Here is a list of all namespace members with links to the namespace documentation for each member:
- v -
- v2_to_short_angle() : blender::draw
- V2Add() : Freestyle
- V2AddII() : Freestyle
- V2DistanceBetween2Points() : Freestyle
- V2Dot() : Freestyle
- V2Length() : Freestyle
- V2Negate() : Freestyle
- V2Normalize() : Freestyle
- V2Scale() : Freestyle
- V2ScaleIII() : Freestyle
- V2SquaredLength() : Freestyle
- V2SubII() : Freestyle
- valid_int_num() : blender::geometry
- valid_name() : blender::nodes::materialx
- valid_nurb_control_point_range() : blender::io::obj
- validate_cryptomatte_session_from_stamp_data() : blender::bke::cryptomatte::tests
- validate_data_format() : blender::gpu
- validate_drawing_vertex_groups() : blender::bke::greasepencil
- validate_keyingset() : blender::animrig
- validate_positions() : blender::ed::curves::tests
- validate_value() : blender::ed::curves, blender::ed::pointcloud
- validSnap() : blender::ed::transform
- validSnappingNormal() : blender::ed::transform
- VALLEY : Freestyle::Nature
- value_initialize_cb() : blender::cpp_type_util
- value_initialize_indices_cb() : blender::cpp_type_util
- value_initialize_n_cb() : blender::cpp_type_util
- value_inputs_start : blender::nodes::node_geo_index_switch_cc
- value_node_has_gizmo() : blender::nodes::gizmos
- value_pass() : blender::binary_search::tests
- value_string() : blender::ed::spreadsheet
- values_different() : blender::bke::compare_geometry
- ValueUsage : blender::fn::lazy_function
- van_vliet_gaussian_blur() : blender::compositor
- varname() : usdtokens
- varray_for_deform_verts() : blender::bke
- varray_for_mutable_deform_verts() : blender::bke
- vbo_bind() : blender::gpu
- VBOType : blender::draw
- VDATA : blender::ed::sculpt_paint::dyntopo
- Vec : libmv
- Vec10 : libmv
- Vec11 : libmv
- Vec12 : libmv
- Vec13 : libmv
- Vec14 : libmv
- Vec15 : libmv
- Vec16 : libmv
- Vec17 : libmv
- Vec18 : libmv
- Vec19 : libmv
- Vec2 : libmv, mv
- Vec20 : libmv
- Vec2d : Freestyle::Geometry
- Vec2DTree : openvdb::OPENVDB_VERSION_NAME
- Vec2f : Freestyle::Geometry, libmv, mv
- Vec2fGrid : openvdb::OPENVDB_VERSION_NAME
- Vec2i : Freestyle::Geometry, libmv
- Vec2IGrid : openvdb::OPENVDB_VERSION_NAME
- Vec2ITree : openvdb::OPENVDB_VERSION_NAME
- Vec2r : Freestyle::Geometry
- Vec2SGrid : openvdb::OPENVDB_VERSION_NAME
- Vec2STree : openvdb::OPENVDB_VERSION_NAME
- Vec2u : Freestyle::Geometry, libmv
- Vec3 : libmv
- Vec3d : Freestyle::Geometry
- Vec3DGrid : openvdb::OPENVDB_VERSION_NAME
- Vec3dGrid : openvdb::OPENVDB_VERSION_NAME
- Vec3DTree : openvdb::OPENVDB_VERSION_NAME
- Vec3dTree : openvdb::OPENVDB_VERSION_NAME
- Vec3f : Freestyle::Geometry, libmv
- Vec3fGrid : openvdb::OPENVDB_VERSION_NAME
- Vec3fTree : openvdb::OPENVDB_VERSION_NAME
- Vec3i : Freestyle::Geometry, libmv
- Vec3IGrid : openvdb::OPENVDB_VERSION_NAME
- Vec3ITree : openvdb::OPENVDB_VERSION_NAME
- Vec3r : Freestyle::Geometry
- Vec3SGrid : openvdb::OPENVDB_VERSION_NAME
- Vec3STree : openvdb::OPENVDB_VERSION_NAME
- Vec3u : Freestyle::Geometry
- Vec4 : libmv
- Vec4f : libmv
- Vec4fGrid : openvdb::OPENVDB_VERSION_NAME
- Vec4fTree : openvdb::OPENVDB_VERSION_NAME
- Vec4i : libmv
- Vec4SGrid : openvdb::OPENVDB_VERSION_NAME
- Vec4STree : openvdb::OPENVDB_VERSION_NAME
- Vec5 : libmv
- Vec6 : libmv
- Vec7 : libmv
- Vec8 : libmv
- Vec9 : libmv
- Vecf : libmv
- VecOne : blender::ed::transform
- vector : libmv, mv
- Vector2 : Freestyle
- vector_hash() : blender::math
- vector_print_stats() : blender::internal
- VectorGrid : openvdb::OPENVDB_VERSION_NAME
- VectorTree : openvdb::OPENVDB_VERSION_NAME
- Vecu : libmv
- VecXi : libmv
- VecZero : blender::ed::transform
- velocity_atomic_max_value() : blender::nodes::node_composite_vec_blur_cc
- VelocityGeometryBuf : blender::eevee
- VelocityIndexBuf : blender::eevee
- VelocityObjectBuf : blender::eevee
- verify_active_keyingset() : blender::ed::outliner
- verify_armature_deform_valid() : blender::bke
- verify_attributes_compatible() : blender::bke::compare_geometry
- vert_all_faces_visible_get() : blender::ed::sculpt_paint::hide
- vert_disjoint_set_to_islands() : blender::ed::sculpt_paint::islands
- vert_face_set_get() : blender::ed::sculpt_paint::face_set
- vert_falloff_is_enabled() : blender::ed::sculpt_paint::expand
- vert_has_face_set() : blender::ed::sculpt_paint::face_set
- vert_has_unique_face_set() : blender::ed::sculpt_paint::face_set
- vert_hide_update() : blender::ed::sculpt_paint::hide
- vert_id_get() : blender::ed::sculpt_paint::islands
- vert_in_face_adjacent_to_edge() : blender::bke::pbvh
- vert_indices_from_edges() : blender::nodes::node_geo_extrude_mesh_cc
- vert_inside_brush_radius() : blender::ed::sculpt_paint::pose
- vert_is_boundary() : blender::ed::sculpt_paint::boundary
- vert_left_of_symedge() : blender::meshintersect
- vert_len_calc() : blender::draw
- vert_neighbors_get_bmesh() : blender::ed::sculpt_paint
- vert_neighbors_get_interior_bmesh() : blender::ed::sculpt_paint
- vert_neighbors_get_mesh() : blender::ed::sculpt_paint
- vert_normals_cache_eval() : blender::bke::pbvh
- vert_normals_cache_eval_for_write() : blender::bke::pbvh
- vert_normals_eval() : blender::bke::pbvh
- vert_normals_eval_from_eval() : blender::bke::pbvh
- vert_positions_eval() : blender::bke::pbvh
- vert_positions_eval_for_write() : blender::bke::pbvh
- vert_positions_eval_from_eval() : blender::bke::pbvh
- vert_positions_for_grab_active_get() : blender::ed::sculpt_paint
- vert_random_access_ensure() : blender::ed::sculpt_paint
- vert_right_of_symedge() : blender::meshintersect
- vert_selection_from_edge() : blender::geometry
- vert_selection_from_face() : blender::geometry
- vert_slide_apply_elem() : blender::ed::transform
- vert_slide_snap_apply() : blender::ed::transform
- vert_slide_transform_matrix_fn() : blender::ed::transform
- vert_slide_update_input() : blender::ed::transform
- vert_to_face_falloff() : blender::ed::sculpt_paint::expand
- vert_to_face_falloff_grids() : blender::ed::sculpt_paint::expand
- vert_to_face_falloff_mesh() : blender::ed::sculpt_paint::expand
- vert_touches_face() : blender::meshintersect
- vert_tris_from_corner_tris() : blender::bke::mesh
- VertAttrType : blender::gpu
- vertbuf_data_extract_direct() : blender::draw
- VertBufPtr : blender::gpu
- VertEdgeInfo : blender::bke::mesh
- vertex_buffer_fetch_mode() : blender::gpu::tests
- VERTEX_COPY : blender::eevee
- VERTEX_COPY_SHADERS : blender::eevee
- vertex_format_combine() : blender::gpu
- vertex_group_add_exec() : blender::ed::object
- vertex_group_assign_exec() : blender::ed::object
- vertex_group_assign_new_exec() : blender::ed::object
- vertex_group_clean_exec() : blender::ed::object
- vertex_group_copy_exec() : blender::ed::object
- vertex_group_copy_to_selected_exec() : blender::ed::object
- vertex_group_deselect_exec() : blender::ed::object
- vertex_group_invert_exec() : blender::ed::object
- vertex_group_levels_exec() : blender::ed::object
- vertex_group_limit_total_exec() : blender::ed::object
- vertex_group_lock_exec() : blender::ed::object
- vertex_group_lock_get_description() : blender::ed::object
- vertex_group_mesh_vert_poll() : blender::ed::object
- vertex_group_mirror_exec() : blender::ed::object
- vertex_group_normalize_all_exec() : blender::ed::greasepencil, blender::ed::object
- vertex_group_normalize_exec() : blender::ed::greasepencil, blender::ed::object
- vertex_group_poll() : blender::ed::object
- vertex_group_poll_edit() : blender::ed::object
- vertex_group_poll_ex() : blender::ed::object
- vertex_group_quantize_exec() : blender::ed::object
- vertex_group_remove_exec() : blender::ed::object
- vertex_group_remove_from_exec() : blender::ed::object
- vertex_group_select_exec() : blender::ed::object
- vertex_group_smooth_exec() : blender::ed::greasepencil, blender::ed::object
- vertex_group_sort_exec() : blender::ed::object
- vertex_group_supported_poll() : blender::ed::object
- vertex_group_supported_poll_ex() : blender::ed::object
- vertex_group_use_vert_sel() : blender::ed::object
- vertex_group_vert_poll_ex() : blender::ed::object
- vertex_group_vert_select_mesh_poll() : blender::ed::object
- vertex_group_vert_select_poll() : blender::ed::object
- vertex_group_vert_select_unlocked_poll() : blender::ed::object
- vertex_interpolation_end() : blender::bke::subdiv
- vertex_interpolation_from_corner() : blender::bke::subdiv
- vertex_interpolation_init() : blender::bke::subdiv
- vertex_is_occluded() : blender::ed::sculpt_paint
- VERTEX_ITERATION_THRESHOLD : blender::ed::sculpt_paint::hide
- vertex_needs_dissolving() : blender::nodes::node_geo_dual_mesh_cc
- vertex_parent_set_exec() : blender::ed::object
- vertex_parent_set_poll() : blender::ed::object
- vertex_weight_copy_exec() : blender::ed::object
- vertex_weight_delete_exec() : blender::ed::object
- vertex_weight_normalize_active_vertex_exec() : blender::ed::object
- vertex_weight_paste_exec() : blender::ed::object
- vertex_weight_set_active_exec() : blender::ed::object
- VertexColorMode : blender::ed::greasepencil
- VertexID : blender::gpu::shader::metadata
- vertexmode_toggle_exec() : blender::ed::greasepencil
- vertexmode_toggle_poll() : blender::ed::greasepencil
- VertexNature : Freestyle::Nature
- VertexType : blender::nodes::node_geo_dual_mesh_cc
- VertexWeightSource : blender::bke::tests
- vertical_pass() : blender::compositor
- vertical_pass_cpu() : blender::compositor
- vertical_pass_gpu() : blender::compositor
- VerticalStack() : libmv
- vertname() : blender::meshintersect
- VertNumber : blender::nodes::node_geo_input_mesh_edge_vertices_cc
- VertPriority : blender::nodes::node_geo_input_shortest_edge_paths_cc
- VertsToTransData() : blender::ed::transform
- VFLAG_EDGE_ACTIVE : blender::draw
- VFLAG_EDGE_FREESTYLE : blender::draw
- VFLAG_EDGE_SEAM : blender::draw
- VFLAG_EDGE_SELECTED : blender::draw
- VFLAG_EDGE_SHARP : blender::draw
- VFLAG_EDGE_UV_SELECT : blender::draw
- VFLAG_FACE_ACTIVE : blender::draw
- VFLAG_FACE_FREESTYLE : blender::draw
- VFLAG_FACE_SELECTED : blender::draw
- VFLAG_FACE_UV_ACTIVE : blender::draw
- VFLAG_FACE_UV_SELECT : blender::draw
- VFLAG_VERT_ACTIVE : blender::draw
- VFLAG_VERT_GPENCIL_BEZT_HANDLE : blender::draw
- VFLAG_VERT_SELECTED : blender::draw
- VFLAG_VERT_SELECTED_BEZT_HANDLE : blender::draw
- VFLAG_VERT_UV_PINNED : blender::draw
- VFLAG_VERT_UV_SELECT : blender::draw
- vgroup_array_copy() : blender::ed::object
- vgroup_assign_verts() : blender::ed::object
- vgroup_clean_subset() : blender::ed::object
- vgroup_copy_active_to_sel() : blender::ed::object
- vgroup_copy_active_to_sel_single() : blender::ed::object
- vgroup_data_clamp_range() : blender::ed::object
- vgroup_delete_active() : blender::ed::object
- vgroup_do_remap() : blender::ed::object
- vgroup_duplicate() : blender::ed::object
- vgroup_edit_lattice() : blender::ed::object
- vgroup_grease_pencil_select_verts() : blender::ed::object
- vgroup_init_remap() : blender::ed::object
- VGROUP_INVERT : blender::ed::object
- vgroup_invert_subset() : blender::ed::object
- vgroup_itemf() : blender::ed::object
- vgroup_levels_subset() : blender::ed::object
- vgroup_limit_total_subset() : blender::ed::object
- VGROUP_LOCK : blender::ed::object
- vgroup_lock_actions : blender::ed::object
- vgroup_lock_all() : blender::ed::object
- vgroup_lock_mask : blender::ed::object
- VGROUP_MASK_ALL : blender::ed::object
- VGROUP_MASK_INVERT_UNSELECTED : blender::ed::object
- VGROUP_MASK_SELECTED : blender::ed::object
- VGROUP_MASK_UNSELECTED : blender::ed::object
- vgroup_mirror() : blender::ed::object
- vgroup_move_exec() : blender::ed::object
- vgroup_normalize() : blender::ed::object
- vgroup_normalize_active_vertex() : blender::ed::object
- vgroup_normalize_all() : blender::ed::object
- vgroup_normalize_all_deform_if_active_is_deform() : blender::ed::object
- vgroup_nr_vert_add() : blender::ed::object
- vgroup_operator_subset_select_props() : blender::ed::object
- vgroup_panel_draw() : blender
- vgroup_parray_alloc() : blender::ed::object
- vgroup_parray_from_weight_array() : blender::ed::object
- vgroup_parray_mirror_assign() : blender::ed::object
- vgroup_parray_mirror_sync() : blender::ed::object
- vgroup_parray_remove_zero() : blender::ed::object
- vgroup_parray_to_weight_array() : blender::ed::object
- vgroup_quantize_subset() : blender::ed::object
- vgroup_remove_weight() : blender::ed::object
- vgroup_select_by_name() : blender::ed::object
- vgroup_select_verts() : blender::ed::object
- vgroup_selected_get() : blender::ed::object
- vgroup_selection_itemf_helper() : blender::ed::object
- vgroup_smooth_subset() : blender::ed::object
- vgroup_sort_bone_hierarchy() : blender::ed::object
- vgroup_sort_name() : blender::ed::object
- vgroup_sync_from_pose() : blender::ed::object
- VGROUP_TOGGLE : blender::ed::object
- VGROUP_UNLOCK : blender::ed::object
- vgroup_vert_active_mirror() : blender::ed::object
- vgroup_vert_add() : blender::ed::object
- vgroup_vert_remove() : blender::ed::object
- vgroup_vert_weight() : blender::ed::object
- video_prefetch() : blender::ed::vse
- view2d_edge_pan_loc_compensate() : blender::ed::transform
- view3d_fn : blender::seq
- VIEW3D_GGT_xform_cage() : blender::ed::transform
- VIEW3D_GGT_xform_extrude() : blender::ed::transform
- VIEW3D_GGT_xform_gizmo() : blender::ed::transform
- VIEW3D_GGT_xform_gizmo_context() : blender::ed::transform
- VIEW3D_GGT_xform_shear() : blender::ed::transform
- view_active_object() : blender::ed::spreadsheet
- view_align_update() : blender::ed::object
- view_angle_limits_apply_falloff() : blender::ed::sculpt_paint::vwpaint
- view_angle_limits_init() : blender::ed::sculpt_paint::vwpaint
- view_frame_preview_scope() : blender::ed::vse
- view_ghost_border_exec() : blender::ed::vse
- view_layer__collection_set_flag_recursive_fn() : blender::ed::outliner
- view_layer__layer_collection_set_flag_recursive_fn() : blender::ed::outliner
- view_socket() : blender::ed::space_node::viewer_linking
- view_vector_calc() : blender::ed::transform
- VIEW_VERTEX : Freestyle::Nature
- viewAxisCorrectCenter() : blender::ed::transform
- ViewEdgeComp() : Freestyle
- viewer_border_corner_to_backdrop() : blender::ed::space_node
- viewer_border_exec() : blender::ed::space_node
- viewer_node_log_lookup() : blender::ed::spreadsheet
- viewer_path_elem_for_compute_context() : blender::ed::viewer_path
- viewer_path_ends_with_viewer_node() : blender::ed::spreadsheet
- viewer_path_for_geometry_node() : blender::ed::viewer_path
- VIEWMAP_EXTENSION() : Freestyle::Config
- VIEWMAP_MAGIC() : Freestyle::Config
- VIEWMAP_VERSION() : Freestyle::Config
- viewport_color_management_set() : blender::draw::color_management
- viewport_settings_apply() : blender::draw::color_management
- viewRedrawForce() : blender::ed::transform
- viewRedrawPost() : blender::ed::transform
- ViewScrollDirection : blender::ui
- virtual_node_socket_color : blender::ed::space_node
- virtual_node_socket_outline_color : blender::ed::space_node
- VisAction : blender::ed::sculpt_paint::hide
- VISIBILITY_COUNT_PER_BUFFER : blender::gpu
- visibility_filter_exec() : blender::ed::sculpt_paint::hide
- visibility_invert_exec() : blender::ed::sculpt_paint::hide
- VISIBILITY_RESULT_SIZE_IN_BYTES : blender::gpu
- VisibilityBuf : blender::draw
- VisibilityMode : blender::ed::sculpt_paint::face_set
- visible_retiming_keys_get() : blender::ed::transform
- visible_strips_ordered_get() : blender::ed::vse
- visit_active_library_catalogs_catalog_for_search_fn() : blender::ed::sculpt_paint
- visit_bones() : blender::io::usd
- visit_library_catalogs_catalog_for_search() : blender::ed::asset
- visit_library_prop_catalogs_catalog_for_search_fn() : blender::ed::animrig, blender::ed::sculpt_paint
- VisitorFn : blender::ed::outliner::tree_iterator
- visual_geometry_to_objects_exec() : blender::ed::object
- visual_transform_apply_exec() : blender::ed::object
- visualkey_can_use() : blender::animrig
- visualkey_get_values() : blender::animrig
- VISUALKEY_LOC : blender::animrig
- VISUALKEY_NONE : blender::animrig
- VISUALKEY_ROT : blender::animrig
- VISUALKEY_SCA : blender::animrig
- VK_ACCESS_WRITE_MASK : blender::gpu::render_graph
- vk_extension_get() : blender::gpu
- vk_external_memory_handle_type() : blender::gpu
- vk_index_buffer_binding_build_commands() : blender::gpu::render_graph
- vk_index_buffer_binding_build_links() : blender::gpu::render_graph
- vk_pipeline_data_build_commands() : blender::gpu::render_graph
- vk_pipeline_data_copy() : blender::gpu::render_graph
- vk_pipeline_data_free() : blender::gpu::render_graph
- vk_pipeline_dynamic_graphics_build_commands() : blender::gpu::render_graph
- vk_vertex_buffer_bindings_build_commands() : blender::gpu::render_graph
- vk_vertex_buffer_bindings_build_links() : blender::gpu::render_graph
- VKBindType : blender::gpu
- VKImageViewArrayed : blender::gpu
- VKImageViewFlags : blender::gpu
- VKNodeType : blender::gpu::render_graph
- VKResourceType : blender::gpu::render_graph
- volume_batch_cache_clear() : blender::draw
- volume_batch_cache_get() : blender::draw
- volume_batch_cache_init() : blender::draw
- volume_batch_cache_valid() : blender::draw
- volume_call() : blender::eevee
- VOLUME_EVAL_SHADERS : blender::eevee
- volume_grid_cache_get() : blender::draw
- volume_grid_search_add_items() : blender::ed::space_node
- volume_grid_type_to_custom_data_type() : blender::bke
- volume_import_exec() : blender::ed::object
- volume_import_invoke() : blender::ed::object
- VOLUME_INTEGRATION : blender::eevee
- volume_object_grids_init() : blender::draw
- VOLUME_OCCUPANCY_CONVERT : blender::eevee
- VOLUME_PROBE_SHADERS : blender::eevee
- VOLUME_RESOLVE : blender::eevee
- VOLUME_SCATTER : blender::eevee
- VOLUME_SCATTER_WITH_LIGHTS : blender::eevee
- volume_sub_pass() : blender::draw
- volume_sub_pass_implementation() : blender::draw
- volume_world_grids_init() : blender::draw
- VolumeInfosBuf : blender::draw
- VolumeProbeDataBuf : blender::eevee
- voronoi_distance() : blender::noise
- voronoi_distance_bound() : blender::noise
- voronoi_distance_to_edge() : blender::noise
- voronoi_execution_hints : blender::nodes::node_shader_tex_voronoi_cc
- voronoi_f1() : blender::noise
- voronoi_f2() : blender::noise
- voronoi_n_sphere_radius() : blender::noise
- voronoi_position() : blender::noise
- voronoi_smooth_f1() : blender::noise
- voxel_remesh_exec() : blender::ed::object
- voxel_size_edit_cancel() : blender::ed::object
- voxel_size_edit_draw() : blender::ed::object
- voxel_size_edit_invoke() : blender::ed::object
- voxel_size_edit_modal() : blender::ed::object
- voxel_size_edit_poll() : blender::ed::object
- voxel_size_edit_update_header() : blender::ed::object
- voxel_size_parallel_lines_draw() : blender::ed::object
- vse_circle_select_exec() : blender::ed::vse
- vse_lasso_select_exec() : blender::ed::vse
- VSIZE : KDL
- VStack() : libmv
- vt_value() : blender::io::hydra
- vtx_boundary_interpolation_from_subsurf() : blender::bke::subdiv
- VtxBoundaryInterpolation : blender::bke::subdiv