Here is a list of all functions with links to the classes they belong to:
- e -
- early_fragment_test() : blender::gpu::shader::ShaderCreateInfo, ShaderCreateInfo
- Edge() : blender::dot_export::Edge
- edge() : Freestyle::Segment< T, Point >
- edge_iterator_base() : Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, Freestyle::ViewVertexInternal::edge_iterator_base< Traits >
- edge_select_disable() : blender::ed::uv::UVSyncSelectFromMesh, UVSyncSelectFromMesh
- edge_select_enable() : blender::ed::uv::UVSyncSelectFromMesh, UVSyncSelectFromMesh
- edge_select_set() : blender::ed::uv::UVSyncSelectFromMesh, UVSyncSelectFromMesh
- EdgeDice() : EdgeDice
- EdgeMap() : EdgeMap
- EdgeModifier() : Freestyle::EdgeModifier< Edge >
- EdgeNeighborCountFieldInput() : blender::nodes::node_geo_input_mesh_edge_neighbors_cc::EdgeNeighborCountFieldInput
- EdgePositionFieldInput() : blender::nodes::node_geo_input_mesh_edge_vertices_cc::EdgePositionFieldInput
- edges() : Freestyle::ViewShape
- edges_begin() : Freestyle::NonTVertex, Freestyle::TVertex, Freestyle::ViewVertex
- edges_end() : Freestyle::NonTVertex, Freestyle::TVertex, Freestyle::ViewVertex
- edges_iterator() : Freestyle::NonTVertex, Freestyle::TVertex, Freestyle::ViewVertex
- edgesBegin() : Freestyle::NonTVertex, Freestyle::TVertex, Freestyle::ViewVertex
- edgesEnd() : Freestyle::NonTVertex, Freestyle::TVertex, Freestyle::ViewVertex
- edgesIterator() : Freestyle::NonTVertex, Freestyle::TVertex, Freestyle::ViewVertex
- EdgesOfVertCountInput() : blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertCountInput
- EdgesOfVertInput() : blender::nodes::node_geo_mesh_topology_edges_of_vertex_cc::EdgesOfVertInput
- EdgeToPrimitiveMap() : blender::bke::pbvh::uv_islands::EdgeToPrimitiveMap
- EdgeToSort() : blender::meshintersect::EdgeToSort< T >
- EdgeVertsInput() : blender::nodes::node_geo_input_mesh_edge_vertices_cc::EdgeVertsInput
- edit_mesh_sync() : blender::draw::edit_select::Instance
- edit_mesh_test() : blender::bke::tests::ArmatureDeformTestBase
- edit_object_sync() : blender::draw::overlay::Armatures, blender::draw::overlay::Curves, blender::draw::overlay::GreasePencil, blender::draw::overlay::Lattices, blender::draw::overlay::Meshes, blender::draw::overlay::MeshUVs, blender::draw::overlay::Metaballs, blender::draw::overlay::Overlay, blender::draw::overlay::Particles, blender::draw::overlay::PointClouds, blender::draw::overlay::Text
- edit_object_sync_legacy() : blender::draw::overlay::Curves
- editable_curves() : blender::ed::curves::pen_tool::CurvesPenToolOperation, blender::ed::curves::pen_tool::PenToolOperation, blender::ed::greasepencil::GreasePencilPenToolOperation
- EditSelectionFieldInput() : blender::nodes::node_geo_tool_selection_cc::EditSelectionFieldInput
- effective_bonecolor() : UnifiedBonePtr
- effective_color() : blender::animrig::BoneColor
- Effector_struct() : iTaSC::Armature::Effector_struct
- eigen_value() : Freestyle::OGF::NormalCycle
- eigen_vector() : Freestyle::OGF::NormalCycle
- elasticEnergyDensity() : btDeformableLinearElasticityForce, btDeformableNeoHookeanForce
- elem_() : blender::gpu::GLBatch, blender::gpu::MTLBatch
- Element() : btSoftBody::Element
- element_alignment() : blender::gpu::Std140, blender::gpu::Std430
- element_components_len() : blender::gpu::Std140, blender::gpu::Std430
- element_size() : Attribute
- elements() : blender::io::serialize::ArrayValue, blender::io::serialize::DictionaryValue
- ElemEvalParams() : blender::nodes::value_elem::ElemEvalParams
- emboss() : uiLayout
- emboss_or_undefined() : uiLayout
- emboss_set() : uiLayout
- emission() : Freestyle::FrsMaterial
- emissionA() : Freestyle::FrsMaterial
- emissionB() : Freestyle::FrsMaterial
- emissionG() : Freestyle::FrsMaterial
- emissionR() : Freestyle::FrsMaterial
- EmitterDataMap() : blender::deg::light_linking::internal::EmitterDataMap
- emplace() : blender::Any< ExtraInfo, InlineBufferCapacity, Alignment >, blender::GVArrayCommon, blender::VArrayCommon< T >, mikk::AtomicHashSet< KeyT, isAtomic, KeyHash, KeyEqual, ProbeFcn >
- emplace_field_context() : blender::nodes::ForeachElementComponent
- emplace_on_empty() : blender::Any< ExtraInfo, InlineBufferCapacity, Alignment >
- Empties() : blender::draw::overlay::Empties
- empty() : array< T, alignment >, blender::io::EnsuredWriter, blender::locale::MOFile, blender::nodes::materialx::NodeItem, blender::nodes::materialx::NodeParser, btDbvt, Freestyle::BBox< Point >, Freestyle::Curve, Freestyle::StrokeLayer, GPUGraphOutput, ImageHandle, NodeEnum, SVMCompiler::Stack, unique_ptr_vector< T >
- empty_node() : blender::nodes::materialx::NodeGraph
- enable() : ContextShared, GHOST_ExtensionsVK, GHOST_Wintab
- enable_engines() : DRWContext
- enable_filtering_flag() : GPUSamplerState
- enable_update_stats() : Scene
- enabled() : blender::eevee::DepthOfField, blender::eevee::PlanarProbeModule, blender::eevee::VolumeModule, uiLayout
- enabled_passes_get() : blender::eevee::Film
- enabled_set() : uiLayout
- enableFaceMarks() : Freestyle::FEdgeXDetector
- enableFaceSmoothness() : Freestyle::FEdgeXDetector
- EnableMargin() : gjkepa2_impl::MinkowskiDiff, MinkowskiDiff< btConvexTemplate >
- enableMaterialBoundaries() : Freestyle::FEdgeXDetector
- enableOrthographicProjection() : Freestyle::FEdgeXDetector
- enableQI() : Freestyle::BoxGrid, Freestyle::SphericalGrid
- enableRidgesAndValleysFlag() : Freestyle::FEdgeXDetector
- enableSuggestiveContours() : Freestyle::FEdgeXDetector
- EncloseOrigin() : GJK< btConvexTemplate >, gjkepa2_impl::GJK
- encode() : blender::ed::greasepencil::undo::StepDrawingGeometry, blender::ed::greasepencil::undo::StepDrawingReference, blender::ed::greasepencil::undo::StepObject
- encode_delta() : blender::bke::pbvh::pixels::CopyPixelCommand
- encode_signal_event() : blender::gpu::MTLCommandBufferManager
- encode_uchar4() : SVMCompiler
- encode_wait_for_event() : blender::gpu::MTLCommandBufferManager
- encodeIdx() : BVHStackEntry
- end() : Array< T, InlineBufferCapacity, Allocator >, array< T, alignment >, BitSpan, BitVector< InlineBufferCapacity, Allocator >, blender::Array< T, InlineBufferCapacity, Allocator >, blender::bits::BitSpan, blender::bits::BitVector< InlineBufferCapacity, Allocator >, blender::bits::MutableBitSpan, blender::BitSpan, blender::BitVector< InlineBufferCapacity, Allocator >, blender::bke::curves::IndexRangeCyclic, blender::draw::detail::DataBuffer< T, len, device_only >, blender::gpu::GLImmediate, blender::gpu::Immediate, blender::gpu::MTLImmediate, blender::gpu::shader::parser::Scope, blender::gpu::VKImmediate, blender::IndexRange, blender::linear_allocator::ChunkedList< T, SegmentCapacity >, blender::ListBaseWrapperTemplate< LB, T >, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::BaseIteratorRange< SubIterator >, blender::MutableBitSpan, blender::MutableSpan< T >, blender::OffsetSpan< T, BaseT >, blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, blender::Span< T >, blender::StringRefBase, blender::threading::EnumerableThreadSpecific< T >, blender::Vector< T, InlineBufferCapacity, Allocator >, blender::VectorList< T, CapacityStart, CapacityMax >, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, BVHRange, Freestyle::CurveInternal::__point_iterator< Traits >, Freestyle::IteratorBase< Traits, IteratorTagTraits >, Freestyle::OGF::NormalCycle, Freestyle::StrokeInternal::vertex_iterator_base< Traits >, Freestyle::ViewEdgeInternal::edge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::fedge_iterator_base< Traits >, Freestyle::ViewEdgeInternal::vertex_iterator_base< Traits >, Freestyle::ViewVertexInternal::edge_iterator_base< Traits >, IndexRange, Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::BaseIteratorRange< SubIterator >, MutableBitSpan, MutableSpan< T >, NodeEnum, Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, Span< T >, unique_ptr_vector< T >, Vector< T, InlineBufferCapacity, Allocator >, VectorList< T, CapacityStart, CapacityMax >, VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- end_active_command_encoder() : blender::gpu::MTLCommandBufferManager
- end_build() : blender::deg::DepsgraphNodeBuilder, blender::deg::light_linking::Cache, blender::deg::light_linking::internal::LinkingData
- end_capture() : blender::gpu::DebugScope
- end_debug_utils_label() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- end_frame() : blender::gpu::Context, blender::gpu::DummyContext, blender::gpu::GLContext, blender::gpu::MTLContext, blender::gpu::VKContext
- end_frame_capture() : renderdoc::api::Renderdoc
- end_graph_evaluation() : blender::deg::DepsgraphDebug
- end_navigation() : ViewOpsData
- end_pool() : btGenericMemoryPool
- end_query() : blender::gpu::GLQueryPool, blender::gpu::MTLQueryPool, blender::gpu::QueryPool, blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper, blender::gpu::VKQueryPool
- end_recording() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- end_renaming() : blender::ui::AbstractView, blender::ui::AbstractViewItem
- end_rendering() : blender::gpu::render_graph::CommandBufferLog, blender::gpu::render_graph::VKCommandBufferInterface, blender::gpu::render_graph::VKCommandBufferWrapper
- end_sync() : blender::draw::compositor_engine::Instance, blender::draw::edit_select::Instance, blender::draw::gpencil::Instance, blender::draw::Manager, blender::draw::overlay::Armatures, blender::draw::overlay::Axes, blender::draw::overlay::Bounds, blender::draw::overlay::Cameras, blender::draw::overlay::Empties, blender::draw::overlay::Fluids, blender::draw::overlay::ForceFields, blender::draw::overlay::Instance, blender::draw::overlay::LightProbes, blender::draw::overlay::Lights, blender::draw::overlay::LinePrimitiveBuf, blender::draw::overlay::MeshUVs, blender::draw::overlay::Metaballs, blender::draw::overlay::Origins, blender::draw::overlay::Overlay, blender::draw::overlay::PointPrimitiveBuf, blender::draw::overlay::Relations, blender::draw::overlay::ShapeInstanceBuf< InstanceDataT >, blender::draw::overlay::Speakers, blender::draw::overlay::Text, blender::draw::overlay::VertexPrimitiveBuf, blender::draw::select::SelectMap, blender::eevee::Cryptomatte, blender::eevee::DeferredLayer, blender::eevee::DeferredPipeline, blender::eevee::DeferredProbePipeline, blender::eevee::Film, blender::eevee::Instance, blender::eevee::LightModule, blender::eevee::LightProbeModule, blender::eevee::MaterialModule, blender::eevee::PipelineModule, blender::eevee::PlanarProbeModule, blender::eevee::PlanarProbePipeline, blender::eevee::Sampling, blender::eevee::ShadowDirectional, blender::eevee::ShadowModule, blender::eevee::ShadowPunctual, blender::eevee::ShadowTileMapPool, blender::eevee::SphereProbeModule, blender::eevee::SubsurfaceModule, blender::eevee::VelocityModule, blender::eevee::VolumeModule, blender::image_engine::Instance, blender::workbench::Instance, DrawEngine
- end_vert_index() : SubPatch::Edge
- endBlock() : btStackAlloc
- EndpointFieldInput() : blender::nodes::node_geo_curve_endpoint_selection_cc::EndpointFieldInput
- endProgressBar() : GHOST_IWindow, GHOST_Window, GHOST_WindowCocoa, GHOST_WindowWin32, GHOST_WindowX11
- endScene() : Freestyle::SceneVisitor
- endSession() : GHOST_IXrContext, GHOST_XrContext
- endswith() : blender::StringRefBase
- enforce_limits() : MEM_CacheLimiter< T >
- Engine() : blender::render::hydra::Engine, blender::render::hydra::FinalEngine, blender::render::hydra::ViewportEngine
- engines_data_validate() : DRWContext
- engines_draw_scene() : DRWContext
- engines_init_and_sync() : DRWContext
- enqueue() : DeviceQueue
- enqueue_adaptive_sampling_filter_x() : PathTraceWorkGPU
- enqueue_adaptive_sampling_filter_y() : PathTraceWorkGPU
- enqueue_path_iteration() : PathTraceWorkGPU
- enqueue_reset() : PathTraceWorkGPU
- enqueue_work_tiles() : PathTraceWorkGPU
- ensure() : blender::CacheMutex, blender::draw::Framebuffer, blender::draw::overlay::Framebuffer, blender::eevee::Framebuffer, blender::NodesModifierUsageInferenceCache, blender::SharedCache< T >, Freestyle::VecMat::Internal::is_false< false >
- ensure_1d() : blender::draw::overlay::Texture, blender::draw::overlay::TextureFromPool, blender::draw::overlay::TextureRef, blender::draw::Texture, blender::draw::TextureFromPool, blender::draw::TextureRef, blender::eevee::Texture
- ensure_1d_array() : blender::draw::overlay::Texture, blender::draw::overlay::TextureFromPool, blender::draw::overlay::TextureRef, blender::draw::Texture, blender::draw::TextureFromPool, blender::draw::TextureRef, blender::eevee::Texture
- ensure_2d() : blender::draw::overlay::Texture, blender::draw::overlay::TextureFromPool, blender::draw::overlay::TextureRef, blender::draw::Texture, blender::draw::TextureFromPool, blender::draw::TextureRef, blender::eevee::Texture
- ensure_2d_array() : blender::draw::overlay::Texture, blender::draw::overlay::TextureFromPool, blender::draw::overlay::TextureRef, blender::draw::Texture, blender::draw::TextureFromPool, blender::draw::TextureRef, blender::eevee::Texture
- ensure_3d() : blender::draw::overlay::Texture, blender::draw::overlay::TextureFromPool, blender::draw::overlay::TextureRef, blender::draw::Texture, blender::draw::TextureFromPool, blender::draw::TextureRef, blender::eevee::Texture
- ensure_absolute_path() : blender::nodes::GeoNodeExecParams
- ensure_action_is_legacy() : blender::animrig::tests::KeyframingTest
- ensure_active_vertex_group_in_object() : blender::ed::sculpt_paint::greasepencil::WeightPaintOperation
- ensure_all_trees() : blender::bke::NodeTreeRelations
- ensure_allocated() : blender::gpu::VKStorageBuffer
- ensure_and_get_compute_pipeline() : blender::gpu::VKShader
- ensure_and_get_graphics_pipeline() : blender::gpu::VKShader
- ensure_attachments_and_viewport() : blender::gpu::MTLFrameBuffer
- ensure_attribute() : blender::draw::CurvesEvalCache
- ensure_attributes() : blender::draw::CurvesEvalCache
- ensure_begin_blit_encoder() : blender::gpu::MTLCommandBufferManager
- ensure_begin_compute_encoder() : blender::gpu::MTLCommandBufferManager
- ensure_begin_render_command_encoder() : blender::gpu::MTLCommandBufferManager
- ensure_begin_render_pass() : blender::gpu::MTLContext
- ensure_bezier() : blender::draw::CurvesEvalCache
- ensure_blender_gpu_context() : RenderDisplay
- ensure_blocking() : blender::ed::asset::list::AssetList
- ensure_bsdf_table() : ShaderManager
- ensure_bsdf_table_impl() : ShaderManager
- ensure_buffer_bindings() : blender::gpu::MTLContext
- ensure_buffer_view() : blender::gpu::VKVertexBuffer
- ensure_can_interpolate_to_evaluated() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- ensure_common() : blender::draw::CurvesEvalCache
- ensure_compile_async() : blender::gpu::StaticShader
- ensure_compression_complete() : blender::ed::sculpt_paint::undo::PositionUndoStorage
- ensure_compute_pipeline_state() : blender::gpu::MTLContext
- ensure_constraint_to_pchan_map() : blender::deg::RNANodeQueryIDData
- ensure_cow_id() : blender::deg::DepsgraphNodeBuilder
- ensure_cube() : blender::draw::overlay::Texture, blender::draw::overlay::TextureFromPool, blender::draw::overlay::TextureRef, blender::draw::Texture, blender::draw::TextureFromPool, blender::draw::TextureRef, blender::eevee::Texture
- ensure_cube_array() : blender::draw::overlay::Texture, blender::draw::overlay::TextureFromPool, blender::draw::overlay::TextureRef, blender::draw::Texture, blender::draw::TextureFromPool, blender::draw::TextureRef, blender::eevee::Texture
- ensure_curve_roots_kdtree() : blender::ed::sculpt_paint::AddOperationExecutor
- ensure_custom_properties_exporter() : blender::io::alembic::ABCAbstractWriter, blender::io::alembic::ABCInstanceWriter
- ensure_data_if_possible() : blender::deg::light_linking::internal::EmitterDataMap
- ensure_debug_messages() : blender::nodes::geo_eval_log::GeoTreeLog
- ensure_depth_stencil_state() : blender::gpu::MTLContext
- ensure_directory_exists() : blender::asset_system::AssetCatalogDefinitionFile
- ensure_display_driver_if_needed() : BlenderSession
- ensure_empty_changeset() : blender::bke::image::partial_update::PartialUpdateRegisterImpl
- ensure_evaluated_gizmo_nodes() : blender::nodes::geo_eval_log::GeoTreeLog
- ensure_evaluated_lengths() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- ensure_execution_times() : blender::nodes::geo_eval_log::GeoTreeLog
- ensure_existing_attributes() : blender::nodes::geo_eval_log::GeoTreeLog
- ensure_finite() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- ensure_geometry_instances() : blender::bke::Instances, blender::geometry::Instances, Instances
- ensure_gpu_texture() : blender::image_engine::TextureInfo
- ensure_gpu_textures_allocation() : blender::image_engine::BaseTextureMethod, blender::image_engine::OneTexture, blender::image_engine::ScreenTileTextures< Divisions >
- ensure_group_node_users() : blender::bke::NodeTreeRelations
- ensure_id_data() : blender::deg::RNANodeQuery
- ensure_image() : PartialImageUpdater
- ensure_increment_scratch_buffer() : blender::gpu::MTLScratchBufferManager
- ensure_is_mutable() : blender::fn::multi_function::VariableState
- ensure_is_mutable__one() : blender::fn::multi_function::VariableState
- ensure_job() : blender::seq::ThumbGenerationJob, PreviewLoadJob
- ensure_layer_names() : blender::nodes::geo_eval_log::GeoTreeLog
- ensure_layer_views() : blender::draw::overlay::Texture, blender::draw::Texture, blender::eevee::Texture
- ensure_legacy_action_assigned() : blender::animrig::tests::KeyframingTest
- ensure_lines_batches() : blender::draw::pbvh::DrawCache, blender::draw::pbvh::DrawCacheImpl
- ensure_material_indices() : blender::draw::pbvh::DrawCache, blender::draw::pbvh::DrawCacheImpl
- ensure_mip_views() : blender::draw::overlay::Texture, blender::draw::Texture, blender::eevee::Texture
- ensure_modifier_users() : blender::bke::NodeTreeRelations
- ensure_no_shared_components() : blender::bke::GeometrySet, blender::geometry::GeometrySet, blender::nodes::GeometrySet, GeometrySet
- ensure_node_warnings() : blender::nodes::geo_eval_log::GeoTreeLog
- ensure_nurbs() : blender::draw::CurvesEvalCache
- ensure_operation_node() : blender::deg::DepsgraphNodeBuilder
- ensure_owns_all_data() : blender::bke::GeometrySet, blender::geometry::GeometrySet, blender::nodes::GeometrySet, GeometrySet
- ensure_owns_direct_data() : blender::bke::CurveComponent, blender::bke::GeometryComponent, blender::bke::GeometryComponentEditData, blender::bke::GeometrySet, blender::bke::GreasePencilComponent, blender::bke::InstanceReference, blender::bke::Instances, blender::bke::InstancesComponent, blender::bke::MeshComponent, blender::bke::PointCloudComponent, blender::bke::VolumeComponent, blender::geometry::GeometryComponent, blender::geometry::GeometrySet, blender::geometry::InstanceReference, blender::geometry::Instances, blender::nodes::CurveComponent, blender::nodes::GeometryComponent, blender::nodes::GeometryComponentEditData, blender::nodes::GeometrySet, blender::nodes::GreasePencilComponent, blender::nodes::InstancesComponent, blender::nodes::MeshComponent, blender::nodes::PointCloudComponent, blender::nodes::VolumeComponent, GeometrySet, InstanceReference, Instances
- ensure_parent_path_exists() : blender::ed::asset::index::AssetIndexFile
- ensure_parents_uncollapsed() : blender::ui::AbstractTreeViewItem
- ensure_positions() : blender::draw::CurvesEvalCache
- ensure_previewable() : blender::asset_system::AssetRepresentation
- ensure_render_pipeline_state() : blender::gpu::MTLContext
- ensure_render_target_size() : blender::gpu::MTLFrameBuffer
- ensure_socket_values() : blender::nodes::geo_eval_log::GeoTreeLog
- ensure_space() : blender::io::ply::FileBuffer
- ensure_storage() : intern::memutil::internal::AllocStringStorageContainer
- ensure_system_gpu_context() : RenderDisplay
- ensure_texture_bindings() : blender::gpu::MTLContext
- ensure_texture_infos() : blender::image_engine::BaseTextureMethod, blender::image_engine::OneTexture, blender::image_engine::ScreenTileTextures< Divisions >
- ensure_tris_batches() : blender::draw::pbvh::DrawCache, blender::draw::pbvh::DrawCacheImpl
- ensure_updated() : blender::gpu::VKIndexBuffer, blender::gpu::VKUniformBuffer, blender::gpu::VKVertexBuffer
- ensure_usd_material() : blender::io::usd::USDAbstractWriter
- ensure_usd_material_created() : blender::io::usd::USDAbstractWriter
- ensure_used_named_attributes() : blender::nodes::geo_eval_log::GeoTreeLog
- ensure_vector_size() : blender::bke::NormalsCache
- ensure_viewer_node_logs() : blender::nodes::geo_eval_log::GeoTreeLog
- ensure_visibility() : blender::draw::Manager
- ensureAnimatedPropertyStorage() : blender::deg::DepsgraphBuilderCache
- EnsuredWriter() : blender::io::EnsuredWriter
- ensureEdgeTagsSize() : blender::opensubdiv::MeshTopology
- ensureInitializedAnimatedPropertyStorage() : blender::deg::DepsgraphBuilderCache
- ensureNumEdgesAtLeast() : blender::opensubdiv::MeshTopology
- ensureUpdated() : GHOST_SharedOpenGLResource
- ensureVertexTagsSize() : blender::opensubdiv::MeshTopology
- Entry() : blender::bke::pbvh::pixels::UVPrimitiveLookup::Entry, blender::deg::BuilderStack::Entry, mikk::Mikktspace< Mesh >::NeighborShard::Entry
- entry() : blender::fn::multi_function::Procedure
- entry_to_idprop() : blender::bke::idprop::IDPArraySerializer, blender::bke::idprop::IDPBoolSerializer, blender::bke::idprop::IDPDoubleSerializer, blender::bke::idprop::IDPFloatSerializer, blender::bke::idprop::IDPGroupSerializer, blender::bke::idprop::IDPIntSerializer, blender::bke::idprop::IDPropertySerializer, blender::bke::idprop::IDPStringSerializer, blender::bke::idprop::IDPUnknownSerializer
- EnumerableThreadSpecific() : blender::threading::EnumerableThreadSpecific< T >
- enumLeaves() : btDbvt
- enumNodes() : btDbvt
- EnumRNAAccessors() : blender::nodes::EnumRNAAccessors
- environment() : OSLRenderServices
- eof() : IESTextParser
- EPA() : EPA< btConvexTemplate >, gjkepa2_impl::EPA
- equal_to() : blender::GenericKey, blender::GenericStringKey, blender::memory_cache::LoadFileKey, blender::memory_cache::tests::GenericIntKey
- equals() : blender::fn::multi_function::CustomMF_Constant< T >, blender::fn::multi_function::CustomMF_GenericConstant, blender::fn::multi_function::MultiFunction, BlenderImageLoader, BlenderSmokeLoader, BsdfBaseNode, btHashInt, btHashKey< Value >, btHashKeyPtr< Value >, btHashPtr, btHashString, btInternalVertexPair, EnvironmentTextureNode, GHOST_ModifierKeys, ImageLoader, ImageSlotTextureNode, ImageTextureNode, Node, OIIOImageLoader, OSLNode, OutputAOVNode, OutputNode, ShaderNode, SkyLoader, VDBImageLoader, VolumeNode
- equals_value() : Node
- EqualToChainingTimeStampUP1D() : Freestyle::Predicates1D::EqualToChainingTimeStampUP1D
- EqualToTimeStampUP1D() : Freestyle::Predicates1D::EqualToTimeStampUP1D
- Erase() : Freestyle::AppCanvas, Freestyle::Canvas
- erase() : blender::gpu::shader::parser::Parser, gim_array< T >, unique_ptr_vector< T >
- erase_by_index() : gim_hash_table< T >
- erase_by_index_unsorted() : gim_hash_table< T >
- erase_by_key() : gim_hash_table< T >
- erase_by_swap() : unique_ptr_vector< T >
- erase_in_set() : unique_ptr_vector< T >
- erase_sorted() : gim_array< T >
- erase_sorted_mem() : gim_array< T >
- EraseOperation() : blender::ed::sculpt_paint::greasepencil::EraseOperation
- EraseOperationExecutor() : blender::ed::sculpt_paint::greasepencil::EraseOperationExecutor
- Error() : libmv::homography::homography2D::AlgebraicError, libmv::homography::homography2D::AsymmetricError, libmv::homography::homography2D::SymmetricError, libmv::two_view::kernel::Kernel< SolverArg, ErrorArg, ModelArg >
- error() : blender::locale::MOFile, blender::locale::MOMessages, Freestyle::StrokeShaders::CurvePiece
- Error_IO() : KDL::Error_IO
- error_message() : Device, MultiDevice
- error_message_add() : blender::nodes::GeoNodeExecParams
- EssentialsAssetLibrary() : blender::asset_system::EssentialsAssetLibrary
- estimate() : uiLayout
- estimate_emission() : Shader
- estimate_impl() : LayoutAbsolute, LayoutColumn, LayoutOverlap, LayoutRadial, LayoutRow, uiLayout, uiLayoutItemBx, uiLayoutItemFlow, uiLayoutItemGridFlow, uiLayoutItemPanelHeader, uiLayoutItemSplit
- EstimateFundamentalOptions() : libmv::EstimateFundamentalOptions
- EstimateHomographyOptions() : libmv::EstimateHomographyOptions
- EuclideanCamera() : EuclideanCamera, libmv::EuclideanCamera
- EuclideanPoint() : EuclideanPoint, libmv::EuclideanPoint
- EuclideanReconstruction() : EuclideanReconstruction, libmv::EuclideanReconstruction
- Euler3Base() : blender::math::Euler3Base< T >
- euler_to_transform() : KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- EulerBase() : blender::math::EulerBase< T >
- EulerXYZBase() : blender::math::EulerXYZBase< T >
- EulerZYX() : iTaSC::Rotation, KDL::Rotation
- EulerZYZ() : iTaSC::Rotation, KDL::Rotation
- Eval() : btSoftBody::ImplicitFn
- eval() : BicubicPatch, LinearQuadPatch, Patch, ShaderEval
- eval_cpu() : ShaderEval
- eval_gpu() : ShaderEval
- eval_log_ptr() : blender::nodes::Closure
- eval_projected() : EdgeDice
- eval_runtime_data() : blender::deg::light_linking::Cache
- EvalOutputAPI() : blender::opensubdiv::EvalOutputAPI
- EvalPatches() : blender::opensubdiv::GPUComputeEvaluator
- evalPatches() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >, blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- EvalPatchesFaceVarying() : blender::opensubdiv::GPUComputeEvaluator
- evalPatchesFaceVarying() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- EvalPatchesVarying() : blender::opensubdiv::GPUComputeEvaluator
- evalPatchesVarying() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- evalPatchesVertexData() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- evalPatchesWithDerivatives() : blender::opensubdiv::EvalOutputAPI::EvalOutput, blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
- EvalStencils() : blender::opensubdiv::GPUComputeEvaluator
- evalTo() : Eigen::internal::solve_retval< ConstrainedConjugateGradient< _MatrixType, _UpLo, _Filter, _Preconditioner >, Rhs >
- Evaluate() : btSparseSdf< CELLSIZE >, EPA< btConvexTemplate >, GJK< btConvexTemplate >, gjkepa2_impl::EPA, gjkepa2_impl::GJK
- evaluate() : blender::compositor::Evaluator, blender::compositor::NodeOperation, blender::compositor::Operation, blender::fn::FieldEvaluator, blender::nodes::FieldEvaluator
- evaluate_curve_attribute() : blender::draw::CurvesModule
- evaluate_curve_length_intercept() : blender::draw::CurvesModule
- evaluate_field() : blender::nodes::node_geo_sample_index_cc::SampleIndexFunction
- evaluate_operation_post() : blender::compositor::Context, blender::render::Context
- evaluate_positions() : blender::draw::CurvesModule
- evaluate_single_property() : blender::animrig::tests::AnimationEvaluationTest
- evaluate_topology_indirection() : blender::draw::CurvesModule
- EvaluateAtIndexInput() : blender::bke::EvaluateAtIndexInput
- EvaluateClosureComputeContext() : blender::bke::EvaluateClosureComputeContext
- evaluateCom() : btSoftBody
- evaluated_length_total_for_curve() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- evaluated_lengths_for_curve() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- evaluated_normals() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- evaluated_points_by_curve() : blender::bke::CurvesGeometry, blender::draw::ParticleDrawSource, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- evaluated_points_num() : blender::bke::CurvesGeometry, blender::draw::ParticleDrawSource, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- evaluated_positions() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- evaluated_tangents() : blender::bke::CurvesGeometry, blender::ed::curves::CurvesGeometry, blender::ed::sculpt_paint::CurvesGeometry, blender::geometry::CurvesGeometry, blender::nodes::node_geo_deform_curves_on_surface_cc::CurvesGeometry
- evaluateFaceVarying() : blender::opensubdiv::EvalOutputAPI
- evaluateLimit() : blender::opensubdiv::EvalOutputAPI
- EvaluateOnDomainInput() : blender::bke::EvaluateOnDomainInput
- evaluatePatchesLimit() : blender::opensubdiv::EvalOutputAPI
- evaluateVarying() : blender::opensubdiv::EvalOutputAPI
- evaluateVertexData() : blender::opensubdiv::EvalOutputAPI
- EvaluationResult() : blender::animrig::EvaluationResult
- Evaluator() : blender::compositor::Evaluator
- EvaluteClosureViewerPathItem() : blender::ed::spreadsheet::EvaluteClosureViewerPathItem
- examineOccluder() : Freestyle::allOccludersGridVisitor, Freestyle::firstIntersectionGridVisitor, Freestyle::GridVisitor
- ExceptionThrower() : blender::tests::ExceptionThrower
- exec() : BPyCommandHandler, CommandHandler, DenoiseTask, ProcessTrianglesAction
- Execute() : DummyHdTask
- execute() : blender::compositor::ConversionOperation, blender::compositor::ImplicitInputOperation, blender::compositor::InputSingleValueOperation, blender::compositor::MultiFunctionProcedureOperation, blender::compositor::Operation, blender::compositor::RealizeOnDomainOperation, blender::compositor::ShaderOperation, blender::draw::command::Barrier, blender::draw::command::Clear, blender::draw::command::ClearMulti, blender::draw::command::Dispatch, blender::draw::command::DispatchIndirect, blender::draw::command::Draw, blender::draw::command::DrawIndirect, blender::draw::command::DrawMulti, blender::draw::command::FramebufferBind, blender::draw::command::PushConstant, blender::draw::command::ResourceBind, blender::draw::command::ShaderBind, blender::draw::command::SpecializeConstant, blender::draw::command::StateSet, blender::draw::command::StencilSet, blender::draw::command::SubPassTransition, blender::ed::sculpt_paint::AddOperationExecutor, blender::ed::sculpt_paint::CombOperationExecutor, blender::ed::sculpt_paint::CurvesEffect, blender::ed::sculpt_paint::CurvesEffectOperationExecutor, blender::ed::sculpt_paint::DeleteOperationExecutor, blender::ed::sculpt_paint::DensityAddOperationExecutor, blender::ed::sculpt_paint::DensitySubtractOperationExecutor, blender::ed::sculpt_paint::flood_fill::FillDataBMesh, blender::ed::sculpt_paint::flood_fill::FillDataGrids, blender::ed::sculpt_paint::flood_fill::FillDataMesh, blender::ed::sculpt_paint::greasepencil::EraseOperationExecutor, blender::ed::sculpt_paint::greasepencil::PaintOperationExecutor, blender::ed::sculpt_paint::PinchOperationExecutor, blender::ed::sculpt_paint::PuffOperationExecutor, blender::ed::sculpt_paint::ScaleCurvesEffect, blender::ed::sculpt_paint::SelectionPaintOperationExecutor, blender::ed::sculpt_paint::ShrinkCurvesEffect, blender::ed::sculpt_paint::SlideOperationExecutor, blender::ed::sculpt_paint::SmoothOperationExecutor, blender::ed::sculpt_paint::SnakeHookOperatorExecutor, blender::fn::lazy_function::Executor, blender::fn::lazy_function::LazyFunction, blender::nodes::LazyFunction, blender::nodes::node_composite_antialiasing_cc::AntiAliasingOperation, blender::nodes::node_composite_base_cryptomatte_cc::BaseCryptoMatteOperation, blender::nodes::node_composite_bilateralblur_cc::BilateralBlurOperation, blender::nodes::node_composite_blur_cc::BlurOperation, blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation, blender::nodes::node_composite_bokehimage_cc::BokehImageOperation, blender::nodes::node_composite_boxmask_cc::BoxMaskOperation, blender::nodes::node_composite_convert_color_space_cc::ConvertColorSpaceOperation, blender::nodes::node_composite_convert_to_display_cc::ConvertToDisplayOperation, blender::nodes::node_composite_convolve_cc::ConvolveOperation, blender::nodes::node_composite_cornerpin_cc::CornerPinOperation, blender::nodes::node_composite_crop_cc::CropOperation, blender::nodes::node_composite_defocus_cc::DefocusOperation, blender::nodes::node_composite_denoise_cc::DenoiseOperation, blender::nodes::node_composite_despeckle_cc::DespeckleOperation, blender::nodes::node_composite_dilate_cc::DilateErodeOperation, blender::nodes::node_composite_directionalblur_cc::DirectionalBlurOperation, blender::nodes::node_composite_displace_cc::DisplaceOperation, blender::nodes::node_composite_double_edge_mask_cc::DoubleEdgeMaskOperation, blender::nodes::node_composite_ellipsemask_cc::EllipseMaskOperation, blender::nodes::node_composite_file_output_cc::FileOutputOperation, blender::nodes::node_composite_filter_cc::FilterOperation, blender::nodes::node_composite_flip_cc::FlipOperation, blender::nodes::node_composite_glare_cc::GlareOperation, blender::nodes::node_composite_group_input_cc::GroupInputOperation, blender::nodes::node_composite_group_output_cc::GroupOutputOperation, blender::nodes::node_composite_id_mask_cc::IDMaskOperation, blender::nodes::node_composite_image_cc::ImageOperation, blender::nodes::node_composite_image_coordinates_cc::ImageCoordinatesOperation, blender::nodes::node_composite_image_info_cc::ImageInfoOperation, blender::nodes::node_composite_inpaint_cc::InpaintOperation, blender::nodes::node_composite_keying_cc::KeyingOperation, blender::nodes::node_composite_keyingscreen_cc::KeyingScreenOperation, blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation, blender::nodes::node_composite_lensdist_cc::LensDistortionOperation, blender::nodes::node_composite_levels_cc::LevelsOperation, blender::nodes::node_composite_map_uv_cc::MapUVOperation, blender::nodes::node_composite_mask_cc::MaskOperation, blender::nodes::node_composite_movieclip_cc::MovieClipOperation, blender::nodes::node_composite_moviedistortion_cc::MovieDistortionOperation, blender::nodes::node_composite_normalize_cc::NormalizeOperation, blender::nodes::node_composite_pixelate_cc::PixelateOperation, blender::nodes::node_composite_planetrackdeform_cc::PlaneTrackDeformOperation, blender::nodes::node_composite_relative_to_pixel_cc::RelativeToPixelOperation, blender::nodes::node_composite_render_layer_cc::RenderLayerOperation, blender::nodes::node_composite_rgb_cc::RGBOperation, blender::nodes::node_composite_rotate_cc::RotateOperation, blender::nodes::node_composite_scale_cc::ScaleOperation, blender::nodes::node_composite_split_cc::SplitOperation, blender::nodes::node_composite_stabilize2d_cc::Stabilize2DOperation, blender::nodes::node_composite_switch_cc::SwitchOperation, blender::nodes::node_composite_switchview_cc::SwitchViewOperation, blender::nodes::node_composite_time_curves_cc::TimeCurveOperation, blender::nodes::node_composite_tonemap_cc::ToneMapOperation, blender::nodes::node_composite_trackpos_cc::TrackPositionOperation, blender::nodes::node_composite_transform_cc::TransformOperation, blender::nodes::node_composite_translate_cc::TranslateOperation, blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation, blender::nodes::node_composite_viewer_cc::ViewerOperation, blender::nodes::node_composite_zcombine_cc::ZCombineOperation, blender::nodes::node_geo_enable_output_cc::EnableOutputOperation, blender::nodes::node_geo_menu_switch_cc::MenuSwitchOperation, blender::nodes::SceneTimeOperation, blender::render::Compositor, Freestyle::StyleModule
- execute_alpha_crop() : blender::nodes::node_composite_crop_cc::CropOperation
- execute_alpha_crop_cpu() : blender::nodes::node_composite_crop_cc::CropOperation
- execute_alpha_crop_gpu() : blender::nodes::node_composite_crop_cc::CropOperation
- execute_anisotropic() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- execute_anisotropic_cpu() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- execute_anisotropic_gpu() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- execute_anti_aliased() : blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_anti_aliased_cpu() : blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_anti_aliased_depth_gpu() : blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_anti_aliased_gpu() : blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_anti_aliased_image_gpu() : blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_bloom() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_blur() : blender::nodes::node_composite_blur_cc::BlurOperation, blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation
- execute_classic() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- execute_classic_convolution() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- execute_classic_convolution_cpu() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- execute_classic_convolution_gpu() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- execute_classic_summed_area_table() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- execute_classic_summed_area_table_cpu() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- execute_classic_summed_area_table_gpu() : blender::nodes::node_composite_kuwahara_cc::ConvertKuwaharaOperation
- execute_clear() : blender::nodes::node_composite_group_output_cc::GroupOutputOperation, blender::nodes::node_composite_viewer_cc::ViewerOperation
- execute_constant_size() : blender::nodes::node_composite_blur_cc::BlurOperation, blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation, blender::nodes::node_composite_scale_cc::ScaleOperation
- execute_constant_size_cpu() : blender::nodes::node_composite_blur_cc::BlurOperation, blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation
- execute_constant_size_gpu() : blender::nodes::node_composite_blur_cc::BlurOperation, blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation
- execute_copy() : blender::nodes::node_composite_group_output_cc::GroupOutputOperation, blender::nodes::node_composite_viewer_cc::ViewerOperation
- execute_copy_cpu() : blender::nodes::node_composite_group_output_cc::GroupOutputOperation, blender::nodes::node_composite_viewer_cc::ViewerOperation
- execute_copy_gpu() : blender::nodes::node_composite_group_output_cc::GroupOutputOperation, blender::nodes::node_composite_viewer_cc::ViewerOperation
- execute_cpu() : blender::nodes::node_composite_bilateralblur_cc::BilateralBlurOperation, blender::nodes::node_composite_boxmask_cc::BoxMaskOperation, blender::nodes::node_composite_convert_color_space_cc::ConvertColorSpaceOperation, blender::nodes::node_composite_convert_to_display_cc::ConvertToDisplayOperation, blender::nodes::node_composite_defocus_cc::DefocusOperation, blender::nodes::node_composite_despeckle_cc::DespeckleOperation, blender::nodes::node_composite_directionalblur_cc::DirectionalBlurOperation, blender::nodes::node_composite_displace_cc::DisplaceOperation, blender::nodes::node_composite_ellipsemask_cc::EllipseMaskOperation, blender::nodes::node_composite_filter_cc::FilterOperation, blender::nodes::node_composite_flip_cc::FlipOperation, blender::nodes::node_composite_id_mask_cc::IDMaskOperation, blender::nodes::node_composite_map_uv_cc::MapUVOperation, blender::nodes::node_composite_moviedistortion_cc::MovieDistortionOperation, blender::nodes::node_composite_normalize_cc::NormalizeOperation, blender::nodes::node_composite_pixelate_cc::PixelateOperation, blender::nodes::node_composite_planetrackdeform_cc::PlaneTrackDeformOperation, blender::nodes::node_composite_split_cc::SplitOperation, blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation
- execute_cpu_anisotropic() : blender::nodes::node_composite_map_uv_cc::MapUVOperation
- execute_cpu_interpolation() : blender::nodes::node_composite_map_uv_cc::MapUVOperation
- execute_distance() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_distance_feather() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_distance_threshold() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_distance_threshold_cpu() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_distance_threshold_gpu() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_field() : blender::nodes::node_geo_index_switch_cc::LazyFunctionForIndexSwitchNode, blender::nodes::node_geo_menu_switch_cc::LazyFunctionForMenuSwitchNode, blender::nodes::node_geo_switch_cc::LazyFunctionForSwitchNode
- execute_fog_glow() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_frame() : blender::nodes::SceneTimeOperation
- execute_ghost() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_gpu() : blender::nodes::node_composite_bilateralblur_cc::BilateralBlurOperation, blender::nodes::node_composite_boxmask_cc::BoxMaskOperation, blender::nodes::node_composite_convert_color_space_cc::ConvertColorSpaceOperation, blender::nodes::node_composite_convert_to_display_cc::ConvertToDisplayOperation, blender::nodes::node_composite_defocus_cc::DefocusOperation, blender::nodes::node_composite_despeckle_cc::DespeckleOperation, blender::nodes::node_composite_directionalblur_cc::DirectionalBlurOperation, blender::nodes::node_composite_displace_cc::DisplaceOperation, blender::nodes::node_composite_ellipsemask_cc::EllipseMaskOperation, blender::nodes::node_composite_filter_cc::FilterOperation, blender::nodes::node_composite_flip_cc::FlipOperation, blender::nodes::node_composite_id_mask_cc::IDMaskOperation, blender::nodes::node_composite_map_uv_cc::MapUVOperation, blender::nodes::node_composite_moviedistortion_cc::MovieDistortionOperation, blender::nodes::node_composite_normalize_cc::NormalizeOperation, blender::nodes::node_composite_pixelate_cc::PixelateOperation, blender::nodes::node_composite_planetrackdeform_cc::PlaneTrackDeformOperation, blender::nodes::node_composite_split_cc::SplitOperation, blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation
- execute_highlights_cpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_highlights_gpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_horizontal_distortion() : blender::nodes::node_composite_lensdist_cc::LensDistortionOperation
- execute_horizontal_distortion_cpu() : blender::nodes::node_composite_lensdist_cc::LensDistortionOperation
- execute_horizontal_distortion_gpu() : blender::nodes::node_composite_lensdist_cc::LensDistortionOperation
- execute_image_crop() : blender::nodes::node_composite_crop_cc::CropOperation
- execute_image_crop_cpu() : blender::nodes::node_composite_crop_cc::CropOperation
- execute_image_crop_gpu() : blender::nodes::node_composite_crop_cc::CropOperation
- execute_impl() : blender::fn::lazy_function::tests::AddLazyFunction, blender::fn::lazy_function::tests::PartialEvaluationTestFunction, blender::fn::lazy_function::tests::StoreValueFunction, blender::nodes::LazyFunctionForBakeInputsUsage, blender::nodes::LazyFunctionForClosureZone, blender::nodes::LazyFunctionForEnableOutputSocketUsage, blender::nodes::LazyFunctionForEvaluateClosureNode, blender::nodes::LazyFunctionForExtractingReferenceSet, blender::nodes::LazyFunctionForForeachGeometryElementZone, blender::nodes::LazyFunctionForGeometryNode, blender::nodes::LazyFunctionForGizmoInputsUsage, blender::nodes::LazyFunctionForGizmoNode, blender::nodes::LazyFunctionForGroupNode, blender::nodes::LazyFunctionForImplicitConversion, blender::nodes::LazyFunctionForImplicitInput, blender::nodes::LazyFunctionForIndexSwitchSocketUsage, blender::nodes::LazyFunctionForJoinReferenceSets, blender::nodes::LazyFunctionForLogicalOr, blender::nodes::LazyFunctionForMultiFunctionNode, blender::nodes::LazyFunctionForMultiInput, blender::nodes::LazyFunctionForMutedNode, blender::nodes::LazyFunctionForReduceForeachGeometryElement, blender::nodes::LazyFunctionForRepeatZone, blender::nodes::LazyFunctionForRerouteNode, blender::nodes::LazyFunctionForSimulationInputsUsage, blender::nodes::LazyFunctionForSimulationZone, blender::nodes::LazyFunctionForSwitchSocketUsage, blender::nodes::LazyFunctionForUndefinedNode, blender::nodes::LazyFunctionForViewerInputUsage, blender::nodes::LazyFunctionForViewerNode, blender::nodes::node_geo_bake_cc::LazyFunctionForBakeNode, blender::nodes::node_geo_enable_output_cc::LazyFunctionForEnableOutputNode, blender::nodes::node_geo_index_switch_cc::LazyFunctionForIndexSwitchNode, blender::nodes::node_geo_menu_switch_cc::LazyFunctionForMenuSwitchNode, blender::nodes::node_geo_menu_switch_cc::LazyFunctionForMenuSwitchSocketUsage, blender::nodes::node_geo_simulation_cc::sim_input_node::LazyFunctionForSimulationInputNode, blender::nodes::node_geo_simulation_cc::sim_output_node::LazyFunctionForSimulationOutputNode, blender::nodes::node_geo_switch_cc::LazyFunctionForSwitchNode, blender::nodes::node_geo_warning_cc::LazyFunctionForWarningNode
- execute_invalid() : blender::nodes::node_composite_image_info_cc::ImageInfoOperation, blender::nodes::node_composite_trackpos_cc::TrackPositionOperation
- execute_kernel() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_mix() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_mix_cpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_mix_gpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_multi_layer() : blender::nodes::node_composite_file_output_cc::FileOutputOperation
- execute_node() : blender::fn::lazy_function::GraphExecutorNodeExecuteWrapper, blender::nodes::ForeachGeometryElementNodeExecuteWrapper, blender::nodes::RepeatBodyNodeExecuteWrapper
- execute_pass() : blender::nodes::node_composite_group_input_cc::GroupInputOperation, blender::nodes::node_composite_render_layer_cc::RenderLayerOperation
- execute_pass_cpu() : blender::nodes::node_composite_group_input_cc::GroupInputOperation, blender::nodes::node_composite_render_layer_cc::RenderLayerOperation
- execute_pass_gpu() : blender::nodes::node_composite_group_input_cc::GroupInputOperation, blender::nodes::node_composite_render_layer_cc::RenderLayerOperation
- execute_photoreceptor() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- execute_photoreceptor_cpu() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- execute_photoreceptor_gpu() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation
- execute_position() : blender::nodes::node_composite_trackpos_cc::TrackPositionOperation
- execute_radial_distortion() : blender::nodes::node_composite_lensdist_cc::LensDistortionOperation
- execute_radial_distortion_cpu() : blender::nodes::node_composite_lensdist_cc::LensDistortionOperation
- execute_radial_distortion_gpu() : blender::nodes::node_composite_lensdist_cc::LensDistortionOperation
- execute_seconds() : blender::nodes::SceneTimeOperation
- execute_simple() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation, blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_simple_cpu() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation, blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_simple_depth_gpu() : blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_simple_gpu() : blender::nodes::node_composite_tonemap_cc::ToneMapOperation, blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_simple_image_gpu() : blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_simple_star() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_anti_diagonal_pass() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_anti_diagonal_pass_cpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_anti_diagonal_pass_gpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_axis_aligned() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_diagonal() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_diagonal_pass() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_diagonal_pass_cpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_diagonal_pass_gpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_horizontal_pass() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_horizontal_pass_cpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_horizontal_pass_gpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_vertical_pass() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_vertical_pass_cpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_simple_star_vertical_pass_gpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_single() : blender::nodes::node_composite_convert_color_space_cc::ConvertColorSpaceOperation, blender::nodes::node_composite_convert_to_display_cc::ConvertToDisplayOperation, blender::nodes::node_composite_map_uv_cc::MapUVOperation, blender::nodes::node_geo_index_switch_cc::LazyFunctionForIndexSwitchNode, blender::nodes::node_geo_menu_switch_cc::LazyFunctionForMenuSwitchNode, blender::nodes::node_geo_switch_cc::LazyFunctionForSwitchNode
- execute_single_layer() : blender::nodes::node_composite_file_output_cc::FileOutputOperation
- execute_single_layer_multi_view_exr() : blender::nodes::node_composite_file_output_cc::FileOutputOperation
- execute_single_value() : blender::nodes::node_composite_id_mask_cc::IDMaskOperation, blender::nodes::node_composite_levels_cc::LevelsOperation, blender::nodes::node_composite_zcombine_cc::ZCombineOperation
- execute_speed() : blender::nodes::node_composite_trackpos_cc::TrackPositionOperation
- execute_step() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_step_horizontal_pass() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_step_horizontal_pass_cpu() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_step_horizontal_pass_gpu() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_step_pass_cpu() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_step_vertical_pass() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_step_vertical_pass_cpu() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_step_vertical_pass_gpu() : blender::nodes::node_composite_dilate_cc::DilateErodeOperation
- execute_streaks() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_sun_beams() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_sun_beams_cpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_sun_beams_gpu() : blender::nodes::node_composite_glare_cc::GlareOperation
- execute_variable_size() : blender::nodes::node_composite_blur_cc::BlurOperation, blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation, blender::nodes::node_composite_scale_cc::ScaleOperation
- execute_variable_size_cpu() : blender::nodes::node_composite_blur_cc::BlurOperation, blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation, blender::nodes::node_composite_scale_cc::ScaleOperation
- execute_variable_size_gpu() : blender::nodes::node_composite_blur_cc::BlurOperation, blender::nodes::node_composite_bokehblur_cc::BokehBlurOperation, blender::nodes::node_composite_scale_cc::ScaleOperation
- execution_hints() : blender::fn::multi_function::MultiFunction
- Executor() : blender::fn::lazy_function::Executor
- existing() : blender::io::EnsuredWriter
- exists() : blender::bke::BuiltinAttributeProvider, blender::bke::BuiltinCustomDataLayerProvider, blender::ed::asset::index::AbstractFile, EdgeMap, NodeEnum
- exists_on_disk() : blender::asset_system::AssetCatalogDefinitionFile
- exit() : GHOST_ISystem, GHOST_System, GHOST_SystemWin32, TaskScheduler
- exp() : blender::nodes::materialx::NodeItem, KernelGlobalsCPU, KernelGlobalsGPU, KernelParamsCUDA, KernelParamsHIP, KernelParamsHIPRT, KernelParamsMetal, KernelParamsOptiX
- Expand() : btDbvtAabbMm
- expand() : blender::ed::outliner::AbstractTreeElement, blender::ed::outliner::TreeElementAnimData, blender::ed::outliner::TreeElementBoneCollection, blender::ed::outliner::TreeElementBoneCollectionBase, blender::ed::outliner::TreeElementCollectionBase, blender::ed::outliner::TreeElementDeformGroupBase, blender::ed::outliner::TreeElementDriverBase, blender::ed::outliner::TreeElementGPencilEffect, blender::ed::outliner::TreeElementGPencilEffectBase, blender::ed::outliner::TreeElementGreasePencilNode, blender::ed::outliner::TreeElementID, blender::ed::outliner::TreeElementIDAction, blender::ed::outliner::TreeElementIDArmature, blender::ed::outliner::TreeElementIDCollection, blender::ed::outliner::TreeElementIDCurve, blender::ed::outliner::TreeElementIDGPLegacy, blender::ed::outliner::TreeElementIDGreasePencil, blender::ed::outliner::TreeElementIDLineStyle, blender::ed::outliner::TreeElementIDMesh, blender::ed::outliner::TreeElementIDMetaBall, blender::ed::outliner::TreeElementIDObject, blender::ed::outliner::TreeElementIDScene, blender::ed::outliner::TreeElementIDTexture, blender::ed::outliner::TreeElementModifier, blender::ed::outliner::TreeElementModifierBase, blender::ed::outliner::TreeElementNLA, blender::ed::outliner::TreeElementNLATrack, blender::ed::outliner::TreeElementOverridesBase, blender::ed::outliner::TreeElementPoseBase, blender::ed::outliner::TreeElementRNAProperty, blender::ed::outliner::TreeElementRNAStruct, blender::ed::outliner::TreeElementSceneObjectsBase, blender::ed::outliner::TreeElementStrip, blender::ed::outliner::TreeElementViewLayerBase, btAlignedObjectArray< T >, EPA< btConvexTemplate >, gjkepa2_impl::EPA, MapRangeNode, MathNode, ShaderGraph, ShaderNode, VectorMapRangeNode, VolumeInfoNode
- expand_animation_data() : blender::ed::outliner::TreeElementID
- expand_poll() : blender::ed::outliner::AbstractTreeElement, blender::ed::outliner::TreeElementID, blender::ed::outliner::TreeElementRNACommon, blender::ed::outliner::TreeElementStrip
- ExpandConstraintRowsLoop() : ExpandConstraintRowsLoop
- expanded() : blender::nodes::decl::MenuBuilder
- expandNonInitializing() : btAlignedObjectArray< T >
- expect_bcolls() : blender::animrig::tests::ArmatureBoneCollectionsTestList
- expect_tree_item_child_items() : blender::asset_system::tests::AssetCatalogTreeTestFunctions
- expect_tree_items() : blender::asset_system::tests::AssetCatalogTreeTestFunctions
- expect_tree_root_items() : blender::asset_system::tests::AssetCatalogTreeTestFunctions
- expected_deform_mats() : blender::bke::tests::ArmatureDeformTestBase
- expected_positions() : blender::bke::tests::ArmatureDeformTestBase
- expmap() : blender::math::QuaternionBase< T >
- expmap_to_quat() : blender::bke::attribute_math::DefaultMixerStruct< math::Quaternion >
- export__as_bracket_list() : blender::dot_export::Attributes
- export__as_declaration() : blender::dot_export::Node
- export__as_edge_statement() : blender::dot_export::DirectedEdge, blender::dot_export::UndirectedEdge
- export__as_id() : blender::dot_export::Node
- export__declare_nodes_and_clusters() : blender::dot_export::Cluster, blender::dot_export::Graph
- export_as_subdivision_surface() : blender::io::alembic::ABCGenericMeshWriter, blender::io::alembic::ABCMetaballWriter
- export_filepath() : blender::io::usd::ExportJobData
- export_grease_pencil_layer() : blender::io::grease_pencil::PDFExporter, blender::io::grease_pencil::SVGExporter
- export_grease_pencil_objects() : blender::io::grease_pencil::PDFExporter, blender::io::grease_pencil::SVGExporter
- export_memory() : blender::gpu::VKTexture
- export_memory_get() : blender::gpu::VKBuffer
- export_scene() : blender::io::grease_pencil::PDFExporter, blender::io::grease_pencil::SVGExporter
- export_subset_for_frame() : blender::io::alembic::ABCArchive
- export_texture() : blender::io::usd::USDMaterialExportContext
- exportLiquidScript() : MANTA
- exportSmokeScript() : MANTA
- expression_array_size() : blender::index_mask::Expr
- extend() : blender::draw::overlay::StorageVectorBuffer< T, len >, blender::draw::StorageVectorBuffer< T, len >, blender::GVectorArray, blender::GVectorArray_TypedMutableRef< T >, blender::Vector< T, InlineBufferCapacity, Allocator >, Vector< T, InlineBufferCapacity, Allocator >
- extend_border() : blender::bke::pbvh::uv_islands::UVIsland
- extend_borders() : blender::bke::pbvh::uv_islands::UVIslands
- extend_non_duplicates() : blender::Vector< T, InlineBufferCapacity, Allocator >, Vector< T, InlineBufferCapacity, Allocator >
- extend_unchecked() : blender::Vector< T, InlineBufferCapacity, Allocator >, Vector< T, InlineBufferCapacity, Allocator >
- extendToContain() : Freestyle::BBox< Point >
- extension_name_get() : blender::gpu::VKDevice
- extensions_define() : blender::gpu::VKDevice
- extensions_get() : blender::gpu::VKDevice
- extent_get() : blender::eevee::RenderBuffers
- Extents() : btDbvtAabbMm
- ExternalContourStretcherShader() : Freestyle::StrokeShaders::ExternalContourStretcherShader
- extra_info() : blender::Any< ExtraInfo, InlineBufferCapacity, Alignment >
- extract() : blender::bke::SocketValueVariant, blender::GValueMap< Key >, blender::nodes::inverse_eval::SocketValueVariant, blender::nodes::SocketValueVariant, SocketValueVariant
- extract_all() : DupliCacheManager
- extract_border() : blender::bke::pbvh::uv_islands::UVPrimitive
- extract_borders() : blender::bke::pbvh::uv_islands::UVIsland, blender::bke::pbvh::uv_islands::UVIslands
- extract_from_edges() : blender::bke::pbvh::uv_islands::UVBorder
- extract_input() : blender::fn::lazy_function::Params, blender::nodes::GeoNodeExecParams
- extract_input_chroma() : blender::nodes::node_composite_keying_cc::KeyingOperation
- extract_input_chroma_cpu() : blender::nodes::node_composite_keying_cc::KeyingOperation
- extract_input_chroma_gpu() : blender::nodes::node_composite_keying_cc::KeyingOperation
- extract_into() : blender::ed::asset::index::AssetIndex
- extract_layer_hash() : blender::bke::cryptomatte::CryptomatteStampDataCallbackData
- extract_layer_manifest() : blender::bke::cryptomatte::CryptomatteStampDataCallbackData
- extract_layer_names() : blender::bke::cryptomatte::CryptomatteStampDataCallbackData
- extract_object_attributes() : blender::draw::Manager
- extract_tile_edges() : blender::bke::pbvh::pixels::NonManifoldUVEdges
- extract_vector() : blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >, VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- extracted() : IK_QSegment
- extractLeaves() : btDbvt
- ExtraInstanceData() : ExtraInstanceData
- extrapolateBarycentricWeights() : btSoftBodyHelpers
- Extrema() : Extrema< T >, KernelGlobalsCPU::Extrema< T >, KernelGlobalsGPU::Extrema< T >, KernelParamsCUDA::Extrema< T >, KernelParamsHIP::Extrema< T >, KernelParamsHIPRT::Extrema< T >, KernelParamsMetal::Extrema< T >, KernelParamsOptiX::Extrema< T >