable() : blender::io::usd::USDTransformWriter
- createAction() : GHOST_XrActionSet
- createActionBindings() : GHOST_XrSession
- createActions() : GHOST_XrSession
- createActionSet() : GHOST_XrSession
- createArchive() : blender::io::alembic::AlembicExportTest
- createBinding() : GHOST_XrAction
- createBoxShape() : btCollisionWorldImporter
- CreateBprim() : HdCyclesDelegate
- createBvhTriangleMeshShape() : btCollisionWorldImporter
- createCapsuleShapeX() : btCollisionWorldImporter
- createCapsuleShapeY() : btCollisionWorldImporter
- createCapsuleShapeZ() : btCollisionWorldImporter
- CreateCollisionAlgorithm() : btBox2dBox2dCollisionAlgorithm::CreateFunc, btBoxBoxCollisionAlgorithm::CreateFunc, btCollisionAlgorithmCreateFunc, btCompoundCollisionAlgorithm::CreateFunc, btCompoundCollisionAlgorithm::SwappedCreateFunc, btCompoundCompoundCollisionAlgorithm::CreateFunc, btCompoundCompoundCollisionAlgorithm::SwappedCreateFunc, btConvex2dConvex2dAlgorithm::CreateFunc, btConvexConvexAlgorithm::CreateFunc, btConvexPlaneCollisionAlgorithm::CreateFunc, btEmptyAlgorithm::CreateFunc, btGImpactCollisionAlgorithm::CreateFunc, btSoftBodyConcaveCollisionAlgorithm::CreateFunc, btSoftBodyConcaveCollisionAlgorithm::SwappedCreateFunc, btSoftRigidCollisionAlgorithm::CreateFunc, btSoftSoftCollisionAlgorithm::CreateFunc, btSphereBoxCollisionAlgorithm::CreateFunc, btSphereSphereCollisionAlgorithm::CreateFunc, btSphereTriangleCollisionAlgorithm::CreateFunc, CreateFunc, SwappedCreateFunc
- createCollisionObject() : btCollisionWorldImporter
- createCompoundShape() : btCollisionWorldImporter
- createConeShapeX() : btCollisionWorldImporter
- createConeShapeY() : btCollisionWorldImporter
- createConeShapeZ() : btCollisionWorldImporter
- createConstraintRows() : btMultiBodyFixedConstraint, btMultiBodyGearConstraint, btMultiBodyJointLimitConstraint, btMultiBodyJointMotor, btMultiBodySliderConstraint, btMultiBodySphericalJointMotor
- CreateConvexHull() : HullLibrary
- createConvexHullShape() : btCollisionWorldImporter
- createConvexTriangleMeshShape() : btCollisionWorldImporter
- createCriticalSection() : btThreadSupportInterface
- createCylinderShapeX() : btCollisionWorldImporter
- createCylinderShapeY() : btCollisionWorldImporter
- createCylinderShapeZ() : btCollisionWorldImporter
- CreateEllipsoid() : btSoftBodyHelpers
- CreateFallbackBprim() : HdCyclesDelegate
- CreateFallbackSprim() : HdCyclesDelegate
- createFromConverter() : blender::opensubdiv::TopologyRefinerImpl
- CreateFromConvexHull() : btSoftBodyHelpers
- CreateFromTetGenData() : btSoftBodyHelpers
- CreateFromTriMesh() : btSoftBodyHelpers
- CreateFromVtkFile() : btSoftBodyHelpers
- CreateFunc() : btConvex2dConvex2dAlgorithm::CreateFunc, btConvexConvexAlgorithm::CreateFunc, btConvexPlaneCollisionAlgorithm::CreateFunc
- CreateInstance() : CClassFactory
- CreateInstancer() : HdCyclesDelegate
- createMeshInterface() : btCollisionWorldImporter
- createMLCP() : btMLCPSolver
- createMLCPFast() : btMLCPSolver, btMultiBodyMLCPConstraintSolver
- createMLCPFastMultiBody() : btMultiBodyMLCPConstraintSolver
- createMLCPFastRigidBody() : btMultiBodyMLCPConstraintSolver
- createMultiSphereShape() : btCollisionWorldImporter
- createOffscreenContext() : GHOST_ISystem, GHOST_System, GHOST_SystemCocoa, GHOST_SystemHeadless, GHOST_SystemSDL, GHOST_SystemWayland, GHOST_SystemWin32, GHOST_SystemX11
- createOffscreenContextD3D() : GHOST_SystemWin32
- createOptimizedBvh() : btCollisionWorldImporter
- CreatePatch() : btSoftBodyHelpers
- CreatePatchUV() : btSoftBodyHelpers
- createPlaneShape() : btCollisionWorldImporter
- createProxy() : btAxisSweep3Internal< BP_FP_INT_TYPE >, btBroadphaseInterface, btDbvtBroadphase, btSimpleBroadphase
- CreateRangeFunction() : blender::fn::multi_function::tests::CreateRangeFunction
- CreateRenderDelegate() : HdCyclesPlugin
- CreateRenderPass() : HdCyclesDelegate
- CreateRope() : btSoftBodyHelpers
- CreateRprim() : HdCyclesDelegate
- createScaledTrangleMeshShape() : btCollisionWorldImporter
- createSharedOpenGLResource() : GHOST_ContextD3D
- createSphereShape() : btCollisionWorldImporter
- CreateSprim() : HdCyclesDelegate
- createStridingMeshInterfaceData() : btCollisionWorldImporter
- createStrip() : Freestyle::Strip
- CreateSVertex() : Freestyle::SShape
- createSwapchainImages() : GHOST_IXrGraphicsBinding, GHOST_XrGraphicsBindingD3D, GHOST_XrGraphicsBindingVulkan
- createSystem() : GHOST_ISystem
- createSystemBackground() : GHOST_ISystem
- createTriangleInfoMap() : btCollisionWorldImporter
- createTriangleMeshContainer() : btCollisionWorldImporter
- CreateTVertex() : Freestyle::ViewMap
- createWindow() : GHOST_ISystem, GHOST_SystemCocoa, GHOST_SystemHeadless, GHOST_SystemWayland, GHOST_SystemWin32, GHOST_SystemX11
- cross() : btConvexHullInternal::Point32, btSpatialMotionVector, KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- cross_line_intersection_test() : GIM_TRIANGLE_CALCULATION_CACHE
- CrossData() : blender::meshintersect::CrossData< T >
- Cryptomatte() : blender::eevee::Cryptomatte
- cryptomatte_layer_len_get() : blender::eevee::Film
- cryptomatte_postproces() : PathTraceWork, PathTraceWorkCPU, PathTraceWorkGPU
- cryptomatte_postprocess() : PathTrace
- cryptomatte_sort() : blender::eevee::Film
- CryptomatteHash() : blender::bke::cryptomatte::CryptomatteHash
- CryptomatteSession() : CryptomatteSession
- CsvRecord() : blender::csv_parse::CsvRecord
- CsvRecords() : blender::csv_parse::CsvRecords
- CubeTriangleIsect() : CubeTriangleIsect
- cubic_interp() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- CuboidConfig() : blender::geometry::CuboidConfig
- CUDA() : DebugFlags::CUDA
- cull_style() : blender::io::hydra::MaterialData, blender::io::hydra::MeshData
- cull_tiles() : ImageTextureNode
- CulledOccluderSource() : Freestyle::CulledOccluderSource
- CullViewEdges() : Freestyle::ViewMapBuilder
- cullViewEdges() : Freestyle::CulledOccluderSource
- current() : blender::draw::SwapChain< T, len >
- current_canceled() : TaskPool
- current_layout() : blender::ui::TreeViewLayoutBuilder
- current_scene_update() : RenderDisplay
- current_slot() : blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::BaseIterator, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::Iterator, Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::BaseIterator, Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::Iterator
- current_thread_data() : blender::gpu::VKDevice
- currentFId() : Freestyle::ViewEdgeXBuilder
- currentSVertexId() : Freestyle::ViewEdgeXBuilder
- currentViewId() : Freestyle::ViewEdgeXBuilder
- Cursor() : blender::draw::overlay::Cursor
- cursor_bitmap_get() : GHOST_SystemWayland
- cursor_grab_use_software_display_get() : GHOST_SystemWayland
- cursor_shape_check() : GHOST_SystemWayland
- cursor_shape_custom_set() : GHOST_SystemWayland
- cursor_shape_refresh() : GHOST_WindowWayland
- cursor_shape_set() : GHOST_SystemWayland
- cursor_visibility_set() : GHOST_SystemWayland
- Curvature2DAngleF1D() : Freestyle::Functions1D::Curvature2DAngleF1D
- CurvatureInfo() : Freestyle::CurvatureInfo
- curvatures() : Freestyle::WXVertex
- Curve() : Freestyle::Curve
- curve_offsets() : blender::bke::tests::ArmatureDeformTestBase
- curve_plane_normals() : blender::bke::greasepencil::Drawing, blender::Drawing, blender::modifier::greasepencil::Drawing, Drawing
- curve_range() : blender::bke::curves::IndexRangeCyclic
- curve_subdivisions() : SceneParams
- curve_type_counts() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- curve_types() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- curve_types_for_write() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- CurveComponent() : blender::bke::CurveComponent, blender::nodes::CurveComponent
- CurveFloatFunction() : blender::nodes::node_shader_curves_cc::flt::CurveFloatFunction
- CurveFromGeometry() : blender::io::obj::CurveFromGeometry
- CurveLengthFieldInput() : blender::bke::CurveLengthFieldInput
- CurveLengthParameterFieldInput() : blender::nodes::node_geo_curve_spline_parameter_cc::CurveLengthParameterFieldInput
- CurveNatureF1D() : Freestyle::Functions1D::CurveNatureF1D
- CurveOfPointInput() : blender::nodes::node_geo_curve_topology_curve_of_point_cc::CurveOfPointInput
- CurveParameterFieldInput() : blender::nodes::node_geo_curve_spline_parameter_cc::CurveParameterFieldInput
- CurvePiece() : Freestyle::StrokeShaders::CurvePiece
- CurvePoint() : Freestyle::CurvePoint
- CurvePointCountInput() : blender::nodes::node_geo_curve_topology_points_of_curve_cc::CurvePointCountInput
- CurvePointIterator() : Freestyle::CurveInternal::CurvePointIterator
- curvePointsBegin() : Freestyle::Curve
- curvePointsEnd() : Freestyle::Curve
- CurveRefinePass() : blender::draw::CurveRefinePass
- CurveRGBFunction() : blender::nodes::node_shader_curves_cc::rgb::CurveRGBFunction
- curves() : blender::bke::CurvesFieldContext, blender::bke::GeometryFieldContext
- curves_id() : blender::bke::CurvesFieldContext, blender::bke::GeometryFieldContext
- curves_intersections_and_points_sides() : blender::ed::sculpt_paint::greasepencil::EraseOperationExecutor
- curves_num() : blender::bke::CurvesGeometry, blender::draw::ParticleDrawSource, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- curves_or_strokes() : blender::bke::GeometryFieldContext
- curves_range() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::curves::pen_tool::CurvesPenToolOperation, blender::ed::curves::pen_tool::PenToolOperation, blender::ed::greasepencil::GreasePencilPenToolOperation, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- curves_sync() : blender::draw::overlay::Sculpts, blender::workbench::Instance
- curves_test() : blender::bke::tests::ArmatureDeformTestBase
- CurvesData() : blender::io::hydra::CurvesData
- CurvesDomainViewItem() : blender::ed::spreadsheet::CurvesDomainViewItem
- CurvesEditHints() : blender::bke::CurvesEditHints
- CurvesEffectOperation() : blender::ed::sculpt_paint::CurvesEffectOperation
- CurvesEffectOperationExecutor() : blender::ed::sculpt_paint::CurvesEffectOperationExecutor
- CurvesFieldContext() : blender::bke::CurvesFieldContext
- CurvesGeometry() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- CurvesNode() : CurvesNode
- CurvesSculptCommonContext() : blender::ed::sculpt_paint::CurvesSculptCommonContext
- CurvesSurfaceTransforms() : blender::bke::CurvesSurfaceTransforms, blender::ed::sculpt_paint::CurvesSurfaceTransforms
- CurvesViewItem() : blender::ed::spreadsheet::CurvesViewItem
- CurveVecFunction() : blender::nodes::node_shader_curves_cc::vec::CurveVecFunction
- curveVerticesBegin() : Freestyle::Curve
- curveVerticesEnd() : Freestyle::Curve
- curvilinearAbscissa() : Freestyle::StrokeVertex
- custom_draw() : blender::nodes::BaseSocketDeclarationBuilder
- custom_initial_name() : blender::nodes::FormatStringItemsAccessor
- CustomDataAttributeProvider() : blender::bke::CustomDataAttributeProvider
- CustomDataLayerImplicitSharing() : CustomDataLayerImplicitSharing
- CustomMF() : blender::fn::multi_function::build::detail::CustomMF< CallFn, ParamTags >
- CustomMF_Constant() : blender::fn::multi_function::CustomMF_Constant< T >
- CustomMF_DefaultOutput() : blender::fn::multi_function::CustomMF_DefaultOutput
- CustomMF_GenericConstant() : blender::fn::multi_function::CustomMF_GenericConstant
- CustomMF_GenericConstantArray() : blender::fn::multi_function::CustomMF_GenericConstantArray
- CustomMF_GenericCopy() : blender::fn::multi_function::CustomMF_GenericCopy
- CustomPropertiesExporter() : blender::io::alembic::CustomPropertiesExporter
- cutLink() : btSoftBody
- cycles() : blender::bke::curves::IndexRangeCyclic
- cyclic() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- cyclic_for_write() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- CyclicIterator() : blender::bke::curves::IndexRangeCyclic::CyclicIterator