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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_Macro.hxx>#include <Standard_Boolean.hxx>#include <BRepAlgoAPI_BooleanOperation.hxx>#include <Handle_Geom_Surface.hxx>#include <Handle_Geom2d_Curve.hxx>Data Structures | |
| class | BRepAlgoAPI_Section |
| Computes the intersection of two shapes or geometries. Geometries can be surfaces of planes. Geometries are converted to faces When a geometry has been converted to topology the created shape can be found using the methods Shape1 and Shape2 inherited from the class BooleanOperation. The result (Shape() method) is a compound containing edges built on intersection curves. By default, the section is performed immediatly in class constructors, with default values : More... | |
1.7.4