Open CASCADE Technology 6.5.2
Data Structures
BOPTools_DEProcessor.hxx File Reference
#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Integer.hxx>
#include <BOPTools_PPaveFiller.hxx>
#include <BooleanOperations_PShapesDataStructure.hxx>
#include <Standard_Boolean.hxx>
#include <BOPTools_IndexedDataMapOfIntegerDEInfo.hxx>
#include <Standard_Real.hxx>

Data Structures

class  BOPTools_DEProcessor
 
The Algorithm to compute and store in interferences' pool
and in the Data Structure the following values
for degenerated edges
1. Paves/Pave set(s)
2. Split parts
3. States (3D) for split parts

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