Here is a list of all namespace members with links to the namespace documentation for each member:
- l -
- label_rect_get() : blender::ed::vse
- label_rect_init() : blender::ed::vse
- label_str_get() : blender::ed::vse
- LanczosWindowed() : Freestyle
- LaplaceFilter() : libmv
- laplaciandeform_bind_exec() : blender::ed::object
- laplaciandeform_bind_invoke() : blender::ed::object
- laplaciandeform_poll() : blender::ed::object
- large_enough_total_size() : blender::nodes::node_geo_input_mesh_face_neighbors_cc
- large_rotation_limit() : blender::ed::transform
- Lasso : blender::ed::sculpt_paint::gesture
- lasso_px_cb() : blender::ed::sculpt_paint::gesture
- LAST : Freestyle
- last_cyclic_segment_is_vector() : blender::bke::curves::bezier
- last_if() : blender::binary_search
- last_stroke_update() : blender::ed::sculpt_paint::vwpaint
- lattice_add_to_selected_collect_targets_and_calc_bounds() : blender::ed::object
- lattice_add_to_selected_exec() : blender::ed::object
- lattice_batch_cache_clear() : blender::draw
- lattice_batch_cache_create_overlay_batches() : blender::draw
- lattice_batch_cache_get() : blender::draw
- lattice_batch_cache_get_edges() : blender::draw
- lattice_batch_cache_get_pos() : blender::draw
- lattice_batch_cache_init() : blender::draw
- lattice_batch_cache_valid() : blender::draw
- lattice_render_data_create() : blender::draw
- lattice_render_data_edges_len_get() : blender::draw
- lattice_render_data_free() : blender::draw
- lattice_render_data_vert_bpoint() : blender::draw
- lattice_render_data_verts_len_get() : blender::draw
- lattice_render_edges_len_get() : blender::draw
- lattice_render_verts_len_get() : blender::draw
- layer_adjustments_to_modifiers() : blender::bke::greasepencil::convert
- layer_channel_color() : blender::ed::animation::greasepencil
- layer_collection_collect_data_to_edit() : blender::ed::outliner
- layer_group_color() : blender::ed::animation::greasepencil
- layer_group_icon() : blender::ed::animation::greasepencil
- layer_group_name() : blender::ed::animation::greasepencil
- layer_group_setting_ptr() : blender::ed::animation::greasepencil
- layer_group_setting_valid() : blender::ed::animation::greasepencil
- layer_name() : blender::ed::animation::greasepencil
- layer_name_prop() : blender::ed::animation::greasepencil
- layer_name_search_exec_fn() : blender::nodes
- layer_name_search_update_fn() : blender::nodes
- layer_offset() : blender::ed::animation::greasepencil
- layer_pointclouds_to_instances() : blender::nodes::node_geo_curve_to_points_cc
- layer_ptr_destructor() : blender::animrig
- layer_search_exec_fn() : blender::ed::space_node
- layer_search_update_fn() : blender::ed::space_node
- layer_setting_flag() : blender::ed::animation::greasepencil
- layer_setting_ptr() : blender::ed::animation::greasepencil
- layer_setting_valid() : blender::ed::animation::greasepencil
- LayerMoveDirection : blender::ed::greasepencil
- layout_width_units_clamped() : blender::ed::asset::shelf
- LayoutAlign : blender::ui
- LayoutDirection : blender::ui
- LayoutType : blender::ui
- lazy_function_interface_from_node() : blender::nodes
- LDATA : blender::ed::sculpt_paint::dyntopo
- ldexp() : glsl
- leaf_limit : blender::bke::pbvh
- leaf_needs_material_split() : blender::bke::pbvh
- LEFT : blender::ed::transform
- LEFT_COL_WIDTH_UNITS : blender::ed::asset::shelf
- left_fake_key_frame_get() : blender::ed::vse
- left_to_right_merge() : blender::bke::node_structure_type_inferencing
- legacy_gpencil_frame_to_grease_pencil_drawing() : blender::bke::greasepencil::convert
- legacy_gpencil_object() : blender::bke::greasepencil::convert
- legacy_gpencil_sanitize_annotations() : blender::bke::greasepencil::convert
- legacy_gpencil_to_grease_pencil() : blender::bke::greasepencil::convert
- legacy_main() : blender::bke::greasepencil::convert
- legacy_object_modifier_armature() : blender::bke::greasepencil::convert
- legacy_object_modifier_array() : blender::bke::greasepencil::convert
- legacy_object_modifier_build() : blender::bke::greasepencil::convert
- legacy_object_modifier_color() : blender::bke::greasepencil::convert
- legacy_object_modifier_common() : blender::bke::greasepencil::convert
- legacy_object_modifier_dash() : blender::bke::greasepencil::convert
- legacy_object_modifier_envelope() : blender::bke::greasepencil::convert
- legacy_object_modifier_hook() : blender::bke::greasepencil::convert
- legacy_object_modifier_influence() : blender::bke::greasepencil::convert
- legacy_object_modifier_lattice() : blender::bke::greasepencil::convert
- legacy_object_modifier_length() : blender::bke::greasepencil::convert
- legacy_object_modifier_lineart() : blender::bke::greasepencil::convert
- legacy_object_modifier_mirror() : blender::bke::greasepencil::convert
- legacy_object_modifier_multiply() : blender::bke::greasepencil::convert
- legacy_object_modifier_noise() : blender::bke::greasepencil::convert
- legacy_object_modifier_offset() : blender::bke::greasepencil::convert
- legacy_object_modifier_opacity() : blender::bke::greasepencil::convert
- legacy_object_modifier_outline() : blender::bke::greasepencil::convert
- legacy_object_modifier_shrinkwrap() : blender::bke::greasepencil::convert
- legacy_object_modifier_simplify() : blender::bke::greasepencil::convert
- legacy_object_modifier_smooth() : blender::bke::greasepencil::convert
- legacy_object_modifier_subdiv() : blender::bke::greasepencil::convert
- legacy_object_modifier_texture() : blender::bke::greasepencil::convert
- legacy_object_modifier_thickness() : blender::bke::greasepencil::convert
- legacy_object_modifier_time() : blender::bke::greasepencil::convert
- legacy_object_modifier_tint() : blender::bke::greasepencil::convert
- legacy_object_modifier_weight_angle() : blender::bke::greasepencil::convert
- legacy_object_modifier_weight_proximity() : blender::bke::greasepencil::convert
- legacy_object_modifiers() : blender::bke::greasepencil::convert
- legacy_object_thickness_modifier_thickness_anim() : blender::bke::greasepencil::convert
- LEGACY_RADIUS_CONVERSION_FACTOR : blender::bke::greasepencil
- length() : blender::math
- length_manhattan() : blender::math
- length_squared() : blender::math
- LEqual : blender::gpu::shader::parser
- lib_reload_fn() : blender::ed::outliner
- lib_relocate() : blender::ed::outliner
- lib_relocate_fn() : blender::ed::outliner
- libblock_relink_collection() : blender::ed::object
- libraries_map() : blender::ed::asset::list
- library_ensure_catalog() : blender::ed::asset
- library_ensure_catalogs_in_path() : blender::ed::asset
- library_foreach_node_socket() : blender::bke
- library_get_once_available() : blender::ed::asset::list
- library_is_editable() : blender::ed::sculpt_paint
- library_reference_from_enum_value() : blender::ed::asset
- library_reference_to_enum_value() : blender::ed::asset
- library_reference_to_rna_enum_itemf() : blender::ed::asset
- library_selector_draw() : blender::ed::asset::shelf
- lift_gamma_gain() : blender::nodes::node_composite_colorbalance_cc
- light_append_direction_line() : blender::draw::overlay
- light_area_data_get() : blender::eevee::do_not_use
- LIGHT_CULLING_DEBUG : blender::eevee
- LIGHT_CULLING_SELECT : blender::eevee
- LIGHT_CULLING_SHADERS : blender::eevee
- LIGHT_CULLING_SORT : blender::eevee
- LIGHT_CULLING_TILE : blender::eevee
- LIGHT_CULLING_ZBIN : blender::eevee
- LIGHT_DIFFUSE : blender::eevee
- light_distance_z_get() : blender::draw::overlay
- LIGHT_ELLIPSE : blender::eevee
- light_linking_collection_new_exec() : blender::ed::object
- light_linking_link_exec() : blender::ed::object
- light_linking_select_exec() : blender::ed::object
- light_linking_unlink_from_collection_exec() : blender::ed::object
- light_local_data_get() : blender::eevee::do_not_use
- light_local_data_get_ex() : blender::eevee::do_not_use
- light_local_data_set() : blender::eevee::do_not_use
- light_local_tilemap_count() : blender::eevee
- LIGHT_OMNI_DISK : blender::eevee
- LIGHT_OMNI_SPHERE : blender::eevee
- light_position_get() : blender::eevee
- light_power_get() : blender::draw::gpencil
- LIGHT_RECT : blender::eevee
- LIGHT_SHADOW_SETUP : blender::eevee
- LIGHT_SPECULAR : blender::eevee
- light_spot_data_get() : blender::eevee::do_not_use
- LIGHT_SPOT_DISK : blender::eevee
- LIGHT_SPOT_SPHERE : blender::eevee
- LIGHT_SUN : blender::eevee
- light_sun_data_get() : blender::eevee::do_not_use
- light_sun_data_set() : blender::eevee::do_not_use
- LIGHT_SUN_ORTHO : blender::eevee
- light_tilemap_max_get() : blender::eevee
- LIGHT_TRANSLUCENT_WITH_THICKNESS : blender::eevee
- LIGHT_TRANSMISSION : blender::eevee
- LIGHT_VOLUME : blender::eevee
- light_x_axis() : blender::eevee
- light_y_axis() : blender::eevee
- light_z_axis() : blender::eevee
- LightCullingDataBuf : blender::eevee
- LightCullingKeyBuf : blender::eevee
- LightCullingTileBuf : blender::eevee
- LightCullingZbinBuf : blender::eevee
- LightCullingZdistBuf : blender::eevee
- LightDataBuf : blender::eevee
- lighting_type_from_v3d_lighting() : blender::workbench
- lighting_type_len : blender::workbench
- LightingType : blender::eevee
- lightprobe_add_exec() : blender::ed::object
- LIGHTPROBE_IRRADIANCE_BOUNDS : blender::eevee
- LIGHTPROBE_IRRADIANCE_LOAD : blender::eevee
- LIGHTPROBE_IRRADIANCE_OFFSET : blender::eevee
- LIGHTPROBE_IRRADIANCE_RAY : blender::eevee
- LIGHTPROBE_IRRADIANCE_WORLD : blender::eevee
- lightprobe_type_items : blender::ed::object
- LightProbeShape : blender::eevee
- LightSet : blender::deg::light_linking
- limit_method_items : blender::nodes::node_composite_channel_matte_cc, blender::nodes::node_composite_color_spill_cc
- limit_radii() : blender::geometry
- limit_radius() : blender::geometry
- limitdistance_reset_exec() : blender::ed::object
- limitdistance_reset_invoke() : blender::ed::object
- limiter_type_items : blender::nodes::node_geo_grid_advect_cc
- LimiterType : blender::nodes::node_geo_grid_advect_cc
- LinComb() : KDL
- LinCombR() : KDL
- Line : blender::ed::sculpt_paint::gesture
- LINE_BEGIN : blender::ed::vse
- line_calculate_plane_points() : blender::ed::sculpt_paint::gesture
- LINE_END : blender::ed::vse
- line_plane_from_tri() : blender::ed::sculpt_paint::gesture
- line_search() : slim
- line_segment_closest_point() : blender::ed::curves::pen_tool
- LINEAR : blender::seq
- linear_interpolation() : blender::bke::curves::bezier, blender::ed::sculpt_paint::greasepencil, blender::geometry
- LinearInitAxis() : libmv
- lineart_unwrap_v3() : blender::bke::greasepencil::convert
- lineart_wrap_v3() : blender::bke::greasepencil::convert
- lineholeinsquare_test() : blender::meshintersect
- lineinsquare_test() : blender::meshintersect
- lines_adjacency_triangle() : blender::draw
- link_buf : blender::ed::space_node
- link_drag_search_exec_fn() : blender::ed::space_node
- link_drag_search_free_fn() : blender::ed::space_node
- link_drag_search_listen_fn() : blender::ed::space_node
- link_drag_search_update_fn() : blender::ed::space_node
- link_path_intersection() : blender::ed::space_node
- link_sockets() : blender::io::fbx, blender::io::obj
- link_to_collection_menu_register() : blender::ed::object
- linked_sockets_to_dest_id() : blender::io::obj
- linkedStateAsString() : blender::deg
- LinkingData : blender::deg::light_linking
- linsolve() : Freestyle
- List : blender::ed::outliner
- list_sort_do() : blender::draw::gpencil
- listbase_to_vector() : blender
- ListBaseWrapper : blender
- listen() : blender::ed::asset::list
- ListPtr : blender::nodes
- ln10 : blender::math::numbers
- ln10_v : blender::math::numbers
- ln2 : blender::math::numbers
- ln2_v : blender::math::numbers
- load() : blender::bke::volume_grid
- load_attributes() : blender::bke::bake
- load_cube() : blender::io::ply
- load_curve_knots() : blender::bke::curves::nurbs
- load_custom_attributes() : blender::io::ply
- load_data_init_from_operator() : blender::ed::vse
- load_edge_element() : blender::io::ply
- load_face_element() : blender::io::ply
- load_geometry() : blender::bke::bake
- load_image() : blender::io::usd
- load_image_at_path() : blender::io::obj
- load_materials() : blender::bke::bake
- load_noop() : blender::seq
- load_pixel_premul() : blender::seq
- load_pixel_raw() : blender::seq
- load_pixels() : blender::imbuf
- load_plydata() : blender::io::ply
- load_premul_pixel() : blender::seq
- load_speed_effect() : blender::seq
- load_tex() : blender::ed::sculpt_paint
- load_tex_cursor() : blender::ed::sculpt_paint
- load_tex_cursor_task_cb() : blender::ed::sculpt_paint
- load_tex_task_cb_ex() : blender::ed::sculpt_paint
- load_text_effect() : blender::seq
- load_texture_image() : blender::io::fbx, blender::io::obj
- load_tristrips_element() : blender::io::ply
- load_vertex_element() : blender::io::ply
- loadIdentity() : Freestyle
- LoadMapCF() : Freestyle::ContextFunctions
- local_basis() : slim
- LocalEdgeVectorSet : blender::bke::mesh
- LocalInvocationID : blender::gpu::shader::metadata
- LocalInvocationIndex : blender::gpu::shader::metadata
- location_from_view() : blender::ed::object
- LOG : blender::compositor, blender::ed::object, blender::ed::outliner, blender::ed::sculpt_paint::dyntopo, blender::gpu::debug, blender::gpu, blender::locale
- log() : glsl, KDL
- log10e : blender::math::numbers
- log10e_v : blender::math::numbers
- log2() : glsl
- log2e : blender::math::numbers
- log2e_v : blender::math::numbers
- LOG_HYDRA_RENDER : blender::render::hydra
- LOG_HYDRA_SCENE : blender::io::hydra
- LOG_IO_MATERIALX : blender::nodes::materialx
- log_viewer_attribute() : blender::nodes::node_geo_viewer_cc
- logging_enabled() : blender
- long_edge_queue_create() : blender::bke::pbvh
- long_edge_queue_edge_add() : blender::bke::pbvh
- long_edge_queue_edge_add_recursive() : blender::bke::pbvh
- long_edge_queue_face_add() : blender::bke::pbvh
- long_edge_queue_priority() : blender::bke::pbvh
- LookAt() : libmv
- LOOKDEV_DISPLAY : blender::eevee
- lookup() : blender::bke::attribute_accessor_functions
- lookup_curve_point() : blender::geometry
- lookup_for_write() : blender::bke::attribute_accessor_functions
- lookup_list() : blender::ed::asset::list
- lookup_lock : blender::seq
- lookup_meta_by_strip() : blender::seq
- lookup_or_add_deform_group_index() : blender::ed::greasepencil
- lookup_point_bezier() : blender::geometry
- lookup_point_polygonal() : blender::geometry
- lookup_point_uniform_spacing() : blender::geometry
- lookup_shelf_for_popup() : blender::ed::asset::shelf
- lookup_strip_by_channel_owner() : blender::seq
- lookup_strip_by_name() : blender::seq
- lookup_strips_by_compositor_node_group() : blender::seq
- lookup_strips_by_scene() : blender::seq
- lookup_strips_by_scene_map_get() : blender::seq
- lookup_tris_in_cell() : blender::geometry
- lookup_type_from_idname_in_context() : blender::ed::asset::shelf
- lookup_validator() : blender::bke::attribute_accessor_functions
- lookup_visible_column_for_filter() : blender::ed::spreadsheet
- loop_interpolation_end() : blender::bke::subdiv
- loop_interpolation_from_corner() : blender::bke::subdiv
- loop_interpolation_init() : blender::bke::subdiv
- loops_of_ptex_get() : blender::bke::subdiv
- loose_edges_no_hidden_mask_get() : blender::bke
- loose_verts_no_hidden_mask_get() : blender::bke
- LR_DATATYPE_EDGE : blender::draw
- LR_DATATYPE_OVERLAY : blender::draw
- LR_DATATYPE_VERT : blender::draw
- ltc_disk_integral : blender::eevee::lut
- ltc_mag_ggx : blender::eevee::lut
- ltc_mat_ggx : blender::eevee::lut
- luma_coefficients : blender::colorspace
- LUT_BURLEY_SSS_PROFILE : blender::eevee
- LUT_GGX_BRDF_SPLIT_SUM : blender::eevee
- LUT_GGX_BSDF_SPLIT_SUM : blender::eevee
- LUT_GGX_BTDF_IOR_GT_ONE : blender::eevee
- LUT_RANDOM_WALK_SSS_PROFILE : blender::eevee