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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Graphic2d_Text.hxx>#include <Standard_Integer.hxx>#include <Standard_ShortReal.hxx>#include <Aspect_TypeOfText.hxx>#include <TCollection_ExtendedString.hxx>#include <Standard_Boolean.hxx>#include <Quantity_Factor.hxx>#include <Graphic2d_TypeOfAlignment.hxx>#include <Graphic2d_Primitive.hxx>#include <Handle_Graphic2d_GraphicObject.hxx>#include <Standard_Real.hxx>#include <Quantity_PlaneAngle.hxx>#include <Quantity_Length.hxx>#include <Handle_Graphic2d_Drawer.hxx>#include <Aspect_FStream.hxx>Data Structures | |
| class | Graphic2d_Text |
| The primitive Text More... | |
1.7.4