|
Open CASCADE Technology 6.5.2
|
#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_BRepMesh_IncrementalMesh.hxx>#include <Standard_Boolean.hxx>#include <TopTools_MapOfShape.hxx>#include <Handle_BRepMesh_FastDiscret.hxx>#include <TopTools_DataMapOfShapeReal.hxx>#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>#include <Standard_Real.hxx>#include <Bnd_Box.hxx>#include <Standard_Integer.hxx>#include <BRepMesh_DiscretRoot.hxx>#include <BRepMesh_PDiscretRoot.hxx>Data Structures | |
| class | BRepMesh_IncrementalMesh |
| Builds the mesh of a shape with respect of their correctly triangulated parts More... | |
1.7.4